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Red Leaf University

Game ID: GID0452802
Game Info
Year
2026
Players
1-4
Age
12+
Playtime
90 min
Complexity
3/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description

A worker-placement game where players run a student association of woodland critters, sending students to campuses to earn academic credits and skills in pursuit of becoming Valedictorian. Combines worker placement and set collection.

Description

A worker-placement game where players run a student association of woodland critters, sending students to campuses to earn academic credits and skills in pursuit of becoming Valedictorian. Combines worker placement and set collection.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 2 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video zZZOdlI-EUs Board Gaming Ramblings Review at 0:08 sentiment: positive
video_pk 83101 · mention_pk 208846
Board Gaming Ramblings - Red Leaf University video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Light and satisfying Euro puzzle.
  • Good for introducing new players to worker placement.
  • Worker placement spaces are not blocked, increasing accessibility.
  • Streamlined single resource system.
  • Upgrades offer interesting strategic choices.
  • Humorous and unique thematic elements like puns and transformations.
Cons
  • Might be too light for players accustomed to heavy games.
  • Thematic elements can be confusing or disconnected (e.g., shark transforming).
Thematic elements
  • student life
  • university
Comparison games
  • Stone Age
  • Lords of Water Deep
Mechanics (from transcript analysis)
  • Drafting — Personal goals are drafted at the end of each round.
  • polyomino puzzle — Described as a 'science' mini-game involving placing polyominos in a shared space for bonuses.
  • Set Collection — Players collect bonuses related to specific areas like painting.
  • track movement — Mentioned in relation to the 'business' area, where progress on a track is made.
  • Variable player powers — Upgraded characters (students) gain different abilities.
  • Worker Placement — A core mechanic where players send workers (students) to different locations to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to give you a brief overview. This is a worker placement game.
  • I would absolutely put this in a family plus.
  • Closer to light. I think depending on where you come from, for it's hard to talk about weight, but I would say that if you are into heavy games, this is going to be too light probably.
  • these worker placement spaces are not blocked. You just have to pay more to go there.
  • The balance is very much when to upgrade and when to do the actions.
  • this is as we said a lighter I would say gateway Plus
References (from this video)
No references stored for this video.
Video HTagk6T4Ok8 kovray Rules Teach at 0:00
video_pk 42943 · mention_pk 164602
kovray - Red Leaf University video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Red Leaf University has played over five rounds.
  • The higher the level of your student, the more variety of actions you can choose from in each location.
  • Now that's the general overview of the game.
References (from this video)
No references stored for this video.
Video HTagk6T4Ok8 kovray Rules Teach at 0:05 sentiment: positive
video_pk 42943 · mention_pk 130620
kovray - Red Leaf University video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, thorough setup description
  • Comprehensive rule explanations and action examples
  • Demonstrates core worker-placement and engine-building elements
  • Illustrates end-game scoring and tile interactions
Cons
  • Prototype version may differ from final production
  • Rules dense; may require frequent reference to rulebook
Thematic elements
  • Academic competition and student management across faculties
  • A university campus with multiple faculties and campus boards where players compete to enroll students and earn graduation points over five rounds.
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Red Leaf University has played over five rounds.
  • The higher the level of your student, the more variety of actions you can choose from in each location.
  • Now that's the general overview of the game.
References (from this video)
No references stored for this video.
Video tj3e2g_L-j0 The Dice Tower Discussion at 15:36 sentiment: mixed
video_pk 37293 · mention_pk 111971
The Dice Tower - Red Leaf University video thumbnail
Click to watch at 15:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • cool art direction
  • unique concept
Cons
  • production quality debated
  • unclear weight
Thematic elements
  • educational institute with anthropomorphic studies
  • university with anthropomorphic characters
  • cozy, narrative-driven
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a mega game that's going to take you a long time to play through
  • This is a piece of crap
  • I like my last name Remington
  • Zoom Zoom Vroom is the one I'm most interested in
  • There is an audience for this
References (from this video)
No references stored for this video.
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