Game Info
Year
2018
Players
2-4
Age
10+
Playtime
45 min
Complexity
2/5
Collection
Your Tier
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Mechanic profile
Not enough video data yet
Vibe profile
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Description
A dice and card-drafting game where players journey to Antarctic Neko Harbor to spot penguins and map routes
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Images
GID0453267.jpg
GID0453267_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 1 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–2 of 2
Video Pxq_WX2FU6E
Meeple University Top 10 List at 17:07 sentiment: positive
video_pk 89960 · mention_pk 239812
Click to watch at 17:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Satisfying engine building
- Cute artwork
- Good decision space
- Good feeling when you play it
Cons
- Can feel solo
Thematic elements
- tableau building
Comparison games
- Wingspan
- Terraforming Mars
- Gizmos
Mechanics (from transcript analysis)
- Area Majority — There's a majority of an area majority or an influence majority mechanics.
- Card Drafting — It is a tableau building way cut draft at the start.
- Engine Building — The engine building that has activation in certain order rather than all over the place.
- Tableau Building — It is a tableau building way cut draft at the start.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It has deck building, the mechanic of deck building that I wish I have in some others that makes my life easier in deck building.
- It all fits together very cleverly.
- This is the first sort of ultra heavy, above 4 on BGG type of game that I've liked this much for quite a while.
- It makes for really interesting decisions.
- The components are really great in here as well, they've got lots of little buildings and metal coins and all sorts of fun stuff.
- It's really a three-dimensional puzzle.
- The limited amount of actions you can do makes it like it's so tight that you have to think ahead.
- It's just a really simple, really elegant, thinky, you know two player push and pull back and forth sort of game.
- The theme is so fun, it's like the puns in the shop and everything else.
- It is also a lot more interactive than your typical one.
- It's really a deep strategy game.
- It's been really close every time, with high scores around about 100.
References (from this video)
No references stored for this video.
Video QcMfPKEjmww
Getting Games Q And A at 5:01 sentiment: neutral
video_pk 88936 · mention_pk 235441
Click to watch at 5:01 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I'm spoiled for Choice over here
- Trans-Siberian railroad is indeed excellent
- it was a joy to have the game go so sideways like everybody was just laughing like crazy
- I thought it looked super cool
- I'm actively excited I'm looking forward to playing that one
- there's a mountain of prototypes off camera
- Darwin's Journey was the first rule book I ever wrote from scratch
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2