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SCYTHE: THE RISE OF FENRIS box art

SCYTHE: THE RISE OF FENRIS

Game ID: GID0451949
Game Info
Year
2018
Players
1-7
Collection
Ratings
Creator Score
Expansions & Family
Mechanic profile
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Vibe profile
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Description

Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless.

Scythe: The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you have Invaders from Afar):

• Campaign (8 games): The story of Scythe continues and concludes with an 8-episode campaign. While the campaign includes surprises, unlocks, and persistent elements, it is fully resettable and replayable.
• Modular (11 modules): Instead of - or after - the campaign, the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences. These modules are compatible with all Scythe expansions, and they include a fully cooperative module.

Learn about the Stonemaier Games Fortress Store Program and how GTS can automatically pre-order new Stonemaier games for your store today, click here to learn more: Stonemaier Fortress Program At GTS

Description

Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless.

Scythe: The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you have Invaders from Afar):

• Campaign (8 games): The story of Scythe continues and concludes with an 8-episode campaign. While the campaign includes surprises, unlocks, and persistent elements, it is fully resettable and replayable.
• Modular (11 modules): Instead of - or after - the campaign, the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences. These modules are compatible with all Scythe expansions, and they include a fully cooperative module.

Learn about the Stonemaier Games Fortress Store Program and how GTS can automatically pre-order new Stonemaier games for your store today, click here to learn more: Stonemaier Fortress Program At GTS

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 15
This page: 15
Sentiment: pos 11 · mix 0 · neu 2 · neg 0
Mentions per page
Showing 1–15 of 15
Video sWuW_EWzjNA Board Games UnLocked Top List at 21:09 sentiment: positive
video_pk 116867 · mention_pk 329767
Board Games UnLocked - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 21:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Scythe is the host's favorite game of all time
  • Introduces a campaign
  • Adds an actual story to the campaign
  • Fully resettable and replayable
  • Adds 11 new modules compatible with all Scythe expansions
Cons
none
Thematic elements
  • Campaign introducing new elements and story to Scythe.
  • Post-Great War era, countryside
  • Eight-episode campaign with an actual story, not just a series of quests.
Comparison games
  • Scythe
Mechanics (from transcript analysis)
  • Campaign play — An eight-game storage size continues and concludes with an eight-episode campaign.
  • legacy elements — Introduces surprises, unlocks, and persistent elements that are resettable.
  • Modular additions — Adds eleven new modules that can be used in various combinations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Do not be afraid to say hello and tell me how much you love my channel
  • I have not played any of these games so now obviously a iliza games I actually know about um prior to doing research
  • Oh My gods like I when I first saw this I creamed like it was just amazing
  • I will [ __ ] my pants and cry if I don't get my own copy of scythe rise of Fenris
References (from this video)
No references stored for this video.
Video 8MvNQf1Info Board Games UnLocked Review at 0:30 sentiment: positive
video_pk 116734 · mention_pk 329568
Board Games UnLocked - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic story and interesting take on the alternate Euro theme.
  • Introduced new factions (Tesla and Fenris) that add variety.
  • The modules significantly increase replayability and allow customization for different playstyles.
  • Increased mobility for factions addresses a previous weakness in Scythe.
  • Alliance system adds much-needed negotiation to the game.
  • Mods were generally well-received and sped up the game.
  • The triumph tiles add variability to how stars are achieved.
Cons
  • The campaign felt one-sided due to a player's advantage with accumulated wealth and mods.
  • The ending of the campaign was rushed and felt unsatisfying.
  • The Fenris faction's mechanics (negative points, traps) were seen as potentially too powerful or imbalanced.
  • The Tesla faction's abilities were sometimes described as 'busted' or too strong.
  • Victory points from combat or winning scenarios didn't always translate to winning the campaign, which felt unrewarding.
  • The narrative for the ending scenarios could have been more detailed and varied.
  • Airships from a previous expansion felt unnecessary with already mobile factions.
Thematic elements
  • Alternate Euro
Comparison games
  • Talisman
  • Chargerstone
  • Near and Far
Mechanics (from transcript analysis)
  • Alliance System — Players can share abilities and negotiate, adding a layer of interaction not typically found in war games.
  • factory cards — One-time use cards that provide player abilities, which the Tesla faction starts with three of, adding a unique element.
  • Leap Ability — The Fenris faction can leap over hexagons, potentially allowing them to bypass obstacles like lakes and increasing their mobility.
  • Modular Board — The expansion includes modules that can be shuffled and added to the board, changing how players achieve stars and adding customization.
  • traps — The Fenris faction can lay traps that cost popularity, making players hesitant to move to certain areas and creating board control.
  • triumph track — A track where players place stars based on victories, which influences final scoring but was found to be less impactful than accumulated wealth.
  • upgrades — Players can choose specific upgrades that are beneficial for certain scenarios, like military-focused upgrades in aggressive situations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Scythe is my favorite game of all time.
  • The story is fantastic, I think the story is really cool.
  • The campaign by itself she's incredibly she's up there in versatile to any one situation.
  • The modules make it radically different because it's almost limitless.
  • I really don't like that you put in all the effort and play seriously the all eight games and then say no I keep track of the victories there's really no point.
  • I don't think it'll it probably will never be thrown magic but it that makes sense and like it'll definitely I don't really expect any board game to do magic for you.
References (from this video)
No references stored for this video.
Video 0y_tPAKindM Rolling Dice & Taking Names Top List at 2:25 sentiment: positive
video_pk 93511 · mention_pk 253138
Rolling Dice & Taking Names - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 2:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • conclusion to the Scythe expansion trilogy
  • helped keep the game popular
Cons
none
Thematic elements
Comparison games
  • Scythe
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • personally I love the Arkham Horror card game I've played a lot of strategy games and I've played a lot of narrative games this is one game that really merges those two well together so I'm glad to see that this game is still as popular as what it is
  • I think it's one of those games you really need to experience
  • I highly recommend it if you haven't checked it out because right now it may be my favorite game of 2018
  • every deck that you buy is unique nobody else has it this makes each deck feel different and unique from anybody else that you're going to play against it also helps eliminate that need for chasing cards and deck building as you just take the deck out of the box and start playing right there
  • I'm just amazed at how fast this game is taken off people are excited about it they've put in their pre-order for it now they're just waiting to see if they like it
References (from this video)
No references stored for this video.
Video P6NcS0GFFmw The Mill Review at 7:00 sentiment: positive
video_pk 91629 · mention_pk 245908
The Mill - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 7:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • campaign integration with ongoing world and story
  • co-op mode; multiple ways to adjust battle level
  • many interchangeable modules (11) to customize gameplay
  • fans built it with Jamie and Ryan; toolbox approach
Cons
none
Thematic elements
  • campaigns, storytelling, modularity, co-op option
  • 1920s- era world-building with campaign elements; encounter cards
  • campaign/blog-driven progression; world-building
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rise of Fenris is the most ambitious expansion
  • go and make of it what you want
  • keys to the kingdom
  • airships look awesome
  • two extra players or two extra factions
References (from this video)
No references stored for this video.
Video JIVy1PYnJdk Nights Around a Table Discussion at 4:16 sentiment: positive
video_pk 91260 · mention_pk 244714
Nights Around a Table - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 4:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Decent game
  • Appreciate all the effort and the love and the care and the artistry that went into it
  • Well-produced
  • Pretty game
  • Extremely collectible
Cons
  • Not my favourite game
Thematic elements
  • Campaign-based storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • campaign game — This doesn't have any of that. Nothing gets destroyed, everything's intact when you're done, so it's a campaign game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Since it's such a busy season, it's hard to make the meticulously edited board game video that i usually do for you, so... my wife Cheryl suggested i make a low-effort video (WHICH THIS IS) and ask "Hey: what board games did you get for Christmas?"
  • This is by a company called Splotter, a European company that makes a very very heavy strategy games, and they're known for it.
  • They even advertise, you see, on the front: "100% dice-free!"
  • The... the components here are very very spare - sparely designed. They're kind of drab you might say, compared to something like Scythe.
References (from this video)
No references stored for this video.
Video ocTVN5hroME The Mill Interview at 0:09 sentiment: positive
video_pk 90969 · mention_pk 243633
The Mill - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ton of content
  • not fluff
  • cohesive campaign
  • prologue helps set the tone
Cons
  • expensive
  • some side content would be optional or feel like fluff if not part of the campaign
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great great interview it's long because I know I am a terrible interviewer and I had a ton of questions and Ryan is just a very gracious person to interview and talk to
  • this is the end of scythe and we've just handing over the tools go play here's the keys to the kingdom you know you just make it whatever you want
  • I really do think it's one of the higher content expansions out there as far as just amount of content
References (from this video)
No references stored for this video.
Video DPqxZ9On7nE The Mill Discussion at 6:59
video_pk 91005 · mention_pk 243823
The Mill - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 6:59 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are absolutely gonna see code names say on this year
  • it's going to be twenty-five dollars if he ends up making it
  • the juggernaut now has just flown away
  • digitized went ahead and made an announcement that it will be in the app stores next week
  • Wingspan digital is going to be focused in the Steam Summer Games Festival 2020
  • Wingspan Oceania is probably a December release
References (from this video)
No references stored for this video.
Video x3qenoufO9U The Mill Discussion at 13:33 sentiment: neutral
video_pk 90525 · mention_pk 241973
The Mill - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 13:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • jamie's dad is in the hospital
  • tell the people you love that you love them
  • life is short
  • the point of playing the game is the fun not the winning
  • our job is to bring joy to tabletops worldwide
References (from this video)
No references stored for this video.
Video 13a_K4j1vtg The Mill Discussion at 3:49
video_pk 90225 · mention_pk 240761
The Mill - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 3:49 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Cdbh5yF0_JY The Mill Discussion at 13:52 sentiment: positive
video_pk 89368 · mention_pk 237202
The Mill - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 13:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Campaign/module approach described as a love letter to the fans and the franchise
  • Planned to include DLC modules in Rise of Fenris expansion
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Rise of Fenris ... a love letter to the fans a love letter to the franchise"
  • "Jamie has been sharing different cards from wingspan Asia"
  • "Between two cities essential Edition includes some of the same contents as the capitals expansion"
  • "free copy of smitten"
  • "it's nice having three of them available at once to help with savings on shipping"
References (from this video)
No references stored for this video.
Video SOSm2v_xT9c The Mill Top 5 List at 14:13 sentiment: positive
video_pk 86778 · mention_pk 225815
The Mill - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 14:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • absolute chaos
  • the family version of our favorite Stone Meer games
  • it's epic
  • Sleeping Gods and Viticulture are tied for my absolute favorite game of all time
  • we are on a sponsored YouTube channel so we pretty much like everything they put out
References (from this video)
No references stored for this video.
Video zTRuyYqL1C8 Discussion at 12:47 sentiment: positive
video_pk 69608 · mention_pk 166216
SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 12:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The host is planning to play the campaign for a second time.
  • It will be a friend's first time playing it.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not upside down with emotion or grief or loss I think I'm in a a good comfortable place I'm I'm sad I'll miss him um and I also am extremely grateful for you know everything my grandfather was to me the impact that he had on my life
  • We do have some games planned for this weekend so and we've got some videos planned that we're going to be putting out hopefully you all can still hear me they're just being very rude this live stream
  • you know it was a few days and then he passed away and his sleep and I I don't know you know how selfishly you want more time with people um the reality is you don't you don't always value the time that you have immediately
References (from this video)
No references stored for this video.
Video iyZ9V6w3-1Y Watch It Played Rules Teach at 0:30 sentiment: neutral
video_pk 68286 · mention_pk 245914
Watch It Played - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • They do recommend you don't use the modular board when you're playing the campaign.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi and welcome to watch it played my name is Rodney Smith and in this video we're going to learn about the modular board expansion Forsythe published by Stone Meyer games who helped sponsor this video
  • because this is an expansion you do have to have the core game and we have a separate tutorial for that which I'll link to below
  • what this offers is a new way to vary the map changing the locations of the factions the various resources and other elements so that every time you play you have a different layout
  • you'll want to consider the riverwalk abilities of the factions that you're choosing especially as it relates to the resources that are immediately available around that factions base with this new random layout and this is an area where more experienced players would do well to provide some advice to newer players about their options
  • if you have any questions at all feel free to put them in the comments below and I'll gladly answer them as soon as I get a chance
  • you'll also find forms for discussion pitchers other videos and lots more over on the Gamze page at BoardGameGeek and i'll put a link to that in the description below
  • and if you found this video helpful please consider giving it a like subscribing and clicking that little Bell icon so you get notifications anytime we post a new video but until next time thanks for watching
References (from this video)
No references stored for this video.
Video D8r53vy_WEE Allies or Enemies Top 10 List at 13:41 sentiment: positive
video_pk 66214 · mention_pk 161001
Allies or Enemies - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 13:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deepens Scythe with meaningful narrative moments
  • New modules that open up future play paths
  • Beautiful production
Cons
  • Two-player balance can be tricky
  • Spoiler-sensitive; you must avoid revealing content
Thematic elements
  • Expanded Scythe universe with narrative campaign flavor
  • Alternative 1920s with mechs and factional intrigue
  • Narrative progression through campaign chapters
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign progression — New chapters and upgrades that carry into the base game
  • Engine Building — Core Scythe mechanics with added campaign modules
  • engine-building / area control — Core Scythe mechanics with added campaign modules
  • Track Advancement — New chapters and upgrades that carry into the base game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • spoilers-free guarantee
  • the Conor McDavid of campaign games
  • it's a deck building game
  • this is the obvious choice because not only is like the first pandemic
References (from this video)
No references stored for this video.
Video I-s37rXji9A watch it played Rules Teach at 0:25 sentiment: positive
video_pk 64964 · mention_pk 158567
watch it played - SCYTHE: THE RISE OF FENRIS video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The expansion offers an eight-episode campaign with a changing storyline.
  • Players can unlock new rules and game components during the campaign.
  • After the campaign, players can reset and play it again.
  • The expansion includes 11 individual modules to mix into regular games.
  • Compatible with other expansions for more players (Invaders from Afar, The Wind Gambit).
  • Modules can be played outside the campaign, and there are rules for solo and cooperative play.
Cons
  • Players must carefully read each section of the campaign as they play.
  • The video is a visual aid, not a complete rules replacement.
  • Spoilers are present and warnings are given before new sections are discussed.
  • Modules can be a surprise if not viewed ahead of time.
  • Players must avoid exploring box contents until told to during the campaign.
  • Breaking an alliance results in a $10 coin penalty.
  • The Fenris faction starts with -16 dollars due to influence tokens.
  • Mods marked with a specific icon cannot be used against non-player units.
  • Certain mods do not apply to combat against Mad Tesla.
Thematic elements
Comparison games
  • Scythe
  • Scythe: Invaders from Afar
  • Scythe: The Wind Gambit
Mechanics (from transcript analysis)
  • alliances — Players can propose an alliance, exchanging alliance tokens and gaining coin bonuses. Allies can use each other's faction abilities, but attacking an ally breaks the alliance, resulting in a $10 coin penalty at the end of the game.
  • Campaign play — An eight-episode campaign with a changing storyline, unlocking new rules and components as you play. The campaign can be reset and played again.
  • faction abilities — Specific modules introduce new factions with unique abilities, such as the Vestan faction's use of extra factory cards and random mecha-bility tokens, or the Fenris faction's 'influence' ability.
  • infrastructure mods — These mods are purchased following the same restrictions as mech mods, costing $50 each, and can be used once per game by flipping the mod over.
  • Mad Tesla — A non-player unit that moves around the board and can initiate or be engaged in combat. Its strength is determined by dice rolls and combat cards. Defeating it grants popularity and reduces its health, with rewards for destruction.
  • mech mods — Players draw two random mod tokens at the end of each episode and can purchase them to customize their mech abilities, with a limit of 6 mods at a time.
  • Modular expansion — 11 individual modules that can be mixed in any combination into regular games of Scythe.
  • peace triumph track — Another variant triumph track that changes scoring objectives, allowing players to complete up to two objectives and gain stars for various conditions like having mechs, recruits, popularity, or controlling resources.
  • perks — Players can spend $15 wealth at the beginning of each new episode to purchase a single perk for that episode, which can only be chosen once per campaign.
  • rivals — Players can declare rival relationships by placing stars on other players' home bases. Winning combat allows players to take back a star from an opponent's base, with a bonus if it was from the defeated opponent.
  • Tesla module — Introduced in episode 7, players track encounter tokens to locate Tesla. In episode 8, Tesla becomes a character and mech. It acts as a non-player combat unit with its own health and turn.
  • triumph track — At the end of each episode, players check off boxes on the triumph track based on achievements. Fully filled rows and columns grant a $25 bonus to the final score.
  • war triumph track — A variant triumph track that introduces new scoring conditions for upgrades, structures, combat stars, and holding combat cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going to learn the 1 to 5 player expansion to Scythe The Rise of Fenris
  • This is an eight-episode campaign with a changing storyline that unfolds as you play
  • You'll unlock new rules and game components as you go and when you finish the campaign you can reset everything and play it all again
  • You can also skip the campaign and directly open everything where you'll find 11 individual modules that you can then mix in any combination you like into your regular games of Scythe
  • This video should be seen as a visual aid but not a complete rules replacement
  • The rules for the various modules that get introduced during the campaign those we're going to go over right now
  • You may then purchase neither of them either of them or both at a cost of 50 each
  • You can never have more than 6 mods at a time and you'll mark them here as they'll carry over from game to game
  • Your total wealth will not factor into winning the campaign so don't be afraid to spend it
  • This is an entirely new faction that becomes available at the conclusion of episode 3 in the campaign
  • This figure represents a unit that is not controlled by any of the players
  • Mad Tesla will always take his turn last
  • if you lose resolve a loss as normal and retreat mad Tesla back to the factory which might start another combat
  • on the other hand if you win you immediately gain one popularity and place a combat star on the triumph track if possible
References (from this video)
No references stored for this video.
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