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Everdell: Newleaf

Game ID: GID0118171
Game Info
Year
2022
Players
1-4
Age
10+
Playtime
70 min
Complexity
3.2/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
No description available.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video ljFVhxc4tMU Allies or Enemies Top 10 List at 9:01 sentiment: positive
video_pk 89013 · mention_pk 235768
Allies or Enemies - Everdell: Newleaf video thumbnail
Click to watch at 9:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds meaningful depth with personal goals
  • Great balance of new components and play time
Cons
  • Some players may prefer the base game pace
Thematic elements
  • Array
  • Forest city-building with critters
  • Organic urban development with personal goals
Comparison games
  • Pearlbrook
  • Dinosaur Island
Mechanics (from transcript analysis)
  • Engine Building — Players grow their city with buildings and critters to generate points.
  • engine-building — Players grow their city with buildings and critters to generate points.
  • Personal Goals — New Leaf adds a train station sidebar with personal goals to pursue.
  • Worker Placement — Basic Everdell engine uses worker placement for actions and resource generation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the campaign has been kicking our butts
  • Storm adds these really interesting environmental effects
  • two-player mode as well and there's also a solo mode
  • it's fun to just get more different options of what cards come up and win
  • the artwork looks so much slicker and brighter
  • the personal goals are way better than the shared goals
  • the keepers in iron and the lord of the hundreds both work well for two players
  • we were worried that the whole crafting and building was going to overtake the main part of it and we're happy to say that it hasn't
  • two full dining room tables though or else you gotta take everything down and put everything out
  • I will retire that character
References (from this video)
No references stored for this video.
Video 6FsMhWcDYfg Get into games Analysis at 25:49 sentiment: positive
video_pk 86446 · mention_pk 223605
Get into games - Everdell: Newleaf video thumbnail
Click to watch at 25:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds new strategic layers and useful pacing options with trains
  • Expands deck size for more varied gameplay
Cons
  • Can greatly increase setup and playtime due to more components
Thematic elements
  • train-based expansion and private objectives; tactical timing
  • Expands Everdell with a train-town dynamic and visitor-driven subgoals.
  • continues lore with expeditionary flavor
Comparison games
  • Everdell
Mechanics (from transcript analysis)
  • Reservation tokens — Allows you to reserve a card at a discount and plan ahead.
  • River-overboard expansion with trains — Adds a right-hand side river/trains dynamic and train car tiles.
  • Train car tiles and tickets — Provide resources and movement options; increase tableau and deck synergy.
  • Visitor Cards — Private objectives that yield points if achieved by season end.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my favorite board game of all time
  • the art is stunning from Andrew Bosley
  • base Everdell is absolutely fine by itself
  • Mistwood is mean but deliciously crunchier
  • New Leaf adds a train to the right hand side of the board
References (from this video)
No references stored for this video.
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