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Warpgate box art

Warpgate

Game ID: GID0383435
Game Info
Year
2019
Collection
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Description

Warpgate is a fast-paced game of hand management and area control. As a leader of a unique race of aliens, lead them towards triumph.

Move your fleets of star-ships on a hex-based modular game board, establish colonies and outposts and engage your enemies in battles for the control of prized commodities. Research new technologies and grow your galactic empire.

—description from the publisher

Description

Warpgate is a fast-paced game of hand management and area control. As a leader of a unique race of aliens, lead them towards triumph.

Move your fleets of star-ships on a hex-based modular game board, establish colonies and outposts and engage your enemies in battles for the control of prized commodities. Research new technologies and grow your galactic empire.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 5 · mix 1 · neu 0 · neg 1
Mentions per page
Showing 1–7 of 7
Video hvmNxMj8vMk Getting Games Discussion at 12:14 sentiment: negative
video_pk 90461 · mention_pk 241747
Getting Games - Warpgate video thumbnail
Click to watch at 12:14 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I appreciate the enormous outpouring of support that came through
  • the light at the end of the tunnel being so big of playing board games with people in person
References (from this video)
No references stored for this video.
Video HO1dZH5QIUo 3 Minute Board Games Discussion at 2:46 sentiment: positive
video_pk 89510 · mention_pk 237867
3 Minute Board Games - Warpgate video thumbnail
Click to watch at 2:46 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Character driven
  • Epic in scale
  • Masterclass in thematic war game
Cons
none
Thematic elements
  • War
Comparison games
none
Mechanics (from transcript analysis)
  • war game — making a thematic war game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this area control game is worth playing just for the really cool cube tower
  • this game is both character driven and epic in scale an absolute masterclass in making a thematic war game
  • loading up and shunting your ships through the panama canal is a genuinely fascinating puzzle to solve
  • the wacky tower in the middle of the board is far more than just a novelty it's a clever part of the game
  • really popular title but space based does it better
  • great writing but a gameplay loop that can be punishingly unfair
  • some games you get on a roll and do really well others you'll die every other turn
  • a very generic area control game that doesn't do anything badly but it doesn't do anything that well
  • a reasonably good sequel to the original descent with one major flaw it encourages the overlord player to kill the same player over and over and over again
  • an excellent lightweight tower defense game with a really innovative way in how it's presented
  • all players being hidden in a hidden movement game is a genius idea but anomaly gets old really quick
  • the set collection game operates like a family tree and i think that's a genius idea
  • a great game idea led down by some terrible writing
References (from this video)
No references stored for this video.
Video Gsew5C2__sY Board Gaming Ramblings Unboxing at 51:13 sentiment: positive
video_pk 84109 · mention_pk 213338
Board Gaming Ramblings - Warpgate video thumbnail
Click to watch at 51:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun concept of using existing table items for setup.
  • Elastic strings for movement.
Cons
none
Thematic elements
  • tabletop gaming
Comparison games
none
Mechanics (from transcript analysis)
  • Game setup — Allows players to use items already on their table, like breakfast remnants, as part of the game setup.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • nobody, including us, need this many games.
  • This is Divan. Mhm. I don't know anything about this game. I bought it because it looks beautiful.
  • This could have easily been a Reiner Knizia game I feel like.
  • And I love a reason to play Lost Ruins of Arnak Lost Ruins of Arnak because I think it's a great game.
  • We have to empty our unplayed game shelf from everything that's not 2025 releases and then we'll put it in there and the rest go on the floor until we manage to play them.
  • And it's based on the problem called what is called again it's based on the seven bridges of somewhere.
  • I feel kind of like bad about bringing a hundred games back home.
  • I I usually they go in, they go out. And that's also the thing like if I haven't played a game in a month, I will not remember the rules most of the time.
  • The longest line I saw was for coffee. In the morning before the whole office.
  • What's more important for you for the channel? Playing the popular ones or the less known niche ones?
  • My favorite animal beside the monkey which is my favorite animal. The capybara.
  • We are basically very lucky because we share a lot of hobbies.
  • The building thing Ah, it was too much building. I didn't like that too much.
  • It's been super fun. It's so many people. It's been so long since we did a live.
  • Thank you so much for watching. Like it. We wouldn't have done this if it wasn't for you.
References (from this video)
No references stored for this video.
Video -MaRjqtRRoQ Chairman of the Board Review at 30:20 sentiment: positive
video_pk 82972 · mention_pk 208516
Chairman of the Board - Warpgate video thumbnail
Click to watch at 30:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the engine being in flux and constant adaptation.
  • Good trade-off between following restrictions and focusing on personal combos.
  • Strategic but tactically restricted by available cards.
  • Quick and brisk gameplay.
  • Looks nice with good iconography and setting.
  • Ticks many boxes for a medium-length card game.
  • Rich experiences in a reasonable amount of time.
  • Simple rules overhead with lots of decisions and depth.
  • Distinct and unique enough to hold its own.
  • A huge pleasant surprise and very enjoyable.
Cons
  • Reactive gameplay based on available cards might not appeal to everyone.
  • Can't always get the specific card type desired.
Thematic elements
  • engine building, combo
Comparison games
  • Veil of Eternity
  • For a Shuffle
Mechanics (from transcript analysis)
  • Card Drafting — Players choose two cards to convert into resources and play one into their active area, passing the rest.
  • contract fulfillment — Resources are used to complete contracts on cards, moving them to the scoring pile.
  • Engine Building — Players build an engine using card abilities that can be exploited for as long as possible.
  • Resource conversion — Selected cards are converted into resources shown on the card.
  • Set Collection — Bonus tokens are awarded based on reaching requirements on the score track at the end of each round, which provide end-game points.
  • Tableau Building — Players manage a 2x2 grid of active cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think the presentation of the game was, although I can understand it in terms of affordability for the publisher. I don't think it was the best format to display the game.
  • Sadly making it nearly unplayable.
  • ultimately you are at the mercy of the deck of cards.
  • So, I suppose the unique thing about this game is that your engine your your display of cards is of finite potency.
  • But I have to say despite there being a lot to explore here, I think this game was really handicapped by the way that the game scores.
  • The visuals, not talking about the iconography, is a little bit drab, you know, has a little bit of a sterile um look to it, but I don't think that hurts the game in any way.
  • Now, my main issue with this game, which um you know, it's a reoccurring theme for me because it's important factor of what I look for in games, is that this game is too long.
  • So, that is Argato. A huge pleasant surprise for me. I'd give this one probably a seven and a half, maybe even an eight out of 10. It is that enjoyable.
References (from this video)
No references stored for this video.
Video uzDxc3G61U4 Getting Games Discussion at 5:32 sentiment: positive
video_pk 63591 · mention_pk 157047
Getting Games - Warpgate video thumbnail
Click to watch at 5:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative dice-based action system
  • space/planet exploration with a tech-tree mechanic
  • simultaneous combat mechanic
Cons
  • early in development and subject to changes before Kickstarter
  • publishing details and final rules not confirmed in transcript
Thematic elements
  • 4X exploration/expansion and conquest
  • space setting with planets and warp gates; you expand to different planets and never occupy space between planets
Comparison games
  • Guards of Atlantis
Mechanics (from transcript analysis)
  • combat via simultaneous reveals — combat is evaluated via simultaneous reveals
  • custom dice action selection — uses five custom dice with five actions plus a wild; you roll and activate them on a board that doubles as a tech tree
  • dice activation by X value — you start with 1X, 2X, 3X, and 4X; you activate three out of five dice and activations scale with the X value
  • movement and flight — on your turn you can move ships across space; the number of spaces is tied to the X value you choose (e.g., 2X = two spaces)
  • objective/mission-based scoring — you pursue missions or objectives to gain victory points
  • placing dice on lower spots for abilities — you can place any die onto lower spots to activate a special ability
  • science vessel and planet research — a science vessel travels planet to planet; researching on planets unlocks new spots on your board and allows placing dice on lower spots for special abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a 4X Style game that plays in 60 to 90 minutes
  • you never actually occupy any of the space between the planets you just use that space to figure out how far you have to actually travel in one shot to get from one spot to the other
  • the judge they reveal one card into the middle of the table and unlike every other of these types of games that I've played the judge now actually has a decision to make they have to play a card from their hand as well
  • it's a party style game where everybody has a hand of cards one person is the judge
References (from this video)
No references stored for this video.
Video 9G_muXhFGn4 Game Night Picks - Pair Of Dice Paradise Discussion at 8:52 sentiment: mixed
video_pk 34159 · mention_pk 246495
Game Night Picks - Pair Of Dice Paradise - Warpgate video thumbnail
Click to watch at 8:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Potentially visually striking based on context
Cons
  • Audio/video coverage not available to the author; incomplete coverage
Thematic elements
  • Unspecified
  • A mysterious game showcased at the con
  • Overview video exists on Rob's channel
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — No detailed mechanics described due to battery issue
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we actually kind of did a tag-team experiment where we went through the exhibit hall trying to find little hidden treasures to show each other
  • perhaps the prettiest game I saw the entire convention and perhaps the entire year
  • it's such a simple concept but yet who thought about it
  • Rob Oren is a great guy and he does a metric ton for people in the board game community
  • Dawnshade overview video is available on his channel
References (from this video)
No references stored for this video.
Video INsdqolc6ko The Broken Meeple Discussion at 8:02 sentiment: positive
video_pk 12592 · mention_pk 115837
The Broken Meeple - Warpgate video thumbnail
Click to watch at 8:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to learn
  • fast, crunchy 4X feel without full complexity
  • well-regarded by reviewers for teachability
Cons
  • not as deep as bigger 4X games
Thematic elements
  • space exploration and conquest in a compact format
  • space-themed, streamlined 4X
  • crunchy, strategic, easy to learn
Comparison games
  • space 4X games
  • Guards of Atlantis
Mechanics (from transcript analysis)
  • Area Control — acquire technologies and control planets to gain VP
  • dual-action cards / simultaneous action selection — cards with multiple actions are played face-down and resolved; action power scales with timing
  • Simultaneous Actions — cards with multiple actions are played face-down and resolved; action power scales with timing
  • space 4X-lite — explore, expand, exterminate, and exploit in a compact design
  • tech/planet control — acquire technologies and control planets to gain VP
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the most romantic games out there
  • it's a cool twist on the whole victory point thing
  • it's highly thematic and incredibly interactive
  • it's a solid worker placement game that feels streamlined
  • it's not a long game per se but with enough players it can stretch to two hours
  • it's language independent
  • this is a really nice streamlined euro with crunch
References (from this video)
No references stored for this video.
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