Game Info
Year
2023
Players
1-5
Age
10+
Playtime
35 min
Collection
Your Tier
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Mechanic profile
Not enough video data yet
Vibe profile
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Description
Cube-drafting and tableau-building manuscript illumination game where players take colored ink cubes gold leaf and technique cards from a shared mat
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Images
GID0452228.jpg
GID0452228_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment:
pos 4 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–6 of 6
Video 6nYurNS4jwY
All You Can Board Top 50 List at 5:38 sentiment: positive
video_pk 89116 · mention_pk 236265
Click to watch at 5:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fast, easy to teach
- works well with 3-8 players
- high tension and comeback potential
Cons
none
Thematic elements
- treasure hunting, push-your-luck
- temple exploration
- multi-round, simultaneous-risk decision
Comparison games
none
Mechanics (from transcript analysis)
- multiplayer interaction in exploration — the group decides collectively when to leave the temple and what is up for grabs
- push-your-luck — players reveal cards from a deck and decide whether to stay in the temple or take what they've seen
- variable outcomes across five hazard types — hazards drive risk and scoring varies by what is revealed
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a real-time game where that each round has two phases
- it's always a blast to play
- I highly recommend it
- you can end with zero points and still win
References (from this video)
No references stored for this video.
Video N1Ygdltatg4
All You Can Board Top 50 List at 20:12 sentiment: positive
video_pk 88116 · mention_pk 231488
Click to watch at 20:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- great push-your-luck game with variable player counts
Cons
none
Thematic elements
Comparison games
- Dragón
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a game about monsters
- it's a real time Battleship but 4v4 or 3v3 on teams
- the cards that you play determine which spots on the board you can go to
- it's the type of game that every collection should have a game where you split into teams
- it's a great ice breaker
- I would love to play Red Rising
- the end game reveal is the best part of the game
References (from this video)
No references stored for this video.
Video -9APqoAYbE0
Shelfside Discussion at 6:22 sentiment: positive
video_pk 86551 · mention_pk 224238
Click to watch at 6:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- High accessibility and quick rounds
- Great for casual play and mixed groups
- Easy to teach and set up
Cons
- Can become chaotic
- Luck can dominate in some sessions
Thematic elements
- Push-your-luck treasure hunting
- Incan temple expedition
- Lighthearted, quick rounds
Comparison games
- Diamant
- Incan Gold (original)
Mechanics (from transcript analysis)
- Push Your Luck — Players decide how far to push their luck for artifacts.
- push-your-luck — Players decide how far to push their luck for artifacts.
- Risk Management — Balancing speed with safety to maximize treasure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- TI4 is still my favorite game of all time.
- Ink and Gold has slowly crept itself back in our group and in this year it got a crazy resurgence.
- This match of Dune Imperium was awesome mechanically.
- never interrupt your enemies when they're making a mistake because the card actually read you have to purge or get rid of two Relic fragments
- we actually finished the game of ti4 we did it
References (from this video)
No references stored for this video.
Video pJHlYlp6jlY
Stonemaier Games Top 10 List at 16:58
video_pk 81541 · mention_pk 203135
Click to watch at 16:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- programming and execution — Players allocate resources and decide to stay or exit the dungeon; resources are divided and can lead to strategic trade-offs.
- Programming then execution — Players decide to stay in the dungeon or run out; resources are split evenly; dungeon depth affects resource distribution.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- there's a ton of interaction in the trading phases of this game that are completely simultaneous
- you must trade with other players to have a successful strategy or even to have fun
- Planet Unknown uses a rondelle to let players select tiles and there are shared goals and a race to get technology cards
References (from this video)
No references stored for this video.
Video VOJesonjuMc
The Board Game Garden Discussion at 14:10
video_pk 35125 · mention_pk 104780
Click to watch at 14:10 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Push Your Luck
- Push-your-luck exploration
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- you guys know Seven Wonders and then I recommend you try out it's a wonderful world
- Baron Park I play it all the time
- Stardew Valley the board game which I love this game so much
References (from this video)
No references stored for this video.
Video qYXsz28f7mo
The Dice Tower Top 10 List at 36:39 sentiment: positive
video_pk 32624 · mention_pk 96582
Click to watch at 36:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- tight, tense pushes with six players
- fast, accessible, repeatable
Cons
- no deep engine; more luck and tension
Thematic elements
- push your luck exploration
- treasure-hunting expedition
- puzzle-like exploration
Comparison games
- Diamant
- Safecracker
Mechanics (from transcript analysis)
- Push Your Luck — players draw cards to collect gems; risk partial loss by stopping early
- push-your-luck — players draw cards to collect gems; risk partial loss by stopping early
- Simultaneous Actions — players decide to continue or retreat while others act
- Simultaneous decision-making — players decide to continue or retreat while others act
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think it shines at these higher player counts.
- This is the pusher luck game that shines at six.
- It's a gateway introductory game.
- Welcome to absolutely love this game.
- For Sale fantastic for six.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–6 of 6