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Sanctum box art

Sanctum

Game ID: GID0275700
Game Info
Year
2019
Players
2-4
Age
12+
Playtime
100 min
Collection
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Description

Sanctum is a competitive strategy game inspired by hack-and-slash RPG video games. Each player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum, building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord.

Multiple players may survive the fight, but only one may claim the glory of purifying Sanctum. Gameplay is brisk, with the possibility for overlapping turns. The four characters all have unique skill sets, and you’ll level up fast, giving you frequent opportunities to choose new skills. Every decision counts.

Though the game is competitive, the goal is to destroy the Demon Lord, not each other. So player interaction is a race rather than a fight: Who’s furthest along the board? Who will get to choose first when an equipment draft gets triggered? Who will gain the benefit of reaching the Demon Lord first? Who will get to that group of blue demons everyone wants? Who will unlock that achievement and claim the bonus?

On your turn, you choose one action:

1) Move: Advance along the path toward the Demon Lord, and engage some demon minions to fight later.
2) Fight: Fight all the demon minions you’ve engaged. If you kill any demons, upgrade Skills and acquire Items.
3) Rest: Equip some of the loot you’ve won, recharge the resources you use to fight, and buy potions with extra Items you don't need.

The final battle with the Demon Lord is tough. Even surviving can feel rewarding. But only the player with the most health at the end of the boss fight can truly claim the glory of his defeat!

Description

Sanctum is a competitive strategy game inspired by hack-and-slash RPG video games. Each player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum, building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord.

Multiple players may survive the fight, but only one may claim the glory of purifying Sanctum. Gameplay is brisk, with the possibility for overlapping turns. The four characters all have unique skill sets, and you’ll level up fast, giving you frequent opportunities to choose new skills. Every decision counts.

Though the game is competitive, the goal is to destroy the Demon Lord, not each other. So player interaction is a race rather than a fight: Who’s furthest along the board? Who will get to choose first when an equipment draft gets triggered? Who will gain the benefit of reaching the Demon Lord first? Who will get to that group of blue demons everyone wants? Who will unlock that achievement and claim the bonus?

On your turn, you choose one action:

1) Move: Advance along the path toward the Demon Lord, and engage some demon minions to fight later.
2) Fight: Fight all the demon minions you’ve engaged. If you kill any demons, upgrade Skills and acquire Items.
3) Rest: Equip some of the loot you’ve won, recharge the resources you use to fight, and buy potions with extra Items you don't need.

The final battle with the Demon Lord is tough. Even surviving can feel rewarding. But only the player with the most health at the end of the boss fight can truly claim the glory of his defeat!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 3 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–4 of 4
Video LUhBt2xIpsY Getting Games Discussion at 22:49 sentiment: positive
video_pk 91323 · mention_pk 244924
Getting Games - Sanctum video thumbnail
Click to watch at 22:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • potentially engaging engine-building with dice
Cons
  • not yet played; awaiting hands-on impressions
Thematic elements
  • dice-driven exploration/adventure
  • Diablo-inspired fantasy engine-building adventure
Comparison games
none
Mechanics (from transcript analysis)
  • dice chucking engine-building — lightweight dice-based engine-building adventuring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dimension was the one that I ended up keeping
  • I'm booked up until January of 2020 because I need to make sure that I have you know my mental health at the forefront of things
  • it's a pretty lightweight card game as you're trying to do a little bit of tableau building in front of yourself
References (from this video)
No references stored for this video.
Video -YsF4F_IBIM Getting Games Discussion at 32:54 sentiment: positive
video_pk 91297 · mention_pk 244844
Getting Games - Sanctum video thumbnail
Click to watch at 32:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • diablo-themed board game with flavorful combat and loot
  • dice-based combat with mitigation and upgrade paths
  • epic final boss sequence
Cons
  • replayability concerns; may feel repetitive across plays
  • balance of hero abilities and potential length
Thematic elements
  • heroic dungeon delving, equipment upgrades, boss battle
  • diablo-inspired dungeon crawl, overland journey to the gates of Hell
Comparison games
none
Mechanics (from transcript analysis)
  • boss battle at the end — final battle against the devil/hell beast with multi-phase mechanics
  • dice combat with pool management — roll dice to fight monsters; modifiers and dice manipulation to improve results
  • equipment and skill tree upgrades — defeated monsters turn into equipment; skills can be upgraded via tokens
  • rage tokens and free hits — rage tokens grant a free hit; must refresh after battles
  • rest and activation of equipment — resting allows equipping and activating gear to power up hero
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a heavy weight style euro game where each player essentially is on a ship that found this island in the middle of the ocean
  • the peninsula was supercool
  • we all loved the animal creation process right from the very first moment we started playing
  • I would have preferred if the game had been a little more streamlined
  • this is a hand drafting style game so it's somewhat similar to seven Wonders
  • I really quite enjoyed it
  • Diablo with the board game
  • I loved those video games ... there’s a soft spot in my heart for this overall theme
References (from this video)
No references stored for this video.
Video 3OleE_w-Ohw Game Night Picks - Pair Of Dice Paradise Top 10 List at 1:07 sentiment: positive
video_pk 36599 · mention_pk 109821
Game Night Picks - Pair Of Dice Paradise - Sanctum video thumbnail
Click to watch at 1:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • blends RPG progression with Euro-style resource management
  • competitive tension with race dynamics for incentives
Cons
  • not a pure Euro or Ameri-style experience; some players may prefer a stricter genre alignment
Thematic elements
  • Demon-slayer RPG-inspired strategy in a competitive frame
  • Heart of the Fallen city of Sanctum
  • story-driven dungeon-crawl vibe with a final boss confrontation
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — players draft and equip gear to prepare for the Demon Lord encounter
  • equipment drafting — players draft and equip gear to prepare for the Demon Lord encounter
  • race/advancement dynamic — being further along the track yields first pick advantages and benefits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is not competitive
  • communication among the team is going to be essential
  • unlocking some achievements and claiming some bonuses in sanctum
  • I had a copy of this in my hand at BGG Khan last November
  • don't live a life of gaming regret
  • subscribe and turn on notifications
References (from this video)
No references stored for this video.
Video 3Mx3r3qEUAY Getting Games Discussion at 12:32 sentiment: negative
video_pk 6941 · mention_pk 20553
Getting Games - Sanctum video thumbnail
Click to watch at 12:32 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Mentioned as a game that is being moved on from; implies a decision to part with it.
Cons
  • No deeper evaluation provided in the vlog.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Not discussed in transcript.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not doing great
  • this is my entire income right now
  • I miss doing the work I miss the people that I've worked with
References (from this video)
No references stored for this video.
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