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Gloomhaven box art

Gloomhaven

Game ID: GID0143162
Game Info
Year
2017
Players
1-4
Age
14+
Playtime
120 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the roles of wandering adventurers with their own special sets of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.
This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions about what to do next, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a co-operative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn.

Each turn, a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.

Description

Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the roles of wandering adventurers with their own special sets of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.
This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions about what to do next, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a co-operative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn.

Each turn, a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 519
This page: 19
Sentiment: pos 18 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 501–519 of 519
Video PEIeegW_Ivs Our Family Plays Games Discussion at 7:50 sentiment: positive
video_pk 1585 · mention_pk 4614
Our Family Plays Games - Gloomhaven video thumbnail
Click to watch at 7:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich minis, highly thematic
  • deep, evolving character progression
Cons
  • heavy and long to play; complexity can be daunting
Thematic elements
  • story-driven campaign with evolving characters
  • fantasy world with dungeon-crawling exploration
  • gloomy, immersive fantasy saga
Comparison games
  • Imperial Assault
  • Legends of the Dark
  • World Breakers
Mechanics (from transcript analysis)
  • cooperative dungeon crawl — team-based exploration with missions
  • legacy-like campaign — long-form campaign with character progression
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • women in board gaming yes we are making strides and we love what we do
  • world breakers advent of the cannon will be on kickstarter march 1st
  • we love being with our family
  • we are growing in the hobbies
  • happy women's history month to all of my fellow women in the hobby
References (from this video)
No references stored for this video.
Video lxe76oCFL00 Rolls in the Family Discussion at 19:23 sentiment: positive
video_pk 1403 · mention_pk 4082
Rolls in the Family - Gloomhaven video thumbnail
Click to watch at 19:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • massive scale, replayability across many sessions
Cons
  • high complexity
  • long play sessions
Thematic elements
  • heroic progression, persistence
  • fantasy-cooperative dungeon delve across campaigns
  • campaign-driven, evolving story
Comparison games
  • Arkham Horror
  • Eldritch Horror
Mechanics (from transcript analysis)
  • cooperative dungeon exploration — team-based tactical combat and scenario progression
  • Legacy Game — persistent character advancement and evolving board states
  • legacy-style campaign — persistent character advancement and evolving board states
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the longer the better is kind of my uh my bias for board game memories
  • Deluxe components in games worth a higher price point
  • the qua chip qua of quber chips is the biggest example of like this is an upgrade that was so worth it for us
  • we don't really have any links in the description ... we want no engagement do not engage on this video
  • Shelf of Shame tends to be less of unplayed games and more of man we haven't gotten those to the table in a while
  • Animal crackers ... they are clean
References (from this video)
No references stored for this video.
Video h3MqS7LTm7M 3 Minute Board Games Top List at 12:27 sentiment: positive
video_pk 1323 · mention_pk 3903
3 Minute Board Games - Gloomhaven video thumbnail
Click to watch at 12:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, rewarding campaigns
  • high replay value
Cons
  • very long sessions
  • steep setup learning curve
Thematic elements
  • cooperative campaign-driven progression
  • fantasy dungeon-crawl
Comparison games
  • Arkham Horror
  • Descent: Journeys in the Dark
Mechanics (from transcript analysis)
  • campaign_progression — ongoing story and character development
  • cooperative_play — team-based dungeon exploration
  • deck_building_actions — cards power actions and abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are no hard or fast rules to get better board games
  • gaming should be fun
  • stop blaming external factors on whether you win or lose
  • learning can happen in defeat
  • the end game can come on you faster than you might initially expect
References (from this video)
No references stored for this video.
Video akKxP3efb7I Board Game Hangover Discussion at 0:28 sentiment: mixed
video_pk 995 · mention_pk 2799
Board Game Hangover - Gloomhaven video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Deep, persistent campaign with high replayability
  • Rich thematic experience
Cons
  • Very heavy rules and long play sessions
  • Can be punishing and lengthy
Thematic elements
  • story-driven, tactical combat with character progression
  • Dark fantasy dungeon-crawling campaign
  • long-running, campaign-based with evolving narrative
Comparison games
  • Sleeping Gods
  • Spirit Island
  • Arkham Horror Card Game
Mechanics (from transcript analysis)
  • Tactical combat with card-based actions — Players plan moves using a hand of ability cards and objectives evolve over campaigns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's hectic fun it's definitely not for everybody"
  • "you can't talk with each other yet you need to cooperate"
  • "it's a trick-taking game, but it's cooperative and still very approachable"
  • "the mind is a definitely a love or hate game"
  • "Sleeping Gods is a huge story game, an open world story game"
References (from this video)
No references stored for this video.
Video 4eBhd8MsjCg The Dice Tower Discussion at 14:24 sentiment: positive
video_pk 1059 · mention_pk 3008
The Dice Tower - Gloomhaven video thumbnail
Click to watch at 14:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, expansive campaign
  • robust cooperative play
  • lots of content and replayability
Cons
  • heavy rules overhead
  • long play sessions
  • complex setup and maintenance
Thematic elements
  • cooperative dungeon exploration with evolving campaigns
  • fantasy dungeon-crawl world
  • campaign-driven with persistent character progression
Comparison games
  • Frosthaven
  • Tainted Grail
Mechanics (from transcript analysis)
  • Campaign — Characters, classes, and the world evolve as the campaign unfolds.
  • Campaign progression — Characters, classes, and the world evolve as the campaign unfolds.
  • card-based action selection — Characters use action cards to perform dual-action turns with limited options.
  • cooperative dungeon crawl — Players work together to complete scenarios against the game system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I played Gloomhaven, Frosthaven, Lord of the Rings, Tainted Grail.
  • Board games are in again.
  • AI in board games is a bigger issue than outside of board games.
References (from this video)
No references stored for this video.
Video qqTje9D9E1Y Tabletop Minions Discussion at 8:30 sentiment: positive
video_pk 913 · mention_pk 2591
Tabletop Minions - Gloomhaven video thumbnail
Click to watch at 8:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, engaging campaign
  • strong solo play option and community support
Cons
  • heavy rules and long play sessions
  • large upfront time investment
Thematic elements
  • cooperative tactical RPG exploration
  • fantasy dungeon-crawl campaign
  • campaign-driven, evolving story with character progression
Comparison games
  • Descent: Journeys in the Dark
  • Mage Knight
Mechanics (from transcript analysis)
  • campaign with long-term progression — unlocking content, character development, and changing board states
  • card-driven actions and map exploration — team-based decisions, evolving scenarios, and legacy-style progression
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think the future of wargaming is going to be moving more and more towards just shorter quicker games, things being accessible in the way that everything is included.
  • The future is going to be controlled by the communities and the players more than it has been by the companies.
  • We don't bowl alone—that's just it; our game requires someone else to play with, to partner with, to have a club, to have a group, to have a community and I think that is very much in demand.
  • Bloomhaven getting some good minis recently and that's one of those things that got a lot more people into playing nerdy board games.
  • Indy is going to be a bigger part of it; I really like to see people see their miniature collection as the game engine and the rules be something you can plug the cartridge in and be playing lots of stuff.
  • I think it's a really exciting time for skirmish games; the manufacturing world is broken open so everybody almost anybody can make their own cool game.
References (from this video)
No references stored for this video.
Video mX4pLHviDDA OFG Voices Interview at 1:10 sentiment: positive
video_pk 798 · mention_pk 2315
OFG Voices - Gloomhaven video thumbnail
Click to watch at 1:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategy compressed into a small form
Cons
  • Limited scope compared to full Gloomhaven
Thematic elements
  • Deep strategic combat in a compact form
  • Gloomhaven micro game within the Gloomhaven universe
  • Familiar heavy game in a palm-sized package
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • Card-driven actions — Core combat resolution system
  • Tactical combat — Small footprint but deep mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Touring Machine is my most played game ever.
  • I've played over 80 plays of this game.
  • 100% recommend it on BGA.
  • Mage Knight is my number one.
  • Captain's Chair is a heavy deck-builder tableau hybrid.
  • There are infinite puzzles to solve every day on BGA.
  • I have a central magnificent idea for a game—the build Network out of dominoes.
References (from this video)
No references stored for this video.
Video VVFnCD4Pu5Q Board Game Hangover Discussion at 6:14 sentiment: positive
video_pk 716 · mention_pk 2051
Board Game Hangover - Gloomhaven video thumbnail
Click to watch at 6:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, sprawling fantasy world with a large cast of characters
  • Distinct characters with unique abilities and iterative decks
  • High replayability through scenarios and campaign progression
  • Strong cooperative gameplay and story integration
Cons
  • High complexity and steep learning curve
  • Long setup and play sessions
  • Balancing and accessibility challenges for newcomers
  • Heavy commitment to table time
Thematic elements
  • Cooperative tactical dungeon crawl with evolving campaign and character progression across sessions.
  • A grim dark fantasy world where players explore dungeons and interact with branching scenarios within a persistent campaign.
  • Narrative-driven with persistent character decks and story progression across play sessions.
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign persistence and character progression — Characters retire and unlock new content across scenarios, creating a long-form narrative arc.
  • Card-driven action selection — Players choose actions from a hand of cards, using top and bottom actions to build turn-specific strategies.
  • Modifier deck and attack resolution — Damage and effects are modified by a randomized modifier deck, adding variability and risk.
  • Modular scenarios and co-op combat — Scenarios with varied maps and enemy types encourage cooperative planning and tactical play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • time is money
  • I love this game
  • this game is hard to get to the table
  • the rules are tough
  • without financial support we can't keep this going for much longer
  • we have to start earning something for this to be really liable
References (from this video)
No references stored for this video.
Video ByfQlrfnVcg Getting Games Discussion at 3:02 sentiment: positive
video_pk 650 · mention_pk 1859
Getting Games - Gloomhaven video thumbnail
Click to watch at 3:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Terraforming Mars would be a pretty fascinating TV show slash book
  • Arc Nova is honestly one of the best Euro games that's come out in a very long time
  • Arc Nova is on Board Game Arena but in Alpha
  • This is a climbing shedding game
  • Darwin's Journey arrived yesterday and I'm very excited to play it
  • Gloomhaven would be pretty cool I know there is a lot of extra media happening like there's a role-playing game I think they're putting out
References (from this video)
No references stored for this video.
Video eutGxHPiOx8 The Cardboard Herald Review at 3:08 sentiment: positive
video_pk 430 · mention_pk 1288
The Cardboard Herald - Gloomhaven video thumbnail
Click to watch at 3:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic gameplay with extensive content
  • Rich world and evolving story arcs across campaigns
  • Supports long-term play and high replayability
Cons
  • Complex rules and lengthy setup
  • Can be intimidating for casual players
Thematic elements
  • grimdark fantasy with evolving campaigns and emergent narrative outcomes
  • vast fantasy world of exploration and tactical dungeon delves across multiple scenarios
  • campaign-driven storytelling where player choices influence long-term story
Comparison games
  • Gloomhaven: Jaws of the Lion
Mechanics (from transcript analysis)
  • card-driven action system — Characters act via long-term character decks, guiding actions and strategy.
  • cooperative tactical combat — Players coordinate actions to defeat enemies and complete objectives.
  • Modular Board — Scenario maps assembled from modular tiles to create varied dungeon layouts.
  • tile-based modular board — Scenario maps assembled from modular tiles to create varied dungeon layouts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's fast it's easy and it adds a degree of polish on an already very polished game
  • this is a handy tool
  • now that i have it i'm totally going to be using it from this point forward
  • it's not a mandatory element right you don't need that in order to play
  • thoroughly impressed
  • i'm looking forward to seeing what they're doing in the future
  • if you are someone who wants that extra level of thematic immersion into your games then this is a great entry point
References (from this video)
No references stored for this video.
Video 5J8c9P95qdQ No Rolls Barred Discussion at 6:40 sentiment: positive
video_pk 481 · mention_pk 1396
No Rolls Barred - Gloomhaven video thumbnail
Click to watch at 6:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, expansive campaign
  • high replayability
  • strong thematic integration
Cons
  • heavy rules
  • long setup and playtime
Thematic elements
  • cooperative strategy and exploration
  • fantasy-themed dungeon-crawl in a shared campaign
  • campaign-driven, evolving story
Comparison games
none
Mechanics (from transcript analysis)
  • action-selection — cards determine actions and initiative each turn
  • Cooperative Game — players work together to complete scenarios
  • cooperative play — players work together to complete scenarios
  • Dungeon Crawl — scenario-based exploration with modular boards
  • dungeon-crawl — scenario-based exploration with modular boards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically the imdb of board games
  • the internet is the happiest place on earth
  • board game geek is the single biggest board gaming website on the internet
  • it's a cubic bucketing of information
  • do not rely solely on the rankings
  • the community and designers are the selling point
  • you can see what people think of a game and what games are similar
References (from this video)
No references stored for this video.
Video 4pEJuVQgN0k 3 Minute Board Games Discussion at 11:33 sentiment: positive
video_pk 502 · mention_pk 1473
3 Minute Board Games - Gloomhaven video thumbnail
Click to watch at 11:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Fantasy dungeon-crawl with persistent campaign
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • so apparently you're not a real board gamer until you own one of these things
  • I am officially a white dude standing in front of a calyx
  • across the top shelf a lot of these games will feature in my top 100 unsurprisingly
  • this is a shelf hog it's a really good game and everything but it's kind of overkill in the end
  • I can't afford to buy every single game out there I've got a lot on the shelves as you can see but I can't get everything
  • a whole bunch of really cool little games in here and some of my particular favorites
References (from this video)
No references stored for this video.
Video w4A9HggZoF0 Tabletop Minions Discussion at 20:43 sentiment: positive
video_pk 504 · mention_pk 1490
Tabletop Minions - Gloomhaven video thumbnail
Click to watch at 20:43 · YouTube ↗
Overall sentiment (raw)
mixed-to-positive
Pros
  • Deep campaign, high replayability
  • Rich card-driven mechanics
Cons
  • Complex for new players; long setup
Thematic elements
  • Cooperative tactical fantasy with character progression
  • Fantasy dungeon-crawler with evolving scenario book
  • Campaign-driven narrative with branching paths
Comparison games
  • Shadespire
  • Age of Sigmar
  • Warhammer 40,000
Mechanics (from transcript analysis)
  • Campaign — Characters evolve, scenarios progress with choices that affect later play.
  • Deck Building — Ability cards drive actions and combat outcomes.
  • Deck-building/command system — Ability cards drive actions and combat outcomes.
  • Legacy-style campaign progression — Characters evolve, scenarios progress with choices that affect later play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • International tabletop day is a time for people to get together and play games; it’s basically a big promotional thing.
  • Consistency is key if you're starting a YouTube channel—post on a schedule and keep it up.
  • Gloomhaven has put my 40k on the back burner, but it’s because it’s that good a game.
  • Start collecting boxes are great values for starting a new army; you get a lot of model for a fair price.
  • I would like to try Star Wars Legion just to get the experience and talk about it more directly.
  • 3D printing terrain is a game-changer for terrain variety and customization.
  • If you want to paint big models, spray primer can save a lot of time and give an even base.
References (from this video)
No references stored for this video.
Video wIvVHCnNJ8k The Dice Tower Top List at 32:54 sentiment: positive
video_pk 511 · mention_pk 1522
The Dice Tower - Gloomhaven video thumbnail
Click to watch at 32:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative and deeply engaged design
  • Coherent, evolving campaign with high replay value
Cons
  • High complexity and long play sessions
  • Access barrier for new players
Thematic elements
  • story-driven tactical combat and campaign progression
  • fantasy dungeon-crawl with persistent world
Comparison games
  • Descent: Legends of the Dark
  • Massive Darkness
Mechanics (from transcript analysis)
  • campaign with evolving map and scenarios — Long-form campaign with persistent character and world state.
  • tile-based exploration with card-driven combat — Actions and encounters resolved by cards in a grid-based map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The goodest of morning to you all. I'm Tom Vassel.
  • Two body parts. Well, I handed an elbow to take pieces out of the pool.
  • This is Duel for Cardia. Simultaneous selection, simultaneous reveal kind of game with that brilliant little fun mechanism.
  • It's the top of the bottom. No, top of the bottom is what I said.
  • The mind of a genius, I tell you.
References (from this video)
No references stored for this video.
Video -9ysZucjv-o Going Analog Discussion at 51:19 sentiment: positive
video_pk 366 · mention_pk 1116
Going Analog - Gloomhaven video thumbnail
Click to watch at 51:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep tactical depth
  • high production value
Cons
  • very long play sessions
  • complex to learn and run well
Thematic elements
  • campaign-driven adventure and tactical combat
  • fantasy dungeon-crawl with persistent world
  • long-form, evolving story
Comparison games
  • Descendants of time
  • Descent: Journeys in the Dark
Mechanics (from transcript analysis)
  • cooperative tactical combat — Players coordinate to complete scenarios
  • legacy-like progression — Character advancement and story elements persist over time
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm a board game sommelier right
  • it's not a zombie game it's a survival game that has zombies
  • Dead of Winter is a brilliant game and I really like the first time I played it at a convention
  • Mansions of Madness second edition is a cooperative game where you play investigators and you choose a mystery and you're trying to solve it
  • Nyctophobia is all experience I think for sure
  • Pandemic Legacy Season One it's like playing a movie and all these twists and turns in the narrative were really really great
  • Tales of Arabian Nights is a board game experience
  • Dominion was really the one that made that genre super popular
  • Too Many Bones is a game and it it's about playing these weird gnome type people and it felt like a chore
  • Summoner Wars which on a map and these cards represent different units so it's sort of like you're moving them a few steps at time
  • Tales of Arabian Nights is a board game experience is a cool game that evokes different experiences
References (from this video)
No references stored for this video.
Video K8GCx6Vavdc Chairman of the Board Top List at 3:06 sentiment: positive
video_pk 239 · mention_pk 674
Chairman of the Board - Gloomhaven video thumbnail
Click to watch at 3:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • ambitious production
  • immersive and deep
Cons
  • huge time commitment
  • heavy to teach
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • campaign-driven dungeon crawl — Narrative-driven dungeons with persistent character progression and tactical combat.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • mind was a big hit for me in 2018
  • this is the second Wolfgang Warsch game
  • Gloomhaven really did blow me away
  • absolutely genius mechanisms
References (from this video)
No references stored for this video.
Video Fx7MGOai4bc Our Family Plays Games Discussion at 23:43 sentiment: positive
video_pk 271 · mention_pk 98848
Our Family Plays Games - Gloomhaven video thumbnail
Click to watch at 23:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • renowned campaign experience
  • quality components and scale
Cons
  • heavy, time-consuming
Thematic elements
  • campaign-driven cooperative adventure
  • fantasy dungeon delves
  • story-driven, long-tail progression
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • Card-driven combat — maneuver cards drive actions and outcomes
  • legacy/campaign — long-term progression with evolving content
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Step into Kenfire Council, a cutthroat contest of strategy and politics.
  • This is a big boy.
  • 18 cards.
  • It's a different type of train game.
References (from this video)
No references stored for this video.
Video 1vYS01PJ2B4 Gaming Rules! Discussion at 0:00 sentiment: positive
video_pk 200 · mention_pk 561
Gaming Rules! - Gloomhaven video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep campaign experience
  • highly replayable with varying scenarios
Cons
  • heavy and lengthy
  • learning curve and setup can be intimidating
Thematic elements
  • heroic fantasy with evolving character progression
  • Dark fantasy dungeon-crawl in a sprawling campaign
  • campaign-driven, story-based with situational narrative
Comparison games
  • ISS Vanguard
  • Tainted Grail
Mechanics (from transcript analysis)
  • cooperative dungeon crawl — players work together to complete scenarios with evolving threats
  • deck-building / action selection — characters use unique ability cards to perform actions each turn
  • Dungeon Crawl — players work together to complete scenarios with evolving threats
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to show you how the game plays and not to sell you the game.
  • I’m one of the more genuine content creators.
  • Mage Knight is the best game ever.
  • Gaia Project beats Age of Innovation for me.
  • I don’t like the idea of being a used car salesman.
  • Star Trek: Captain’s Chair is an exciting licensed approach with lots of thematic promise.
References (from this video)
No references stored for this video.
Video npUKnnaGyRc Our Family Plays Games Discussion at 34:24 sentiment: positive
video_pk 23 · mention_pk 59
Our Family Plays Games - Gloomhaven video thumbnail
Click to watch at 34:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent solo experience
  • Long play sessions
  • Engaging campaign
  • Grant loves solo play
  • Gives family free time
Cons
none
Thematic elements
  • dungeon crawling
  • campaign
  • fantasy adventure
  • cooperative
Comparison games
  • Descent
  • Mage Knight
Mechanics (from transcript analysis)
  • Campaign progression
  • Card-based combat
  • Combat: Deck/Hand
  • Dungeon Crawl
  • Dungeon crawling
  • Solo Play
  • Track Advancement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • games don't walk up out of this house it's their favorite they don't they don't go nowhere
  • i tell everybody get the expansion too
  • terra mystica is one of my favorites of my favorite fantasy games
  • i love gloom haven even though i like saying gloom haven but i still i love it
  • the artwork although it's scary it's it's beautiful absolutely beautiful
  • that's the way to play that yeah you can play it at any time
  • freedom for the dwarves freedom
  • that's fantasy and i agree with that's fantasy
  • family i love fantasy games i love fantasy games
  • those are our recommendations on our list yeah what fantasy games we like
References (from this video)
No references stored for this video.
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