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A Pleasant Journey to Neko box art

A Pleasant Journey to Neko

Game ID: GID0453267
Game Info
Year
2018
Players
2-4
Age
10+
Playtime
45 min
Complexity
2/5
Collection
Your Tier
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Mechanic profile
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Description

A dice and card-drafting game where players journey to Antarctic Neko Harbor to spot penguins and map routes

Description

A dice and card-drafting game where players journey to Antarctic Neko Harbor to spot penguins and map routes

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–2 of 2
Video Pxq_WX2FU6E Meeple University Top 10 List at 17:07 sentiment: positive
video_pk 89960 · mention_pk 239812
Meeple University - A Pleasant Journey to Neko video thumbnail
Click to watch at 17:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying engine building
  • Cute artwork
  • Good decision space
  • Good feeling when you play it
Cons
  • Can feel solo
Thematic elements
  • tableau building
Comparison games
  • Wingspan
  • Terraforming Mars
  • Gizmos
Mechanics (from transcript analysis)
  • Area Majority — There's a majority of an area majority or an influence majority mechanics.
  • Card Drafting — It is a tableau building way cut draft at the start.
  • Engine Building — The engine building that has activation in certain order rather than all over the place.
  • Tableau Building — It is a tableau building way cut draft at the start.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It has deck building, the mechanic of deck building that I wish I have in some others that makes my life easier in deck building.
  • It all fits together very cleverly.
  • This is the first sort of ultra heavy, above 4 on BGG type of game that I've liked this much for quite a while.
  • It makes for really interesting decisions.
  • The components are really great in here as well, they've got lots of little buildings and metal coins and all sorts of fun stuff.
  • It's really a three-dimensional puzzle.
  • The limited amount of actions you can do makes it like it's so tight that you have to think ahead.
  • It's just a really simple, really elegant, thinky, you know two player push and pull back and forth sort of game.
  • The theme is so fun, it's like the puns in the shop and everything else.
  • It is also a lot more interactive than your typical one.
  • It's really a deep strategy game.
  • It's been really close every time, with high scores around about 100.
References (from this video)
No references stored for this video.
Video QcMfPKEjmww Getting Games Q And A at 5:01 sentiment: neutral
video_pk 88936 · mention_pk 235441
Getting Games - A Pleasant Journey to Neko video thumbnail
Click to watch at 5:01 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm spoiled for Choice over here
  • Trans-Siberian railroad is indeed excellent
  • it was a joy to have the game go so sideways like everybody was just laughing like crazy
  • I thought it looked super cool
  • I'm actively excited I'm looking forward to playing that one
  • there's a mountain of prototypes off camera
  • Darwin's Journey was the first rule book I ever wrote from scratch
References (from this video)
No references stored for this video.
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