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CATAN box art

CATAN

Game ID: GID0062239
Game Info
Year
1995
Players
3-4
Age
10+
Playtime
60 min
Collection
Ratings
Expansions & Family
Catan: Starfarers 2nd Edition Catan Card Game Die Siedler von Nürnberg
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities and roads. On each turn dice are rolled to determine which resources the island produces. Players build structures by 'spending' resources (sheep, wheat, wood, brick and ore) which are represented by the relevant resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep.

Set-up includes randomly placing large hexagonal tiles (each depicting one of the five resource-producing terrain types--or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. A number disk, the value of which will correspond to the roll of two 6-sided dice, are placed on each terrain tile. Each player is given two settlements (think: houses) and roads (sticks) which are placed on intersections and borders of the terrain tiles. Players collect a hand of resource cards based on which terrain tiles their last-placed settlement is adjacent to. A robber pawn is placed on the desert tile.

A turn consists of rolling the dice, collecting resource cards based on this dice roll and the position of settlements (or upgraded cities—think: hotels), turning in resource cards (if possible and desired) for improvements, trading cards at a port, possibly playing a development card, or trading resource cards with other players. If the dice roll is a 7, the active player moves the robber to a new terrain tile and steals a resource card from another player who has a settlement adjacent to that tile.

Points are accumulated by building settlements and cities, having the longest road or the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), s/he announces this and claims the win.

Description

In CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities and roads. On each turn dice are rolled to determine which resources the island produces. Players build structures by 'spending' resources (sheep, wheat, wood, brick and ore) which are represented by the relevant resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep.

Set-up includes randomly placing large hexagonal tiles (each depicting one of the five resource-producing terrain types--or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. A number disk, the value of which will correspond to the roll of two 6-sided dice, are placed on each terrain tile. Each player is given two settlements (think: houses) and roads (sticks) which are placed on intersections and borders of the terrain tiles. Players collect a hand of resource cards based on which terrain tiles their last-placed settlement is adjacent to. A robber pawn is placed on the desert tile.

A turn consists of rolling the dice, collecting resource cards based on this dice roll and the position of settlements (or upgraded cities—think: hotels), turning in resource cards (if possible and desired) for improvements, trading cards at a port, possibly playing a development card, or trading resource cards with other players. If the dice roll is a 7, the active player moves the robber to a new terrain tile and steals a resource card from another player who has a settlement adjacent to that tile.

Points are accumulated by building settlements and cities, having the longest road or the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), s/he announces this and claims the win.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 386
This page: 50
Sentiment: pos 22 · mix 7 · neu 9 · neg 3
Mentions per page
Showing 151–200 of 386
Video grZZwObQ3Jc The Board Game Garden Discussion at 5:06 sentiment: neutral
video_pk 81577 · mention_pk 203335
The Board Game Garden - CATAN video thumbnail
Click to watch at 5:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are gamers, so we probably will just start playing games.
  • Oh my god. This is going to be negative for us.
  • I didn't know what was IN THERE.
References (from this video)
No references stored for this video.
Video iDobpksPRmQ The Cardboard Herald Interview at 2:04
video_pk 81502 · mention_pk 202782
The Cardboard Herald - CATAN video thumbnail
Click to watch at 2:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're a little bit like a Swiss Army knife in in many ways.
  • Juno is very much like a support the arts town and a support the local business town.
  • Spirit Island Greater Than Games folded.
  • Spirit Island is one of the most beloved games of all time.
  • If you want this thing to exist in your community you have to support it.
  • The clapper.
References (from this video)
No references stored for this video.
Video g8RWJJol16w The Dice Tower Top List at 22:29 sentiment: positive
video_pk 81444 · mention_pk 202284
The Dice Tower - CATAN video thumbnail
Click to watch at 22:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Best at three.
  • Balanced competition without long waits.
  • Has theme, which many Euros lack.
Cons
  • Four players is too long.
  • Two players is too open and lacks competition for majorities.
Thematic elements
  • trading in the Mediterranean
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Implied by the random element of resource generation.
  • Resource Management — Implied by collecting resources and building.
  • Trading — Known for its trading mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • with three, there's that more player interaction, and there's more stuff happening from turn to turn.
  • But this one is just tailor-made for three people, I think.
  • So, I I like the combat in this game quite a bit.
  • I really dislike this at four. I think it's too long.
  • I In fact, I will not teach this to four players even. That's I'm so snobby about that.
References (from this video)
No references stored for this video.
Video g8RWJJol16w The Dice Tower Top List at 37:15 sentiment: positive
video_pk 81444 · mention_pk 202292
The Dice Tower - CATAN video thumbnail
Click to watch at 37:15 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Fantastic at three.
  • Second place matters more at three.
  • More movement at three.
  • The new expansion makes the game faster.
  • The new expansion gives upgrades.
Cons
  • Four players is a little too long.
  • Don't want to play at two anymore.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players fight over majorities.
  • Dice Rolling — Implied by resource generation.
  • Resource Management — Players manage resources to build.
  • Trading — Implied by player interaction for resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • with three, there's that more player interaction, and there's more stuff happening from turn to turn.
  • But this one is just tailor-made for three people, I think.
  • So, I I like the combat in this game quite a bit.
  • I really dislike this at four. I think it's too long.
  • I In fact, I will not teach this to four players even. That's I'm so snobby about that.
References (from this video)
No references stored for this video.
Video 2XRpbHyf9Pg Get into games Discussion at 10:25 sentiment: mixed
video_pk 81414 · mention_pk 201933
Get into games - CATAN video thumbnail
Click to watch at 10:25 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good entry point for new players and younger gamers.
  • Better played in person than online.
  • A good step up from Monopoly.
  • Lots of player interaction.
Cons
  • Can be boring on BGA (Board Game Arena).
  • Can cause arguments if people won't trade.
  • Can potentially block players out of the game.
Thematic elements
  • settling an island
Comparison games
  • Monopoly
Mechanics (from transcript analysis)
  • Resource Management — Players collect and manage resources to build.
  • roll-and-move — Players roll dice to determine resource generation.
  • Route Building — Players build settlements and roads.
  • Trading — Players can trade resources with each other.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Accessible board gaming.
  • Board games are fun for everyone, aren't they?
  • The PJ effect. The PJ effect is what?
  • Cards.
  • Steal money bags. Colt Express.
  • Board game nights are only as good as the games you bring to the table.
  • Not as in how accessible colorblind friendly a board game is, but how how accessible a game is to games night.
  • It is the perfect step up from a Monopoly
  • I think Forks is possibly the greatest game of all time. The greatest card game of all time.
  • you get Play-Doh, tubs of Play-Doh. You have to make things.
  • gamers might sort of cast aside because they're not heavy enough. They're not crunchy enough. Actually, sometimes that is the perfect game.
  • it's not about necessarily winning.
  • The rule book is a little bit comp.
  • I don't know how to play Brass Birmingham. I am so confused of what I'm doing or how I'm doing any of this.
  • It's flanking and flipping.
  • it doesn't need a theme. Like it doesn't have a theme.
References (from this video)
No references stored for this video.
Video 14ZAbFw0ZWg Get into games Review at 40:40 sentiment: neutral
video_pk 81416 · mention_pk 202028
Get into games - CATAN video thumbnail
Click to watch at 40:40 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
  • Enjoyable for the eldest child
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a to me it's the perfect sort of intro game to a board games day.
  • there's Easter eggs on the cards for all the games which was really cool.
  • It's beautiful and it's just very enjoyable.
  • I think it's just the theme, the way it looks. It just it gives something more than the mind.
  • It's really tight resource management.
  • as soon as the treasure is found, it becomes a cat and mouse chase.
  • I would argue that the only thing that I think lets it down a little that I would probably change might be the roll and move.
References (from this video)
No references stored for this video.
Video nH6V3USBd3k Beyond Solitaire Discussion at 5:25
video_pk 81382 · mention_pk 201679
Beyond Solitaire - CATAN video thumbnail
Click to watch at 5:25 · YouTube ↗
Pros
  • People can check out games like Settlers of Katan and Life for 3 weeks.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I run basically what Alyssa said, I run uh weekly programs at the library for teens.
  • My role has very little to do with parents. I think um in a way that I intentionally curate.
  • I'm I mean for my part, I'm honestly really surprised um whenever any like regular attendee seems to like remember me personally.
  • Don't sell yourself short. You're actually really good at it.
  • Um, and getting to know them over the years.
  • Yeah. Um, and y'all have kind of implicitly brought in a good point which is so I'm so used to my own experience as a teacher like having an audience of the unwilling people who had to be there.
  • Um, and uh, for, you know, for good or bad, I think during my work at the library, um, I get to skip past a lot of that and cut right to like the core of what I'm doing, which is trying to have fun and make a space for teens to have fun because I I know that if they're coming in, they want to be here.
  • Please just tell us.
  • Like Spirit Island is not the the the recommendation. Um although it's my favorite board game.
  • So, non-fiction sciency book, not my usual wheelhouse, but you know, I don't limit myself.
References (from this video)
No references stored for this video.
Video 33ZRSDG6xog The Dice Tower Discussion at 12:47
video_pk 81387 · mention_pk 201754
The Dice Tower - CATAN video thumbnail
Click to watch at 12:47 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Catan
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Secrets. This is a Bruno Faidutti Eric Lang game. It's kind of like a social deduction game where each It has some of these nice poker chips. You're on different things, taking things. It works well. It's not great, but I think it was a solid little game.
  • Tapple's one of these games that I'm always I'm It's just It still sold very well. It's mass market, but it works incredibly well.
  • I just really didn't like it at all. And I like Isle of Cats. I think it's fun. I didn't I this was a great follow up.
  • Wow, I love the look of this game. So many neat things you're going through and as the the the character here and just rolling dice up, it's just very lucky. It's a big choose your own adventure game that's very lucky. I wish I liked it more.
  • FunkoVerse Strategy Game. Eight out of 10 for me. I really like the FunkoVerse Strategy Game.
  • This is basically just giant sandworms coming and you're jumping cars and shooting them. It has all the silliness of the series of movies and I think it's it's one of those movies that could have been an IP, but but isn't.
  • Manhattan Project 2. No, I thought the newest one was okay. But this one I actively disliked.
  • Curse Court's a great game. I've played Curse Court I think two or three times this year already, which is a lot considering I have to I play lots of new games.
  • Well, it's kind of weird. I I mean, on one hand, my favorite is Curse Court, the one I just mentioned. But, also Kids Chronicles: Quest for the Moonstones is a pretty fantastic kids game. So, I have a lot of respect for that.
References (from this video)
No references stored for this video.
Video Aei05cGUV5g Get into games Interview at 13:21 sentiment: negative
video_pk 81312 · mention_pk 201100
Get into games - CATAN video thumbnail
Click to watch at 13:21 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • host does not like it very much
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Strange World Above the Clouds because who doesn't love a cuddle monster?
  • Temple Code because I was terrible at it and I decided I need to do something about it because I was really embarrassed to play it with other people.
  • hydrate, bring a bottle of water, refill it.
  • don't put a lot of pressure on yourself to try and play all of the games. It is impossible.
  • It's the people, right, that make the show somehow
  • this whole hobby is about the people we play the games with rather than just the games.
References (from this video)
No references stored for this video.
Video _qeaVjxzhck Neon Gorilla Interview at 1:10:11 sentiment: neutral
video_pk 81273 · mention_pk 200866
Neon Gorilla - CATAN video thumbnail
Click to watch at 1:10:11 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Vanilla version is enjoyable
  • Considered a classic
Cons
  • Expansions add complexity that the reviewer avoids
  • Often slagged off by others
Thematic elements
none
Comparison games
  • Cities and Knights
  • Seafarers
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I mean, you had ready, set, bet. Like, uh, The Last Kingdom was like a a fantastic game that just flew under the radar. Do you know what I mean? Nobody nobody played it at all, you know?
  • They charged a hundred quid for a game that was made out of a bog roll.
  • I think I compared my copy of War of the Ring to a Garen Hospital.
  • I have 15 burner accounts just just tearing you down.
  • It's all me. I've got 15 burner accounts just just tearing you down.
  • I don't care whether AI has had a hand in designing it. If the game is good and I find it fun, then I'll play it.
  • I don't care whether it's designed by a woman, by a man, by, you know, a capybara.
  • The incentive system is totally broken.
  • I honestly think like the whole board game review system in general is like is broke, especially if you are and we can't afford to get all these games. You do have to get some review.
  • I think there's something to say for people um wanting to maintain publisher relationships.
  • You know, my core audience are grumpy old white men that just want to hear somebody slag off a game.
References (from this video)
No references stored for this video.
Video _qeaVjxzhck Neon Gorilla Interview at 1:10:19 sentiment: neutral
video_pk 81273 · mention_pk 200885
Neon Gorilla - CATAN video thumbnail
Click to watch at 1:10:19 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Adds complexity that reviewer avoids
Thematic elements
none
Comparison games
  • Catan
  • Cities and Knights
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I mean, you had ready, set, bet. Like, uh, The Last Kingdom was like a a fantastic game that just flew under the radar. Do you know what I mean? Nobody nobody played it at all, you know?
  • They charged a hundred quid for a game that was made out of a bog roll.
  • I think I compared my copy of War of the Ring to a Garen Hospital.
  • I have 15 burner accounts just just tearing you down.
  • It's all me. I've got 15 burner accounts just just tearing you down.
  • I don't care whether AI has had a hand in designing it. If the game is good and I find it fun, then I'll play it.
  • I don't care whether it's designed by a woman, by a man, by, you know, a capybara.
  • The incentive system is totally broken.
  • I honestly think like the whole board game review system in general is like is broke, especially if you are and we can't afford to get all these games. You do have to get some review.
  • I think there's something to say for people um wanting to maintain publisher relationships.
  • You know, my core audience are grumpy old white men that just want to hear somebody slag off a game.
References (from this video)
No references stored for this video.
Video GM54qzr9SPw Banter and Boards Analysis at 0:04 sentiment: negative
video_pk 81219 · mention_pk 200530
Banter and Boards - CATAN video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Too much for what it is.
  • Too much of everything.
  • Zero interest.
  • Point salad horror.
  • Games get bad scores because they are too simple.
  • Forced to pass and spend hours sitting there.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Do you agree with any of these comments or not? Comment down below. I'd love to hear it.
References (from this video)
No references stored for this video.
Video qnvyfRULRdc BoardGameGeek Discussion at 1:45:17 sentiment: positive
video_pk 81200 · mention_pk 200482
BoardGameGeek - CATAN video thumbnail
Click to watch at 1:45:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's pretty awesome. Um, but we have been just so so busy.
  • I mean, you know, within reason, but what's really cool this year is the nominees really seem to fit their category.
  • Man, are we super busy.
  • This was supposed to be a regular game night stream but Nikki wasn't prepared.
  • I wish I could figure out what's going on with this base. It's gold, which I should have done before.
References (from this video)
No references stored for this video.
Video 5VcmeuF_f6g Neon Gorilla Interview at 23:01 sentiment: positive
video_pk 81119 · mention_pk 199892
Neon Gorilla - CATAN video thumbnail
Click to watch at 23:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Found imports from Germany including Catan.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The cover and the title of the game are more important than the gameplay.
  • The powers are very different though. Like in Rebel Princess, it's all about shot and fraud, throwing another princess under the bus because that's what Hearts like thrives on, right? ... But for a bidding game, you you can't do that at all because it's bidding is so difficult in itself.
  • All the princess powers are more about uh information, sharing information, and gaining information. So that way you can make more accurate bids.
  • If you don't use your princess power in zombie princess, you get uh you get points. You get something.
  • We wanted all the princesses to have weapons. And that is still my favorite day that I've ever worked for Bez was our pitch meeting where like I think Cinderella should have pumpkin bombs.
  • The hook is the meta aspect of the game, right?
  • People love a game so much that they want to include it no matter what, even if it doesn't do anything for their strategy.
  • I love collusion. this that that is controversial. I think that would be that's a little divisive. Some people hate that. But I love kind of like going against the you know king making or at least tearing down the king.
  • The dopamine hits of that game are pretty fun. It's like, 'Oh, I can do this and this and this and this and this.' So it's Comboastic.
  • It's gorgeous. It's gorgeous. Like, there are games where you open up and you're like, did I really get my money's worth? ... You just see it. You're like, 'Yeah, I got my money's worth. This game is gorgeous.'
  • Everyone has like this little action board with like these little check marks and you take a little check mark and you stick it in that little recessed area. ... But then you're going to pass that around the table and then someone to your left will give you theirs and then you'll take another action. But you can't take the action that they took. You'll have to take another action. You do take the action that they took, but you have to pay them money to do it.
  • I think that saying that these are bad games or not games in a way like you're we're putting a gate where you don't really need one because at ultimately at the end of the day we want more gamers. We want more people in this board game cafes. We want more people showing up to game nights. We want to because we want more people to game with.
  • It is lighter than Sweetlands um, but more complicated than Oia.
  • The last place gets a whole bunch of debt, which is negative victory points. Uh, which is brutal in a two-player game because it's either you win or you lose, right?
References (from this video)
No references stored for this video.
Video 0AK5SV09bcA Rolling Dice & Taking Names Discussion at 53:32 sentiment: mixed
video_pk 81080 · mention_pk 199424
Rolling Dice & Taking Names - CATAN video thumbnail
Click to watch at 53:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Adds naval exploration and strategy with boats.
  • New faction is water-themed and unique.
  • The expansion can be used on the original board.
  • Optional rule for converting leftover resources to coins speeds up the game.
Cons
  • The new board can feel more restrictive than the original.
  • The game can take longer with the expansion due to the need for establishing shipping routes.
  • The expansion is not cheap and requires the base game.
Thematic elements
  • Area Control, Deck Building, Exploration
Comparison games
  • Alta: Dawn of Civilization
Mechanics (from transcript analysis)
  • Area Control — Players compete to control territories on the board to gain victory points and resources.
  • Combat — Players can attack adjacent territories, with combat outcomes influenced by settlement numbers and combat/defense cards.
  • Deck Building — Players start with faction cards and acquire new cards from a market to improve their deck.
  • Movement — Boats are used to move between islands and initiate combat or exploration.
  • Resource Management — Collecting and storing resources (food, wood, stone) is crucial for expansion.
  • Technology/Building Advancement — Players can build or upgrade structures that provide advantages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Emperor asked the impossible.
  • We shall redouble our efforts.
  • Diplomacy. It's the game where you lose friends.
  • This is considered my family's Kitia's first game.
  • You don't know other than the colors the rank of the cards because guess what? You don't get to see the ranks of the cards.
  • The tension of the game is I have this really cool ability that I want to get.
  • From that standpoint, I would play this again.
References (from this video)
No references stored for this video.
Video s_pOgfY8ekk Rolling Dice & Taking Names Discussion at 57:24 sentiment: positive
video_pk 81079 · mention_pk 199412
Rolling Dice & Taking Names - CATAN video thumbnail
Click to watch at 57:24 · YouTube ↗
Overall sentiment (raw)
Positive with caveats
Pros
  • Adds significant new content with boats and a new faction.
  • Improves reachability on both old and new boards.
  • Strategic depth through new mechanics like resource storage and ship combat.
  • Optional resource to coin conversion is beneficial.
  • New board offers a different strategic experience.
Cons
  • The new board can feel restrictive for advancement and attacking.
  • The game can take longer due to the need to establish shipping routes.
  • It's an expansion, requiring the base game.
  • Can be a pricey expansion.
Thematic elements
  • Exploration and expansion
  • Islands and seas
Comparison games
  • Altar
Mechanics (from transcript analysis)
  • Card drafting/market — New cards with varying resource costs are introduced into the market, with more powerful cards requiring more resources.
  • Combat initiation — Boats can initiate combat, providing a bonus, but are removed after use. Losing combat initiated from the sea does not cost settlements.
  • Deck Building — Players add cards to their deck, impacting their capabilities for sailing, building, and exploring.
  • Optional resource to coin conversion — An optional rule allows players to convert leftover resources into coins, which can then be used to gain more resources.
  • Resource storage — Cards can be played to store resources, preventing their loss at the end of a turn and allowing them to be used later.
  • Sailing and ship movement — Introduction of boats allows players to traverse seas and reach new islands, forming shipping routes and expanding reach across the board.
  • Settlement building — Ships used for sailing can be utilized to build settlements on adjacent islands, with the ship being removed after its use.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Emperor asked the impossible.
  • This is a silly almost beer dexterity game.
  • Diplomacy. It's the game where you lose friends.
  • bag building combat game
  • This is a trick taking game where you as players are going to try to bid on taking the right number of tricks based on the cards in your hand. But here's the twist, y'all. You don't know other than the colors the rank
  • So, the the expansion is a brand new board or you can play on the base board the new faction and then like you said, everybody gets wooden ships.
  • The boats that were used for sailing are then used to establish a settlement on the other side.
  • If you lose, you don't lose one of your settlements. That is good. That is a good thing.
  • So, it's I hate to say, you know, I mixed feelings on that, Marty, to be honest with you. Do I Did I like the new board? Yeah, but I You know where I'm I know it's I'm I'm chewing on my words here, but I It didn't grab me like I thought the new board would, but I appreciate having the boats.
  • It's not a cheap expansion and you must have the base game to use this expansion because all your faction bits and other cards, market cards come from the base game.
  • This is a very challenging trick-taking game because from a standpoint of getting someone to go set or trying to short suit someone or all the rules that that are in your brain from trick taking this is more difficult because once again not knowing the rank is going to be you may say okay I think I'm not going to take this trick and everybody who played suddenly is now below you and you're like oh man I got this trick and you're like I didn't this card was I went on the low end. Haha. It was the second highest one in the suit. So, you really don't know.
  • I'm not a big fan of not knowing the rank of cards, but this one was so generic on difficulty. I didn't have a problem with it. Now, would I play this over a basic deck of Opa? It'd be tough for me to get on the table with my gaming group.
  • Yeah, I I was going to say it's like a mid-tier trick taking game. Uh, for me it I enjoy the twist and I appreciate playing it for the twist, but if I had my plethora of trick uh taking games in the drawer and I open it up and this one's in there, I would probably reach for something else first.
  • You could. If you had gone prior to Mother's Day, you could have gotten a 15% off discount. And I'm sure they're going to run. I think I know. And I'm sure for Father's Day, there's going to be a similar discount. and a back to school discount. But why would you use just 15%? Well, if you do, I know a place that you can use a very special code called RDTN. That'll get you 30% off anything over at the EWIN website.
  • So, the new um Territory Freeze. which, you know, it's been a while since I watched the first one, but if I remember correctly, territory freeze. You can, if you win three in a row, you can freeze the territory you're in, and no one can come battle you until everyone has battled. Is that correct? Do I remember that card?
  • The news we were talking about with Game Toppers actually dropped. Game Toppers is partnering with Asmo Day to come out with the line of Middleear products. This includes mats and tables and we are super excited about it.
  • Guild Wars one on mobile. I just do not see him playing on my Pixel. Even with the Switch though, I mean, is handheld control. Could you Well, I mean, they have controller support.
References (from this video)
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Video J2bhLT4EBiQ Neon Gorilla Discussion at 0:32 sentiment: positive
video_pk 80975 · mention_pk 198894
Neon Gorilla - CATAN video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have to break it down in three eras.
  • So, the first encounter with like some serious board games was uh Monopoly way back when.
  • then the second coming was when I was like 13 or 14, I discovered Magic the Gathering.
  • And I was like, "Wow, this this is something else entirely."
  • then, yes, the third coming was Catan where like for half a year me and my friends would get together every Friday evening and just like play for hours.
  • That was like, "Wow, board games are so good."
  • And then from there I just uh yeah, discovered BoardGameGeek and the rest is history.
References (from this video)
No references stored for this video.
Video -lXN6UMxHA8 Neon Gorilla Interview at 3:02 sentiment: mixed
video_pk 80981 · mention_pk 198912
Neon Gorilla - CATAN video thumbnail
Click to watch at 3:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Simple and accessible for families
  • Popular with the general public
  • Engaging for young children (e.g., the robber mechanism)
Cons
  • Heavy reliance on luck
  • Disliked by some hobby gamers
Thematic elements
Comparison games
  • Monopoly
  • Magic: The Gathering
Mechanics (from transcript analysis)
  • Dice Rolling — The game involves dice rolling, which introduces a luck element.
  • Resource Management — Players build settlements and roads, implying resource management, though not explicitly detailed.
  • Set Collection — Building settlements and roads implies collecting sets of resources or development goals.
  • Trading — Implied by the context of 'stealing something from me' and general Catan gameplay, though not explicitly stated as a mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Eldritch Horror was the first like really serious board game that I got into and just uh blew my mind.
  • Magic is is is a rich person's game.
  • It's just it's it's I think it's just not exciting for uh people who might even be wondering about the game.
  • Our community on Patreon and YouTube members is honestly the reason why we're still doing it.
  • We never thought about that. It's It's It always feels great when someone recognizes you, right? On the street or or or an accent.
  • I would not trust myself to be 100% impartial if I have a close relationship with the publisher.
  • We're we're we feel good if our community feels good, right?
  • It's it's more of an art than a science.
  • The audience is the most important in all all of this. So, it's important that you uh present the game accurately, cuz they will be the ones then playing that game, right?
  • I'm afraid to go buy Lords of Vegas cuz I don't think it'll ever be like that again.
References (from this video)
No references stored for this video.
Video kba5kdmwtjY The Board Game Garden Review at 19:13 sentiment: neutral
video_pk 80885 · mention_pk 198584
The Board Game Garden - CATAN video thumbnail
Click to watch at 19:13 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Host has the game, received as a gift and will not get rid of it.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to be able to use all of my great French accents, and it's going to be awesome.
  • I'm a huge fan of Let's Go to Japan and Let's Go to France is very fun as well.
  • Good food, good mood.
  • It's one of my favorite deck builders
  • I freaking love that game.
  • I don't really associate Let's Go to Japan or Let's Go to France as a tableau building game.
  • Thematic reason for chickens as victory points? I think it's something to do with like the official mascot of France is a chicken.
  • This one here is two victory points per card that gives you two different icons.
  • Safe to say I did let them get away quite a bit with their icons.
  • I really like the uh like tokens that you flip over and then put at the top for additional rewards. Being able to move on this map, I really like that addition to the game as well.
References (from this video)
No references stored for this video.
Video Udgw8Ft4xS0 Stonemaier Games Discussion at 29:36 sentiment: positive
video_pk 80865 · mention_pk 198412
Stonemaier Games - CATAN video thumbnail
Click to watch at 29:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appreciates the 'big' version with chunky plastic pieces.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Players manage resources to expand and build.
  • Settlement building — A core mechanic involves building settlements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is not the first time you've been hacked. This is not the first time the YouTube channel's been hacked that you personally have been hacked that it's impacted you.
  • So, you know, sometimes I try You say that as I'm looking up at the periphery cuz Megan just poked her head at you.
  • It's a big part of what you do.
  • I I consider it part of my job now the the type of I guess technically it's on the under the broader umbrella of marketing but really to me it's about community.
  • So, really the only thing that has crossed my mind is if it keeps happening, if I c simply cannot get this whatever it is, this bug, this hack, this this uh this fishing, whatever it is, if I can't get it out, then eventually I might have to just start the channel over again.
  • It isn't it really is not about the numbers it isn't about I think there's like 57,000 subscribers that feels good feels good that a lot of people follow along but it isn't about that number in the end.
  • Um, so I try not to be myopic when I'm talking about anything. I try to look at it from all sides, but you know, we're humans and we miss things and we sometimes look at things in a way again without even trying to looking at it in a certain way.
  • So, I think the way that you approach social media and the way that you approach YouTube and your videos in general, um, speaks to who you are as a person.
  • It's the little tiny things that get to me, things that shouldn't bother a normal human that I'm like, 'Oo.'
  • I I have to make sure I I I try to keep games that I'm actively playing or at least play once a yearish, right?
  • Um, and this is what's been obsessing me over the past few days. I'm like, you know what? I'm going to share my sad sad problem uh with you all out there.
  • This podcast is just quickly becoming a food podcast.
References (from this video)
No references stored for this video.
Video Nik6ppRUmY4 BoardGameCo Discussion at 0:48 sentiment: negative
video_pk 80740 · mention_pk 197661
BoardGameCo - CATAN video thumbnail
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Did not appreciate it at all after game one.
  • Abilities were convoluted.
  • Too many abilities.
  • Lack of control.
  • Does not reward new players.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card abilities — There's going to be a whole bunch of abilities going to be some great art there going to be abilities on the various cards and specific suits will have specific numbers not suits will have abilities in them you're trying to figure out how to balance that.
  • shedding — It's not a trick taking game it's a shedding game... shedding is a sub genre of trick taking. Generally goes hand in hand but either way this is a shedding game specifically in terms of where you're going to have a random hand of cards you're dealing up those cards to each other and then you're going to go ahead and try to win the tricks or win the shedding of the cards while utilizing abilities.
  • token drafting — It has this element where you can basically take a card to draw two cards that taking a card sounds weird take a token let's say to draw two cards and that token basically counts against your score if you lose.
  • Trick-Taking — It's not a trick taking game it's a shedding game... shedding is a sub genre of trick taking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • First Impressions are for to qualify our opinions.
  • if a game requires multiple plays to appreciate it in the first place that's usually not a game for me
  • I think there are better racing games out there and they will take less time effort and energy to play
  • I enjoyed it and I'm not interested enough to pull it out again
  • it's a little a little too chaotic in life for my game group and a little too much for my kids
  • five games that I've played once and probably will not be playing again unless I happen to for some reason
References (from this video)
No references stored for this video.
Video QYb85uQywsE No Rolls Barred Playthrough at 1:04 sentiment: mixed
video_pk 80743 · mention_pk 197682
No Rolls Barred - CATAN video thumbnail
Click to watch at 1:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The game is described as exciting by one player ("I'm actually having a good time playing Katan").
  • The player interaction through trading and blocking is a key element.
  • The use of power cards adds a strategic layer to the game.
Cons
  • High frustration with resource scarcity and the difficulty of trading. "Everyone's a wood wantter, which means there's nothing I can do."
  • The robber mechanic is seen as disruptive and annoying. "The robber moves. Oh, no."
  • Dice roll luck can be a significant factor, leading to unpredictable payouts. "The numbers are very likely to come up... I can't even build."
  • Some players express strong negative feelings towards the game. "One of the shittiest games I have ever played. It is wank. It is shite. It is absolute garbage."
  • The game can feel slow and repetitive due to the constant need for specific resources and dice rolls. "This game makes you crazy."
  • The power cards, while strategic, can also lead to score manipulation and perceived unfairness. "You're going to steal some points... that takes you down to 18. But I doubled my points."
  • The player who had the longest road lost it due to an opponent building a longer road.
Thematic elements
  • An island
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Players roll dice at the start of their turn to determine resource production.
  • Resource Management — Players collect and spend resources (wool, wheat, stone, clay, wood) to build settlements, cities, and roads.
  • Route Building — Players build roads connecting settlements and cities, with a bonus for the longest road.
  • Set Collection — Development cards can be bought, which may include knights (for largest army) or victory points.
  • Trading — Players can trade resources with each other or with the supply (4:1 ratio, or 3:1/2:1 with ports).
  • Variable player powers — The 'buddy' system in the 5-6 player expansion allows a player to take actions after the active player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • STOP SAYING WHEAT.
  • The madness is spreading.
  • I'm actually having a good time playing Katan, you know, like we're getting to sit around, stare at each other, spend this time, and and connect.
  • Has anyone got any wheat? The question that will haunt my nightmares forever and ever more.
  • The robber moves. The robber rides. You cannot escape his robbery crimes.
  • My road builds your little road.
  • I've got wood for clay.
  • This game makes you crazy.
  • Cream floats, and that's why I'm on top.
References (from this video)
No references stored for this video.
Video Mca_NlNQyYI The Dice Tower News at 18:02 sentiment: neutral
video_pk 80715 · mention_pk 197516
The Dice Tower - CATAN video thumbnail
Click to watch at 18:02 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Convention-friendly version allows for more players.
Cons
  • Confused about the Linkin Park connection.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • multiplayer expansion — A convention-friendly version allowing six players to sit across from each other and add more players to the sides.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the new way they're doing campaigns.
  • The core box comes with a three-chapter campaign, and when you buy a campaign, it's just three chapters.
  • So, it's a much more like, I guess, approachable, you know, campaign.
  • Questline, which is a card drafting game set in their definitely not D&D universe.
  • It sounds a little bit like Fantasy Realms.
  • This is a new standalone board game set in the same world as Isle of Cats
  • Your expedition to the frozen lands in the north has suddenly become a rescue mission and you must rescue as many penguins as possible before the ice melts.
  • So, it's an open drafting and penguin placement board game.
References (from this video)
No references stored for this video.
Video rElaBO_YCPI The Dice Tower Event Coverage at 9:41 sentiment: neutral
video_pk 80657 · mention_pk 197076
The Dice Tower - CATAN video thumbnail
Click to watch at 9:41 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All right, I heard there's just shy of 4,000 people in the building at this point in time.
  • Trying to find something to eat is hard here. Not because it's hard to find something to eat, but just because there is so much delicious food to eat.
  • So, we say end of the year the game will be available.
  • this was incredible friendliness that we saw here. Incredible outpouring of just people wanting to gather and play games.
References (from this video)
No references stored for this video.
Video qjhOA2AMN60 Beyond Solitaire Interview at 37:03
video_pk 80635 · mention_pk 196868
Beyond Solitaire - CATAN video thumbnail
Click to watch at 37:03 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — trading sheep for other things
  • Trading — trading sheep for other things
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're theming at mysteries. We're theming at games.
  • Stars and wishes is uh just like a really great uh safety tool that you would play at the you would use at the end of a session
  • So, yeah, it's a really great um it's it's it's a it's a it's a quick uh safety tool. It's not invasive.
  • I am technically a professor of English. My PhD is in comparative literature.
  • My mission has just been that board games are for everybody, right?
  • There's the violence that does happen doesn't happen on screen.
  • So, um, at least for my first book for Player Elimination, the part of the stakes is that um, Ren's business isn't doing so hot and she's worried that her business is going to close, right?
  • I did have multiple agents tell me off the bat that Ren was not a good protagonist because she has a disability.
  • Like, that in a cozy in a cozy in particular, you know, like kind of in a romance, it's kind of like the romance of of mystery genre in the sense of like, you know, at the end it's going to be okay.
  • What's with the solo gamer hate
  • I only really named like Katon and maybe Clue.
  • It was just fun. It was just fun to to it's it's a fictional world. Why can't I make up fictional board games?
  • you might not know about board games but you get it's a small town. It's a a niche hobby. Um, and it's a welcoming hobby that people are, you know, are there.
References (from this video)
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Video 7YhgO6_E5BI The Dice Tower News at 3:14 sentiment: mixed
video_pk 80318 · mention_pk 195265
The Dice Tower - CATAN video thumbnail
Click to watch at 3:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Appeals to those interested in history and well-researched themes.
  • Aesthetically pleasing and fresh.
Cons
  • Potentially complicated and heavy.
  • Flow of gameplay can be difficult to grasp initially.
Thematic elements
  • Indigenous culture/history
  • historic
Comparison games
  • Wendake
Mechanics (from transcript analysis)
  • clan management — it's also kind of like clan management where you have, you know, which worker are you going to send out to do what thing because they all have different strengths and some sort of combo like if you send the man out with this then he hunts. If you send the female out with this, this happen. You know, some little bit of ecosystem happening within your your tribe here.
  • passage of time simulation — It simulates like the passage of time, I guess
  • Resource Management — It looked like resource management.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like the idea of building out the dungeon and trying to make it all work, you know, within your pattern goal, but then also having the corridors and stuff line up, you know, so where you can make your way through the dungeon to make other goals.
  • There was nothing about this that I I couldn't think of anything positive to say.
  • This looks great, right?
  • It manages to feel like it will be strategic and engaging and cozy.
  • This is This is a bag builder where you're like you're making your own your own bag where you're upgrading dice. You're getting better sewing.
  • It's the most euro, I think, of any IV Studio game.
  • I like the look. I like the sort of 80s action movie post-apocalyptic thing.
  • This stupid super early bird thing. You are upsetting everybody outside of a hundred people.
  • That is bull.
  • You've alienated all these other people because as interested as I am in this, there's no way I'm buying it right now for $100 when I know people in this very project got it for 60.
References (from this video)
No references stored for this video.
Video 3N0n8AbXTWQ The Dice Tower Analysis at 7:00 sentiment: mixed
video_pk 80324 · mention_pk 195325
The Dice Tower - CATAN video thumbnail
Click to watch at 7:00 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
none
Cons
  • Rating has dropped
Thematic elements
Comparison games
  • Catan
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I had to increase this rating to a 10. I play this all the time. Love this game, it's fantastic.
  • This is a remake of an older game. Um Miss Miss Miss Miss I forget the Missenium or whatever it's called. Um from Reiner Knizia and the cows are being abducted. It's weird and unusual and I There's some things I liked about it, but I can't really recommend it because I think it's too odd.
  • My kids liked it more though, but 6.5.
References (from this video)
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Video H7xfM7deFSo The Dice Tower Discussion at 18:01 sentiment: mixed
video_pk 80300 · mention_pk 195200
The Dice Tower - CATAN video thumbnail
Click to watch at 18:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Taught the concept of victory points.
  • Taught the concept of variable setups.
  • Good bridge between older and newer game styles.
  • Resource management.
  • Has interaction and messing with each other.
Cons
  • Boring, especially with no expansions.
  • Constant 'take that' as players get close to winning will be a major turnoff to new players.
Thematic elements
Comparison games
  • Tickets to Ride
Mechanics (from transcript analysis)
  • Resource Management — Mentioned as a common element in modern board games.
  • Take That — The 'take that' element is discussed as a potential turn-off for new players.
  • variable setup — The concept of variable setups is mentioned as being taught by Catan.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, I was like, okay, Thunder Road is like full. That was easy. I guess I didn't need voting for that one.
  • To me, it's more it's much more important if I feel like I played well.
  • Diva wide receiver or DWR for short is a player that literally refuses to cooperate in any way and has to be the center of attention regardless of it if what they're doing is in best interest of the team.
  • It's impossible to game design around this issue where the quarterback issue has many games of built-in mechanisms to address it.
  • The munchkin. This is almost the munchkin.
  • People need to chill out about the number of nature themed games being released
  • I will say I'm getting tired of there's two parts of nature games I'm tired of. One is the obvious I'm trying to be Wingspan. I really dislike that.
  • This is cyclical and I think that right now nature themed games are very hot.
  • That was the people need to stop making dual layer boards. Got 50 hard disagrees.
  • Hexes are good sci-fi and only belong in science fiction.
References (from this video)
No references stored for this video.
Video 5I4vfH0XKBU Grant Lyon Top List at 6:35 sentiment: positive
video_pk 80216 · mention_pk 194873
Grant Lyon - CATAN video thumbnail
Click to watch at 6:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative packaging where the box becomes the board
  • Unique dice auction and placement mechanic
  • Race element for scoring
Cons
  • Don't want to overpay for dice
Thematic elements
  • Archipelago
Comparison games
  • Tonga Bonga
Mechanics (from transcript analysis)
  • auction/bidding — You are going to auction off your spots. You are basically going to give up coins to try to get good dice from other players.
  • Dice Placement — You then need to place dice on other people's ships.
  • Dice Rolling — You will be rolling dice and you never get to use your own dice.
  • Pick-Up and Deliver — You're trying to pick up stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh The Op is also releasing the card game Tap Four.
  • Uh this is a plays two to eight players in 15 to 30 minutes and it is uh you know, a strategic card game, but maybe on the edge of lightweight to medium weight card game.
  • So, the op is creating a more mass-market friendly version of this underground hit card game.
  • So, if you like card games, then check out Tap Four.
  • And finally, Tycoon Games is releasing Everdell Emberland.
  • Uh this is a new game set in the Everdell universe.
  • Um whereas Silverfrost, which was one of the more recent Everdell versions that came out, sort of made the game tighter and more punishing, Emberland makes the game a little bit more open and a little bit more friendly.
  • And, you know, comes with the same adorable artwork and same, you know, cozy vibe to it, but still with a lot of sort of engine building and strategic decisions.
  • So, that is Everdell Emberland.
References (from this video)
No references stored for this video.
Video 8omSPve8FCc Neon Gorilla Interview at 11:30 sentiment: neutral
video_pk 80211 · mention_pk 194839
Neon Gorilla - CATAN video thumbnail
Click to watch at 11:30 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a tough It's a lot of work. It's a lot of work, a lot of uh time, you know, a lot of upfront costs uh and things like that.
  • Because in my mind, crowdfunding was, hey, I'm a I'm a person and I had this dream and I want to get my game out. Not, hey, we're a successful company, but we're going to do this thing because, you know, uh we want to use your money to buy to to get our stuff and then we'll do it and you test the the waters for us.
  • They'd look at me like, 'Get another job. Get another job. You're you're in the wrong business, man. This sounds like a sucky business, right?'
  • I think the fact that you can market that way and you have a platform, it makes it easier.
  • the only marketing that there's two that I well three con that I would stand by conventions of course, I would go to retailers uh and do demos like you know just drive around hit a bunch of retailers do demo nights and things like that and and teach the game there and then three would be free copies to retailers to put in their library and push the game.
  • I just feel it really should be for the the dreamer that wants wants their game out there kind of thing.
  • the paid preview stuff just doesn't do that well.
  • I think we're all just kind of collectively numb to a lot of that.
  • I believe everyone I mean they have an audience. So, you know, even if they had a hundred people in their audience, but if you know me sending out review copy and I can get, you know, two three people buy it because of that, I feel like I've made you know I've made my my money back psychologically.
  • There's a novelty to that tactile experience of and and being around the table with other people.
  • I almost wonder actually is are board games going to continue to get more and more popular the further we go into AI tech, everyone being jacked into the matrix and that will be like this this um this haven for people to actually still have real human experiences with each other next to each other.
  • Dogs of War will be the the next uh big hit uh of that line.
  • It is great and it's an alien. It's a game about aliens, but also different take. They're not looking to conquer or anything. They're seeking knowledge.
References (from this video)
No references stored for this video.
Video 4RgqF5gLXXs Review at 1:38:14 sentiment: positive
video_pk 79608 · mention_pk 193131
CATAN video thumbnail
Click to watch at 1:38:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered the 'father of German-style games'
  • Played a key role in the growth of the board game hobby
  • Iconic and widely recognized
Cons
  • The rule requiring an exact roll to reach the center was disliked
  • Disdain for card games without mitigation for bad die rolls
Thematic elements
  • Settlement and expansion in German-style games
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Collecting and trading resources to build settlements, cities, and roads.
  • roll and move — Players roll dice to determine resource production.
  • Route Building — Building roads to connect settlements and expand influence.
  • Trading — Players can trade resources with each other or with the bank.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you've never played, honestly, this is a really good place to start.
  • It's like, 'Oh man, I just need one gold. Where do I get the gold?'
  • The thing about the doom tokens is is the way the unrest track is set up.
  • The funness is the unique factions.
  • You sank my battleship!
References (from this video)
No references stored for this video.
Video AFIyUoX_5n0 Rules Teach at 0:01 sentiment: positive
video_pk 79348 · mention_pk 192752
CATAN video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It sounds interesting.
Cons
none
Thematic elements
  • settlers building on a new land
  • newly-discovered fictional island of Catan
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Implied by players trying to 'muscle one another out of the most lucrative spots on the island'.
  • Dice Rolling — Mentioned as a core mechanic of the game.
  • Resource Management — Players 'use the resources from this bountiful new land to build settlements, roads, and cities'.
  • Trading — Players 'trade resources with each other'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Ryan from Nights Around a Table, and this is Catan, a dice-rolling, empire-building game for 2-4 players.
  • If you want to learn more about the rules of the game, click the link at the end of this video or in the description below to watch my complete How to Play video, which includes the overview segment you just watched.
References (from this video)
No references stored for this video.
Video d8dp1lmGI_g Analysis at 0:01 sentiment: positive
video_pk 79377 · mention_pk 192784
CATAN video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game that got the host into board gaming.
  • Appeals to ego, making players feel smart.
  • Ubiquitous and popular.
  • New version has cleaner, more thematic, and unique artwork on tiles.
  • New version has improved component quality (thick cardboard guides, better artwork).
  • New version has an easier jigsaw-style border setup.
  • The change of the robber from black to grey is a positive improvement.
  • The game is worth playing.
Cons
  • Original rulebook might be intimidating to newcomers.
  • Original game border setup was challenging.
  • New border setup bakes in trading harbors, which might reduce modularity.
  • New dice are two different colors, reason unknown to host.
Thematic elements
  • Settling an island, trading, and resource management
  • A fictional island
Comparison games
  • Carcassonne
  • Uno
  • Sorry!
Mechanics (from transcript analysis)
  • Dice Rolling — Dice rolls determine which hexes produce resources each turn.
  • Modular Board — The game board is made of hexagonal tiles that can be arranged differently each game.
  • Resource Management — Players gather resources like wood, brick, sheep, and ore to build settlements and cities.
  • Tile Placement — The island is built using hexagonal tiles representing different terrains and resources.
  • Trading — Players can trade resources with each other or with 'ports' on the board for better ratios.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the game that actually got me into the board gaming hobby
  • There's too much LUCK in it. And those people are... crazy. And snobby. And don't listen to them, because this is a fantastic game.
  • The robber is now grey, and in the original versions of the game, the robber was black (laughs) Which, i mean, come on!
  • It's an excellent game.
References (from this video)
No references stored for this video.
Video iVQZliENn5w Rules Teach at 0:02 sentiment: positive
video_pk 79347 · mention_pk 192751
CATAN video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Modular board is one of the best features.
Cons
none
Thematic elements
  • island
Comparison games
none
Mechanics (from transcript analysis)
  • Development deck — The development deck is shuffled and placed for use.
  • Dice Rolling — Players roll dice to determine turn order and game actions.
  • Largest Army — The Largest Army tile is kept handy.
  • longest road — The Longest Road tile is kept handy.
  • Modular Board — The island is assembled using puzzle piece edges, with options for randomizing tile and harbour placement.
  • Number token placement — Tokens are laid out alphabetically in a spiral, skipping the desert, with rules for random placement.
  • Resource cards — Resource cards are placed face up on both sides of the table. Starting hands are determined by the second settlement placement.
  • Robber placement — The robber starts on the desert tile.
  • Settlement and road building — Players build forts and structures, and place initial settlements and roads following a two-away rule.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi! It's Ryan from Nights Around a Table.
  • Here's how to set up Catan.
  • And now you’re ready to play!
  • If you’d like to know more about how to play, click the link at the end of this video or in the description below to watch my complete How to Play video, which includes the setup segment you just watched.
  • And if you like what i’m doing, click the badge to subscribe, and the bell to get notifications.
  • And now, we dance!
References (from this video)
No references stored for this video.
Video 4fW61E5fqRE Rules Teach at 0:02 sentiment: positive
video_pk 79372 · mention_pk 192776
CATAN video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Modular board for variety.
  • Strategic placement is important for success.
  • Player interaction through trading is a key element.
  • The game can hook players on modern board games.
Cons
  • Trading promises are non-binding.
  • Trading can lead to players not being invited to play.
  • Resource and game piece scarcity can hinder progress.
  • Reaching ten points on another player's turn means you have to wait, and if they win first, you lose.
Thematic elements
  • settling and developing a new land
  • the fictional island of Catan
Comparison games
none
Mechanics (from transcript analysis)
  • Development cards — Players can purchase development cards that provide various benefits.
  • Dice Rolling — Players roll dice to determine which hexagonal tiles produce resources.
  • Largest Army — A special tile awarded for playing the most knight cards.
  • longest road — A special tile awarded for building the longest continuous road.
  • Resource Management — Players collect and spend various resource cards (wood, brick, wheat, sheep, ore) to build.
  • Road building — Players build roads to connect their settlements and expand their reach.
  • Robber — When a seven is rolled, the robber is moved, blocking a tile and allowing a player to steal a card.
  • Settlement building — Players build settlements and cities on the corners of hexagonal tiles.
  • Trading — Players can trade resources with the bank, through harbors, or with other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Catan a dice rolling empire building board game for two to four players formerly centers of Catan it's actually pronounced Catan but I say Catan because I'm left-handed
  • You and your friends play Settlers of the newly discovered fictional island of Catan
  • you'll trade resources with each other and try to muscle one another out of the most lucrative spots on the island
  • the first player to reach ten points on their turn wins the game
  • the recipe card you get at the beginning of the game lists the different things you can build
  • trading with the bank gives you the worst ratio
  • your best bet if you're a savvy wheeler dealer is to trade with your opponents
  • hanging on to a ton of cards is very risky business
  • the robber who's out to Hamburg oh all your best stuff
  • if you foolishly scrimp and save to afford a new settlement but realize too late that you've built all your settlements you're up Kattan creek without a paddle
  • setting up Catan is one of the most important parts of the game because that's when you decide where your first two settlements will go
  • if you pick a bad spot you're liable to have a lousy time for the next couple of hours
  • one of the best features of Catan is its modular board
  • it's a joy to discover them
  • the game that got me and millions of other players hooked on modern board games to the point where there ought to be a la Catan
References (from this video)
No references stored for this video.
Video c-Z0k1NlU3M Discussion at 0:24
video_pk 79287 · mention_pk 192664
CATAN video thumbnail
Click to watch at 0:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • so what's this video series all about well I have tailored it for people who would like to know more about board games
  • I want to talk about the different slang and jargon that you might hear being thrown around in the board game world that you don't understand and you don't feel included because you don't get what the terms mean including a bunch of different game mechanics and I just want to help you to be in the know about board games so that you can fall into this hobby like the rest of us have and really enjoy it like we all do
  • you can find a complete list of all the courses in board games 101 at nights around a table comm including potentially ones that haven't even been filmed yet so you can see what's coming up next
  • as always I take requests so you see something that I'm not covering that you think I should let me know
References (from this video)
No references stored for this video.
Video 39P560j_0Og Discussion at 21:55 sentiment: positive
video_pk 77054 · mention_pk 185602
CATAN video thumbnail
Click to watch at 21:55 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Great family strategy game
  • Dynamic gameplay due to dice and trading
  • Encourages player interaction and talk
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Each round, players roll dice to determine which resources are gained based on their settlement and city placements.
  • Set Collection — Players collect resources to build towards victory points.
  • Trading — Players trade resources with each other to build more structures.
  • Victory Points — The goal is to reach 10 victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • every day above ground is a good day
  • Be thankful for what you have you'll end up having more if you concentrate on what you don't have you will never ever have enough
  • what I love about Katan is because of the dice rolling and because of the trading it's not always the most strategic player who wins
  • so it's kind of this balance of being unique but not too unique which can be very interesting
  • the hilarity ensues as you suspect that people you're playing with have absolutely no clue what the word is
  • if Ready Set play and Mick is play you either cover your ears or you might as well join the F I have fun with that
  • it is a great game to introduce to new col coming into the hobby you know it's a wonderful Gateway game
  • do not sleep on Monopoly Deal
  • we're going to have pretty much all of our voices are going to come together and talk to you about some great games
References (from this video)
No references stored for this video.
Video fQ7nMP-E7bI Discussion at 1:33 sentiment: positive
video_pk 71004 · mention_pk 168178
CATAN video thumbnail
Click to watch at 1:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rule books are a big barrier of entry for many people
  • I also feel the hobby needs a website or youtube channel that welcomes new board gamers and helps them find the resources
  • I know I spent too much money and time on games that didn't work for me and my friends at the start and nearly gave up board gaming unfortunately
  • Ticket to Ride or Catan
  • if you like uh i don't know uh ameritrash games or something you might want to try Star Wars Rebellion or Arkham Horror or Elder Sign
  • The goal isn't to just let's get somebody else addicted to games that's not the goal that's that's a terrible goal but let's give people some options in their life to have some different experiences and have some fun
  • once you like jump over that step over that line you're like oh look at the giant tsunami of stuff
References (from this video)
No references stored for this video.
Video L0_0uG9n3tQ Discussion at 0:46 sentiment: positive
video_pk 70374 · mention_pk 167312
CATAN video thumbnail
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • house components — Mentions little wooden 'house' components that can be upgraded.
  • monopoly — States that the game enables you to achieve a monopoly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm thinking of a board game. I've got five clues. Tell me how many clues it takes you to Guess the Game!
  • Did you guess the game? The game I was thinking of was Catan, or CatAHN, if you're being fussy about it.
References (from this video)
No references stored for this video.
Video yI35D049bd0 Other at 8:41
video_pk 70370 · mention_pk 167307
CATAN video thumbnail
Click to watch at 8:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — It borrows a dice rolling mechanic from a famous game played on a boat.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi, it's Ryan. i'm thinking of a board game. I've got five clues. Tell me how many clues it takes you to Guess the Game! Feel free to pause between each clue for some think time.
  • Did you get it? How many clues did it take you? Let me know in the comments!
  • Did you guess the game? How many clues did it take you? Let me know in the comments!
  • Did you guess the game? How many clues did it take you? Let me know in the comments.
  • Did you guess the game? The game i was thinking of was Catan, or CatAHN, if you're being fussy about it. How many clues did it take you to guess the game? Let me know in the comments!
References (from this video)
No references stored for this video.
Video upZYLW9R6_k Meeple University Rules Teach
video_pk 70358 · mention_pk 167288
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first player to score 10 victory points wins the game
  • The first player to score 10 victory points on their turn wins the game
References (from this video)
No references stored for this video.
Video upZYLW9R6_k Meeple University Rules Teach at 0:15 sentiment: positive
video_pk 70358 · mention_pk 246912
Meeple University - CATAN video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Reduces downtime between players turns in the 5-6 player expansion.
  • Stops players from being robbed of resources before they can spend them in the 5-6 player expansion.
Cons
none
Thematic elements
  • rival settlers
  • the island of Catan
Comparison games
none
Mechanics (from transcript analysis)
  • building — Players spend resources to build roads, settlements, cities, or development cards.
  • Development cards — These include progress cards for bonuses, Knight cards to move the robber, and victory point cards revealed at the end of the game.
  • Largest Army — Awarded to the first player to play three Knight cards, and can be taken by exceeding the current holder's number of played Knights.
  • longest road — Awarded to the first player to build a continuous link of five roads, and can be taken by exceeding the current holder's road length.
  • Resource Production — Players roll dice, and hexes with the rolled number produce resources for adjacent settlements or cities. Cities produce two resources per settlement.
  • Robber — When a seven is rolled, players with more than seven cards discard half, and the current player moves the robber to block a hex and steal a resource.
  • Trading — Players can trade with the bank (4:1), at 3:1 harbors, at 2:1 specific resource harbors, or with other players.
  • Victory Points — Points are earned through settlements, cities, largest army, longest road, and victory point cards. The first to 10 points wins.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first player to score 10 victory points wins the game
  • The first player to score 10 victory points on their turn wins the game
References (from this video)
No references stored for this video.
Video 137qweSmNgs Meeple University Playthrough at 18:03 sentiment: positive
video_pk 70076 · mention_pk 241508
Meeple University - CATAN video thumbnail
Click to watch at 18:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • tile/stock/civilization style resource engine — Not described in detail here; referenced as a game they want to play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • awesome this game is so good on board game arena it's so quick
  • the base game is so fun
  • it's getting intense here everybody
  • this live stream is called live and live chill and play
  • never give up never think
References (from this video)
No references stored for this video.
Video YZcu6VIz7jw Top List at 0:43 sentiment: positive
video_pk 69692 · mention_pk 166333
CATAN video thumbnail
Click to watch at 0:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Changed the face of board gaming.
  • Introduced Euro games to an American audience.
  • Still played today.
  • Many expansions available.
  • Fantastic 3D version.
Cons
  • Cities and Knights expansion is a bit too much complexity.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — In this game you'll be rolling a cutle of dice you'll be getting resources based on how many settlements and cities you've got on a board.
  • Resource Management — In this game you'll be rolling a cutle of dice you'll be getting resources based on how many settlements and cities you've got on a board and they'll be trading in these resources to build more settlements more cities maybe get a few development cards.
  • Set Collection — Development cards that will help you get the largest army maybe you'll build the longest road.
  • Victory Points — the first person to get to 10 victory points will be the winner.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a channel where we give you reviews playthroughs unboxings we generally like to talk a lot of BS about table top gaming in general
  • Settlers of Catan now called Katan
  • Eldritch horror this took the overly bloated whale likee game called Arkham Horror and allegedly shrunk it down into a more manageable bite-sized game
  • Klask is an absolute Blast for me it's more like a sport
  • Carnival zombie is effectively Left for Dead The Bard game
  • Eclipse a classic Euro game that is going to stay in my collection forever
  • Spartacus a game of blood and treachery
  • Ready Set Bet this game works best with an app
  • Concordia is a fantastic game
  • Lords of Waterdeep and Lords of Water Deep you taken control of essentially a middleman
  • only a snob would tell you that this game is crap
References (from this video)
No references stored for this video.
Video YUFU4vA5Vfk Top List at 4:19 sentiment: positive
video_pk 69450 · mention_pk 165959
CATAN video thumbnail
Click to watch at 4:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Changed the landscape of board games.
  • Brought German Euro games to attention in the US.
  • Has a lot of respect from the host.
  • Still enjoyable to play.
Cons
  • Gets a lot of flak these days.
  • Some say it's the new Monopoly.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Players roll dice and get resources based on settlements at intersections.
  • Resource Management — Players spend resources to build settlements and roads, and get armies.
  • Victory Points — The first player to 10 points wins.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my sole purpose in life is to annoy people and to upset people I do those in equal measure
  • don't hang yourself in the rafters because you got depressed listen to a ball Ginger gazer waffle on for 10 minutes about what he thinks is the best ball go out and find your own best board games you lazy bastards and stop listening to other people formulate your own opinions based on your own experiences yeah
  • you could sort of sell it as a Sero in steak I suppose it's [__] big enough
References (from this video)
No references stored for this video.
Video rgpPA-uder0 Analysis at 9:27 sentiment: positive
video_pk 69350 · mention_pk 165819
CATAN video thumbnail
Click to watch at 9:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool racing game
  • Family-friendly
  • Nice flow
  • Charming and enjoyable
Cons
  • Has an 'all-in' mechanism with animals that can score heavily
  • Light for some players
Thematic elements
  • Racing through different terrains
Comparison games
  • Civolution
Mechanics (from transcript analysis)
  • Dice Rolling — Uses dice to move through boards and gain resources.
  • Resource Management — Dice used provide resources for abilities.
  • Set Collection — Collecting animals scores points based on quantity relative to other players.
  • Variable player powers — Collecting special cards gives special abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's flawless I can't really find a single thing I don't like about this kind of bidding a little tile placement game
  • the economy is so fantastic as you are swapping meeples between all the players
  • one of the best auction games of all time by the great Dr Reiner Knizia
  • for me this is like Perfection
  • this one um it's a simple little uh root building Style game trying to connect things together
  • the game is so perfectly designed in terms of how clean it is
  • it's so lightning fast and you only looking at about 15 minutes to play this one at two which is a really good return on investment
  • it's actually a really cool racing game it's more on the familyfriendly end of the spectrum
  • I do like this game I definitely appreciate it maybe more than I like it
  • my only issue is that I think is a bit long and the pacing is a little bit off
  • the game seems to just delve into pure chaos where you can't really predict what anyone's going to do
References (from this video)
No references stored for this video.
Video g4-pd62FWKI Discussion at 0:37 sentiment: positive
video_pk 69249 · mention_pk 165660
CATAN video thumbnail
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really just enjoyed my time there I started daily chatting in the ston me Discord which I can't praise enough that place is great
  • Carol was always right because I I loved doing it
  • I've been able to collect every stone Meer game
  • as a strong thematic and component gamer I'm always very happy and excited to see what's coming and to play and get my hands on them
References (from this video)
No references stored for this video.
Video c1mINKH_9g8 Discussion at 55:53:32 sentiment: neutral
video_pk 69103 · mention_pk 165448
CATAN video thumbnail
Click to watch at 55:53:32 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • player interaction — Conflict heavy or at least heavy player interaction games where your success depends on your relationship to other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It feels like a classic card game just in terms of like the you you're you bid the number of tricks you're going to win, but you have to be you have to be exactly right.
  • Thematically I think it doesn't land like there
  • It still feels satisfying to get a good engine going.
  • It's just like, fun, lighthearted competition.
  • Sky Team is absolutely incredible. It is so tense. It is so good.
  • It's a game where you feel like you've earned your victory.
References (from this video)
No references stored for this video.
Video TrwkNt9rwMw Watch It Played Live Chat at 12:55
video_pk 68670 · mention_pk 248028
Watch It Played - CATAN video thumbnail
Click to watch at 12:55 · YouTube ↗
Pros
  • travel version available
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you haven't watched the gameplay yet and you plan to then stop watching
  • we won just at the last minute on the last thing we couldn't have anything else go wrong
  • Steve we're on you yeah we're on you Steve
  • who cares if a tiny Kingdom get it's just tin one tiny Kingdom what's the who cares if it burns
  • I don't like to use my platform to share opinions of games
  • you want to just stick a GoPro on my forehead I'll do whatever
  • I did promise that I would do Arkham Horror eventually
  • I don't review things Tom can do that he can say whatever he wants about whatever game he wants because it's his opinion
  • I don't think you want to send your family we have not attended the Asylum as a family and we are not going to play Arkham horror probably as a family either
  • I only do games I like at least somewhat I don't have to love the game I have to like it somewhat
  • my mom always said don't talk to strangers
  • people don't just get an accent though like you just got an accent well I mean maybe I'm normally hiding it
  • you're really about it's about sort of betting do I have what I think I have
  • Watch It Played has eaten my life and I love it I love that it has eaten my life this is what I want to be doing
  • I don't want to make supporting our show be similar to your electric bill
  • I hope it still exists not to beat this drum too loudly or too often but I mean it will come down to the fundraisers honestly
  • my my what I want to do is I want the show to be something that I retain control of I get to play the games I want to play work with the Publishers I want to work with
  • I would love to have a dedicated Studio I'm in my basement right now it's unfinished it's pretty good I'm pretty happy with where it is now but I I I could be happier
  • Pep should get his own segment on watch it play Pep's Pep's play period make it happy Rodney you're holy back
  • this is what I want to be doing I find the work people sometimes say oh you must have so much fun when I'm staring down the barrel of 15 hours of shooting an instructional video I'm not sitting there going wow this is fun but is intensely satisfying
References (from this video)
No references stored for this video.
Video oiQ6SgBzfqY Watch It Played Rules Teach at 0:00
video_pk 68134 · mention_pk 164492
Watch It Played - CATAN video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
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