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Dixit: Odyssey box art

Dixit: Odyssey

Game ID: GID0098068
Game Info
Year
2011
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Description

Dixit Odyssey is both a standalone game and an expansion (Dixit: Odyssey (expansion)) for Jean-Louis Roubira's Dixit, which won Germany's Spiel des Jahres award in 2010.

Game play in Dixit Odyssey matches that of Dixit: Each turn one player is the storyteller. This player secretly chooses one card in his hand, then gives a word or sentence to describe this card—but not too obviously. Each other player chooses a card in hand that matches this word/sentence and gives it to the storyteller. The storyteller then lays out the cards, and all other players vote on which card belongs to the storyteller. If no one or everyone guesses the storyteller's card, the storyteller receives no points and all players receive two; otherwise the storyteller and the correct guesser(s) each receive three points. Players score one point for each vote their image receives. Players refill their hands, and the next player becomes the storyteller. When the deck runs out, the player with the most points wins.

Dixit Odyssey contains 84 new cards, each with a unique image drawn by Pierô and colored by Marie Cardouat, artist of Dixit and Dixit 2. The stand alone version also includes a folding game board, 6 new rabbit scoring tokens (12 total), and a box large enough to hold all the Dixit cards released to date. The stand alone version of Dixit Odyssey includes enough components for up to twelve players and also has variant rules for team play and for new ways to play with the cards.

Expansion versus standalone versions of the game.

Standalone version is in a square box (released in 2011 but may still be available).
Expansion version is in a rectangular box (available from 2013 onwards): Dixit: Odyssey (expansion)

Description

Dixit Odyssey is both a standalone game and an expansion (Dixit: Odyssey (expansion)) for Jean-Louis Roubira's Dixit, which won Germany's Spiel des Jahres award in 2010.

Game play in Dixit Odyssey matches that of Dixit: Each turn one player is the storyteller. This player secretly chooses one card in his hand, then gives a word or sentence to describe this card—but not too obviously. Each other player chooses a card in hand that matches this word/sentence and gives it to the storyteller. The storyteller then lays out the cards, and all other players vote on which card belongs to the storyteller. If no one or everyone guesses the storyteller's card, the storyteller receives no points and all players receive two; otherwise the storyteller and the correct guesser(s) each receive three points. Players score one point for each vote their image receives. Players refill their hands, and the next player becomes the storyteller. When the deck runs out, the player with the most points wins.

Dixit Odyssey contains 84 new cards, each with a unique image drawn by Pierô and colored by Marie Cardouat, artist of Dixit and Dixit 2. The stand alone version also includes a folding game board, 6 new rabbit scoring tokens (12 total), and a box large enough to hold all the Dixit cards released to date. The stand alone version of Dixit Odyssey includes enough components for up to twelve players and also has variant rules for team play and for new ways to play with the cards.

Expansion versus standalone versions of the game.

Standalone version is in a square box (released in 2011 but may still be available).
Expansion version is in a rectangular box (available from 2013 onwards): Dixit: Odyssey (expansion)

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
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Video H-ZHprQqvuU Allies or Enemies Top 10 List at 0:37 sentiment: positive
video_pk 90059 · mention_pk 240137
Allies or Enemies - Dixit: Odyssey video thumbnail
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and social; great for casual players
  • Encourages conversation and imagination
  • Works well with large groups
Cons
  • Less depth for strategic gamers
  • Scoring can feel opaque for newcomers
Thematic elements
  • Imaginative storytelling through associations
  • Fantasy storytelling world illustrated on abstract art cards
  • whimsical and surreal
Comparison games
  • Apples to Apples
Mechanics (from transcript analysis)
  • card drafting and clue-based storytelling — One player selects a card and gives a clue; others choose a card that could relate; players guess which card matches the clue.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one player chooses a card and says any word or words that might relate to it
  • every answer feels kind of right and every card is inherently interesting
  • it is all kind of zen and people get so wrapped up in the pictures and the guessing that it is rare that anybody gets too serious about the score
  • flip a card then everyone draws the tetra shape on their maps
  • the rules are simple
  • you all play it once all the time
  • the lines on one card need to match the lines on the other
  • this is an ultra fast and ultra messy card game
  • the art is adorable look at those guys
  • draft asaurus which plays up to five all the fun of drafting but with the cool tactile pieces shaped like dinosaurs
  • survive escape atlantis
References (from this video)
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