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Inkwell box art

Inkwell

Game ID: GID0452228
Game Info
Year
2023
Players
1-5
Age
10+
Playtime
35 min
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description

Cube-drafting and tableau-building manuscript illumination game where players take colored ink cubes gold leaf and technique cards from a shared mat

Description

Cube-drafting and tableau-building manuscript illumination game where players take colored ink cubes gold leaf and technique cards from a shared mat

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–6 of 6
Video 6nYurNS4jwY All You Can Board Top 50 List at 5:38 sentiment: positive
video_pk 89116 · mention_pk 236265
All You Can Board - Inkwell video thumbnail
Click to watch at 5:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast, easy to teach
  • works well with 3-8 players
  • high tension and comeback potential
Cons
none
Thematic elements
  • treasure hunting, push-your-luck
  • temple exploration
  • multi-round, simultaneous-risk decision
Comparison games
none
Mechanics (from transcript analysis)
  • multiplayer interaction in exploration — the group decides collectively when to leave the temple and what is up for grabs
  • push-your-luck — players reveal cards from a deck and decide whether to stay in the temple or take what they've seen
  • variable outcomes across five hazard types — hazards drive risk and scoring varies by what is revealed
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a real-time game where that each round has two phases
  • it's always a blast to play
  • I highly recommend it
  • you can end with zero points and still win
References (from this video)
No references stored for this video.
Video N1Ygdltatg4 All You Can Board Top 50 List at 20:12 sentiment: positive
video_pk 88116 · mention_pk 231488
All You Can Board - Inkwell video thumbnail
Click to watch at 20:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great push-your-luck game with variable player counts
Cons
none
Thematic elements
Comparison games
  • Dragón
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game about monsters
  • it's a real time Battleship but 4v4 or 3v3 on teams
  • the cards that you play determine which spots on the board you can go to
  • it's the type of game that every collection should have a game where you split into teams
  • it's a great ice breaker
  • I would love to play Red Rising
  • the end game reveal is the best part of the game
References (from this video)
No references stored for this video.
Video -9APqoAYbE0 Shelfside Discussion at 6:22 sentiment: positive
video_pk 86551 · mention_pk 224238
Shelfside - Inkwell video thumbnail
Click to watch at 6:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High accessibility and quick rounds
  • Great for casual play and mixed groups
  • Easy to teach and set up
Cons
  • Can become chaotic
  • Luck can dominate in some sessions
Thematic elements
  • Push-your-luck treasure hunting
  • Incan temple expedition
  • Lighthearted, quick rounds
Comparison games
  • Diamant
  • Incan Gold (original)
Mechanics (from transcript analysis)
  • Push Your Luck — Players decide how far to push their luck for artifacts.
  • push-your-luck — Players decide how far to push their luck for artifacts.
  • Risk Management — Balancing speed with safety to maximize treasure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • TI4 is still my favorite game of all time.
  • Ink and Gold has slowly crept itself back in our group and in this year it got a crazy resurgence.
  • This match of Dune Imperium was awesome mechanically.
  • never interrupt your enemies when they're making a mistake because the card actually read you have to purge or get rid of two Relic fragments
  • we actually finished the game of ti4 we did it
References (from this video)
No references stored for this video.
Video pJHlYlp6jlY Stonemaier Games Top 10 List at 16:58
video_pk 81541 · mention_pk 203135
Stonemaier Games - Inkwell video thumbnail
Click to watch at 16:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • programming and execution — Players allocate resources and decide to stay or exit the dungeon; resources are divided and can lead to strategic trade-offs.
  • Programming then execution — Players decide to stay in the dungeon or run out; resources are split evenly; dungeon depth affects resource distribution.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a ton of interaction in the trading phases of this game that are completely simultaneous
  • you must trade with other players to have a successful strategy or even to have fun
  • Planet Unknown uses a rondelle to let players select tiles and there are shared goals and a race to get technology cards
References (from this video)
No references stored for this video.
Video VOJesonjuMc The Board Game Garden Discussion at 14:10
video_pk 35125 · mention_pk 104780
The Board Game Garden - Inkwell video thumbnail
Click to watch at 14:10 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Push Your Luck
  • Push-your-luck exploration
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you guys know Seven Wonders and then I recommend you try out it's a wonderful world
  • Baron Park I play it all the time
  • Stardew Valley the board game which I love this game so much
References (from this video)
No references stored for this video.
Video qYXsz28f7mo The Dice Tower Top 10 List at 36:39 sentiment: positive
video_pk 32624 · mention_pk 96582
The Dice Tower - Inkwell video thumbnail
Click to watch at 36:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, tense pushes with six players
  • fast, accessible, repeatable
Cons
  • no deep engine; more luck and tension
Thematic elements
  • push your luck exploration
  • treasure-hunting expedition
  • puzzle-like exploration
Comparison games
  • Diamant
  • Safecracker
Mechanics (from transcript analysis)
  • Push Your Luck — players draw cards to collect gems; risk partial loss by stopping early
  • push-your-luck — players draw cards to collect gems; risk partial loss by stopping early
  • Simultaneous Actions — players decide to continue or retreat while others act
  • Simultaneous decision-making — players decide to continue or retreat while others act
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it shines at these higher player counts.
  • This is the pusher luck game that shines at six.
  • It's a gateway introductory game.
  • Welcome to absolutely love this game.
  • For Sale fantastic for six.
References (from this video)
No references stored for this video.
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