Welcome to the North! While traveling through Finland, Sweden, Norway and Denmark, you will get to know the most beautiful places in the Nordic countries. Relax in the bustle of the countries' port cities or be charmed by the wonderful fjords on the north side of the Arctic Circle. Build railways through the forests, countryside and fells that mark the region. Establish ferry lines between the picturesque Turku archipelago and the colorful city of Bergen. Create the greatest transport network in Pohjola!
Ticket to Ride: Northern Lights is standalone game in Ticket to Ride series. It's designed for 2–5 players and introduces various end game bonus cards – 4 of 11 are selected every game, so now there are games where, for example, longest route gives extra points, but in other games you will score some extra, if most unused trains are in your supply.
- Nordic regional focus with familiar Ticket to Ride mechanics
- standalone, standalone expansion offering new map experience
- regional flavor and potential for wide release
- rail network-building across Nordic countries
- Nordic region; Finland, Sweden, Norway, Denmark
- standalone expansion
- Ticket to Ride
Mechanics (from transcript analysis)
- End Game Bonuses — four of the 11 end-game bonuses are selected each game
- end_game_bonus_cards — four of the 11 end-game bonuses are selected each game
- Network/Route Building — core Ticket to Ride mechanic (implied in discussion of routes and maps)
- route-building — core Ticket to Ride mechanic (implied in discussion of routes and maps)
- shortest/longest-route incentives — points tied to routes and bonuses vary by game
Video topics + discussion points
Quotes (from this video)
- I think a lot of people are going to be going back to the lands between fighting for their life sometime soon
- fighting ground battles in a dice free combat system which I'll be honest did pique my interest
- packed full of steam forged famous miniatures
- I love Nordic countries it might be my favorite in the series
- I'm excited to try this version out and if they come out with the Stargate and or a Star Wars version of pandemic I'm gonna lose my mind
References (from this video)
- Looks fantastic
- Colors pop
- Visually appealing card art
- Different scoring opportunities
- Easy to teach and learn
- Fun to play
- Difficulty finding town names on the board
- Potentially more ticket cards than normal
- Traveling through the Nordic countries
- Nordic countries
- Ticket to Ride Nordic Countries
Mechanics (from transcript analysis)
- Point Salad — Earning points through completing destination tickets, claiming routes, and potentially other bonus objectives.
- Route Building — The core mechanic of connecting locations on a map with trains, as is standard for Ticket to Ride games.
- Set Collection — Collecting sets of colored train cards to claim routes.
Video topics + discussion points
Quotes (from this video)
- Man, how many Ticket to Ride sets do they have out right now?
- The big ones are the ones that I like at the more towards the end of the game.
- I can't say these town names, and I can never find the town names.
- Wow, look at that. Man, that is an old old engine.
- Oh, look at that purple car. That is the party car right there, man.
- This one looks just as fantastic as the others.
References (from this video)
- Finally comes into English
- Will buy it because it's Ticket to Ride and Mrs. Roberts loves Ticket.
- Ticket to Ride Nordic Countries
Mechanics (from transcript analysis)
- map expansion — This is essentially the Nordic map for Ticket to Ride.
Video topics + discussion points
Quotes (from this video)
- Factions that win that have their own abilities that have their own winning combinations.
- It's too heavy for me.
- Yeah, it sounds absolutely amazing.
- Yep. And nobody knows it exists.
- I played Circadian First Light and I liked it.
- Scrolling through this thing with you said with the 300 responses and the people arguing about this game and I s there and it's like it's so amusing. The best part about it is you have these people arguing about Marxism and and uh and democratic socialism everything like that and then you have the people that are just trying vainly to get answers about the mechanics of the game. How does this work with the tricks when you do the thing? And it's just people going back and forth about, you know, screaming about uh, you know, like like how they're going to fix the world or whatever, which I I get it, you know, just it's it's who doesn't do that? But that's that's the part it it reminds me of.
- I watched in disbelief as businessmen voted for a repeat bankrupt, laborers for a boss infamous for stiffing his workers. Evangel evangelicals for a serial adulter for an admitted sexual assaulter. Patriots for a draft dodger who would sell his country's secrets for trivial gain. educated men for an ignoramus. But they did so with fierce gladness in their hearts because what their chosen one had done was open Pandora's box. Yes, the old one filled with the ancient calamities of race hatred and rage and cruelty and blood lust and infinite greed. and tell them that these things were the remedy for all of their grievances, that all their anger was justified, and most important, none of what ailed them was their own fault or ever had been.
- That is like the best paragraph I've ever uh Greg Isles in his book Southern Man.
- That is that is one of the that is uh yeah that was that is one of that is poetry.
- I played it and I could not remember anything. And that's it was such a quarter eater because they would like you'd be dead and it would like make you repeat the the move again and be like, 'Okay, is it left or right or up or down?' And you hit the button.
- No, it was free play, but it was like I played it and I'm like, 'Man, I really loved this back in the day and now I don't like it at all.'
- Everything but the ninjas is easy. The ninjas were like the the the And the ninjas just went on and on and on. You had to defeat like a thousand of them. It felt like
- Happy birthday, Bruno.
- It's just a It's just a It's just a virtual reality pinball.
- The elbow back. It was the most powerful move in the game.
References (from this video)
- Nordic countries
- Ticket to Ride: Nordic Countries
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- So, we're going to jump right into these here. I'm going to take a look at them and tell you what I think about them.
- This game is now 20 years old.
- It's not nearly as good as made by the people who made War of the Ring.
- This is my favorite because all the pieces move like rooks sort of and you're trying to take over other people's pieces and each one has a special power and I like the theming of it.
- Layers expansions bring it up to a nine. Layers is amazing.
- I think the base game is fine, but when you I mean it's it's very it's enjoyable, but when you add the expansion it's fantastic.
- Nothing here I think is amazing.
References (from this video)
- Unique standalone version of Ticket to Ride.
- Different map, more players, and bonus cards compared to Nordic Countries.
- Fun illustrations showing landmarks and peoples.
- Vertical ticket cards match the vertical map.
- Addition of bonus cards provides extra goals.
- Plastic insert holds components well.
- Holds up with other Ticket to Ride maps, welcoming newcomers to the hobby.
- Many city names are difficult to pronounce for Americans.
- Wished there were a few more bonus cards.
- Surprised it was published as a standalone game and not a map pack.
- Would have liked another side of the map with a different country.
- Travel and route building across the Nordic region
- Nordic countries
- Ticket to Ride: USA
- Ticket to Ride: Europe
- Ticket to Ride: Nordic Countries
Mechanics (from transcript analysis)
- Route Building — Players complete routes between cities using train cards.
- Set Collection — Players collect sets of train cards to claim routes.
- Set Collection (Ticket Cards) — Players aim to complete destination tickets by connecting the specified cities.
- Special Route Rules (Locomotives) — Locomotives on gray spaces on the map grant player cards for finishing a route, and two matching cards can act as a locomotive.
- variable end-game scoring — Bonus cards are added to the game, scoring at the end based on criteria like most routes in an area or most completed tickets.
Video topics + discussion points
Quotes (from this video)
- Welcome to the Nordic countries and Ticket to Ride: Northern Lights.
- Now, for the Ticket to Ride board game, there are a lot of options out there.
- And then, we have a standalone Switzerland down here. This one just for two to three players.
- As you can see, there's a lot of different options out there.
- The map has Denmark, Sweden, Norway, and Finland.
- Unfortunately, I'm afraid many of us Americans are going to have trouble pronouncing the city names.
- The locomotive cards can only be used where they are shown on the map, not like a wild card that you may be used to in other Ticket to Ride games.
- The biggest addition to Northern Lights is the bonus cards.
- It feels like the Ticket to Ride game that you know and love with just a little bit more added in.
- I actually wish there were a few more of those bonus cards in the game.
- Ticket to Ride is one of those go-to games that welcome people into the hobby and this standalone game holds up with those other maps that are part of the Ticket to Ride line.
- Let me know in the comments what your favorite Ticket to Ride map is.