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Drillers box art

Drillers

Game Info
Year
2026
Players
1-4
Age
12+
Playtime
120 min
Publisher
Czech Games Edition
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
How this game feels to play
Description

Mech pilots descend into an abandoned mine to collect minerals and upgrade equipment deciding each turn whether to dig deeper or return to safety

Description

Mech pilots descend into an abandoned mine to collect minerals and upgrade equipment deciding each turn whether to dig deeper or return to safety

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 103
This page: 50
Sentiment: pos 33 · mix 9 · neu 3 · neg 1
Mentions per page
Showing 1–50 of 103
Video x46XrvKh59A Board Gaymes James Top List at 3:04 sentiment: mixed
video_pk 161457 · mention_pk 438804
Board Gaymes James - Drillers video thumbnail
Click to watch at 3:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Mechanics are very cool and interesting.
Cons
  • The theme needs to be loved for the game to excel, otherwise it's just a basic deck builder.
Thematic elements
Comparison games
  • Adrenaline
Mechanics (from transcript analysis)
  • deck builder — It is a very cool, interesting deck builder.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Are you ready to talk about the hottest games at Spiel?
  • Every year, Board Game Geek Admin Purple puts together a geek list filled with all of the rankings, but not just by thumbs, but also with the musthaves, the interested, the undecided, so that each game actually has a more analytical rating for them.
  • This one I have no idea what the expansion is adding.
  • If you do not have any of the previous for Shuffle games, I recommend you grab for Shuffle Smoky Mountains.
  • This is a rethesis but with a much more medieval looking theme.
  • Please make sure you interact with this video. It definitely helps grow the channel and gives B even more treats.
References (from this video)
No references stored for this video.
Video t_rLG11swrE Board Game Dad Analysis at 13:04 sentiment: negative
video_pk 161443 · mention_pk 438731
Board Game Dad - Drillers video thumbnail
Click to watch at 13:04 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Repetitive gameplay
  • Uninteresting board game world
  • Mechanics seem similar to other games done well
Thematic elements
  • Fantasy digging realm
  • Digging in the earth
Comparison games
  • Magnum Solve
Mechanics (from transcript analysis)
  • Digging and resource gathering — Involves digging in the earth, getting stuff, and taking it to the surface.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Biggest reason is I don't want to be influenced. I don't want to get caught up in the excitement of other conversations that are happening. I want to have an unbiased opinion.
  • So the way that I've decided to develop an unbiased opinion is by reading rule books.
  • I think I've read 60 rule books and uh I read them cover to cover and then based on my reading of those rule books I make the content.
  • I do find that uh publishers of my favorite games keep releasing similar games that are really great and um sometimes I go back to the publishers that I've had in the past.
  • Gosh, did I hate this rule book.
  • I do not like how Entropy wrote their rule book.
  • This is an adaptation of a like a I guess it's a video game. I don't play video games.
  • I just didn't think it was standout.
  • I just dug it by its cover. I'll be honest.
  • I don't do scary games ever.
  • The things that I choose on the channel are games that I choose because I like them.
  • It's not because publishers are giving them to me to put on the channel.
  • ultimately what I try to do is I try to select games that have great rule books that just really draw me in and things that I want to play.
References (from this video)
No references stored for this video.
Video SQCw91uV1lE Allies or Enemies Top List at 4:13 sentiment: positive
video_pk 161102 · mention_pk 438605
Allies or Enemies - Drillers video thumbnail
Click to watch at 4:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Theme works well mechanically
  • Engaging push-your-luck element
  • Interesting decision-making regarding returning to the surface
  • Good deck-building component with varied cards
  • Nice minis and art
  • Unique deck box component that shows the front card
Cons
  • Theme was initially off-putting
Thematic elements
  • Mining
  • Mine
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — And I really like the deck building, which is the main part of the game, because there are a whole bunch of cards that do different things.
  • Push Your Luck — So, it's interesting because you're pushing your luck a little bit for how long you can stay down whilst trying to make sure you get the most out of it every time you come back to the surface.
  • Resource Management — For the most parts, the cards will focus on like drilling or movement or energy. And so, you're trying to find the balance of building your deck, so you can do a bit of all of it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gunsen: The Battle for Tashi Rambo is maybe my least favorite name for a game this year, but I do really like this game.
  • And it just it looks super pretty, which I'm always sold on.
  • And I think the big interesting new thing here is those clouds.
  • So all of that resource management is really interesting.
  • And I just I really enjoy the kind of toyification part of this game as well.
  • But I really I I I'm with you. I love that tableau, I'm just That tableau looks so cool.
  • And the thing that you've actually made just looks so different.
  • But I think if anything this overd delivered Wingspan Pocket is kind of Wingspan. It's got the DNA of Wingspan. But this is totally its own thing.
  • And it's really fun to find ways that that engine is going to connect up
  • And I like that they aired on the side of fun. They aired on the side of big swings and things feeling broken instead of things being kind of perfectly balanced.
  • I also like those those cards that everybody shares stuff as well. That is such a double-edged sword.
References (from this video)
No references stored for this video.
Video P3XlusIBURM The Broken Meeple Review at 0:45 sentiment: positive
video_pk 157611 · mention_pk 437853
The Broken Meeple - Drillers video thumbnail
Click to watch at 0:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Silky smooth rules and rulebook
  • Solid production quality with good artwork
  • Efficient puzzle-like gameplay
  • Satisfying card upgrades and mech customization
  • Strong solo mode
  • Good for lighter gamers but with decent depth
Cons
  • Poor color differentiation on cubes (yellow/green)
  • Player scaling issues, particularly with four players leading to excessive downtime
  • Potential for repetition after many plays due to smaller deck variety
Thematic elements
  • controlling a mech to harvest gems and upgrade it
  • a mine
Comparison games
  • Lost Runes of Iron
  • SETI
  • Arnac
Mechanics (from transcript analysis)
  • Action Point Allowance — You will then draw three new cards after you've done your turn regardless of how many you kept behind. So you could set yourself up for a really big turn for example and the next player will take their turn and kind of rinse repeat.
  • Deck Building — So, Drillers is kind of a mini deck builder, shall we say? You have a deck of starter cards which you ideally want to get rid of as time goes on.
  • Resource Management — You basically have a mine shaft with multiple levels where your dr your mech has to move up and down in order to get to the places where those gems are. They are multi-use cards, so you can pay the fuel cost, which is tracked on your board, to play the card for its effect, or you can bin the card to gain fuel for whatever it's worth.
  • Set Collection — Collecting good gems, as you know, building a really cool mech or just excavating a lot of the mine in the first place.
  • Tile Placement — The tiles themselves, where are victory points and can give you a bonus, go on top of your board and basically go along in one big line that can get you achievements for points or trigger the end of the game.
  • Worker placement (mech) — So, the actions that you can do involve moving your mech up and down to the various levels, excavating the mine itself, where you effectively release more gems.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And the artwork very good, very good colorful, striking artwork.
  • The rules to this game, oh man, they're silky smooth.
  • The biggest issue is not necessarily how long it takes. It's the downtime.
  • Four players, the downtime goes to stupid levels and that chaos factor is going to go up and then some. So, I actually don't recommend you play this with four.
  • But overall I think I'm going to give this one an 8 out of 10 on the basis of that player scale in Caval.
  • It's just a decent solid game all around just with those caveats, which could be fixed in an expansion, which sadly seems to be CG's kind of shick at the moment.
References (from this video)
No references stored for this video.
Video oEBfnJWjRzE BoardGameCo Top List at 8:55 sentiment: mixed
video_pk 156811 · mention_pk 436607
BoardGameCo - Drillers video thumbnail
Click to watch at 8:55 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Has delivered for me
  • Beautiful components
  • What it does have, I love
  • Enjoyed it a lot over multiple plays
  • Still happy to dive back into it
Cons
  • Heard mixed opinions going into it
  • Pick up and deliver is not usually loved by the host
  • Biggest complaint is it needs new content yesterday
  • Feels short of being a full game without expansion
Thematic elements
  • Mining components
  • Mine
Comparison games
  • Lost Ruins of Arnak
Mechanics (from transcript analysis)
  • Deck Building — Players build a deck of cards.
  • Engine Building — Upgrading the deck further and building out the mech and cards.
  • Pick-Up and Deliver — Core mechanic of mining components, bringing them back, and selling them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Along with Essen coming up on us, there's going to be the usual batch of videos on this channel.
  • The most helpful, the most useful video is this one, which is going to be 15 games I recommend you check out at Essenceville.
  • I have gone through all 1300 games and putting together these four lists for you.
  • Rurick is uh one of my favorite games of all time.
  • Cascadia Alpine Lakes is the newer version of Cascadia.
  • I think it's amazing.
  • For me, the cooperative way to play is the best way.
  • Those are your 15 titles that I recommend checking out at Essenceville 2026.
  • Check them out if you're going there or honestly if you're not.
References (from this video)
No references stored for this video.
Video M97mxWoGF_U BoardGameCo Other at 14:15 sentiment: mixed
video_pk 156824 · mention_pk 436703
BoardGameCo - Drillers video thumbnail
Click to watch at 14:15 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Accidental heroes is upcoming crowdfunding.
  • Necroolds. Don't know if you ever heard of Necroles. It's basically a Play-Doh Morgan.
  • Pirates of the High Tease is already out and Good Kitties and Super Chunk I believe are coming to crafting soon.
  • Post curious has fantastic uh puzzle escape room games. Some of the best, not some of the best, the in my opinion the best out there. If you're looking for an escape room experience, they are absolutely fantastic.
  • Giant RPG, biggest RPG of all time they just did with um whatever it's called.
  • Ghostfire Gaming. They're more known for RPGs. Not on this side, on this side. Uh, Ghostfire Gaming is more known for RPGs, but they do have Aberation and Companion Quest. They do have a few board games as well.
  • Stellaris Infinite Legacy. I think it's finally coming, but it's been like 5 years. It's a It's one of those weird things about crowdfunding. At a certain point, you burn out your audience on how long they've been waiting for a thing that even when you deliver,
  • Kingdom of Monster, they definitely have burnt out their audience and still managed to be successful.
  • Lord of the Rings Ascension, which is basically Ascension, but with Lord of the Rings theming.
  • And uh my personal favorite is Mythic Mischief.
  • It's about an hour long video. Now I have to figure out whether I do a rapid fire shot through the hall or whether I actually leave me just talking for an hour and just rambling on and on and on.
References (from this video)
No references stored for this video.
Video QU-ckws9pzo The Dice Tower Unboxing at 46:10 sentiment: positive
video_pk 156825 · mention_pk 436993
The Dice Tower - Drillers video thumbnail
Click to watch at 46:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • amazing bits
  • new artwork
  • new fear and hope track mechanic
  • compatible with Marvel
Cons
none
Thematic elements
  • drilling
Comparison games
  • Marvel
Mechanics (from transcript analysis)
  • fear and hope track — There's also a new thing over here on the side. It kind of seems like the like, you know, Marvel one. On the side there's this fear and then I think it's hope. Fear and hope track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is stuff from Gen Con and from stuff we got during Gen Con.
  • The 70 different Grim Reapers, I think, is a cute silly thing.
  • It's wild that there's already an expansion for a brand new game.
  • It looks like a fun roll and write, where you're like going through and collecting stuff.
  • Not particularly a looker.
  • This was easily the most, I I think, the most sold game there. I think so, too. And the line was always just so long.
  • I was surprised by how much I enjoyed it. It's a great game.
  • That looks amazing.
  • We know they know how to tell a story.
  • A Cyberpunk board game.
  • It's been teased for a while.
References (from this video)
No references stored for this video.
Video SdRxQxeu6pA Going Analog Event Coverage at 31:00 sentiment: other
video_pk 156209 · mention_pk 435321
Going Analog - Drillers video thumbnail
Click to watch at 31:00 · YouTube ↗
Overall sentiment (raw)
Highly Anticipated
Pros
  • High demand at Gen Con (sold out)
  • Crunchy gameplay
  • Theme of delving into abandoned mines
  • Clever mechanics
Cons
  • Sold out quickly
Thematic elements
  • Delving
  • Abandoned Mines
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Implied by the 'crunchy' nature and theme.
  • Set Collection — Collecting parts of the mine or fossils.
  • Worker Placement — Implied by the 'crunchy' nature and theme.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, forgive us if we're a little tired or low energy. We're try we have coffee with us.
  • Gen Con is the largest board game convention and tabletop RPG convention in North America.
  • So, you know, we are you know, super experts not not really but we have grown as a channel uh going analog.
  • This is a much larger cooperative poker game because you are playing against the devil for with a many innocent souls in balance.
  • So they're showing this game killing with kindness when you first look at it.
  • The top part is adorable.
  • And then but what you're doing is fattening up these creatures to feed them to horrific monsters
  • The theme was awesome
  • It is like a pocket smallbox version of like a racing game like Hot Streak, right?
  • So it adds, you know, that aspect of craziness that we like from Hot Streak.
  • Uh, but it was just so you're just trying to like I want to complete fossils for square.
  • The game is really simple, but this one little twist of how you draft was really cool
  • Gen Con, fantastic time. We said saw so many fun people had so many fun things happen
References (from this video)
No references stored for this video.
Video dQxskvdpp5o Grant Lyon News at 21:40 sentiment: positive
video_pk 155793 · mention_pk 433186
Grant Lyon - Drillers video thumbnail
Click to watch at 21:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High tension and push-your-luck elements
  • Satisfying deck-building progression
Cons
  • Sold out, difficult to find copies
Thematic elements
  • drilling
  • mine
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players thin starter cards and buy new cards to improve their deck's capabilities.
  • Push Your Luck — Players balance drilling deeper for better rewards against the need to return to the surface to sell resources.
  • Resource Management — Managing movement and drill resources is crucial.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my monthly video on the best board games coming to retail, and we do have a bunch of great stuff coming out here in September.
  • And it does feel very thematic. You know, it's not just pasted on top.
  • So, you know, um it's it's the placement of the garden tile and then the arrival of new beings.
  • Um Crab Rage is a quick cutthroat area control game.
  • This is a real familyfriendly game, a very easy game. This one plays ages six and up.
  • While this game, you know, is similar to Dice Throne in um in sort of how it plays, it is much more complicated than Dice Throne.
  • So, you know, Dice Throne is pretty easy to teach and just jump in. this one is um less so in terms of that sort of stuff.
  • This is one of my favorite parts of the game because you can sort of if you have unfulfilled monsters, you can hold off, but the rot tokens you have carry over from round to round until you decide to reanimate monsters.
  • So, you know, this one plays like ages 10 and up. So it is a nice familyweight strategy game.
References (from this video)
No references stored for this video.
Video -mRpjggjOps Going Analog Discussion at 55:52 sentiment: positive
video_pk 155182 · mention_pk 432365
Going Analog - Drillers video thumbnail
Click to watch at 55:52 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Very popular at Gen Con
  • Sold out quickly
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to talk about Cascadia Alpine Lakes.
  • It's really cool. It's Cascadia, my one of my all-time favorite tile games, but now they've sort of combined Cascadia with Acropolis, where you are building um not only out, but also up.
  • So, it's a 3D experience.
  • Another puzzly one.
  • It is another puzzle.
  • Drillers is another hot game from uh just random like okay super hot
  • people were lining up for that also they sold at like just like gone now basically
  • you took a mountain goats game and turned it legacy
  • that doesn't take too long to play too.
  • Awesome. Folks, we have covered a ton of games and I hope that you're able to find some of these because these are going to be fun fun exciting times on your tabletop.
  • I don't know how I'm going to play all these games, but I'm very excited.
  • Uh say I don't know how we're going to even take them home. like it's not going to fit in our luggage. So wait, that's a puzzle tonight.
  • It's called UPS. Use it.
References (from this video)
No references stored for this video.
Video fxPuwNfmwxw Grant Lyon Top List at 1:17 sentiment: positive
video_pk 155158 · mention_pk 432028
Grant Lyon - Drillers video thumbnail
Click to watch at 1:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great mediumweight strategy game.
  • Lots of interesting decisions with depth.
  • Good tension.
  • Fun deck building aspect with strategic variety.
  • Leaves you thinking about it after playing.
Cons
  • Sold out everywhere (reprinting soon).
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — It is a deck building game and there's a lot of cards in the deck.
  • Resource Management — Deeper levels have better resources, but you can't really use those resources until you get back to the surface.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel slightly guilty saying this, but it's great.
  • I can guarantee that it will be on my top 10 party games of the year.
  • The heart of the game is building a tableau where you want cards that synergize well with special abilities and points.
  • That cascading raindrop, that's what makes it feel different. That's what makes it feel unique.
  • It really is a love letter to the board game hobby.
  • The heart of the game, the fun of the game is that like trash talking, is that social moments where you're like, "Ah, I got you. I stuck you with that card."
  • I love a strategy game that also has big exciting moments.
References (from this video)
No references stored for this video.
Video QHn_iFtGvNg The Dice Tower Analysis at 4:32 sentiment: mixed
video_pk 155179 · mention_pk 432279
The Dice Tower - Drillers video thumbnail
Click to watch at 4:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • amazing to me
  • a ton of fun with it
Cons
  • uneven turn lengths
  • structure of the game exacerbates that
  • real issues with it
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players build up their capabilities over the course of the game.
  • Resource Management — Players must manage resources effectively to succeed.
  • Worker Placement — The core of the game involves placing workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Invincible. Adds a lot more content to the game though, which is fantastic.
  • It's a big game from ZG about going down and doing stuff.
  • There's a lot about it that I like, but there's a lot I don't love about it either.
  • Crew Journey to the Ends of the Earth, which is phenomenal.
  • Wish the composer was slightly better, and it's a little bit more heavy than the other ones, but still very, very cool.
  • This is a cooperative poker style game.
  • enjoyed it.
  • Some some issues with it, but overall thought it to be a fun game, Cooperative One
  • So, in Dice Vacation, I played a bunch of games, recorded some clips of those, and I did a pile of mid games uh which is just games on Board Game Geek that are ranked lower than normal.
  • If you like our videos, if you like our channel, you would love to game with us at one of our conventions.
  • Check out Dice Tower Cruise, Dice Tower East, and Dice Tower West.
  • Fantastic conventions where we play games with wonderful people, a humongous library, and lots of other events and stuff.
  • And this week for Book Club, we're taking a look at The Way to Play, the newest, most up-to-date comprehensive encyclopedia of games in the world.
  • Copyright 1975.
  • Updated 1977.
References (from this video)
No references stored for this video.
Video QHn_iFtGvNg The Dice Tower Analysis at 9:21 sentiment: positive
video_pk 155179 · mention_pk 432287
The Dice Tower - Drillers video thumbnail
Click to watch at 9:21 · YouTube ↗
Overall sentiment (raw)
Mixed to Positive
Pros
  • Gives feelings of Lost Ruins of Arnak
  • Features mechs and robots
  • Lean deck building
  • Upgrading your row belt
  • Energy efficiency puzzle
  • Knocked it out of the park (for Tom Vassel)
  • Great tight deck building (for Joey Evans)
Cons
  • Doesn't play as well at higher player counts (definitely 2-3 player, not 4)
  • Lot I don't love about it (for Mike Delisio)
  • Very mixed feelings (for Mike Delisio)
Thematic elements
  • Going down and doing stuff
Comparison games
  • Lost Ruins of Arnak
Mechanics (from transcript analysis)
  • Deck Building — Players are deck building, aiming for a lean deck and upgrading their row belt.
  • Engine Building — Feeling like you're upgrading your row belt as you go, leading to energy efficiency.
  • Worker Placement — Features micro turns and doing little things to make a bigger picture, similar to Lost Ruins of Arnak.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Invincible. Adds a lot more content to the game though, which is fantastic.
  • It's a big game from ZG about going down and doing stuff.
  • There's a lot about it that I like, but there's a lot I don't love about it either.
  • Crew Journey to the Ends of the Earth, which is phenomenal.
  • Wish the composer was slightly better, and it's a little bit more heavy than the other ones, but still very, very cool.
  • This is a cooperative poker style game.
  • enjoyed it.
  • Some some issues with it, but overall thought it to be a fun game, Cooperative One
  • So, in Dice Vacation, I played a bunch of games, recorded some clips of those, and I did a pile of mid games uh which is just games on Board Game Geek that are ranked lower than normal.
  • If you like our videos, if you like our channel, you would love to game with us at one of our conventions.
  • Check out Dice Tower Cruise, Dice Tower East, and Dice Tower West.
  • Fantastic conventions where we play games with wonderful people, a humongous library, and lots of other events and stuff.
  • And this week for Book Club, we're taking a look at The Way to Play, the newest, most up-to-date comprehensive encyclopedia of games in the world.
  • Copyright 1975.
  • Updated 1977.
References (from this video)
No references stored for this video.
Video QHn_iFtGvNg The Dice Tower Analysis at 15:47 sentiment: mixed
video_pk 155179 · mention_pk 432296
The Dice Tower - Drillers video thumbnail
Click to watch at 15:47 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • A lot of cool things
Cons
  • A lot I don't love about it either
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Invincible. Adds a lot more content to the game though, which is fantastic.
  • It's a big game from ZG about going down and doing stuff.
  • There's a lot about it that I like, but there's a lot I don't love about it either.
  • Crew Journey to the Ends of the Earth, which is phenomenal.
  • Wish the composer was slightly better, and it's a little bit more heavy than the other ones, but still very, very cool.
  • This is a cooperative poker style game.
  • enjoyed it.
  • Some some issues with it, but overall thought it to be a fun game, Cooperative One
  • So, in Dice Vacation, I played a bunch of games, recorded some clips of those, and I did a pile of mid games uh which is just games on Board Game Geek that are ranked lower than normal.
  • If you like our videos, if you like our channel, you would love to game with us at one of our conventions.
  • Check out Dice Tower Cruise, Dice Tower East, and Dice Tower West.
  • Fantastic conventions where we play games with wonderful people, a humongous library, and lots of other events and stuff.
  • And this week for Book Club, we're taking a look at The Way to Play, the newest, most up-to-date comprehensive encyclopedia of games in the world.
  • Copyright 1975.
  • Updated 1977.
References (from this video)
No references stored for this video.
Video XUHddw9vgOU BoardGameGeek Interview at 1:07:49 sentiment: mixed
video_pk 155180 · mention_pk 432319
BoardGameGeek - Drillers video thumbnail
Click to watch at 1:07:49 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Good combos
  • Satisfying deck improvement mechanism
Cons
  • Can have a lot of downtime, recommended for 2-3 players.
Thematic elements
  • Resource gathering, Drilling
  • Underground, Mining
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Your deck building in order to get the movements or the drilling power to go and drill further down for more gems to pick up gems or to drill into the walls and then that will give you more ability to get better cards as well.
  • Resource Management — Drill further down for more gems to pick up gems or to drill into the walls.
  • Trash Removal — You have to quote unquote repair your machines, which is trash those cards out of your deck in order to do better and get better cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And you get to pick whatever you want to put in your bag, go, do I want flamingos today or the deck of cards or do I want tokens that turn into a larger form when when they when you draw them a second time? It's so much fun.
  • I don't think there's a better push your luck one than Quacks, if there's going to be one, because it plays really well with a lot of audiences.
  • The deck building, this was the first time that the deck building really was how you got to do things on the board.
  • And what I love is that there's such good combos in this game. Now, because there's such good combos, there's a lot of downtime. So, play it with two or three only, unless you want to play a game in between your turns.
  • Seeing people hug Poundake and have the most fun. I just it's just joy joy absolute um joy and also my son who joined me at Gen Con.
  • And then we put out the little the plush dragons for sale and they were on a shelf from the bottom of a call all the way to the top of the call and this little three-year-old three and a halfyear-old walks up and she's leveleyed with one of the dragons and she turns it down then hugs it and I'm like that's awesome.
  • I saw Ignasi Treswick do it's kind of like he would say like this is what's coming from Portal like an honest talk to the camera, tell you what's going to happen, tell you if a game is late, tell you what he's excited about. And I was like, that is the kind of way that I want to run a company, which is just going to talk to people and say like, this is well, we ran into a problem here, but here's a brand new behind the scenes thing you might have not have seen.
References (from this video)
No references stored for this video.
Video PlosBDHB6Kw BoardGameCo Other at 35:54
video_pk 154161 · mention_pk 430283
BoardGameCo - Drillers video thumbnail
Click to watch at 35:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My rules in general for whenever I'm counting cuz I try to play I try to learn a new game every day. And my rule is if I forgot how to play a game and I have to reread the rules, does not count.
  • So prototype to final game, I don't know what's changed, I have to read the rule book. It's not a choice.
  • Coming back from Gen Con came back with roughly 60 games. At this point, I'm down to around 12 or so left because I don't know the exact count.
  • Everything is a progress. Everything is a process. Everything takes time. And I'll do my best to get to all of it.
References (from this video)
No references stored for this video.
Video dRGfH-h3w18 BoardGameGeek Top List at 16:11 sentiment: positive
video_pk 153841 · mention_pk 429673
BoardGameGeek - Drillers video thumbnail
Click to watch at 16:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • CGE often makes favorite games of the year.
  • Features shared infrastructure development.
  • Strategic deck-building gameplay.
Cons
none
Thematic elements
  • Drilling down to discover cards and resources, developing technologies.
  • Underground mine
Comparison games
  • Lost Ruins of Arnak
Mechanics (from transcript analysis)
  • Deck Building — Gaining and spending cards, with cards returning in the order they were played.
  • Resource Management — Discovering and utilizing new types of resources.
  • Worker Placement — Using robot mech dudes to drill down and explore.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • July just ended, man. Gen Con just passed.
  • We are the brothers Murf. And that's right, we're going to talk about the hottest things on Board Game Geek this month.
  • This is the biggest board game convention in the whole world.
  • It has affected the hotness and everything going on in Board Game Geeks.
  • Star Trek Captain's Chair.
  • I played this for the first time at uh uh BGcon last fall. That's right. Uh had a blast playing it.
  • The Star Trek Captain's Chair games now are based on the Imperium line of games which are deck builders.
  • I'm so bad at the game. Uh, but I'm really enjoying that kind of exploration just because Imperium is so great.
  • This game has gotten people to watch Star Trek, which is very very cool.
  • My favorite is going to be uh the loop. I really like the loop. I really hope it comes back into print. It is super super out of print.
  • It's my favorite kind of co-op game. And that's what we always refer to as a crisis management co-op game.
  • I really like crisis management games and this is my favorite one right now.
  • This is a game where there's a septagonal board, a seven-sided board and each segment of those seven sides is um a different period in time.
  • We're all agents who all have like a little bit of special ability, a little bit of a starter deck, and you're basically moving around to these various time frames, trying to get the clones and destroy them, trying to complete these objectives and these missions and work together.
  • One of the reasons why I like this game a lot is because it's really truly very cooperative.
  • I really really hope it gets a second printing because it really deserves it. That's the loop.
References (from this video)
No references stored for this video.
Video VjUtmDl8PCk Hungry Gamer Other at 39:03 sentiment: positive
video_pk 153845 · mention_pk 429742
Hungry Gamer - Drillers video thumbnail
Click to watch at 39:03 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Looks great
  • Great components
  • Beautiful simplicity and streamlininess
  • Engaging decisions
  • Very excited to play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Movement — As you're kind of moving your your drilling mech around and getting the materials you need.
  • Resource Management — You got to get the materials. You got to get them back out and all these things.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the only reason I bring it back up is multiple publishers offered me an exhibitor badge.
  • I don't know if I have a problem but it's like Pokemon. You just got to have them all.
  • And I don't know if they want their names out there, so I won't use names. But one of their staff showed me how to play surro, which is weird. I've never played surro before, but I did play surro. I lost. He whooped me, which I also love that he's like, 'I'm going to teach you how to play, but there ain't no mercy here. I will destroy you.' And he did.
  • My point is what a lovely experience that somehow managed to engage the whole convention.
  • So, I did. I took it. I I talked to Dave and I told him the story how we do game nights and all this now and how they're so excited. They just won this thing. And then I reached down in and I pulled out the bottle and said, 'He wants you to have this.'
  • And I was like, 'Wait a minute. Is that a heart?' And it is. It's a heart. They have a bunch of hearts that you drop into the monolith in the middle because humanity kind of landed on this planet. into this monolith has just driven everyone crazy and now it's like this I guess not apocalyptic it's another planet but it's kind of apocalyptic area control factions.
  • And so but just like this illicit deal that I made it just lovely and fun, a fun little story.
  • This is one of the two hottest games at Gen Con.
  • I love it. I love it. It's crazy, but in all the best ways.
  • It looks to me like it's got a beautiful simplicity and streamlininess to what you're doing in the game.
  • Very very excited to play it.
  • If you are looking for a big con where there's excitement and you're going to buy way too much stuff and then you can also go play it, Gen Con is a really great one to go to.
References (from this video)
No references stored for this video.
Video Zmg36lvHG3U The Dice Tower Discussion at 4:55 sentiment: positive
video_pk 153519 · mention_pk 428653
The Dice Tower - Drillers video thumbnail
Click to watch at 4:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • digging up gems
Comparison games
none
Mechanics (from transcript analysis)
  • Building Up — building up your thing
  • digging — digging up different gems
  • zoning off — zoning off.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We just got together at a resort and played games, and I played a ton of games, many of them new to me.
  • So, that's what we have here, some real quick first impressions of a bunch of games.
  • It's an exact mixture of Carcassonne and Labyrinth. Very good.
  • This is a new game from Avalon Hill. It's like dominoes, but with like the most amazing pieces ever. And a lot of math. Pretty good.
  • Strange Slot Simulator is a game in which you are trying to figure out which of six decks is which slot machine by drawing three cards at a time.
  • It's a unique, interesting, fun experience that I don't know that I want to do very often. Such a weird little game.
  • This is a new game from Mighty Boards where we're fighting for area control.
  • really easy game to play. It's really simple and great components.
  • Not sure I'm loving this game, but we'll see.
  • We, uh, lost almost every mission, but we won one glorious victory.
  • Which honestly feels like a little children's roll and write sort of.
  • It's quite boring.
  • area control with a cube tower
  • This one will melt your brain. It is easily the trickiest of the three, but still fun.
  • Chronologics are really good.
  • playing this might be too long if Oh, well, we'll see.
  • So yeah, it's a good way to start the day with a loss.
  • some kind of weird little game. It's weird.
  • It's really fun though, Abroad.
  • Very good area control game from IV Studios where I just got mashed in it, but it was fun.
  • You know what? There's other fun games in this
  • Pretty fun little game. Hot Heads is a little game about flying some weirdly shaped hot air balloons and apparently a lot of candy. Um and not flying too high into the storms or else you bust. Interesting little card game.
  • Knock Knock Out. You play monster cards in the middle of the table and it's not completely random, but it's close. It was a fantastic time. I had a good time playing many of these games.
  • There was a few bad ones in there, but the vast majority of the games I played were fun to very fun. Uh so good time.
  • I'll be reviewing many of these games as the as the weeks go by here.
  • Had a great time at the Future Dice Tower event. Love to see you at one of these.
References (from this video)
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Video IV8Qbk51XRk Board Gaymes James Analysis at 8:21 sentiment: neutral
video_pk 153499 · mention_pk 428232
Board Gaymes James - Drillers video thumbnail
Click to watch at 8:21 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Not enough produced for Essen Spiel
  • Sold out of reviewer copies
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to own this game. I don't own it anymore. However, should you own it? 100%. This is a great game.
  • Do not buy Catan.
  • If you have played this numerous times, you have started to study the cards. You know what works together, what cards are need to be placed in which part of the tableau to score the highest, and therefore it can be gamed.
  • I'm much more of a fan of Cascadia, although I have also sold it because I kind of wish the art uh was a little bit more uh lively and like either like water painted or something.
  • All right, that is the top 25 best-selling games of August.
References (from this video)
No references stored for this video.
Video wHRww7WQNJk Hungry Gamer Analysis at 35:21 sentiment: positive
video_pk 153523 · mention_pk 428719
Hungry Gamer - Drillers video thumbnail
Click to watch at 35:21 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Felt fresh, an evolution of ARNA
  • Satisfying deck culling
  • Considered a game of the year contender
  • Close to being great, potentially one expansion away
Cons
none
Thematic elements
Comparison games
  • Lost Runes Varnac
  • ARNA
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's one expansion away from being absolutely great.
  • It has, you know, after looking at Rosie, it has a it has some of the same DNA to it.
  • It's quick. It's kind of weird. And it's also mean in the sense that if you don't time it out right, you can have workers that just do dick. Like there's there's nothing left.
  • The cocktail components come out on dice. So the dice has a shaker, a cocktail shaker for the dice.
  • It's It's fantastic. We will have to play it at your office because it does not fit on a humansized table.
  • This is the crunchiest, chunkiest bag builder, period.
  • The art is great. Play it on your dining room table. Don't try to play on your little game topper. You're a fool if you do that.
  • It's a chunky beast, but it is a fun, delightful beast.
  • You got to be be roaming about it and just toss that baby in the woods.
  • Until every single one complained about the same thing. And then I had to step back and say, 'You know what? Maybe I need to let go.'
References (from this video)
No references stored for this video.
Video 08dUrA0Y53k Tantrum House Analysis at 1:21 sentiment: positive
video_pk 153452 · mention_pk 427738
Tantrum House - Drillers video thumbnail
Click to watch at 1:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Oh, those look cool.
  • Get a little closer. Look at that.
  • B draw on the back. That's cool.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Most of you know CGE because of their code names line and of course this year we came out with Critical Role Adventures, a fully co-op code names game and man really enjoyed it.
  • But do you know about their other games like Lost Runes of Arno?
  • This comes with metal coins and some metal and resin compasses.
  • I am a big fan of Arno
  • they feel good. They sound good.
  • Oh, those look cool.
  • B draw on the back. That's cool.
References (from this video)
No references stored for this video.
Video kurvVlZ0QlU Tabletop Tokki Discussion at 4:37 sentiment: mixed
video_pk 153494 · mention_pk 428130
Tabletop Tokki - Drillers video thumbnail
Click to watch at 4:37 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Really enjoy deck builders.
  • Liked Drillers and the puzzle it presented.
  • Very satisfying deck builder in a solitary regard.
Cons
  • Quite a bit of downtime waiting for other players.
  • Not a lot of impact from other players unless they take desired cards or drill lower levels.
Thematic elements
  • Mining ores, repairing and powering a driller
  • Mining
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — It's a new up and cominging deck building game where you are drilling down mining ores, selling them at the market, and working on repairing and powering up your driller, which is represented by your deck.
  • market — Selling ores at the market.
  • Resource Management — Mining ores.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a trick- taking game that is just magnafi.
  • One of my favorite complicated trick- taking games.
  • I thought it might be too convoluted. Nope. It was just perfect. Like, hit the sweet spot.
  • This is a roll and write game that is surprisingly thinky, puzzly
  • As far as deck builders go, this is one of the snappier, more concise ones.
  • It definitely has one of the most unique themes I've seen in Deck Builder as well.
  • So, there were a lot of little things that this game had that other similar Roland Wright games don't, and I really did appreciate that
  • Unfortunately, this one didn't have a lot of satisfying combos
  • which I felt was a pretty big design flaw, unfortunately, for a game that should be so concise and so clean.
  • As always, huge shout out to our sponsor, Noval Knight, who provided a lot of the games that we saw here today.
References (from this video)
No references stored for this video.
Video kiscfGKBG5U BoardGameCo Top List at 6:53 sentiment: mixed
video_pk 153490 · mention_pk 428057
BoardGameCo - Drillers video thumbnail
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Beautiful game
  • Gorgeous art
  • Phenomenal presentation
  • Lots of agency in how you play
  • Great concept
Cons
  • Feels shy of content to make it a complete game
  • Feels like a taste of the game
Thematic elements
  • Drilling down to gather gems
  • A mine
Comparison games
  • Lost Ruins of Arnak
Mechanics (from transcript analysis)
  • Deck Building — Players start with a basic deck of cards and upgrade them to improve their engine.
  • Engine Building — The deck itself serves as the engine, and players spend resources to improve it.
  • Pick-Up and Deliver — The core loop involves drilling down, gathering gems, going back up, and spending income to upgrade.
  • Resource Management — Players gather gems, spend money/income to upgrade, and burn cards for fuel.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Deck builders are going to be the classic Dominion and Ascension. It's a game in which
  • Number two is going to be Dune Imperium Uprising. God, I love this game. This is so much fun.
  • Uprising feels more complete as a single base game than regular Dune does.
  • My number one is Lost Runes of Arnac. Uh, the adventure chest.
  • CG is knocking out of the park by feeling like premium games.
  • This is my number one deck building game. I adore it. I love it. I am always down to play it.
References (from this video)
No references stored for this video.
Video OThbbs4ZR28 BoardGameCo Review at 7:57
video_pk 153488 · mention_pk 428015
BoardGameCo - Drillers video thumbnail
Click to watch at 7:57 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 10 Penny Parks is already much better just with the Innovation expansion alone.
  • I'm curious whether playing full through the full arc and I have both the base game and animal doctor rising and expansions. I'm curious if playing through the full arc is going to be like yeah, this is an amazing game and I need to play it all the time or if it'll be like no, that was good.
  • My gut instinct is that I think it's going to be a game that I play and then move on I think I'll clear up a full campaign once I'm done with it.
  • Cascadia Alpine Lakes is a good example there.
  • My son's like, 'Can we Can we finish it?' But he actually wants to start it again. So now we started again to go through it and I've been enjoying that.
  • And overall, uh I'm enjoying diving back into it.
  • I've always had a soft spot for Machi Koro.
  • Machi Koro Legacy, if you if you have an unopened or unplayed, I should say. I don't care if it's opened. If you have an unplayed copy of Machi Koro Legacy, I would like to buy from you.
  • speaking of Legacy games. I hope to play Red Cathedral Legacy.
  • This is one that I was always excited when I saw it on crowdfunding. It's been on my list to pick up.
  • There'll also be a spirit train preview going up on the channel. That campaign has like, you know, a few days left to go.
References (from this video)
No references stored for this video.
Video d5-pIr2UGKQ Hungry Gamer Top List at 9:48 sentiment: positive
video_pk 153480 · mention_pk 427897
Hungry Gamer - Drillers video thumbnail
Click to watch at 9:48 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Amazing game
  • Potential to be one of the best games ever played with an expansion
  • Better than Arnak
Cons
  • Hard to get right now due to between printings
Thematic elements
Comparison games
  • Arnak
Mechanics (from transcript analysis)
  • Deck Building — Because it's a deck builder and you you're doing different things with your deck builder
  • deck cycling — you're going to go through your deck multiple times and you're encouraged to call your deck down to what you're doing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one that actually I'm playing with Mrs. Hungry Gamer tonight that we love.
  • It's a riff on Can't Stop, where you are moving up these different columns and getting points in your goat, and you're bonking people off the top when you get there, but the legacy version has this beautiful, beautiful art by Sandara Tang, and it slowly introduces new mechanics, but you have maybe one new mechanic, and then the next game it goes away, and you have something new, and it's light and fast and easy.
  • Y'all, Drillers is so good. It is such an amazing game
  • Now, I think it is one expansion away from being one of the best games I've ever played.
  • I'm not leaving this game cuz it is that freaking good. I love Drillers.
  • And oh, it is such a good game.
  • It is just such a clean game that has more depth than you think it does.
  • It is so clever and so unique and does such cool stuff when the aliens show up, and I just all about Seti.
  • this is a game that I actually played a TTS demo of maybe 18 months ago. And I was like, 'Wow, that's really cool.'
  • It has some cool story stuff that's going on. It has a little bit of kind of seventh continent exploration going on. Really cool card play.
  • As I said last month, I got new batteries, which does not sound sexy at all, but oh my gosh, new batteries really matters.
References (from this video)
No references stored for this video.
Video 5QB0A3lHro4 BoardGameGeek Analysis at 35:57 sentiment: positive
video_pk 153445 · mention_pk 427695
BoardGameGeek - Drillers video thumbnail
Click to watch at 35:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Looks super cool
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Texas doesn't ever do anything. Halfway like 100 degrees or flooding. No in between.
  • The preview is a list that is specific to a in-person convention, and it is demoing um highlighting all the games that are going to be for sale or demoed at that show that are no more than six months old or we have a few exceptions to that, but so the newest of the new things.
  • So, this is for users who are going to that convention. They can use this to help figure out what they want to try and what they want to buy.
  • This is a game for stuff that is new.
  • However many we need. Whatever we need.
  • It's not be it's not like a borched.
  • The speed of this system has been vastly improved that I'm very proud of that.
  • Tag chips. That's the name. And that's basically all of the properties that this game has.
  • Community interest is an is how many people click this mustave button or interested or undecided.
  • Apparently Queen Alice is the game to that everybody wants.
  • Export CSV is comma separate, which is basically a spreadsheet.
  • Do not create a new account explicitly for the purposes of basically ballot boxing and stuffing the ballot box for thumbs.
  • We've been saying that since 2004.
  • However, do not create a new account explicitly for the purposes of basically ballot boxing and stuffing the ballot box for thumbs.
  • My personal goal for my my professional goal for this year is to order soda for the booth in units and not in cases.
References (from this video)
No references stored for this video.
Video tldAaRh6wO4 BoardGameGeek Discussion at 1:05:50 sentiment: positive
video_pk 153491 · mention_pk 428070
BoardGameGeek - Drillers video thumbnail
Click to watch at 1:05:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Similar feel to Clank!
  • Focuses heavily on deck optimization
  • Smaller physical footprint
  • Good line management system observed at conventions
Cons
  • Significant downtime, especially with more players
  • Less visually appealing board compared to Clank!
Thematic elements
  • Drilling for gems
  • Mines
Comparison games
  • Clank!
Mechanics (from transcript analysis)
  • Deck Building — Players buy new cards and trash old ones to improve their deck.
  • Downtime — Can have significant downtime between players' turns.
  • Resource Management — Drilling for gems and selling them for money to buy cards.
  • Set Collection — Collecting gems.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In general, it's very interesting because you're not necessarily really playing poker. You're playing a communication game and you're using the conventions of poker as as what you're communicating and trying to give clues about.
  • It was great at 10 players because there was a lot of discussion, a lot of like, oh, you know, or like the the problem is is that you have these side conversations and then people kind of don't see everything sometimes because it's a big group of people.
  • It was so satisfying. We won and we were like, 'What the hell happened?'
  • It's a cooperative poker game where you're cheating just to keep up with hell who's cheating.
  • It was just a really brilliant design.
References (from this video)
No references stored for this video.
Video idqW_X2xyrE BoardGameCo Analysis at 15:07 sentiment: positive
video_pk 152837 · mention_pk 427131
BoardGameCo - Drillers video thumbnail
Click to watch at 15:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I came back from Gen Con with a lot of games, asterisk on this number, but I have 71 games from Gen Con.
  • From those 71 games, 71 games I came back from Gen Con with, again, asterisk on the number, and from those I I I dove into learning the rules as
  • Misfit Heroes I can probably do.
  • I can probably do Cano.
  • Forbidden Legacy I need more plays of.
  • We're Rules I could probably do.
  • The more goals I give myself, the harder it is to keep up with each one.
References (from this video)
No references stored for this video.
Video uPT1JGIyIdQ Going Analog Discussion at 56:06:40 sentiment: positive
video_pk 152532 · mention_pk 426852
Going Analog - Drillers video thumbnail
Click to watch at 56:06:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun theme with repurposed vehicles as mechs.
  • Unique take on deck building where the next card is always visible.
  • Engaging decision-making regarding upgrades and digging depth.
  • Art style is well-packaged and themed.
Cons
  • Can be longer than expected due to the amount of thinking involved.
  • More thinking involved than a standard deck builder.
Thematic elements
  • Resource extraction and mechanical augmentation.
  • A post-apocalyptic or Mad Max-like world where repurposed vehicles are used for mining.
Comparison games
  • Arnack series
Mechanics (from transcript analysis)
  • Deck Building — Players add cards to a single deck, with the unique twist that the next card to be drawn is always face-up, allowing for strategic planning.
  • Resource Management — Players manage fuel and decide when to return to the surface to refuel and offload gathered loot.
  • Set Collection — The primary goal is to gather valuable gems and minerals, which are converted into points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will never stop being in charge of the art for the board games.
  • The game isn't even about correctly guessing necessarily. The game is about like, well, like Dan always overestimates how big things are.
  • it feels like All Play is just slowly taking over the industry.
  • It is better to take one step even if the entire path is not figured out to make progress and then take the next step as you can rather than like I feel like a lot of people have to feel like they have to know every single possible outcome that could happen.
  • Very against it. Very very against it.
  • I like artists that have like a vibe, a feel like they do something unique.
  • It's just so cute but so gory that like it almost like counteracts itself and it's just such a really good thing.
  • It's not just all these lines that you're expanding into, but all these different publishers that you work with.
  • I don't think that that was the original game. They're remaking it and re-releasing it like properly. They didn't just steal the name and idea.
References (from this video)
No references stored for this video.
Video AQbk-AfYJAI Gaming Rules! Other at 30:39 sentiment: positive
video_pk 151909 · mention_pk 426276
Gaming Rules! - Drillers video thumbnail
Click to watch at 30:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very enjoyable after three plays
  • Nicely polished and smooth
  • Well-developed and produced
  • Hits the right spot for a 75-90 minute game
Cons
none
Thematic elements
  • Picking up minerals with mechs
  • Drilling down into the earth
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players upgrade their mech by adding more cards to their deck.
  • mech customization — Players can upgrade fuel and storage capacity.
  • resource collection — Players pick up minerals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think I will ever play the Danes at four players again. It was great to do it, and I'm happy that I've done it, but there is quite a bit of downtime.
  • And for one reason or another, this game didn't stand out as being amazing.
  • No, we actually won quite easily. And I think that's because we had such a good start in the first era of the game that that then caused a snowball effect which meant we were able to keep everything under control.
  • It's an old school Euro.
  • Gameplay was smooth, rules are smooth.
  • And it's like, 'Nope, nope. That that's it. This is this game.'
  • That mechanism is a game is is a mechanism which I absolutely detest in games and in Cubano I have no problem with it at all.
  • So thematically it works absolutely perfectly and it does work in the game and I really enjoy it.
  • But this is probably going to be my number one game of this year.
  • Suffice it to say, I loved it. I think it's an extremely good game.
  • Vlaada is one of my favorite designers. Thomas Hollik is absolutely fantastic. Put the two of them together with CGE's development team and production team. Yeah, this is this is a dream come true for a lot of people.
  • It's still the best fantasy cooperative narrative driven campaign game that I've seen.
  • Um, yeah, I still love it.
  • Every scenario feels like an individual episode of a role playing game.
  • Gloom Haven is the fight part of that role playinging session.
  • So in Agamonia, you will do a lot of things.
  • Would I play the Agamonia campaign again? Absingutely.
  • Now this was a practice game of Whisperwood.
  • And the solo mode is a really good solo mode.
  • I think I've qualified for the finals.
  • My learning of the game was not comfortable. And it was a tricky game for me to get used to, but now I'm about four or five games into it. I'm really enjoying it.
  • But it's very clever and it works really well.
  • numbers have continued to slowly drop.
  • this year hasn't been great.
  • I don't feel comfortable in doing one of those videos where I go, you know, please give me money for me to be able to carry on.
  • the last six or seven months, the Patreon has been slowly declining despite all the hard work that I've done, improving the studio, buying more equipment, and really trying to improve the quality.
  • we're going to be donating the last month's advertising revenue to the latest fundraiser from the Chrysalis Youth Empowerment Network.
  • if you are able to spare $1, $2,5 you know, three gion, whatever you're able to afford, please consider supporting them because they do great work.
  • Those videos that I've just mentioned, they're all going to be sponsored playthrough videos.
  • why do I need the patron support?
  • I don't charge as much for the playthrough videos as other channels do.
References (from this video)
No references stored for this video.
Video AQbk-AfYJAI Gaming Rules! Other at 47:55 sentiment: other
video_pk 151909 · mention_pk 426286
Gaming Rules! - Drillers video thumbnail
Click to watch at 47:55 · YouTube ↗
Overall sentiment (raw)
Mentioned, but no details provided
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think I will ever play the Danes at four players again. It was great to do it, and I'm happy that I've done it, but there is quite a bit of downtime.
  • And for one reason or another, this game didn't stand out as being amazing.
  • No, we actually won quite easily. And I think that's because we had such a good start in the first era of the game that that then caused a snowball effect which meant we were able to keep everything under control.
  • It's an old school Euro.
  • Gameplay was smooth, rules are smooth.
  • And it's like, 'Nope, nope. That that's it. This is this game.'
  • That mechanism is a game is is a mechanism which I absolutely detest in games and in Cubano I have no problem with it at all.
  • So thematically it works absolutely perfectly and it does work in the game and I really enjoy it.
  • But this is probably going to be my number one game of this year.
  • Suffice it to say, I loved it. I think it's an extremely good game.
  • Vlaada is one of my favorite designers. Thomas Hollik is absolutely fantastic. Put the two of them together with CGE's development team and production team. Yeah, this is this is a dream come true for a lot of people.
  • It's still the best fantasy cooperative narrative driven campaign game that I've seen.
  • Um, yeah, I still love it.
  • Every scenario feels like an individual episode of a role playing game.
  • Gloom Haven is the fight part of that role playinging session.
  • So in Agamonia, you will do a lot of things.
  • Would I play the Agamonia campaign again? Absingutely.
  • Now this was a practice game of Whisperwood.
  • And the solo mode is a really good solo mode.
  • I think I've qualified for the finals.
  • My learning of the game was not comfortable. And it was a tricky game for me to get used to, but now I'm about four or five games into it. I'm really enjoying it.
  • But it's very clever and it works really well.
  • numbers have continued to slowly drop.
  • this year hasn't been great.
  • I don't feel comfortable in doing one of those videos where I go, you know, please give me money for me to be able to carry on.
  • the last six or seven months, the Patreon has been slowly declining despite all the hard work that I've done, improving the studio, buying more equipment, and really trying to improve the quality.
  • we're going to be donating the last month's advertising revenue to the latest fundraiser from the Chrysalis Youth Empowerment Network.
  • if you are able to spare $1, $2,5 you know, three gion, whatever you're able to afford, please consider supporting them because they do great work.
  • Those videos that I've just mentioned, they're all going to be sponsored playthrough videos.
  • why do I need the patron support?
  • I don't charge as much for the playthrough videos as other channels do.
References (from this video)
No references stored for this video.
Video lHR0RKD0KsY Stonemaier Games Discussion at 8:15 sentiment: positive
video_pk 151826 · mention_pk 425727
Stonemaier Games - Drillers video thumbnail
Click to watch at 8:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Charterstone was very much a legacy game, a game that featured and was built around permanent changes that couldn't be that can't be undone.
  • It's a game that features and was built around permanent changes that can't be undone.
  • You know, I I think that that could have been cool.
  • So, if you have an idea, pursue it, execute it just for fun and post it on, say, the Wingspan Facebook group for other people to experience and share and enjoy.
  • We are never interested in ideas.
  • A gateway game that costs $80 to $100. I don't think that's reasonable.
  • I do not mind like I would never publish a game with AI art.
  • New players focus on visible short-term progress.
  • If you were on the fence about buying a game or backing a game on crowdfunding. Um, so on or off crowdfunding, just buying a game. If you're on the fence, what is is there often like one specific thing that puts you over over the edge to actually buy it?
  • The key for us for Tokaido is that we bought it and have fostered it as a as a very accessible game, as a as a gateway or gateway plus game.
  • And I don't think there is such thing as a gateway game that costs $80 to $100.
  • Vantage is really about the story that you are telling and your choices.
  • I love the count the rice episode.
  • So, I need to try Corgi Pile up. I haven't I haven't um I haven't played that one yet.
  • Tapure is a good example of visible short-term progress where right away you are advancing on a track on the very first turn of the game.
  • It's a pirate themed deck builder where your crew cards are face up and become a poker hand at the end of the round for points.
References (from this video)
No references stored for this video.
Video p88YJJM2m4E The Dice Tower Discussion at 28:57 sentiment: positive
video_pk 151816 · mention_pk 425588
The Dice Tower - Drillers video thumbnail
Click to watch at 28:57 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Hit of the convention
  • Long lines indicate popularity
Cons
none
Thematic elements
  • Drilling, resource extraction
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Implied by the theme.
  • Worker Placement — Implied by the theme and convention buzz.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And the winner gets to meet Godzilla himself.
  • Nobody win by points because points is like barely winning. Kill each other.
  • So this is a little tile laying game. You dropped a tile from the middle or you grab a tile from the middle and you place it in your sand castle and you score things like the quantity of windows in a row, the starfish and how they're next to each other and then extra points for shovels and these little uh what do you call those? Buckets.
  • Anyways, cute game.
  • Got Manny Trembley here, the designer artist extraordinaire.
  • And um you know, playing Roth, there's definitely some DNA, similar DNA that kind of helped me. Well, I thought it would help me. It didn't help me. It didn't help me. You know, playing against the designer doesn't always uh add to your success chances. But a really, really interesting kind of iteration on the system. I felt like there was more, just off of first flush, more interaction points, more kind of crazy things that can happen. And I thought Roth already had a lot of crazy things happening. I think this just kind of ramps that up. And uh I just I love the addition of the boats. It's a really really cool uh element to the game. And um it's not just a name. There were wrecks all over this board. So Oh, there you go. I'm so excited. I'm knocking the box around. Yeah. Really cool first impression here off of Rex.
  • So this is the uh display of elementary from Littlest Lantern Games, which is already adorable. And you know, Manny for a little manticor, Mimi for a little mimic. I mean, that's that's adorable. But what I didn't know is that the player screens are lunchboxes all with like what a 1980s monster kid would be interested in. There's the sports, all the sports stars. I love that there's a centaur that plays polo.
  • Drillers has been a hit of the convention. Got people still in line a lot for Drillers.
  • I am about to be playing the new Arkham Horror card game set, Children of Blood, which you notice comes with this little box sleeve here, so that you still have all the relevant information stuff, especially if you picked it up in a store, but then the actual box you can choose to put on your shelf like this, which has that really good that great vibe to it.
  • So, they're setting up here with the on the playmat. I'm going to be playing through the first chapter of the of the new three in this set here.
  • I'm about to try putt quest which is an RPG mixed with mini golf and I can't wait.
  • Demonstrating to you the new Thunder Road ignition. This is a $35 core box uh Thunder Road, but rather than vendetta, rather than having the moving tiles over and over again, you start there and you end there. Every time you are demolished, you respawn at those checkpoints here. Uh and so yeah, it's a cheaper, more affordable retail box.
  • Caddyywampus is where you are given some prompts and two different people will draw on different sides and then put the images together and hope that they kind of match up. I want to try out this this silly little party game.
  • Here's the Misborn game, which we've seen before, but this has some of the expansion uh attached to it. So, we've got some of the characters like Elland, our good old uh prince and king or emperor over here. And then we have the gates to defend against the cola. So, some interesting cool uh elements to this added from some of the later books.
References (from this video)
No references stored for this video.
Video OLDaTVrlvzs Rahdo Runs Through Top List at 1:22:37 sentiment: positive
video_pk 151813 · mention_pk 425539
Rahdo Runs Through - Drillers video thumbnail
Click to watch at 1:22:37 · YouTube ↗
Overall sentiment (raw)
extremely positive
Pros
  • Incredibly smooth and satisfying gameplay.
  • Innovative 'face-up deck' mechanic provides great control.
  • Highly praised by both the host and his wife.
  • Publisher (CGE) is known for quality and likely expansions.
  • Compared favorably to highly-rated deck builders like Lost Ruins of Arnak.
Cons
  • The game is so good it makes other deck builders hard to go back to.
Thematic elements
  • Mining Minerals with Mechs
  • Sci-fi
Comparison games
  • Lost Ruins of Arnak
Mechanics (from transcript analysis)
  • Card sequencing — Powers allow players to place cards on top of their deck, influencing the next draw.
  • Deck Building — A deck builder where the entire deck is face-up, allowing players to know the next card.
  • Engine Building — Upgrading mechs and cards to create a more efficient engine.
  • Set Collection — Harvesting crystals and returning to the surface for upgrades.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a bag builder, and I'm not sure. I'm really looking forward to other people watching this video who can spot check me because I think this is the heaviest bag builder the industry has ever seen.
  • It is an incredibly sil maybe one of the silkiest, smoothest playing games I've Euros I have ever played.
  • This is a deck builder that makes it hard to play any other deck builder for the rest of my life because this is a deck builder where the deck is face up and I always know what the next card is.
  • Invincible, the hero building game, now with the addition of season 2, is in my top 10 best co-op games of all time.
  • It is the best superhero themed game I've ever played.
  • Both Jen and I were blown away by Wildscape, which is a game that's coming soon.
  • Sebastian Blesdale has given us maybe the best Monala game I've ever played.
  • This is a phenomenal Monala design, the one of the best I've ever played.
  • Wow, folks, watch for Wildscape, my best game of July 2026.
References (from this video)
No references stored for this video.
Video syzbrI_e5hk The Dice Tower Other at 16:05:12 sentiment: positive
video_pk 151827 · mention_pk 425766
The Dice Tower - Drillers video thumbnail
Click to watch at 16:05:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Likely to sell out
  • Liked by reviewer
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con starts one week from today.
  • In one week minus 4 hours it will have begun.
  • Our booth is booth 249.
  • So come by our booth.
  • We're going to be selling that there. And there's not a lot of copies.
  • So we're going to sell 70 a day. First come, first serve.
  • We have promos and swag and things for you to see.
  • We're playing games at the booth. We have a whole schedule of games.
  • I'm going to be playing in the new Mech versus Minions and hopefully winning.
  • we have a big bag contest
  • the final and most important reason to come by the booth is we're there.
References (from this video)
No references stored for this video.
Video VR68TxZLaEw One Stop Co-op Shop Playthrough at 0:03 sentiment: positive
video_pk 151328 · mention_pk 424949
One Stop Co-op Shop - Drillers video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun both solo and competitively
  • Engaging bot AI that escalates difficulty
  • Satisfying deck building and upgrade mechanics
  • Strategic depth with risk/reward decisions
Cons
  • Potential for negative victory points from damage cards if not culled
  • Risk of getting stuck deep in the mine
  • Bot can be challenging, especially at higher difficulties
Thematic elements
  • Mining for minerals and collecting victory points
  • mines
Comparison games
none
Mechanics (from transcript analysis)
  • Area Movement — Players move their mech down through different levels of the mine, opening up new areas and accessing better resources.
  • Automated Opponent (Bot) — A solo mode bot follows specific rules to simulate another player, affecting the game state and mineral availability.
  • Deck Building — Players build a deck of cards to perform actions like drilling and movement. New cards can be bought, and unwanted cards can be culled from the deck.
  • Resource Management — Players manage various resources including fuel, credits, and minerals. Fuel is used to activate cards or perform basic actions, credits are used to buy cards and upgrades, and minerals are collected for victory points and credits.
  • Set Collection — Collecting different types of minerals contributes to victory points and can trigger end-game conditions.
  • Worker Placement (limited) — Drones can be used to perform actions typically done at the surface (selling minerals, buying cards) while the player is in the mine.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, this is Mike with the Onetop Co-op Shop.
  • I might have cheated a little bit.
  • And that's it. You're done.
  • So, it is a race to beat the bot no matter what.
  • So, the game end is triggered after this turn.
  • And I think we came out about even there.
  • I think I won this.
References (from this video)
No references stored for this video.
Video d7jPzTeib2Q BoardGameGeek Top List at 4:01 sentiment: positive
video_pk 151353 · mention_pk 425001
BoardGameGeek - Drillers video thumbnail
Click to watch at 4:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool art and fun world
  • Interesting card play
Cons
  • Sold out currently, need a reprint
Thematic elements
  • Mining
  • Mine shaft
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players play cards to perform actions.
  • Area Control — Going further into the mine gives everyone access.
  • Deck Building — Mentioned as a core mechanic.
  • Resource Management — Extracting resources and shipping them back up.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is what is decided by you. What are you interested in
  • What are people indicating as being interested in? So interested in demoing it buying it if it's available.
  • This is the list of the 10 games that y'all are the most interested in.
  • I love the idea of surprise shipment they're saying ah there's one more thing you know and so it's just like ah that's great.
  • As as all the children do, yes.
  • I love an art kind of theme and everything and one celebrating an artist it just seems like really interesting and and kind of right up the Veer's alley and of course right up Danny Garcia's alley
  • It's a great problem to have.
  • This is an adaptation of a video game which is of course an adaptation of an erotic novel.
  • Yeah, a whole bunch of games. It's a pretty cool team.
  • I just love hearing about people's interests.
  • Do check it out. They do BoardGameGeek does these previews for most of the major conventions uh and it's really, really useful
References (from this video)
No references stored for this video.
Video ZPpX3lwUviw BoardGameCo Other at 11:27 sentiment: positive
video_pk 151299 · mention_pk 424886
BoardGameCo - Drillers video thumbnail
Click to watch at 11:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Absolutely fantastic
  • Gorgeous art
  • Amazing presentation
  • Love the components
  • So much fun
  • Host enjoys it a lot
Cons
  • Feels incomplete
  • Needs more content
  • May not be a forever game without more content
Thematic elements
  • Drilling down a mine track, gathering gems, upgrading robots.
  • Mine
Comparison games
  • Arnak
Mechanics (from transcript analysis)
  • Deck Building — Playing robot cards to gather movement and jewel points.
  • Movement — Racing robot down a track in the mine.
  • Push Your Luck — Drilling into the walls to gather gems and upgrade robots.
  • resource collection — Gathering various gems.
  • Set Collection — Playing a set of robot cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sometimes I get rid of a five out of five because over time my opinion of it changes. That's not the case with Sankoré. I think Sankoré is brilliant. It is thoroughly brilliant.
  • I think it's a flawed game where the last few turns are the only thing that matters. But I enjoy the process of what's happening.
  • This feels like a less complete experience. That is my biggest criticism against the game right now.
  • I think Frosted Blooms is a 4.5. Glimmer Deep, I haven't rated it officially, but I think it's a 4.5. Uh Drillers is a 4.5.
  • Top top notch top ratings notches marks top marks.
  • I have 193 games currently in my collection with room for seven more before I have to add before I have to remove others.
References (from this video)
No references stored for this video.
Video 1A4pb9iHBHk BoardGameGeek Rules Teach at 0:06 sentiment: neutral
video_pk 132362 · mention_pk 375591
BoardGameGeek - Drillers video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • digging for minerals
  • null
  • null
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Game night. Tonight on game night, Nikki, Daryl Lincoln, and I, Kristoff, will teach and play Drillers, a game for one to four players, published by Czech Game Edition and designed by Adam Spananiel and Reman. So, let's climb into our robots, put on some order motor oil, and let's dig for their minerals.
References (from this video)
No references stored for this video.
Video zi7HFGzcbBI BoardGameGeek Rules Teach at 0:57 sentiment: positive
video_pk 128984 · mention_pk 366699
BoardGameGeek - Drillers video thumbnail
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game has strategic depth and interesting decision-making.
  • The engine building and card acquisition mechanics are engaging.
  • The theme is well-integrated with the gameplay.
  • The game has good production value with miniatures and a detailed board.
  • The ability to see the next card in your deck is a unique and helpful mechanic.
  • The drones add an interesting layer of action and flexibility.
  • The game is surprisingly easy to understand given its complexity.
Cons
  • The iconography on some cards and tiles can be hard to read or distinguish.
  • The color coding of minerals/tiles could be clearer (e.g., different shades of blue or grey).
  • Starting cards can sometimes feel less impactful than later game cards.
  • The game can be complex and might overthink players.
  • The mine collapsing at the end and penalty for being deep can be punishing.
Thematic elements
  • mining minerals with robots
  • mines
Comparison games
  • Lost Ruins of Arnak
  • Deep Sea Adventure
  • Clank
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have a limited number of actions or resources (fuel, drilling points, movement points) to spend on their turn.
  • Area Movement — Players move their robot miniatures on the game board representing different levels of the mine.
  • Deck Building — Players start with a deck of cards and can acquire new cards throughout the game to improve their deck and abilities.
  • End game trigger — The game end is triggered when the overflow area of minerals meets the excavation tokens on the board.
  • Hand Management — Players must manage the cards in their hand, deciding which to play for fuel or actions, and which to discard or keep for future turns, with upkeep costs for keeping multiple cards.
  • market — A market displays available tiles and cards for players to acquire.
  • Set Collection — Collecting sets of minerals or excavation tiles contributes to victory points at the end of the game.
  • Worker Placement (Drones) — Drones can be activated to perform actions like selling minerals or buying cards, acting as a form of worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's climb into our robots, put them all the motor oil, and let's dig for their minerals.
  • So, you devalues it.
  • The further you are down in the mine at the end of the game, the more victory points you lose because the mine is collapsing at the end.
  • It's a boat.
  • I really liked the idea of knowing what your next card is.
  • This was a this was a really painless card.
  • The icons are really quite right.
  • I would definitely want to play it again, but it's not for everyone.
References (from this video)
No references stored for this video.
Video 8K-OkHihVAo BoardGameGeek Discussion at 15:32 sentiment: positive
video_pk 128970 · mention_pk 366675
BoardGameGeek - Drillers video thumbnail
Click to watch at 15:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really fun game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We have too many games. We have been trying to really curb that stuff. We have far more than we're going to do all the time.
  • There's too many too many games.
  • It's funny. It's probably not that long ago that they switched to making stuff in a uh Australia. Um, Arizona. They were making it in uh Canada, I think in BC.
  • Adam showed his method for doing the dark the black edges on his uh minis.
  • I'm not sure that, you know, a lot of these minis, too many. Uh, the amount of Spider-Man, it's crazy.
  • The um arches would be cool.
  • I don't like that. I'm frustrated that there's um not the coverage protection of those that there used to be.
  • It's expensive. And I mean, what more does the game offer?
  • It's truly a bummer.
  • The goal was to not walk around the park, but we tked all the way around through Frontier Land and all that. Get into the thing. And we get there and it's a 50-minute wait. So, we're like, 'Well, we're here. Let's do it again.'
  • And then we decide to go at the end of the night before we leave. We'll go. We'll ride this one more time and then we'll go. This is the third time we get there. It's empty. We walk all the way through the queue, all the way. No stops. Get right to the orientation thing and starts up.
  • And I think it's hurting the the area.
  • It was fun. But it turns out we were the last of the day. And they didn't explain to us what we were supposed to do. Like you you're supposed to go pick what you want before you go in.
  • It's funny because I had recently looked to see if you could stream it anywhere. Just hoping I could see some of the stuff I had never seen.
  • But Dave was watching him too and he was I'm telling him I was exciting. I hadn't seen any of the cinematics and I hadn't seen that much of the Harold Ramos. He goes, 'Well, I'm just watch I'm watching the Harold Ramis.' I'm like, 'Yeah, that's what I'm watching.'
  • It's a little frustrating.
  • But who knows? Maybe I'm just being a goofball.
  • It's crazy how wet the black paint gets. Like it just keeps pulling in moisture, but the gray and the white are not.
References (from this video)
No references stored for this video.
Video HzNsE71SslE Board Stupid Review at 0:05 sentiment: positive
video_pk 128413 · mention_pk 365221
Board Stupid - Drillers video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really like the deck building and the flavors of the cards.
  • Like the different paths to victory.
  • Really like the event cards that keep it interesting.
  • Enjoy the whole concept, theme, and vibe of the game.
  • Pick up and delivery thing is really cool.
  • The puzzle of building your deck and maximizing turns with cards is cool.
  • You can always see the first card of the next turn, which helps with planning.
  • Not all games need to be about interaction between players; this works well.
  • Works well at different player counts.
  • The upgrades are awesome and allow for specialized mech builds.
  • Cool combos and concepts can be made with the deck.
  • Each game feels very different due to the variety of upgrades.
  • Paths to victory felt fairly even.
  • Solid production value.
Cons
  • Limited interaction levels.
  • Sometimes the game grinds to a halt while someone puzzles out their turn.
  • At four players, there can be a bit of waiting for new players to figure out their turn.
Thematic elements
  • pilots of mechs digging deep into the earth into abandoned mines to recover minerals
  • far future
Comparison games
  • Anach
Mechanics (from transcript analysis)
  • Card Drafting — Players can buy new cards from an open market to improve their deck.
  • Deck Building — At its heart, it's a deck building game where you buy more cards to go back into the mine and drill more.
  • Engine Building — Players upgrade their mechs and can build an engine through card play and upgrades.
  • Multi-Use Cards — Cards can be used in several ways: discarded for fuel, or used for effects like moving or drilling.
  • Pick-Up and Deliver — Players pick up minerals and deliver them to gain money.
  • Resource Management — Fuel is utilized as a primary resource to perform actions.
  • Set Collection — Collecting different types of minerals contributes to end-game scoring.
  • Variable player powers — Players can upgrade their mechs to do very specific things, creating unique playstyles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Life got in the way, and well, the review's out now.
  • This is a deck building game at its heart, Matt, with a couple of peculiarities.
  • The game encourages you to go deeper and deeper into the mines cuz that's where the more valuable points are.
  • As you dig down into the mines, you have these various events that will trigger. They're really cool.
  • The interaction is limited, but the game flows is so like goes so well that kind of like fair enough we we keep playing.
  • Is Drillers fun? Yeah. Yeah, it's it's it's pretty fun.
  • The puzzle that every turn you got with the cards that you've been dealt is pretty cool.
  • Not all the games needs to be about interaction between players.
  • It is fun. It's a really good product.
  • Yeah, they did it. They did it again.
  • Definitely go try it before you buy it.
References (from this video)
No references stored for this video.
Video R5eJHMV1Eds Allies or Enemies Review at 0:10 sentiment: positive
video_pk 126036 · mention_pk 359864
Allies or Enemies - Drillers video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting balance of resources (movement, drills, fuel).
  • Dual purpose of cards (use for benefit or discard for fuel).
  • Challenging decision of when to surface.
  • Ability to upgrade storage and fuel capacity.
  • Interactive element of opening up gems for opponents.
  • Motivated end-game trigger (tile crossover with overflow storage).
  • Satisfying deck building with a variety of cards.
  • Utility cards that provide beneficial bonuses.
  • Importance of mixing movement, drilling, and utility cards.
  • Clever mechanic of seeing the next available card.
  • Relatively easy to teach with enough depth for experienced gamers.
  • Surprising amount of different paths and replayability.
  • Well-designed player boards for clear organization.
  • Cool miniatures.
Cons
  • Turns can take a while, especially at higher player counts.
  • Potential for negative points from starting cards and damage cards.
  • Difficulty remembering horizontal cards with ongoing benefits.
  • Confusion about the ground floor being a separate level initially.
  • May not be ideal for brand new gamers.
Thematic elements
  • Drilling for gems and minerals underground
Comparison games
  • Deep Regrets
Mechanics (from transcript analysis)
  • action selection — Players play cards from their hand to gain benefits or discard them for fuel.
  • Deck Building — Players build their deck by buying new cards to gain abilities for drilling, movement, and other actions.
  • Engine Building — Upgrading the player board to increase fuel capacity and storage contributes to building an engine.
  • Push Your Luck — Deciding how deep to drill and when to surface involves managing resources and potential risks.
  • Resource Management — Players must manage fuel, movement, and drills to perform actions.
  • Set Collection — Collecting minerals is a key part of the game for points and money.
  • tile laying — Players excavate corridors by adding tiles to their progress track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Core of the game is balancing your resources, movement, drills, and fuel.
  • The decision of when to surface is a challenging one because if you're already a few levels down, it's going to take a lot of movement to get back up again.
  • It is a challenging balance of making sure like you're doing what's best for you, but you're also not necessarily leaving good things for your opponent.
  • It is really important, too, to not always just get the strongest card cuz I learned that when I had a deck filled with movement and I could not drill anything at all.
  • My favorite part of the game, I think, is actually the player board because it does such a great job of laying everything out.
  • This is a pretty easy game to teach.
  • There's not like a huge rules overhead for this game, but there is enough of a puzzle that I think people who have played a lot of games are going to still be interested in this.
References (from this video)
No references stored for this video.
Video EhEb8soP3n0 BoardGameGeek Top List at 18:28 sentiment: positive
video_pk 122457 · mention_pk 351735
BoardGameGeek - Drillers video thumbnail
Click to watch at 18:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Popular and sold out quickly
  • Engaging resource extraction gameplay
  • Shared infrastructure element is appreciated
Cons
none
Thematic elements
  • Exploring and extracting resources from a mine
  • A mine
  • Card play, deck building
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The mechanisms, the actions you're doing are fairly straightforward.
  • Deck Building — Extracting these resources and it's through card play kind of like deck building.
  • Resource Management — Extracting these resources.
  • upgrading — Upgrading your mechs and stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fall is coming. And the best way to enjoy the fall foliage is from inside while playing a board game and looking out the window.
  • It's September. That means it's Christmas, basically.
  • This is hell of a deal.
  • I love, again, I love board games. Board gamers nerding out about their nerdy hobby. It's my favorite thing to do.
  • The best gateway games aren't that. If they're just like light with no depth, that's not a good gateway game.
References (from this video)
No references stored for this video.
Video SHFk4azw2tg Stonemaier Games Playthrough at 13:36 sentiment: neutral
video_pk 122118 · mention_pk 351295
Stonemaier Games - Drillers video thumbnail
Click to watch at 13:36 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's almost done. I just didn't quite finish it.
  • Arc Nova, this is a a weird one.
  • It's a little bit of a pusher luck system.
  • Clank is a delight.
  • Clank has reached kind of a tipping point with me where I have so much Clank stuff that it is hard to get to the table now.
  • It is a heavy game.
  • Vantage is my best attempt at doing that in a completely different way.
  • This is tough interesting puzzle. This is why I love Rolling Realms.
  • Oh, in the addition. I did my math wrong. 14.8.
  • Massive investment in three amazing humans.
References (from this video)
No references stored for this video.
Video 5PWf6fvWNvQ Grant Lyon Top List at 1:17 sentiment: positive
video_pk 121917 · mention_pk 350816
Grant Lyon - Drillers video thumbnail
Click to watch at 1:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
  • It's sold out everywhere right now.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — It's a deck building medium-weight strategy game.
  • Push Your Luck — How far down can you go and still get back.
  • Resource Management — You're trying to drill down to lower and lower levels and get better resources, but you can't do that much with it with the resources until you get back to the surface.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here are my top five board games of the month.
  • I played 22 new board games in the month of August, and these are my favorite of them.
  • And my number one game of the month, and I feel slightly bad saying this because it's sold out everywhere right now, is the game Drillers.
References (from this video)
No references stored for this video.
Video DX1QOWhLpKE BoardGameCo Analysis at 7:21 sentiment: positive
video_pk 121332 · mention_pk 348212
BoardGameCo - Drillers video thumbnail
Click to watch at 7:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to try to film three videos today if I can.
  • The problem is I direct as I go. My feet are directing the shot.
  • The biggest problem is I don't want to push myself to film a game earlier than I'm ready to.
  • The problem is you take on too much at once and it all becomes a blur as you try to keep up with just too many too many things, too many balls that you're juggling all at the same time.
References (from this video)
No references stored for this video.
Video aCV1Ea_i-Zw Stonemaier Games Analysis at 0:04 sentiment: positive
video_pk 119397 · mention_pk 336233
Stonemaier Games - Drillers video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite mechanism is the control panel interface, which is fun to look at but not overly complex.
  • The control panel shows most of the game's actions in one place.
  • The game feels more organic due to the control panel design.
  • Gaining a card and having it go to the top of a face-up deck allows for predictable draws and manipulation.
  • Ability to hold cards between turns allows for saving cards for future turns and drawing more cards next turn.
  • The game combines mechanisms like deck building and drones.
Cons
none
Thematic elements
  • controlling a mech to drill, mine, and sell crystals
  • underground
Comparison games
  • Arc Nova
Mechanics (from transcript analysis)
  • action selection — Players dig out new action spaces by drilling.
  • Deck Building — Players improve their deck by selling crystals and refueling.
  • Engine Building — Upgrading fuel capacity and crystal capacity to improve efficiency.
  • Resource Management — Resources gained from cards are shown on tracks and must be spent by the end of the turn. Fuel is also a resource.
  • Set Collection — Collecting crystals to sell for victory points.
  • Worker placement (implied) — Sending a mech underground to dig out action spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my favorite mechanism in the game is the control panel.
  • It's all in one place. It shows you most of what you do in the game just in this in this one uh interface.
  • just the way it's designed a little more organically makes it feel like you actually are sitting in front of a control panel drilling and digging down underground.
  • when you gain a card, it goes to the top of your deck. And the top of the card of your deck is face up. So, you can only see what you can only see what card is coming, which means that in the chances where you have to actually draw a card, you aren't drawing randomly. You know exactly what you are going to get from the top of your deck.
References (from this video)
No references stored for this video.
Video tsQlf-HC8yI The Dice Tower Review at 0:24 sentiment: mixed
video_pk 119392 · mention_pk 336212
The Dice Tower - Drillers video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging deck building with a lean deck strategy
  • Satisfying player dashboard and component upgrades
  • Visually appealing with good art
  • Thematic integration
  • Interesting player influence and decisions
  • The mechanic of drilling through the floor and the mech falling to the next level is thematic and satisfying
Cons
  • Potential for significant downtime due to long turns
  • Difficulty in understanding card values and optimal purchasing decisions
  • Unevenness of turns where one player takes a long, significant turn followed by surfacing actions
  • Concerns about the game-ending bonus tile for the player who triggers the end game, potentially leading to unlosable situations
  • Component issue with certain colored cubes blending together, making them hard to distinguish
Thematic elements
  • operating old drillers to extract resources and gain victory points
  • mines
Comparison games
  • Lost Ruins of Arnak
  • June Imperium
  • Clank
Mechanics (from transcript analysis)
  • Card Drafting (implied) — The market for new cards can be seen as a form of drafting, where players select cards to add to their decks.
  • Deck Building — Players start with a basic deck of cards and acquire new, better cards from a market to improve their abilities.
  • Push Your Luck — There's an element of risk-taking, particularly when deciding how long to stay in the mines, which can lead to negative points if not managed carefully.
  • Resource Management — Players collect various resources from drilling and must manage fuel, storage space, and currency to perform actions and acquire upgrades.
  • Set Collection — Collecting sets of resources or gems is a way to score points and trigger game-end conditions.
  • Worker placement (implied) — Drones can be sent to perform actions, suggesting a form of indirect worker placement or action delegation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's not rules complex of what can I do. It's complex in what should I do?
  • The core of the game is staying down in the mine, right? And getting those resources in order to be able to sell them, to get the money, to get the upgrades.
  • I'm a math guy to some degree and when I get deck building games or any games like these, I usually like to look and say what's the most expensive card? What's the cheapest card? What are these cards? I for the life of me can't figure out the math in this game.
  • My favorite rule in the game is when you mine through the floor, your mech then falls to the next level.
References (from this video)
No references stored for this video.
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