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The Waste of Parts box art

The Waste of Parts

Game Info
Year
2025
Players
Age
Playtime
Publisher
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

Game Overview and Mechanics:

The Waste of Parts is a cooperative strategy game for 1 to 5 players. You control the crew of a giant mech attempting to make its way through the Waste of Parts.

The game is played over a series of rounds. Each round, players take turns controlling their Crew Members in a rotating, progressive order, spending action points to perform various tasks such as moving between rooms of the mech, attacking enemies, or extinguishing fires.
Players can also use their unique, asymmetrical abilities to gain additional advantages. At the end of each round, a sequence of steps is taken to further advance the game state.

Enemies attack, and players draw and place new enemy cards equal to the mech's noise level. Players may also draw salvage cards, which provide equipment to enhance their Crew Members or upgrades to improve the mech itself. Some powerful room upgrade cards come with a noise penalty, forcing players to balance the risk of drawing additional enemy cards against the rewards they offer. If certain conditions are met, the mech will advance according to its current speed.

As the mech advances, more powerful enemy cards are shuffled into the deck, providing a scaling challenge that matches the crew's increasing strength over time. The game’s unique Scrap mechanic allows players to convert unwanted salvage cards into resources, repair the mech, or search for specific types of cards to mitigate randomness.

The game is won once the mech reaches its final space, but players can opt for an additional 'victory lap' challenge for an extra level of difficulty with their current run.

-description from publisher

Description

Game Overview and Mechanics:

The Waste of Parts is a cooperative strategy game for 1 to 5 players. You control the crew of a giant mech attempting to make its way through the Waste of Parts.

The game is played over a series of rounds. Each round, players take turns controlling their Crew Members in a rotating, progressive order, spending action points to perform various tasks such as moving between rooms of the mech, attacking enemies, or extinguishing fires.
Players can also use their unique, asymmetrical abilities to gain additional advantages. At the end of each round, a sequence of steps is taken to further advance the game state.

Enemies attack, and players draw and place new enemy cards equal to the mech's noise level. Players may also draw salvage cards, which provide equipment to enhance their Crew Members or upgrades to improve the mech itself. Some powerful room upgrade cards come with a noise penalty, forcing players to balance the risk of drawing additional enemy cards against the rewards they offer. If certain conditions are met, the mech will advance according to its current speed.

As the mech advances, more powerful enemy cards are shuffled into the deck, providing a scaling challenge that matches the crew's increasing strength over time. The game’s unique Scrap mechanic allows players to convert unwanted salvage cards into resources, repair the mech, or search for specific types of cards to mitigate randomness.

The game is won once the mech reaches its final space, but players can opt for an additional 'victory lap' challenge for an extra level of difficulty with their current run.

-description from publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 3 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video M97mxWoGF_U BoardGameCo Other at 37:47
video_pk 156824 · mention_pk 436847
BoardGameCo - The Waste of Parts video thumbnail
Click to watch at 37:47 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Accidental heroes is upcoming crowdfunding.
  • Necroolds. Don't know if you ever heard of Necroles. It's basically a Play-Doh Morgan.
  • Pirates of the High Tease is already out and Good Kitties and Super Chunk I believe are coming to crafting soon.
  • Post curious has fantastic uh puzzle escape room games. Some of the best, not some of the best, the in my opinion the best out there. If you're looking for an escape room experience, they are absolutely fantastic.
  • Giant RPG, biggest RPG of all time they just did with um whatever it's called.
  • Ghostfire Gaming. They're more known for RPGs. Not on this side, on this side. Uh, Ghostfire Gaming is more known for RPGs, but they do have Aberation and Companion Quest. They do have a few board games as well.
  • Stellaris Infinite Legacy. I think it's finally coming, but it's been like 5 years. It's a It's one of those weird things about crowdfunding. At a certain point, you burn out your audience on how long they've been waiting for a thing that even when you deliver,
  • Kingdom of Monster, they definitely have burnt out their audience and still managed to be successful.
  • Lord of the Rings Ascension, which is basically Ascension, but with Lord of the Rings theming.
  • And uh my personal favorite is Mythic Mischief.
  • It's about an hour long video. Now I have to figure out whether I do a rapid fire shot through the hall or whether I actually leave me just talking for an hour and just rambling on and on and on.
References (from this video)
No references stored for this video.
Video 8hORxUe2UtQ Rob's Tabletop World Review at 0:48 sentiment: positive
video_pk 106468 · mention_pk 357488
Rob's Tabletop World - The Waste of Parts video thumbnail
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hidden gem masterpiece
  • Tremendous and well-thought-out
  • Instant classic
  • Rewarding
  • Frenetic pace
  • Outside the box
  • Large and glorious components
  • Table presence is well worth it
  • Tower defense feel
Cons
  • The game is hard
  • Takes up a lot of table space
  • Event cards do not make for a happy experience
  • A couple of bad rolls will really set you back
  • Taking hull damage is a real pain
Thematic elements
  • crossing the wastelands to get to the sanctuary
  • wastelands
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players use actions to move and perform tasks, and must be careful not to use them all up.
  • Area Control — Enemies spawn in different areas of the mech, and players must clear them out or deal with their effects like making rooms inoperable or on fire.
  • cooperative play — The game is played with characters, and players can use any combination of them, playing solo with multiple characters or with a group.
  • Deck Building — The game involves a pile of 'salvage cards' that help the player with room upgrades and weapons. Players can gain 'scrap' to get additional scrap cards.
  • Dice Rolling — Combat involves rolling dice, with specific results counting as hits or misses. Players also roll dice for attacks.
  • Modular Board — The game uses a map where different rooms are drawn and can be upgraded. Enemies appear in specific rooms.
  • Resource Management — Players need to collect 'scrap' which is used to get additional scrap cards for weapons and upgrades.
  • Set Collection — Players collect scrap and upgrade cards to improve their mech.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tradingcardmarket.com, the best in all your gaming needs.
  • This is like a hidden gem masterpiece.
  • This is a real masterpiece here.
  • This game's hard, but it is such a rewarding game, for sure.
  • Absolute classic. Absolute all-time classic.
  • It's just so much fun. It's different. It's outside the box, and it is a game I highly suggest go over to Sky Kingdom and pick up Waste of Parts. You will not be disappointed with this instant classic.
References (from this video)
No references stored for this video.
Video bPK07JdNueQ Board Games UnLocked Review at 0:16 sentiment: mixed
video_pk 94221 · mention_pk 364613
Board Games UnLocked - The Waste of Parts video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Thematically cool idea of using medkit scrap for other things.
  • Small moments of tower defense gameplay where new enemies come out.
  • Items and room effects are cool and useful.
  • Appreciation for scavenging resulting in drawing from the salvage deck.
  • The art is cool.
  • The upgrades are nice.
  • The game is simple and not hard to learn.
  • Not a long game.
Cons
  • Not good, just going through the motions.
  • No difficult decisions to make.
  • The best part is salvaging for stuff and seeing room upgrades, but it's predictable.
  • Enemies are easy to kill and don't pose a threat until the very end.
  • Mech never took more than six damage out of twenty.
  • Enemy spawn mechanic can be annoying and dilutes the threat.
  • Shuffling level twos into the existing enemy deck is annoying.
  • Shuffling level threes in at distance 20 results in a hodgepodge of enemies that are a joke.
  • Hardest part was maneuverability due to limited actions.
  • Standees are a hindrance, making it hard to find enemies and covering up text when multiple enemies are in the same room.
  • The rulebook is organized weird and there are no player aids.
  • The dials with metal pegs are hard to read and not cool.
  • The game has a lot of dead turns.
  • Not a well-designed game.
  • The Wastelander edition and playmat are not needed.
  • Standees are not organized and it's recommended to group them.
Thematic elements
  • Junker mech, tower defense style
Comparison games
  • Spherian Guard
  • Dungeons of Infinity
  • Faith Forge
  • Battlestar Galactica
  • This War of Mine
  • Summoner Wars
Mechanics (from transcript analysis)
  • action selection — Players have actions to take, such as searching for cards or moving, but some rooms require specific actions.
  • character abilities — Characters have unique abilities, often with two options to choose from, impacting gameplay.
  • Deck Building — Enemy spawns are based on noise, drawing cards from an enemy deck, with levels of enemies shuffled into the deck.
  • Salvaging — Players salvage for stuff and see room upgrades, with items being scrapped to become currency.
  • tower defense — The game has elements of tower defense where enemies come out and players decide which to take out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is kind of exactly what I thought it was going to be.
  • But it's it it's also not good.
  • The hardest part of the game was maneuverability.
  • This feels both like a game that wants to have some depth to it cuz they have a decent amount of characters, too.
  • Waste of time. That's the Waste of Parts, and the subtitle's Waste of Time.
  • I feel nothing about it and that's what I'm going to give it a five as well.
References (from this video)
No references stored for this video.
Video -NVlFXhQ1KI Man vs Meeple Analysis at 5:30 sentiment: positive
video_pk 86821 · mention_pk 334593
Man vs Meeple - The Waste of Parts video thumbnail
Click to watch at 5:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique cross-company collaboration with Vestige
  • Cool industrial punk aesthetic
  • Interesting action selection system
  • Cooperative mech piloting gameplay
Cons
  • Expansion requires owning the other game to be fully utilized if only one game is purchased.
Thematic elements
  • Survival and salvaging in a scrapyard
  • Piloting a mech through a wasteland of scrap
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — An interesting action selection system where players have a limited number of action points.
  • cooperative play — The game is cooperative, with players leaning into character powers and asymmetric abilities.
  • Crafting and salvaging — Players are involved in crafting and salvaging components.
  • Crew management — Players manage a crew, moving to different rooms, playing cards, and managing upgrades.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • September October November this whole set of it's we said it was going to be big and we were not wrong
  • I do think that this last like few months of 2024 Maybe some of the biggest crowdfunding board gaming months ever
  • I have not seen that kind of collaboration before it is really cool
  • it feels more Tower defy so instead of exploding out everything is moving in along these channels towards the castle tower
  • The Nemesis system
References (from this video)
No references stored for this video.
Video Z86skxz198o Meet Me At The Table Unboxing at 0:04 sentiment: positive
video_pk 82044 · mention_pk 284352
Meet Me At The Table - The Waste of Parts video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous play mat
  • 10 different crew members with unique abilities
  • Neat player boards
  • Metal cogs and cubes for dials
  • Awesome salvage cards with many cool things to do
  • Clear acrylic tokens and standees
  • Engaging theme and mechanics
Cons
  • Protective film on acrylic tokens can be a pain to remove
  • Dials on player boards don't lock in place and can spin
Thematic elements
  • traveling through a wasteland to reach sanctuary, salvaging parts from destroyed mechs
  • a wasteland
Comparison games
none
Mechanics (from transcript analysis)
  • character abilities — Each crew member has unique special abilities that can be used during the game.
  • cooperative play — The game is a one to five player cooperative game.
  • Deck Building — Players draw from a salvage deck and event deck, and enemy cards are also used.
  • Dice Rolling — Dice are used for various actions, including combat against enemies.
  • Modular Board — The game uses a play mat that represents the wasteland, and the actual game board has indentations and parts that can spin.
  • Resource Management — Scrap can be used for actions like reinforcing the hull, rummaging through cards, or fueling the ship.
  • threat management — Noise level determines enemy card draws, and ship damage leads to inoperable or on fire states.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Baron, I think you'd be really excited for this game. You should give it a shot.
  • So, this is given to me by the publisher. So, I just want that to be full disclosure.
  • This thing looks gorgeous.
  • We have, I believe, it's six or seven different ones. Let's see how many we have. Nope, we have quite a few. Nope, we have a way more than six or seven. Baron is uh totally wrong. 1 2 3 4 5 different crew members here and then we've got 6 7 8 9 10. 10 different crew members. That is awesome.
  • The other thing is as you're moving around in this particular thing, you can only go up and down where there's ladders. So, you can't just run nilly-willy all over this place or really nilly, whichever you want to go.
  • It's pretty awesome. I do like the fact that they're metal. So, they do have some weight to them.
  • These look awesome. They're definitely going in. Why would you not put these in? These look awesome.
  • So there you have it. That is Waste of The Waste of Parts by Skybound Games.
References (from this video)
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