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War Chest box art

War Chest

Game ID: GID0380818
Game Info
Year
2018
Players
2
Age
14+
Playtime
60 min
Collection
Your Tier
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Expansions & Family
War Chest: Siege
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Not enough video data yet
Vibe profile
How this game feels to play
Description

War Chest is an all-new bag-building war game! At the start of the game, raise your banner call (drafting) several various units into your army, which you then use to capture key points on the board. To succeed in War Chest, you must successfully manage not only your armies on the battlefield, but those that are waiting to be deployed.

Each round you draw three unit coins from your bag, then take turns using them to perform actions. Each coin shows a military unit on one side and can be used for one of several actions. The game ends when one player — or one team in the case of a four-player game — has placed all of their control markers. That player or team wins!

—description from the publisher

Description

War Chest is an all-new bag-building war game! At the start of the game, raise your banner call (drafting) several various units into your army, which you then use to capture key points on the board. To succeed in War Chest, you must successfully manage not only your armies on the battlefield, but those that are waiting to be deployed.

Each round you draw three unit coins from your bag, then take turns using them to perform actions. Each coin shows a military unit on one side and can be used for one of several actions. The game ends when one player — or one team in the case of a four-player game — has placed all of their control markers. That player or team wins!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 46
This page: 46
Sentiment: pos 40 · mix 0 · neu 2 · neg 1
Mentions per page
Showing 1–46 of 46
Video _wirV1eGtEU Rolling Dice & Taking Names Discussion at 32:35 sentiment: positive
video_pk 95062 · mention_pk 261036
Rolling Dice & Taking Names - War Chest video thumbnail
Click to watch at 32:35 · YouTube ↗
Overall sentiment (raw)
highly_positive
Pros
  • tactile poker chips
  • abstract strategy
  • bag-building mechanic
  • faction intermixing allows for varied strategies
  • easy to teach
  • straightforward rules
  • simple combat resolution
  • high production value (box, chip tray)
  • game will eventually end due to attrition
  • quick setup and put away
  • good for two players
  • potential for tournament play
  • replayable due to unit combinations
Cons
none
Thematic elements
  • Abstract Combat
Comparison games
  • The Duke
  • Chess
  • King Rose
Mechanics (from transcript analysis)
  • abstract movement — Units (poker chips) are played onto a board, moving and attacking to control points.
  • Bag Building — Players add chips representing units to a bag, drawing from it each turn. Discarded chips return to the bag.
  • control points — Winning involves placing and maintaining control markers on specific spots on the board, which can also be used as spawn points.
  • Initiative system — A player can choose to give up a chip to take initiative for the next turn.
  • Unit Bolstering — Players can stack units on top of each other to make them harder to destroy, acting as a defense mechanism.
  • Unit Synergies — Different unit types (cavalry, archers, pikemen, swordsmen) have unique abilities that synergize strategically.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've never heard a song called October trees.
  • Unless there's free stuff to it but I'd rather dress like a cow to get free chick-fil-a or go in a Krispy Kreme and get a free donut then it's long john silver's to get fish.
  • There should be no time limit on dress like a cow day Tony.
  • Fool I'm dressed like a cow right now could you just throw a brother a free sandwich or something and he didn't did he he did not.
  • Why do you guys build power lines and canals?
  • You are now mr. Instagram that's it it's done it's over.
  • Good god there's people everywhere it's oh it's it was on real Wow lots of people dude lots about but the tube is amazing that was fun.
  • And their main exports are sheep and coos all highland coos coos what Koot howls okay okay yeah.
  • One thing I noticed and I know I didn't get all of them but I did notice that every gaming store I went into there was no place to play.
  • I was watching one and they were like what what component of this game I'm like seven wonders people.
  • Me I know you don't have a switch but let me tell you for a little portable handheld gaming system these games are gonna be amazing on that system so let me understand this you're now making me want to go buy a switch I had
  • now and some one of the hottest games it's number one at BoardGameGeek and that is mezzo from colossal games so if you haven't checked it out Marty and I got to play to Gen Con and it was fun it was good it was like it was like blood rage mixed in with some other stuff it has that kind of feel to it
  • I'm sure it's already funded go check it out Tony and I'd really liked it and Tony I'll be getting this game yes I agree it's it's one of those games that I'm excited for
  • Wilke Forge be number one and two again we'll find out I was gonna ask you what was number one so key Forge and key for starter right yep he forged starter set was number one he forged X we're number two
  • so be sure to head over to miniature market calm and get your pre-orders in for key forge and save your money and not spend it on eBay where they're going for $75 just wait people
References (from this video)
No references stored for this video.
Video p1T-2nsERCc Rolling Dice & Taking Names Discussion at 1:49:32 sentiment: positive
video_pk 94842 · mention_pk 259608
Rolling Dice & Taking Names - War Chest video thumbnail
Click to watch at 1:49:32 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • A game Marty and Tony enjoy sitting down and playing.
Cons
none
Thematic elements
none
Comparison games
  • Monolith Arena
  • Duke
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is where Just One I think can sometimes have an issue because we happen like three times for us.
  • Monolith Arena with the brand-new expansion coming out at Gen Con from portal called academics.
  • to me that game was comfort food that game is just like ah I'm so sit down
  • The academics which is the brand-new faction and he introduces this new mechanic of mana where you can put mana on a unit and if you can generate mana it boosts it somehow.
  • there's also healing now so you can heal up units you can heal up your your banner which is basically like your base
  • all of a sudden you had to try to get around to it to take that sucker out exactly so you can't ignore that you gotta say okay if he is that supercharged mega blaster loaded up ready to go I'm gonna take a lot of damage
  • As soon as I pulled up that trailer and as soon as I heard the dog, chills chills.
  • people forget blade was one of the first ever comic-book movies you know from the 90s it's just forgotten because comic book movies want that big bin aside from Spider-Man blade was good
  • The Russo brothers who directed the Avengers movies they directed second Captain America movie Winter Soldier they did the last two Avenger movies they announced they're bringing to the big screen one of my all-time favorite cartoons that I've mentioned on this show before from the 70s battle of the planets
  • Y'all gonna be getting some games soon right you're gonna be buying some games you're gonna need some organizers for cards and bits and you can find all that stuff over at the broken token calm
References (from this video)
No references stored for this video.
Video 8wfnktJqnBc Rolls in the Family Discussion at 19:34
video_pk 94813 · mention_pk 259348
Rolls in the Family - War Chest video thumbnail
Click to watch at 19:34 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're here for fitness game collection.
  • This is Rolls in the Family.
  • Um Yep. And Daniel finally got his priorities straight
  • We're going to argue where you put things on a board game shelf.
  • This is we're already to our first big controversial moment here.
  • No, it's best.
  • The wall is also nonstructural.
  • People think this is easy. I tell you what they're think
  • This is what the they tune in for.
  • You know me. I'm assuming you want this light, bright, and jumbo alphabet puzzle down here, too.
  • Structurally sound, folks. Structurally sound.
  • Can you imagine the thumbnail? We could like catch it midshelves falling on us.
  • This is where we start to test the industrial integrity of these shelves.
  • Oh, it better.
  • We learned that you can turn a box.
  • Millennium Blades is the weird one.
  • You actually didn't get enough shelves.
  • Primal takes up the same space as like nine games.
  • Why play games? You can just move them around.
  • We have slightly different taste.
  • I'm more willing to sacrifice that for games that like feel like they should be next to each other.
  • I love aesthetize their whole collection by color.
  • It's like disregard for function.
References (from this video)
No references stored for this video.
Video IZTkGFyaH3M Rolling Dice & Taking Names Discussion at 16:16 sentiment: positive
video_pk 93481 · mention_pk 252990
Rolling Dice & Taking Names - War Chest video thumbnail
Click to watch at 16:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent expansion 'Nobility' adds significant depth.
  • New mechanic 'Royal Decree' enhances the Royal coin's utility.
  • Expansion box includes a tray that fits in the base box.
  • Great for two players.
Cons
  • The core mechanic of needing a chip from your bag to activate a unit on the board can be 'freaking annoying' but also ingenious.
Thematic elements
  • Abstract combat
  • Abstract
Comparison games
  • Undaunted series
Mechanics (from transcript analysis)
  • Area Control — Players place units on a board to take control of spots.
  • Bag Building — Players draw poker chips representing units from a bag.
  • Set Collection — Recruiting units to add to the bag.
  • Variable player powers — New units and abilities introduced in expansions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • so we fancy flying inserts in the flying wing now we've gone to this holy cow oh and there's still a proof of purchase that even after decades we don't know what the proof of purchase does
  • so I'm gonna compare this game against the other two Fantasy Flight coop LCG's I've played both they're from some of the same designer so I thought it'd be good to compare against those two I'm also going to ignore IP doesn't even come into play I'm just looking strictly at game mechanics and how I enjoy playing the game coming in third is the Lord of the Rings LCG it's starting to show its age even though it's still a very a game a lot of tweaks have been made over the past couple C G's to kind of fix some of the issues that I had with that game however I do like the Lord of the Rings IP the most of all so that's why I said early on I'm not gonna worry about the theme of the game just mechanics coming in second is actually Marvel champions which means coming in first is Arkham hara LCG I just absolutely love that game
  • but the crux you're setting up minions you're fighting for battlefields the first person to claim two wins
  • I just love one a sorcerer I just think the dark greedy art and that one is really good the eternal is good too but it has more of a lighter brighter feel the other one's just a really dark style of image which tells me which one is family-friendly
References (from this video)
No references stored for this video.
Video HIPCHnWSEu4 Rolling Dice & Taking Names Review at 21:01 sentiment: positive
video_pk 93467 · mention_pk 252926
Rolling Dice & Taking Names - War Chest video thumbnail
Click to watch at 21:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High production value, with poker chips and excellent box insert.
  • Considered a distilled and abstract version of deck-building mechanics.
  • The next expansion, 'Siege,' will introduce fortifications and siege weapons.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — The game distills deck-building concepts into a more abstract form using poker chips.
  • Bag Building — Players draw chips from a bag to potentially place on the board and activate units.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is undaunted normally if you have not played this game this is a world war two themed game it is a deck builder and and what's really cool about this it's a deck building game but it has a war game theme because you're moving tokens around the board and everything like that
  • the Germans goal in this scenario is different they're trying to actually pin my rifleman and so let me fix my scout there so you have to pin both of my rifleman counters meaning you have to get both riflemen counters off the board and how did all the board yep
  • the big help you have in this scenario is this is our introduction to the machine gunner
  • with attacking you're attacking a token removing a card suppression you don't actually remove a card so it's not hitting the guy you're just pinning him down so you flip this counter over to show that he suppressed and once a guy is suppressed I have to take an action with the guys to play a card to flip them back over
  • this came first this is it had a I think I first pitched the Osprey in 2014 so we it was designed it was actually signed by different publisher who didn't publish it for a couple of years so it was on contract and didn't come out and so during that time the co designer Trevor Benjamin and I were like hey what if we took undaunted and distilled it down to its you know absolute your chorused form and made sort of an abstract game out of it and that's what that's what turned into war chest
  • the production is just top-notch on war chest the poker chip right everything and even the insert in the box is so well done because you got those plastic trays they'll hold all your poker chips and everything is it's an amazing box set in itself aside from the game which is really good
  • North Africa will be here in July
  • Mac says is North Africa standalone and it is you do not need Normandy to play it that's right yep
  • then you know Sniper Elite which was it originally had had been scheduled to be on Kickstarter a couple of months ago like many things has been delayed so that'll be probably on Kickstarter this summer at some point so that's the the board game based on the video game Sniper Elite and it's a it's a hidden movement game so one player takes the role of the sniper and everybody else is the defenders
  • The problem with that game is it came out right as distributors for not shipping games so there's not any copies in distribution yet in America geesh
  • The post Cold War you know period like I you I told you I work for the Department of Defense so I'm what we call a cold war warrior right that's the what I grew up in so that's that's something that is really interesting to me so hopefully people dig it
References (from this video)
No references stored for this video.
Video zaZDkMvIXCE The Dice Tower Unboxing at 1:05:04
video_pk 93406 · mention_pk 252646
The Dice Tower - War Chest video thumbnail
Click to watch at 1:05:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello everybody. Welcome to the Dice Tower most boring unboxings in the world
  • This is a box made by AEG.
  • Well, that looks interesting.
  • I reviewed Pirate King before. This is a nicer box for it for sure.
  • The embargo is as of the moment that I opened it.
  • Rocket Ranchers, herding cats in space.
  • Sushi Go Party! is a fun little game. It's quick.
  • This is a fun little game, it's quick.
References (from this video)
No references stored for this video.
Video jvoYxwIT1as Getting Games Discussion at 8:59 sentiment: positive
video_pk 91905 · mention_pk 246696
Getting Games - War Chest video thumbnail
Click to watch at 8:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an ongoing ripple effect of me changing the channel up and not making reviews any more
  • I've been thinking about doing this for a while and I finally went about changing my audio setup in here
  • thanks for watching
References (from this video)
No references stored for this video.
Video jvoYxwIT1as Getting Games Discussion at 35:49 sentiment: positive
video_pk 91905 · mention_pk 246724
Getting Games - War Chest video thumbnail
Click to watch at 35:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • back-building; chess-like tactics; bag-drawn actions — two-on-two abstract war game; bag with tokens to influence turns and actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an ongoing ripple effect of me changing the channel up and not making reviews any more
  • I've been thinking about doing this for a while and I finally went about changing my audio setup in here
  • thanks for watching
References (from this video)
No references stored for this video.
Video qloYht5MuMk Getting Games Discussion at 1:03:31 sentiment: positive
video_pk 91899 · mention_pk 246681
Getting Games - War Chest video thumbnail
Click to watch at 1:03:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fresh bag-building mechanic with tactical decisions
  • abstract combat with meaningful choices and interactions
Cons
  • some players may prefer more thematic or direct combat
  • not as accessible to new players due to abstraction
Thematic elements
  • token bag-building and tactical combat
  • abstract war/battle arena with hex tokens and units
Comparison games
none
Mechanics (from transcript analysis)
  • activation by discarding — to move/activate a unit, you discard its token from your hand into the discard pile
  • Area Control — end game is based on controlling a number of nodes on the board
  • bag-building — units (tokens) start in a bag; each round you draw three tokens to act with
  • combat and card destruction — attacking players can destroy a card in an opponent's front area; destroyed cards go to a history area and can become points later
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love it
  • the fact that the game has you making a long-term strategy and really thinking lots of turns ahead but forcing you to reconsider your plans at every step of the way
  • I was not expecting to like this game at all what happened is that I not only liked it but I loved this game
  • this is dominating all of my desires to play games over this last month
  • it's a very light style game
  • this is absolutely a puzzle style experience
  • the randomness of input adds freshness
  • the beating heart of this game is the bag
References (from this video)
No references stored for this video.
Video U8Ot1Vhwxjg Game Night Picks - Pair Of Dice Paradise Unboxing at 3:41 sentiment: positive
video_pk 91725 · mention_pk 246149
Game Night Picks - Pair Of Dice Paradise - War Chest video thumbnail
Click to watch at 3:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Abstract strategy
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — take turns using them to perform different actions
  • Area Control — they will use those to try and capture key points on the board
  • Bag Building — manage not only the armies they have on the battlefield but also those they still kind of have in their bag that they are building waiting to be deployed
  • chip drafting — players will draft several different Army types of these different chips
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello ladies gentlemen and any small pets that are joining us my name is Chaz Marler and I'm joined once again by a occasional co-hostess V buug hello
  • so today's box comes to us from wow you're just ripping right into the box I brought you a tool to help oh you can open the box with this blue rubber ball
  • hey guess what our first item is what our first item is matrina
  • I am the key to your Fame don't make me replace you with the dog
  • so gizmos is the next thing in the old boxo this time woo yay hey you know what what it's time for a Christmas commercial right no it's not yes it is
  • look next up is probably uh game about eating sandwiches in space Oh no imotep
  • wow say thank you Cosmos thank you Cosmos does it have snow maybe snow in Egypt that would definitely be a new combination of things WAOW
  • so that is drop it the last thing in this month's box oh no I don't think it's laughing oh no it's Ollie the goofy looking dog
  • hello everybody thank you for joining us for this unboxing video uh full of games and dogs dogs sure let's go with dog
  • so here's everything that joined us this mon in our Ollie come here so there you go there is the wide array of half dozen games or so that joined us in this month's uh box to be added to our collection
  • so what I want to know as always is which of these games have you partaken in uh which of them are in your collection and why or why not uh you know I'd love to uh find out more but in the meantime for more board game news reviews commentary and countdown videos be sure to subscribe to Paradise paradise and remember above all else the most important thing when it comes to opening up a box is to be shielded from olly to be shielded from to be shielded from olly yes thank you and and your loved ones be shielded tonight
  • so this is a game called drop it this is a really cool little AB not abstract I have an idea uh what what if we make a trailer for this game
  • Cosmos send us a box with nothing in it um and we'll just drop it in random places and you'll get a million buys really yeah tell me how this will work so you pick up this box and you just drop it in random places like in the desert and in a cave and in a snowland and in a grass landscape and in a savannah it's just like a montage of the Box dropping lands like that it'll be a good business Choice ah
References (from this video)
No references stored for this video.
Video fuT6rWGf2Xc Nights Around a Table Unboxing at 4:23 sentiment: positive
video_pk 91063 · mention_pk 244032
Nights Around a Table - War Chest video thumbnail
Click to watch at 4:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing drawstring bags.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It had what i like to call 'peekaboo powers,' which is a game mechanic that shows up in a bunch of games that are on... very high on the BoardGameGeek Top 100 list.
  • I didn't really feel like i was playing witches. I felt like i was playing the dark green faction, or whatever color it was.
  • It didn't really ooze theme to me.
  • So it wasn't endeared to me, but because i am ill, i bought the expansion.
  • It looks like the key to what's new is right here. This is the only th... right here and these two rings look like the only radically different thing from the base game that i...
  • Meet the new boss, same as the old boss.
References (from this video)
No references stored for this video.
Video Brjz8khzww8 Rolling Dice & Taking Names Discussion at 24:36 sentiment: positive
video_pk 90504 · mention_pk 241897
Rolling Dice & Taking Names - War Chest video thumbnail
Click to watch at 24:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Introduces interesting new siege mechanics like fortifications and weapons.
  • Enhances the strategic depth of the base War Chest game.
  • High production quality with poker chips.
  • Fun for fans of the original War Chest.
Cons
  • Requires the base game to play.
Thematic elements
  • medieval warfare, siege
Comparison games
  • War Chest
  • Undaunted
Mechanics (from transcript analysis)
  • Area Control — Players vie for control of the board and key locations.
  • Bag Building — Players draw chips from a bag to perform actions and deploy units.
  • Combat — Direct conflict between units and siege weapons.
  • expansion — Adds new units, mechanics, and strategic options to the base game.
  • Variable player powers — Different units and abilities offer unique tactical options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Southern rails is a fast playing game for three to five players in the tradition of simple but engaging rail games like transamerica and northern pacific
  • it is a train game well it's not a pickup and delivery train game it is a stock game
  • The initiative which is a cooperative deduction game
  • this is a narrative game that you're basically going to play through just once it's just kind of a one and done
  • Murder at the oakdale club you probably weren't very excited about it oh yeah you don't remember i said oh i i stink at these games
  • we are the key to solving these murders
  • excavation earth excavation earth excavation but the reason why i kept thinking evacuation is because nobody's on earth anymore we've evacuated it
  • how much programming ahead do i have to do because these multi-use cards will determine which actions you take
  • i typically like market games but in the games that we played i was always really struggling to get the right card that i wanted
References (from this video)
No references stored for this video.
Video 9BAZgmgY46U Brains On Games Review at 0:41 sentiment: positive
video_pk 90350 · mention_pk 241308
Brains On Games - War Chest video thumbnail
Click to watch at 0:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Total asymmetry of units between players
  • High-quality, weighty components
  • Engaging bag-building and probability management
  • Strong spatial planning and bluffing elements
  • Expansions (Nobility, Siege) expand strategy depth
Cons
  • Can be hard to visually identify control points for newcomers
  • Small board can feel crowded; fortifications require tracking
  • Complex rules and need careful tracking of discarded coins
Thematic elements
  • asymmetric medieval warfare with historical flavor
  • medieval warfare on a compact hex-based board with control points
  • historical battles and chess-like strategic feel
Comparison games
  • The Duke
Mechanics (from transcript analysis)
  • Area Control — control six key spaces to win by dominance.
  • asymmetric factions — each player has a completely different set of units.
  • Bag Building — draw coins/chips from a bag to determine actions, with bluffing.
  • bag-building — draw coins/chips from a bag to determine actions, with bluffing.
  • drafting and unit selection — draft or reenact historical battles to select starting units.
  • siege and fortification expansion interactions — siege engines and fortifications add new layers; bolstered units required.
  • tactical abilities via coin discard — discarding coins activates unit-specific tactics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a medieval themed war game that's a little bit like chess and i love those kinds of chess adjacent games you might call them
  • totally asymmetric in the way you play the game
  • it's a great strategy game to play with your teenage child
  • these are the new units in the siege expansion have very powerful abilities called siege tactics
  • i think i could see it as a neat way to try out a historical battle
  • you know in chess each player has exactly the same pieces that move and do exactly the same things but with war chest each player is going to have a completely different set of units
References (from this video)
No references stored for this video.
Video hQhVJ18Uekg Watch It Played Discussion at 13:31 sentiment: positive
video_pk 89582 · mention_pk 238194
Watch It Played - War Chest video thumbnail
Click to watch at 13:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — Described as an abstract strategy game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'm a big fan of light games with hidden depth
  • hidden gem
  • learning the rules really really well because that makes everyone happier at the table
  • the burden of owning the board games
References (from this video)
No references stored for this video.
Video ip-naKxvtyU kovray Discussion at 28:58 sentiment: other
video_pk 89568 · mention_pk 238135
kovray - War Chest video thumbnail
Click to watch at 28:58 · YouTube ↗
Overall sentiment (raw)
Highly Recommended
Pros
  • Awesome chips (components)
  • Great sound from chips
  • Quick game
  • Easy to learn compared to chess
Cons
  • The transcript does not specify cons.
Thematic elements
  • Abstract Strategy with Unit Combat
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — The game has strategic depth akin to chess but is more accessible.
  • Area Control — The goal is to capture a number of areas on the board.
  • Bag Building — Players draw unit chips from a bag.
  • Hand Management — Players use cards that represent special tactics for their units.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is Star Realms from Wise Wizard Games in this game you're going to be building your deck up so that you can put you your opponent's ships and bases so that their score goes down to zero the first person to do that wins it's a lot of fun
  • it's definitely a must-have for star realms lovers like i am
  • the app is amazing definitely need to check it out on steam
  • if you are a fan of two-player head-to-head card games i cannot suggest summoner wars enough
  • these are this is probably the best part of the game here look at these awesome chips
  • it's like chess but it's much easier to learn
  • Watergate is definitely a strictly two-player game
  • really just it's a really fun outside game
  • it is essentially a game where you are trying to play poker hands to win area control over these different stone tablets out in front of you
  • it's a good stress
  • this is a good one and we basically played the expansion for it and it just made the game even better
References (from this video)
No references stored for this video.
Video 9Z-RXd-SSBM UndeadVikingVideos Discussion at 3:36:47 sentiment: negative
video_pk 88674 · mention_pk 234357
UndeadVikingVideos - War Chest video thumbnail
Click to watch at 3:36:47 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
none
Cons
  • Million copies sitting in warehouses
Thematic elements
  • Combat/Strategy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best game we played of the day was Nana
  • it's a stupid memory game
  • 100 bucks I will not be buying that
  • it was fine I I enjoyed it I had a good time
  • it's really good it's very good
  • Frost Haven's already on the top 100
  • I miss the old art
  • we offer a championship midgard for 40 bucks
  • it's too random it does you can't mitigate it at all and it's just rough
  • the dice mechanism is cool
  • there's a million copies of space games sitting around
References (from this video)
No references stored for this video.
Video IIpLaAXhHC4 Beyond Solitaire Interview at 1:01:38 sentiment: positive
video_pk 87681 · mention_pk 229526
Beyond Solitaire - War Chest video thumbnail
Click to watch at 1:01:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I now know 99 ways not to make a light bulb.
  • My game or any game cannot show you the way to win but you'll probably learn a half a dozen different ways you're going to lose.
  • We call ourselves the T-Rex of War gaming.
  • No one can come up with a list of things that would never occur to them.
  • Never assume away what your adversary might do if it's physically possible.
  • I had great history teachers but actually I did get into introduced to wargaming in a high school history class but I didn't get to throw pom poms now I'm resentful.
References (from this video)
No references stored for this video.
Video e0UgukjVF8s Chairman of the Board Discussion at 2:57 sentiment: positive
video_pk 87434 · mention_pk 228484
Chairman of the Board - War Chest video thumbnail
Click to watch at 2:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • nobility expansion adds more variability and more pieces to play with without changing core rules
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The older games are less as more and the newer games are more as more
  • I really don't like Katan at all so I wouldn't know what to suggest in terms of expansions or house rules
  • normally my favorite games have a good ratio of low rules overhead in comparison to the complexity and decks or so more of the depth of the game
  • I like games that are kind of 90 minutes maximum
  • I don't like using computers to play board games
  • I generally like games that have a degree of uh incentive building
  • I love supply and demand you know and kind of know Buy Buy Low sell high that kind of thing
  • my thoughts are pretty neutral um I'm pretty numb about the subject to be honest
  • for me it just felt like a generic deck building game and but instead of having more cards you are just boosting up the cards you already have
  • I like point salad style games and I don't really see it as a matter of you know being a point salad I just see it as you know you get eight points on your turn I get three points on my turn therefore you've gained five points and I haven't
  • games with a heavy setup is quite a big um deterrent for me
  • I would say you can get a really good collection in 10 to 20 games
  • I don't have a lifestyle game um I like dipping in and out of tons of different games rather than doing a deep dive into one particular game
  • I did like the the dice system in tetum you know either choosing a dice for the resources or for the action strength I thought that was a cool mechanism
  • I reckon this is kind of a p kind of a perfect storm really
  • it's a face Toof face um social activity rather than being behind a screen
References (from this video)
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Video 9eQ9sVz9Ys8 Chairman of the Board Discussion at 21:25 sentiment: positive
video_pk 87232 · mention_pk 227545
Chairman of the Board - War Chest video thumbnail
Click to watch at 21:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strategic thinking and depth.
  • Sheer variety of military units.
  • Always feels like playing a different game.
  • Among the host's very favorite games.
Cons
none
Thematic elements
  • Military
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Implied by the variety of units and the strategic depth.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um I'd have slight concerns about the replayability of the game, but please do correct me uh on that.
  • Maybe a little bit maybe a bit oversaturated in terms of how many there are out there.
  • Unfortunately, I'm not familiar with either of those.
  • Um I also thought that there wasn't enough mitigation in terms of activating the spots that you wanted.
  • Um and pretty much the uh the cards not doing anything terribly interesting either.
  • Um but I just like it in every way. But I'm a big sucker for really good Dawn games. I think he's a brilliant designer.
  • Um hopefully I'll get copies of those for for sale relatively soon.
References (from this video)
No references stored for this video.
Video FWDmRnan85A Zilla Blitz Top List at 19:02 sentiment: positive
video_pk 86520 · mention_pk 224062
Zilla Blitz - War Chest video thumbnail
Click to watch at 19:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite to play because kids enjoy it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Do you know what just happened? I have no idea what the game was. I couldn't get it. Like, not.
  • Maria usually takes about three plus hours to play but it doesn't feel like it time flies by and it is a magical game.
  • it is a in my opinion the absolute perfect Fusion of like war game Euro mechanism hybrid historical game.
  • Halls of heger is my favorite soliter game.
  • it's probably the first deck builder I played.
  • it is the single most influential game in terms of game design.
References (from this video)
No references stored for this video.
Video 9CxzgJobmoY Chairman of the Board Top List at 9:34 sentiment: positive
video_pk 86197 · mention_pk 222366
Chairman of the Board - War Chest video thumbnail
Click to watch at 9:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite abstract strategy game.
  • Sheer variety of units with special abilities.
  • Easy gameplay with minor twists that create different dynamics.
  • Cool action system with bag building.
  • Tons of layers to the gameplay.
  • Relatively low overhead in terms of rules.
  • Doesn't feel like a stuffy punishing abstract strategy game, it's just fun.
Cons
none
Thematic elements
  • King of the hill style game controlling regions with unique units.
  • Abstract strategy game with unit control.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Trying to control these different regions on the map by moving your pieces there and activating those pieces to change it to your color.
  • Bag Building — Pulling tokens out of a bag which will determine the actions you can do. You build that bag up by putting the troops you want into that bag.
  • Deduction — Deduction as you can decide what actions your opponent could take because they might have used all of their Knights earlier in the game.
  • Variable player powers — Sheer variety of units that you can deploy at each game, each with special abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of my favorite engine building game
  • such satisfying combos you can build up uh with these cards you're collecting through this worker placement system where you have Columns of cards and basically the the higher up the columns these cards sit means the stronger worker you need to get that card
  • the strength of your workers is determined by a random roll of a D6 and that might sound pretty um you know pretty cheesy but it's actually not because those dice are going to determine the colors of those workers for all of the players
  • loads of different strategies you can go for here like do you want to build up your Green Engine or your or your Yellow Engine and where you are activating a certain spot on the board and those cards you collected are spitting out and churning out resources at really high high rates or are you going to collect you know blue cards to give you just pure scoring or purple ones that will give you discounts and things
  • not enough time to do everything which is one of the things that keeps me coming back to Lorenzo IL magnifico
  • it also has a fantas fantastic expansion where you can start with unique abilities and even bid for the ones that you really want
  • this is kind of the big box version of you know Russian railroads American railroads German railroads and I think there's even another one in there
  • this is such a fun worker placement game that just is super satisfying because each round your generating huge amounts of points by climbing up these tracks
  • the turn Ang or the worker placement in my opinion is super high in this game and for me that is kind of one of the essentials that you need in a good worker placement game there needs to be that kind of uh turna when it's not your turn and someone's grabbed the spot that you want um there's got to be that frustration there's got to be that that again that real sense of urgency to get the spots that you want and for me um ultimate railroads really has that
  • I love the variability on the different ways you can play game um especially love the ones where you can update or upgrade your personal player board to get some unique track on there so when you reach certain check points you'll get some abilities that only you can get and nobody else can
  • this is just such a rewarding and fun game that every time just feels amazing
  • the only nitpick I'd have with this game is that if somebody does start running away with things earlier in the um in the phases then it's quite hard to make up that lost ground because know generally speaking it's a game where you constantly picking up momentum rather than falling behind again so again if you fall behind too early it can be difficult to create to bridge that Gap
  • it scales extremely well actually I actually really like this game at two players um but it also works every other player count too
  • it's just such a well um polished and well iron out design that is Ultimate railroads
References (from this video)
No references stored for this video.
Video UlWv6bqkDmE Quackalope Discussion at 13:18 sentiment: positive
video_pk 85346 · mention_pk 218463
Quackalope - War Chest video thumbnail
Click to watch at 13:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Likely to be completed due to the visual tracker.
  • Host's determination will ensure completion.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Implied by the game's known mechanics.
  • Drafting — Implied by the game's known mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Shira's 10 by 10.
  • I feel like mine needs some intentionality.
  • Oh, these are so cool. They're magnetic.
  • You're going to have the pure pressure of this staring at you.
  • Beyond the Sun. I also know that I have at least two, if not three plays in of Beyond the Sun. Um I like it so much.
  • We have a gamblers campaign that I still have content I need to edit.
  • I have three sessions of crocinol and I don't mind having a thing motivating me to get it to the table another seven times.
  • My neurosis is kicking in so badly now.
  • I want to have a wall of 10 by 10.
  • It is actually easier to play games just the two of us.
References (from this video)
No references stored for this video.
Video QAsuGpHI-yM Good Time Society Discussion at 15:01 sentiment: positive
video_pk 85206 · mention_pk 217948
Good Time Society - War Chest video thumbnail
Click to watch at 15:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Abstract strategy
  • Better than chess
  • Selectable pieces with different movements
Cons
  • Not better (different)
Thematic elements
none
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • abstract strategy — Abstract strategy game.
  • Piece selection — you get to choose which pieces you bring into the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the ultimate Lord of the Rings game.
  • It is not just a game, Becca and Ivan. It is a game table.
  • This is so over the top. I love it.
  • It's $3,000 or bust. Like, that's the only amount you can back at.
  • So, we're going to play with 27 different wine bottles.
  • The wines that you add to your cellar, you're either going to place it above the previous one or below.
  • This is like I think the next evolution of that game.
  • The true excellence in gaming is when you burn Nazis to do it.
References (from this video)
No references stored for this video.
Video navw8T9-GE0 Chairman of the Board Other at 11:39 sentiment: neutral
video_pk 82279 · mention_pk 206807
Chairman of the Board - War Chest video thumbnail
Click to watch at 11:39 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
  • Appears to have all expansions.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video oEAXc5wNq9M Review at 0:04 sentiment: positive
video_pk 79325 · mention_pk 192728
War Chest video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Component quality is off the charts
  • Beautifully embroidered felt bags
  • Heavy and substantial poker chip components
  • Impressive and unexpected component quality
Cons
  • Lots of text in the rulebook, not many pictures
Thematic elements
Comparison games
  • chess
Mechanics (from transcript analysis)
  • Area Control — The discussion of movement across hexes and factions like wolves and crows suggests a potential area control element.
  • Bag Building — The game includes embroidered felt bags from which players draw components, suggesting a bag-building mechanic.
  • Set Collection — The mention of sorting tokens by 'axe' implies collecting or organizing sets of components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i don't really like chess.
  • Abstract games aren't really my bag.
  • These are the most beautiful bags i have ever seen in a board game.
  • man, the components are off the charts!
  • But it's the weight! It's the weight that really gets you.
References (from this video)
No references stored for this video.
Video CORHOFpAVvw Top List at 18:07 sentiment: positive
video_pk 77717 · mention_pk 187685
War Chest video thumbnail
Click to watch at 18:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good for chess fans
  • Thinky and strategic
  • More depth than Santorini
  • Tactile bag building and deployment
Cons
none
Thematic elements
  • Combat
Comparison games
  • Chess
  • Santorini
Mechanics (from transcript analysis)
  • abstract strategy — It's just one of those sort of thinky interesting two-player abstract games.
  • Bag Building — It is a bag building combat game I guess you would call it.
  • Combat — You'll be drawing chips from the bag and deploying them onto the battlefield, moving, using their special abilities, and attacking your opponent.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my top 10 new to me games. These are older games that I played for the first time in 2025.
  • There is no right or wrong way to be in this hobby. So, yes, play new games, but also play anything you want, you know, even if they're older things.
  • Don't be afraid to go back and play things that you missed along the way. Don't be afraid to go back and play older games just because you've always been curious about it.
References (from this video)
No references stored for this video.
Video nIo-z7Kj25o Review at 0:00 sentiment: positive
video_pk 70396 · mention_pk 167331
War Chest video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nicest production ever seen to date.
  • High quality drawstring bags with embroidered logos.
  • Pieces are plastic discs.
Cons
none
Thematic elements
Comparison games
  • chess
Mechanics (from transcript analysis)
  • Grid Movement — Pieces can move on a grid.
  • variable piece abilities — Different pieces have distinct abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was the nicest production i had ever seen in a board game to date.
  • Velour? They're velvet and they've got embroidered logos on them.
  • these were just like... love. Love!
References (from this video)
No references stored for this video.
Video vyJGpXIdhjM Top List at 7:48 sentiment: positive
video_pk 67341 · mention_pk 163405
War Chest video thumbnail
Click to watch at 7:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High variety of units and expansions
  • Tactical depth despite simple rules
  • Chesslike strategy
  • Expansions are solid
Cons
  • The universal coin mechanic was initially disliked, but later expansions improved it.
Thematic elements
  • Abstract strategy with a war game feel
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — because you're trying to um capture certain these uh these certain green areas.
  • Bag Building — this is kind of a bag builder because as you're going through the the game, you're going to be adding more units to your bag.
  • Drafting (Units) — I'm a huge fan of games that you can just randomize your faction or randomize uh different pieces that would go on your side. And that's what you have to work with.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The theme really doesn't come through. It's just how the scoring and the gameplay is why it's here.
  • that that thing is always the thing that catches people that very first time. They're like, 'Oh, I see now.'
  • It's such a short game.
  • It takes longer to score the game than it does to play the game
  • Guards of Atlantis 2 is a MOA style uh t 2v2 game.
  • I absolutely love that there's a reason why I'm not a big fan of exceed or onward in this in this mobile case is because I don't like randomness in these head-to-head games
  • if I'm outplayed, I know my opponent outplayed me.
  • every single uh, hero has only five cards that they can play and they'll play four of them in a given round.
  • I really like that that level up system.
  • Onward 100% feels more like a MOA than Guards of Atlantis does.
  • I've had a great time every single time I've played it.
References (from this video)
No references stored for this video.
Video JjhKJfvLPO0 Top List at 13:56 sentiment: positive
video_pk 67338 · mention_pk 163393
War Chest video thumbnail
Click to watch at 13:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Representative abstract two-player game
  • Fun bag-building element
  • Enjoyable to mix and match different factions
  • Interesting combos between factions
Cons
  • Reviewer is not particularly good at it and doesn't win often.
Thematic elements
  • Abstract medieval warfare
Comparison games
  • Onitama
  • Shobu
  • That Time You Killed Me
  • Chess
  • Backgammon
  • Go
Mechanics (from transcript analysis)
  • Area Control — Players compete to control spawn locations on a hex board.
  • Bag Building — Players draw tokens from a bag to deploy units and use abilities.
  • Drafting — Players draft factions at the start of the game.
  • Variable player powers — Each faction has unique tokens and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This process has shown me why I haven't done this before because I've been so stressed out.
  • I have lost sleep over the last couple nights thinking about this top 10 video, you know, because you're constantly like, 'Well, how do I leave that game out? I love that game, but I got to leave that game out.'
  • So, these are my top 10 uh two-player games of all time.
  • And then my number one two-player game of all time is sort of a slash pick because it is Lord of the Rings Duel for Middle-Earth slash Seven Wonders Duel.
  • I still have 7 Wonders Duel in my collection and it will never leave.
  • I would love to hear uh what you love in the comments and stuff.
  • What What are your favorite two-player games of all time?
  • Next month will be my top 10 cooperative games of all time.
References (from this video)
No references stored for this video.
Video uuiViXGNfcw watch it played Rules Teach at 0:23 sentiment: neutral
video_pk 64980 · mention_pk 158582
watch it played - War Chest video thumbnail
Click to watch at 0:23 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Unique combination of armies each time you play when shuffling units randomly.
Cons
none
Thematic elements
  • battle strategies
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players attempt to control certain locations on the battlefield by placing control markers.
  • attack — A coin is discarded to have a matching unit attack an adjacent enemy unit, removing the top coin from the enemy's stack, which is then out of the game.
  • Bag Building — Players draw coins from their bag, which represent units, and deploy them to the board.
  • Bolstering — A coin is placed on top of a matching unit on the board to increase its strength, with all coins in a stack moving together.
  • Claiming Initiative — A coin is discarded facedown to take the initiative token from an opponent, allowing the player to take the first action in the following round.
  • Coin Deployment — Coins are deployed face-up into an empty, controlled location to represent units on the board.
  • Control Capture — A coin can be discarded to place a control marker on a neutral location or an opponent's controlled location, removing their marker.
  • Movement — A coin is discarded from hand to move a matching unit on the board to any adjacent empty space.
  • passing — A coin is discarded facedown without any other action, allowing players to potentially play remaining coins on subsequent turns if the round continues.
  • Recruiting — A coin is discarded facedown from hand to take any coin from the supply and place it face up into the discard pile, making it available later.
  • tactics — A coin is discarded to execute a tactic on a matching coin already on the board, with specific instructions found on the unit cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In this video we're going to learn the two or four player game war chest designed by Trevor Benjamin and David Thompson and published by AEG who helps sponsor this video
  • You'll be drawing coins from your bag and then deploying them to the board where you'll attack your opponents and attempt to control certain locations on the battlefield as soon as you have placed all of your cardboard control markers you'll be declared the winner
  • The game is played over a series of rounds broken into two phases each starting with the draw coins phase here
  • All the actions we've described that require you to discard a coin face-up like moving controlling attacking and tactics are also referred to as maneuvers
  • Eventually during a draw coins face you may go to draw three coins and not have enough in your bag to draw as many as you are owed in that case take as many as you can then refill your bag with all the coins in your discard pile and continue drawing as many as you need to get to three
References (from this video)
No references stored for this video.
Video u_XileQ5nMc Meeple University Playthrough at 3:48 sentiment: positive
video_pk 64362 · mention_pk 157813
Meeple University - War Chest video thumbnail
Click to watch at 3:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple rules and fast teaching
  • Tactile bag-building core
  • Expansion variety adds depth
  • Two-player duel format fits streaming
  • Unit variety enables different strategies
Cons
  • Swingy turns where a single mistake can decide the game
  • Lancer's limited attack window after moving can feel restrictive
  • Round choices can be sparse, leading to quick rounds
Thematic elements
Comparison games
  • Code Names Duet
Mechanics (from transcript analysis)
  • Bag Building — players recruit units into their bag, draw chips, and use them to perform actions such as deploying, moving, or attacking.
  • bag-building — players recruit units into their bag, draw chips, and use them to perform actions such as deploying, moving, or attacking.
  • Bolster — bolster chips to increase lives/strength; discarding bolstered chips can grant extra actions.
  • Combat — units have melee and ranged capabilities with unit-specific rules (archers, crossbowmen, knight, lancer, berserker, mercenary).
  • Deployment — units are deployed from the bag to the board to enter battles.
  • initiative — an initiative coin determines first player and can be spent for certain actions.
  • mercenary_special — mercenaries grant extra actions and enable flexible bag manipulation.
  • Movement — units move across a board; some units have specific move distances (e.g., up to two spaces).
  • recruitment — coins or similar resources are used to recruit units into the bag.
  • territory_control — the aim is to control six shielded locations on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the rules are very simple
  • this is a light deck bag build type of uh game with a war element
  • base game of warchest has 16 different units in it
  • one little thing can make the difference in this game
References (from this video)
No references stored for this video.
Video jXE2Bw7SsyA Board Game Critique Top List at 10:15 sentiment: positive
video_pk 62538 · mention_pk 155250
Board Game Critique - War Chest video thumbnail
Click to watch at 10:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, crunchy decision-making with probability pressure
  • Satisfying control and bag-drawing tension
Cons
  • Can feel merciless and data-heavy
  • Luck-shifted moments when bag betrays expectations
Thematic elements
  • Bag-building, probabilistic movement, and area control.
  • Abstract strategic warfare, not tied to a specific historical or fantasy setting.
  • Analytical, unforgiving, math-driven.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Capture and hold six locations on the board using control markers.
  • Bag Building — Recruit military unit tokens into a bag and draw three blindly each turn.
  • bag-building — Recruit military unit tokens into a bag and draw three blindly each turn.
  • Counting and memory — Open discard piles let you infer what remains in your opponent's bag.
  • Hidden Information — The exact composition of the bag is partially trackable but not fully known.
  • Memory — Open discard piles let you infer what remains in your opponent's bag.
  • Movement by draw — To move a unit type, you must draw that unit’s chip; draws can betray you.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's passive aggressive warfare disguised as a bakery.
  • We call that mindbug paralysis.
  • Oh god, the counting.
  • The finale was the worst. We reached the end and we had to choose our final destiny. I realized to win I had to break up with you.
  • Fog of Love forces you to operationalize selfishness.
References (from this video)
No references stored for this video.
Video _2HT6MGJqh4 Game Night Picks - Pair Of Dice Paradise Top List at 5:26 sentiment: positive
video_pk 40785 · mention_pk 123679
Game Night Picks - Pair Of Dice Paradise - War Chest video thumbnail
Click to watch at 5:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tactical unit interaction
  • strategic decision-making under resource constraints
Cons
  • hidden information and simulation may be dense for some
Thematic elements
Comparison games
  • Zombicide
  • Dead of Winter
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Number one ranked game is of course Azul.
  • Number one is Dead of Winter, a crossroads game. I get 27 points.
  • The Crew Mission Deep Sea is the number one trick taking game on board gamegeek.
  • Number one is Root.
  • Calico.
  • Thunderbirds.
References (from this video)
No references stored for this video.
Video Pas-TtJBf9o Chairman of the Board Discussion at 8:58 sentiment: positive
video_pk 13729 · mention_pk 40095
Chairman of the Board - War Chest video thumbnail
Click to watch at 8:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant abstract feel; diverse forces move in different ways
  • High accessibility for a strong two-player abstract
Cons
  • Some may find it a whitewash; depends on how quickly it ends
Thematic elements
  • troop deployment and resource control
  • tactical troopers in a skirmish
  • militaristic, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • region control — move and control regions with moving pieces; score by majority control
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one is a lovely game by Stephan Dora, a great design in his own right.
  • you are trying to collect exactly three of these animal tokens of each type to get the maximum amount of points
  • a real brain burner but so simple and elegant to play as well
  • Lost Cities a joy to get that one back to the table
  • it's far too long I think it took us nearly two hours to play this which is obscene for the weight of the game
  • Katarena one of the best abstract strategy games out there
  • this is a bit of a whitewash of a game
References (from this video)
No references stored for this video.
Video iJNxPRfs2kM Rolling Dice & Taking Names Interview at 38:30 sentiment: positive
video_pk 13770 · mention_pk 40242
Rolling Dice & Taking Names - War Chest video thumbnail
Click to watch at 38:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible two-player skirmish with depth
  • Solid design lineage with Undaunted
Cons
  • Complex for casual players
Thematic elements
  • military engagement with resource management
  • Historical-themed skirmish with army tokens
  • tactical, battlefield planning
Comparison games
none
Mechanics (from transcript analysis)
  • Route-based skirmish — Two-player or teams maneuver units to complete objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • bam that's a quote, baby, quotable
  • it's one of those things that you should always feel like there's no chance for you to win on both sides simultaneously
  • easy like sunday morning
References (from this video)
No references stored for this video.
Video FRNn-tSfU3k Chairman of the Board Discussion at 6:15 sentiment: positive
video_pk 9529 · mention_pk 28188
Chairman of the Board - War Chest video thumbnail
Click to watch at 6:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • one of the best two-player abstract skirmishes
  • beautiful components and tight pacing
Cons
  • may be heavy for casual players
Thematic elements
  • unit movement and attrition
  • medieval warfare skirmishes
  • tight, tactical warfare
Comparison games
none
Mechanics (from transcript analysis)
  • area_control — Tactical battlefield control with unit placement.
  • attrition_endgame — Gradual loss of ground and resources leading to victory.
  • movement_based_combat — Movement and counterplay, including end sign token used to reposition units.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is Puerto Rico so been a little while since I've had this one on the table and this was a fantastic game
  • lots of different paths you can go down
  • this is a very tight game and you have to be very careful about what you choose at the right time
  • Agora expansion is better than the Pantheon one
  • I actually think you know controversial opinion I think Agora expansion is better than the Pantheon one
  • one of my favorite two-player games of all time
  • the end sign... MVP, moving and pulling units
  • production of this version is quite funny because you get all these wacky plastic animals in the Box
References (from this video)
No references stored for this video.
Video BpPv6huSZBg Chairman of the Board Top List at 16:16 sentiment: positive
video_pk 8685 · mention_pk 25575
Chairman of the Board - War Chest video thumbnail
Click to watch at 16:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • minimalist design with rich layers
  • lots of strategic depth and unit variety
  • feels like a modern take on classic war games
Cons
  • multi-layered rules can be intimidating at first
Thematic elements
  • minimalist, modular unit-based warfare
  • military abstract warfare; king-of-the-hill style
  • simulation-like; boiled-down core decisions
Comparison games
  • Torres
  • Medina
Mechanics (from transcript analysis)
  • resource/health tokens — Tokens double as health; as they deplete, maneuverability decreases.
  • token-driven actions — Poker-chip style tokens dictate moves, attacks, and defenses.
  • variable unit abilities — Different unit types interact in varied ways (e.g., archers vs cavalry).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my top 10 board games that are pure and trendproof
  • these games have a timeless quality to them where it almost feels like they could have been played 100 years ago as well as still be played like 100 years in the future
  • these games are not necessarily in order of what is more timeless and what isn't because I obviously feel like they either fit that category or they don't
  • they all fit that category of feeling trendproof
  • these are evergreen games that will weather the storm and stand the test of time
  • Push your luck games have a timeless feel to them because… staying in one more round or dropping out and keeping what you've got is kind of a real visceral emotion
References (from this video)
No references stored for this video.
Video sEkzUELgQwg Quackalope Discussion at 7:44 sentiment: positive
video_pk 6822 · mention_pk 20197
Quackalope - War Chest video thumbnail
Click to watch at 7:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high ranking in abstract category
  • tactically engaging with thematic flavor
Cons
  • abstracts can be hard to teach to new players
Thematic elements
  • abstract warfare with asymmetric powers
Comparison games
none
Mechanics (from transcript analysis)
  • area control / combat chips — combat is token-based with strategic decisions.
  • Asymmetric powers — each player has unique abilities and victory conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are a pepper farmer
  • this is eclipse this is a four second dawn for the galaxy 4e game that i have actually played
  • i'm teaching alex this
  • i'm so excited that i now know how to play this game
  • it's a tile laying game where you're laying out a map
References (from this video)
No references stored for this video.
Video --eWDshMmEE The Broken Meeple Top List at 16:15 sentiment: positive
video_pk 6797 · mention_pk 20131
The Broken Meeple - War Chest video thumbnail
Click to watch at 16:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique and engaging take on bag-building
  • Strong two-player feel
Cons
none
Thematic elements
  • abstract war game with bag-building elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Strategic actions chosen from a fixed set to maximize efficiency
  • bag-building — Draft and customize a bag of units for each game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's only a game
  • this is a cash grab pure and simple
  • innovative bank building coupled with an abstract war game
  • the level of innovation you know like doing something really vastly different
  • I hate hyping games
References (from this video)
No references stored for this video.
Video Rvkv3mirYUU Beyond Solitaire Discussion at 2:42 sentiment: positive
video_pk 5997 · mention_pk 17788
Beyond Solitaire - War Chest video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging take on abstract modern warfare
  • flexible design space for multiple authorship strands
Cons
  • publisher/production details not asserted in transcript
Thematic elements
  • career-long military conflict play with unit cards
  • modern abstract war scenarios
  • historical/abstract
Comparison games
  • Resist
Mechanics (from transcript analysis)
  • asymmetric roles — distinct roles influence strategic options
  • card-driven / unit-based action selection — cards influence unit actions and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's definitely the camaraderie and fellowship with these two guys
  • codesign relationships are great probably because we have great codesign experiences
  • the three of us are talented and bring different perspectives, and all those perspectives are important
  • don't enter into a contractually binding situation as a Code designer with somebody you never worked with before
  • the accountability is a huge positive piece of it that keeps us on track
  • we're not in it for the money, this is about enjoying time with friends and making games together
References (from this video)
No references stored for this video.
Video -mHD78iG2MI Before You Play Discussion at 17:00 sentiment: positive
video_pk 5240 · mention_pk 124757
Before You Play - War Chest video thumbnail
Click to watch at 17:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • premium components and heavy, tactile coins
  • high asymmetry and strategic depth
  • excellent production value and table presence
Cons
  • rules can be tight; it's a heavy, punishing experience for some
  • component weight and cost may limit casual play
Thematic elements
  • military conquest on a modular, coin-driven board
  • abstract war game with coins representing troops
  • grim, tactical warfare with minimal storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric units — each coin type has unique movement/attack abilities; players cannot have duplicates of a type on board
  • bag builder — start each round with a bag containing coins; draw to form a hand
  • Bag Building — start each round with a bag containing coins; draw to form a hand
  • deck/coin discard to activate abilities — play or discard coins to trigger troop abilities on the board
  • placement and activation — place coins on board spaces to spawn troops or discard to activate those troops
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the four player game is extremely chaotic
  • it's really a fantastic abstract
  • a nice kind of versatile game ... about 30 minutes
  • I really love War Chest
References (from this video)
No references stored for this video.
Video _hc8JbbRCK8 Foster the Meeple Discussion at 5:50 sentiment: positive
video_pk 3469 · mention_pk 10280
Foster the Meeple - War Chest video thumbnail
Click to watch at 5:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tactical depth with multiple unit synergies
  • clear tactical goals and modular scenarios
  • accessible for two players and replayable with different unit mixes
Cons
  • rulebook familiarity matters for new players
  • not strictly 1v1 in all configurations, which may confuse some players
Thematic elements
  • medieval combat and control points
  • abstract/miniature-leaning war game
Comparison games
  • Cathedral
  • Lord of the Rings Confrontation
Mechanics (from transcript analysis)
  • Area Control — competing to control strategic points on a modular battlefield
  • token activation and placement — tokens on the board can be activated or spawned to influence play
  • unit types with varied abilities — different units (Archer, Knight, Bard, etc.) have distinct powers and ranges
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's 100% strategy you are just trying to optimize the placement of your pieces and trying to block the other person
  • it's the cutest version of a chess like game
  • Santorini is probably one of the closest like direct comparisons
  • Go which is probably even older than chess and more popular than chess
References (from this video)
No references stored for this video.
Video aEuPXRdmQiA Rolling Dice & Taking Names Interview at 4:47 sentiment: positive
video_pk 1901 · mention_pk 5451
Rolling Dice & Taking Names - War Chest video thumbnail
Click to watch at 4:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pioneered the duo designers' approach to war-themed deck-building
  • strong thematic integration
Cons
  • no detailed data in transcript; potential balance considerations
Thematic elements
Comparison games
  • Undaunted Normandy
Mechanics (from transcript analysis)
  • deck-building — deck-based action selection in a war-themed setting
  • two-player turn-based — duel format with symmetrical core mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the cards in your deck each card represents the sort of the health or the efficacy of a unit on the board
  • it's a mashup of deck building and a skirmish game
  • the core idea was to model a US rifle platoon
  • we wanted to make it very different yet still feel like undaunted
  • 62 different ways to play undaunted solo mode
  • we're not interested in designing something unless it's different
References (from this video)
No references stored for this video.
Video JmAb0PHlAJg Peaky Boardgamer Rules Teach at 0:00 sentiment: positive
video_pk 1553 · mention_pk 4462
Peaky Boardgamer - War Chest video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, methodical rule explanation
  • High production values apparent from the video
  • Asymmetric factions and unit powers add depth
  • Captures core War Chest mechanics well for a first look
Cons
  • Complex systems may be daunting for new players
  • Rule nuances (e.g., stacking and battle specifics) require careful study
  • Some minor typos in the video (audio transcription limitations)
Thematic elements
  • Asymmetric tactical warfare with unit powers and terrain control
  • Two players (or four) command factions on a modular board, aiming to control key hex locations.
  • Strategic commander-level warfare with probability and hidden information through chip draws
Comparison games
none
Mechanics (from transcript analysis)
  • attack — move/attack to destroy opponent stacks by removing chips from the stack
  • Control and area control — place control markers on hexes to gain control; the first player to place all markers wins
  • Initiative and face-down actions — use face-down actions to take initiative, recruit, or pass; initiative passes between players within a round
  • Placement action — deploy a chip on an empty hex that contains one of your control markers
  • Recruitment and bag-drafting — draw chips from a supply and place them in discard; recruit actions replenish the bag
  • Tactics powers — units may have tactic powers that modify attacks; some units have restrictions
  • Unit stacking — placing chips on top of another unit to form a stronger stack; cannot split stacks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tremendous production quality
  • the first player who places all of their control markers on the board instantly wins the game
  • only one unit of each type can exist on the board
  • you may deploy the chip on one hex that contains one of your control markers that is empty of any other unit
  • this is how you can play War Chest
  • we're already used to by AEG
References (from this video)
No references stored for this video.
Video 1L85hapK71M The Cardboard Herald Review at 0:25 sentiment: positive
video_pk 1434 · mention_pk 4156
The Cardboard Herald - War Chest video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, weighty decisions with high tension
  • Accessible for an abstract war game
  • Strong asymmetry that remains balanced
  • Engaging drafting and bag-building synergy
  • Tactile and thematic components
Cons
  • Board design could be more elegant
  • Bad initial draw can stall momentum
  • Some unit pairings feel stronger than others, affecting balance
Thematic elements
  • asymmetric, hand-management and deployment under risk
  • abstract tactical warfare with asymmetric unit types; generic war setting
  • card-driven, bag-building strategy with weighty decision-making
Comparison games
  • Undaunted Normandy
  • Undaunted Stalingrad
Mechanics (from transcript analysis)
  • Bag Building — Tokens representing units/actions are placed into a bag and drawn to perform actions.
  • bag-building — Tokens representing units/actions are placed into a bag and drawn to perform actions.
  • Bolster — Add a second token on top of an existing one to increase durability.
  • Combat resolution by removal — Engage and remove opponent units; battles are quick and decisive.
  • Control point scoring — Claim neutral or enemy control points to win the game immediately when a threshold is reached.
  • Discard and recycle — Discard pile is recycled after drawing; face-down discards obfuscate which units were used.
  • Drafting — Each player drafts a subset of unit cards to determine available actions and units.
  • Initiative management — Face-down tokens can be discarded to claim initiative for the next round.
  • Recruitment vs activation trade-offs — Choosing to recruit sacrifices potential activations, adding strategic pressure.
  • Token activation and deployment — Play tokens as actions; if the unit is not on the board, deploy it at a control point.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • War Chest is a distillation of the undaunted system into its barest parts.
  • everything feels like a Monumental decision.
  • the board isn't as elegant as it should be.
  • it's incredibly accessible and it's very easy to learn.
  • highly recommend that you check out War Chest.
References (from this video)
No references stored for this video.
Video Tv1UgA_7OTU Chairman of the Board Discussion at 13:25 sentiment: positive
video_pk 1293 · mention_pk 3803
Chairman of the Board - War Chest video thumbnail
Click to watch at 13:25 · YouTube ↗
Overall sentiment (raw)
highly_positive
Pros
  • randomized yet coherent interactions between pieces
  • great variety and interaction on repeat plays
Cons
  • can be highly tactical and punishing if misplayed
  • some players may prefer more direct conflict
Thematic elements
  • Team vs team strategic control points
  • Abstract tactical skirmish with modular pieces
Comparison games
none
Mechanics (from transcript analysis)
  • positional control — Objective-driven control of key points on a modular board.
  • variable piece abilities — Tokens move like chess pieces with unique abilities to contest points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's absolutely Sublime and a top 10 for me at the moment
  • Sublime worker placement game
  • I could not recommend it enough
  • this is one of the best eurogames
  • an absolute Masterpiece
References (from this video)
No references stored for this video.
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