Description from the publisher:
Zombicide: Black Plague takes the zombie apocalypse into a fantastical medieval setting! The arcane powers of the Necromancers have unleashed a zombie invasion in the age of swords and sorcery, and it's up to your group of straggling survivors to not only stay alive during these dark times, but to take back the realm and punish those responsible for the apocalypse!
Zombicide: Black Plague allows you take control of paladins, dwarves, knights, and magicians, wielding powerful swords, crossbows, and even magic spells to defeat the zombie hordes and its Necromancer overlords. The classic Zombicide rules have been revamped for this new incarnation of the game, while still retaining the nonstop action, tense atmosphere and easy-to-learn rules that made Zombicide a classic. Equip your survivor with equipment like chainmail armor or shields to defend against the undead, pick up spell books to perform fantastic enchantments, or light up a pool of dragon bile to create an all-consuming inferno of dragon fire!
Take on the zombie invasion from the medieval streets to secret vaults that create quick passages through the citadel (and often hold special artifacts). Chase down the elusive Necromancers to keep them from multiplying the zombie masses. And tackle a whole new set of missions through which your group of survivors will become the heroes of the land (or the last victims of the zombie massacre).
5 Zombie Board Games
- strong cooperative feel and teamwork
- scaling challenges with zombie hordes
- thematic immersion and RPG-style character growth
- rules complexity can be daunting for beginners
- cooperative zombie-slaying with RPG elements
- medieval fantasy zombie apocalypse
- scenario-based cooperative play
- Dead of Winter
- Mind MGMT
- Blood Rage
Mechanics (from transcript analysis)
- Cooperative Game — players work together against a zombie onslaught to complete scenario objectives
- cooperative play — players work together against a zombie onslaught to complete scenario objectives
- horde/minion spawn — zombies continuously spawn and advance across the map, escalating tension
- RPG-style progression — characters gain powers and abilities within a scenario, improving with experience
Video topics + discussion points
Quotes (from this video)
- you live and die by your own strategy
- the more you learn, the more you want to play again
- it's one of the most sophisticated advanced games on this list
References (from this video)
- Cooperative play with dramatic, cinematic moments
- Variety of weapons and zombie types
- Iconic, big-splash production and component variety
- Heavy setup and rule overhead
- Lengthy play sessions can be a barrier for casual play
- team-based zombie survival with scenario-driven missions
- cooperative zombie apocalypse in a medieval/fantasy city setting
- cinematic, objective-driven co-op play
- Yahtzee
- Yatsi
- Zombicide (series)
Mechanics (from transcript analysis)
- Character abilities and weapons progression — Each character has unique abilities and equipment to collect.
- Combat: Dice — Attack outcomes rely on dice results, influenced by weapons and skills.
- Cooperative Game — Players work together to complete map-based objectives against hordes of zombies.
- Cooperative scenario-based play — Players work together to complete map-based objectives against hordes of zombies.
- Dice-based combat with multiple zombie types — Attack outcomes rely on dice results, influenced by weapons and skills.
- Modular map tiles and varied scenarios — Setup changes per scenario, creating replayability.
Video topics + discussion points
Quotes (from this video)
- There’s a ton of dice content out there.
- I freaking love Cubitos.
- I don’t think there’s a game that’s more dumb fun than Strike.
- The cooldown system... is the best part of the game.
- How do you not choose Roll for the Galaxy?
- Roll for the Galaxy is the best because you get a little cup to roll dice.
References (from this video)
- dice-rolling action-oriented gameplay
- simple to learn and teach
- highly replayable
- great cooperative experience
- themed well with medieval magic setting
- tons of content and expansions available
- players love replaying it
- requires some strategy but mostly about having fun
- zombies
- medieval_fantasy
- necromancy
- cooperative_action
- Zombicide: Invader (newer alternative)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Dominion set the standard and then it was great because then everybody came came around they stood on the on Dominion shoulders and they improved deck-building
- the epitome of like what is an action game you don't watch those movies where you're like I just want to sit back turn off my brain just have a good time that's what this is
- very zen right it's very zen
- it seems a little silly but it's the best kind of silly
- the more people the better this game feels
- people will agree to like not explore that last space or not do that last thing that's gonna trigger the end of the game just to keep going
- if you go in here as just like run-and-gun Batman rolled dice and just punching faces you're gonna get crushed
References (from this video)
- Improved rules from original Zombicide
- Fantasy zombie theme
- Tactical gameplay
- Armor and shield mechanics
- Thematic storytelling
- High difficulty
- Can be overwhelming with zombie spawns
- Cooperative zombie survival
- Medieval fantasy world overrun by zombies
- Scenario-based quest
- Zombicide (original)
Mechanics (from transcript analysis)
- Action Point System — Players have limited actions per turn
- cooperative play — Players work together to complete scenario objectives
- Experience tracking — Characters gain experience and unlock new abilities
Video topics + discussion points
Quotes (from this video)
- The stories that you kind of tell with it and even when you get your ass kicked in this game and you lose it's awesome
- There's no other feeling that just changes the dynamic so much
- Losing is fun like as people start dying and you get more and more desperate you start doing more silly things
References (from this video)
- clear, well-produced components and dashboards
- engaging cooperative play and thoughtful discussion
- dice-driven combat can feel variable
- some players may prefer more non-cooperative options
- Cooperative survival with a focus on character-specific abilities and combat
- Medieval-flavored zombie plague with a fantasy-tinted survival premise
- cinematic, discussion-rich cooperative play
- Last Night on Earth
- Dead of Winter
- City of Horror
- Zombie 15!
Mechanics (from transcript analysis)
- Cooperative Game — All players work together as a team of survivors with unique powers
- cooperative play — All players work together as a team of survivors with unique powers
- dashboard/minis for tracking — Plastic dashboards and minis help track items and combat details
- dice-based combat and item management — Weapons degrade and must be replaced; item cards guide actions and outcomes
Video topics + discussion points
Quotes (from this video)
- Last Night on Earth is the B Movie of zombie board games
- it's a game to be enjoyed for its spectacle not its airtight game design
- the negotiation in city of horror isn't as rich as I'd like
- Dead of Winter is a fmatic masterpiece but not just in its glimpses of storytelling
- if you like the sound of a zombie game with a timed element then you absolutely should check out this game
References (from this video)
- great social play in cooperative mode
- strong theme and tactile components
- can be lengthy and complex for casual players
- heroic teamwork vs. undead hordes
- fantasy zombie apocalypse, cooperative dungeon crawl
- epic, cinematic, emergent storytelling
Mechanics (from transcript analysis)
- cooperative play — players work together to survive waves of zombies and complete objectives
- modular tiles — randomized dungeon layouts for replayability
Video topics + discussion points
Quotes (from this video)
- board game confessions
- dirty little secrets
- do you secretly let others win
- i judge games under 20 minutes
- i house rule a bunch which is zombicide black plague
- the game is rigged i definitely i feel like dylan always wins
- congratulations on one year
- sky cup please thank you for creating it
- i don't read the rules or learn how to set the game up
References (from this video)
- strong theme and mood
- great for longer sessions with a group
- lengthy play time
- some find rules light for a giant box
- massive cooperative zombie scenario with exploration
- zombie apocalypse
- grim, heroic, cooperative
- Descent
- Arkham Horror
Mechanics (from transcript analysis)
- cooperative gameplay — players team up to complete missions against a zombie threat
- scenario-based play — long, story-driven plays with varying goals per scenario
Video topics + discussion points
Quotes (from this video)
- great negotiation game about building casinos in Vegas
- it's an epic negotiation game
- cooperative with limited communication
- one of the only deck-building games that I really like
- cooperative storytelling with survival mechanics