Game Info
Year
2025
Players
1-4
Age
14+
Playtime
115 min
Complexity
3.1/5
Collection
Your Tier
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Description
A second expansion for Underwater Cities introducing data discs as a new resource and data centers as new buildings to develop future seafloor cities
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video cXfwLRQqw7k
The Broken Meeple Analysis at 1:10:09 sentiment: other
video_pk 84885 · mention_pk 216565
Click to watch at 1:10:09 · YouTube ↗
Overall sentiment (raw)
Interested
Pros
- Expansion for the liked game 'Underwater Cities'.
- Introduces new resources (data discs), buildings (data centers), and city types (information cities).
- Fully integrated with the base game and can be combined with the first expansion.
- Potential for upgraded components.
Cons
- Hopeful it won't be overpriced.
Thematic elements
- New discoveries with the resource type 'data discs', new buildings called 'data centers', and a new city type, 'information cities'.
- Underwater Cities
Comparison games
- Underwater Cities
- Pulsar 2849
Mechanics (from transcript analysis)
- building — Introduces new buildings called data centers and a new city type, information cities.
- Resource Management — Introduces a new resource type: data discs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Devir Games really need to make less games in less games in a year because then they might actually put out some belters rather than just a bunch of meh games.
- It's using the conveyor belt mechanism that I adore from uh art from AR Nova and Civilization: The New Dawn, but there's only four slots.
- All right, so this is giving me a very um pursuit to happiness vibe here, but with a slightly different take on it.
- It's a very dry mechanical game.
- This artwork looks nice. Oh, wow. Oh god. Yeah, that is pretty.
- I like Underwater Cities. It's on my shelf. Um I like this game a lot.
- Cascadia, which is already probably one of the best gateway games in existence.
- So you've got new artwork, new graphic design, updated mechanics, wooden meeples, uh same quick play time that gives a 4x feel in under 90 minutes.
- This is an expansion that's not going to really add that much to the game?
- It's basically the snorefest of themes, but this is a new version of it.
References (from this video)
No references stored for this video.
Video x2Fn5VLNnEQ
Meeple University Review at 0:00 sentiment: positive
video_pk 70214 · mention_pk 202415
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds data as a resource and data-driven engine to drive card play
- Gives flexibility with data actions and resource exchanges
- Data centers generate more data
- Data cities offer a strategic scoring path
- Double buildings provide new engine opportunities
Cons
- Adds complexity (not ideal for first-time players)
Thematic elements
- data-driven resource management
- Underwater cities expansion context
Comparison games
none
Mechanics (from transcript analysis)
- Building slot — Use the special building slot on any city.
- Card draw / flexibility — Draw more cards for more flexibility.
- Data action — Once per turn, you can spend data to take a data action.
- Data centers — Build data centers to generate even more data in production.
- Data cities — Data cities can be a limited resource and generate more points as you generalize in the type of structures you build.
- Double buildings — Double buildings in all colors.
- New resource: data disks — Introduction of a new data resource called data disks.
- Play extra cards — To play extra cards.
- resource exchange — To exchange other resources between each other.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Would I play with data era again? Definitely yes.
- This is a nice little additional feature for underwater cities.
- Now you can build more and more card engines and really drive the benefit from them.
- The data cities can be a much more interesting limited resource than the symbiotic cities.
- It does look like it makes a number of aspects of the game more forgiving, but only if you invest in data, since it does give you flexibility on resources.
References (from this video)
No references stored for this video.
Video H0eg43rDPr8
The Board Gaming Doctor Discussion at 7:49 sentiment: positive
video_pk 40411 · mention_pk 122338
Click to watch at 7:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- adds a small layer of content to an already strong title
Cons
none
Thematic elements
Comparison games
- Terraforming Mars
- Gaia Project
Mechanics (from transcript analysis)
- data era / expansion — minor expansion adding data-era content to an established engine-building game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This year I feel has more of a prominence on expansions, at least for games that I'm interested in rather than standalone games.
- I'm excited to play Garden Lake.
- It is an interesting year, not very heavy with Rosenberg games as well.
References (from this video)
No references stored for this video.
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Showing 1–3 of 3