Game Info
Year
2025
Players
1-4
Age
14+
Playtime
90 min
Complexity
3.5/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
Euro-style festival management game where players compete to organize the most successful music festival season
Featured Videos
Rules Teach
Fest Season Review: This Burning Man is Fyre!
Ask a Rules Question
Images
GID0452124.jpg
GID0452124_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment:
pos 4 ·
mix 2 ·
neu 0 ·
neg 0
Showing 1–7 of 7
Video TvOtU8bU-Vc
The Dice Tower News at 1:35
video_pk 81460 · mention_pk 202366
Click to watch at 1:35 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- man, this theme and everything about this from One More Turn Games, I'm very pumped about this one. I love the I cannot wait.
- It's a cool cover actually. It's just not very legible, but it's a life.
- If you like gardens, that's great. You like dragons, that's great. You like them both, buy three copies.
- This is teetering on the edge. This is almost more of a tainted grail type of a look to me.
- I think of all the ones that we've mentioned, this is the one I'm least interested in
- Never mind. This might be the one I'm least interested in.
- Cuz Clank! Catacombs exists.
- that's a really good-looking prototype.
- This would have been my most anticipated game of the year or one of them had I known about it
- This is one of my most anticipated games of the year now.
- This is basically um a Star Trek version of Captain Sonar.
- We know about this for a while. We've been very excited. We've already played it actually.
References (from this video)
No references stored for this video.
Video UyvVvsGDFKU
MLE University Game Preview at 5:51 sentiment: positive
video_pk 67359 · mention_pk 163453
Click to watch at 5:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- The amenities are well laid out, enabling easy access to water and bathrooms without queues.
- The game is thematically coherent as a thematic Euro game.
- There are compelling choices around action efficiency and resource management.
- Mixtapes add-on and modular expansions promise variety and depth.
- Two bands from three genres on the lineup adds diversity and potential for scoring.
- Environmentally friendly packaging and Kickstarter campaign details show production care.
Cons
none
Thematic elements
- festival organization, lineup optimization, and event economics
- music festival management with stages, amenities, and bands
- Euro-style economic/resource management with a musical theme
Comparison games
none
Mechanics (from transcript analysis)
- Action tracks — Players choose one of six actions; each action increases its corresponding action track and may grant bonuses.
- Band hiring and hype track — Hiring bands advances a hype track and boosts bonuses; volume increases with genre and affects scoring.
- Construction/building — Players can build constructions such as bathrooms and food stalls by paying costs and placing them on their board.
- Master track and end game — A master track progresses; reaching the top ends the game; triggers all-player income bonuses.
- Pricing and sales of projects — Projects can be sold for six or four points to other players, affecting end-game scoring.
- Project Completion — Players can complete projects from hand or display, paying costs to gain benefits like advancing the ticket track.
- Public and personal objectives — End-game scoring includes public and personal objectives that players can pursue for points.
- Stage and bands — Players build stages, recruit bands, and place them on stages; band volume and genre interact with scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Best Season is a thematic Euro game.
- the amenities was so well laid out I could get water and use the bathroom without any cues
- two bands from each of three different genres booked on the lineup that's definitely worth victory points
References (from this video)
No references stored for this video.
Video GDgtK5bk_6c
The Dice Tower Week In Review at 5:01 sentiment: positive
video_pk 35105 · mention_pk 104719
Click to watch at 5:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- cool crunch of decisions
- high-quality production (AllPlay reprint)
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It is an excellent production. It is everything you've come to maybe know and love about Neuroshima Hex.
- Outstanding, man. I love this trick-T game that also includes set collection.
- Disappointing. This is basically Forbidden Island, the card game with too few spaces and a little too much swinginess.
References (from this video)
No references stored for this video.
Video B4LVxYBtqc4
The Dice Tower Discussion at 0:59 sentiment: positive
video_pk 33595 · mention_pk 99915
Click to watch at 0:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fun music theme
- Accessible and enjoyable with friends
Cons
none
Thematic elements
- music, celebration
- Music festival theme
- lighthearted party/game-night atmosphere
Comparison games
none
Mechanics (from transcript analysis)
- dice_based_action — dice components drive actions around the festival
- Set Collection — collect sets of themed cards/tokens to score
- set_collection — collect sets of themed cards/tokens to score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Marvel Champions is the card game... still just amazing.
- This has been the best of at the Dice Tower.
References (from this video)
No references stored for this video.
Video Ardk5_e4DqY
The Dice Tower Discussion at 5:51 sentiment: positive
video_pk 32733 · mention_pk 96970
Click to watch at 5:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- theme is strong and thematic
- engaging progression and choices
Cons
- component issues mentioned
- some players may find it heavy
Thematic elements
- seasonal planning
- seasonal snowballing engine
Comparison games
none
Mechanics (from transcript analysis)
- area progression / snowball mechanism — players take actions that snowball into more actions, creating a cascading engine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I hate this game so much.
- The theme definitely is carrying the game but I really like the mechanisms too.
- It's a nice back and forth two-player game trying to outguess the other person.
- This is basically Scrabble with pictures.
References (from this video)
No references stored for this video.
Video srfHbHn2pso
The Dice Tower Rules Teach at 0:00 sentiment: mixed
video_pk 31439 · mention_pk 92611
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Strong thematic integration with a music festival vibe
- Clever dial-based production elements and visually appealing design
- Engaging combo potential and multiple viable action paths
- Support for expansions and variant bands/components
- Humor in band names and flavor text adds charm
Cons
- Some components (e.g., sponsor token) feel underwhelming; production could be improved
- Rule clarity could be better; learning curve is non-trivial
- Heavy, thinky turns may lead to fatigue and longer play sessions
- Dials can be easily nudged, causing minor imprecision
Thematic elements
- Music genres, festival hype, artist lineups
- Running a music festival in a modern setting
- Casual, flavor-forward discussion that blends informative explanation with light humor
Comparison games
- Rock Hard 1977
- Ark Nova
- Galactic Cruise
Mechanics (from transcript analysis)
- action selection and track advancement — Players choose one of three actions (amenities, stages, or cards) and move a corresponding slider up; bonuses activate at certain thresholds
- artist/genre assignment and scoring — Artists represent genres; their value increases via actions and endgame scoring depends on genre levels and diversity
- board and placement bonuses — Each player has a personal board to place stages and amenities; surrounding or stacking certain spots yields bonuses
- Card Drafting — Cards can be played from hand or the middle; costs and prerequisites apply, with free bonus actions tied to specific actions
- card drafting and card play — Cards can be played from hand or the middle; costs and prerequisites apply, with free bonus actions tied to specific actions
- combos and multi-action chaining — Actions interact to create chains that grant extra actions or bonuses; many turns involve complex planning and sequencing
- Endgame and scoring tracks — End condition is triggered when a red dial tops; scoring also derives from sponsor and other tracks, cards, and amenities
- money flow and income tracks — Money and income are tracked on dedicated tracks; taking stages can generate money for others and unlock further income opportunities
- Track Advancement — Players choose one of three actions (amenities, stages, or cards) and move a corresponding slider up; bonuses activate at certain thresholds
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This game is a big Euro type of a game that keeps combos going.
- I love moving up tracks and filling my board with artists.
- The theme really appeals to me.
- Deluxe components would help, but the production is still very cool.
References (from this video)
No references stored for this video.
Video BqlLLQKEupU
The Dice Tower Playthrough at 2:23 sentiment: mixed
video_pk 28853 · mention_pk 84707
Click to watch at 2:23 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Crisp, track-driven engine with high interaction via bonuses and shared income.
- Thematic and humorous art/design with lots of genre puns and references.
- Dual-layer board and modular card market add tactile depth and complexity.
- Free bonuses and triggered actions create satisfying cascading effects and combos.
Cons
- High iconography density and jargon can be intimidating for new players.
- Turn length can be long and fiddly, especially on the first plays.
- Some players felt the rule explanations and tracking could be opaque without play-through experience.
Thematic elements
- Band genres, hype, and fan engagement driving scoring
- Modern music festival/concert production with stages, venues, and artist management
- Euro-style production optimization with humorous genre puns and live-event chaos
Comparison games
- Underwater Cities
- Terraforming Mars
- Dune
Mechanics (from transcript analysis)
- Action-dial progression — Three primary actions; taking an action advances a dial, with a reset mechanism that cycles the options and eventually ends the game when a track reaches the top.
- Card play with prerequisites and discounts — Playing cards can grant bonuses, require prerequisites, or ignore requirements; some cards offer free bonuses and can affect multiple tracks.
- End Game Bonuses — End conditions hinge on a dial reaching its top and/or a crown marker reaching certain counts, triggering scoring of many separate end-game rewards.
- Endgame triggers and crown tokens — End conditions hinge on a dial reaching its top and/or a crown marker reaching certain counts, triggering scoring of many separate end-game rewards.
- Multi-Use Cards — Playing cards can grant bonuses, require prerequisites, or ignore requirements; some cards offer free bonuses and can affect multiple tracks.
- Tile Placement — Players place stage and other venue tiles in their own board space, with connectivity rules and terrain restrictions that affect placement and scoring.
- tile placement and adjacency — Players place stage and other venue tiles in their own board space, with connectivity rules and terrain restrictions that affect placement and scoring.
- Track-based premier scoring — There are multiple tracks (amenities, tickets, people, sponsorships, hype, etc.) that determine end-game scoring; advancing on tracks yields bonuses and influences final scores.
- Worker-like drafting and market refill — Artists, cards, and market tiles refill according to specific actions; some actions give bonuses or discounts, creating strategic timing decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This game is teaching me.
- Tracks on tracks, dude.
- This is Euro game.
- This board is dual layered and you kind of wish there was dual layer for those cards.
- It reminds me of another music-themed game you like.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–7 of 7