Game Info
Year
2025
Players
1-4
Age
14+
Playtime
90 min
Complexity
2.7/5
Collection
Your Tier
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Mechanic profile
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Description
No description available.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 1
Showing 1–2 of 2
Video 8h9Lxf7L7E0
Getting Games Rules Teach at 0:00 sentiment: positive
video_pk 90296 · mention_pk 241103
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- varied upgrade paths and equipment
- multiple VP sources ( castles, assignments, defeats )
- opponent help mechanics and deck cycling
- thematic integration with Gulliver's Travels
Cons
none
Thematic elements
- story retellings and competitive resource management
- Legend Academy, an academy where stories are studied; Gulliver's Travels is one story used in the first semester
- tutorial-playthrough
Comparison games
none
Mechanics (from transcript analysis)
- assignments and points — players have assignments that grant VP when completed
- Card Crafting — transparent upgrade cards slide into sleeves to modify cards and extend effects
- classrooms and bonuses — classrooms grant upgrades; visiting matching classroom grants bonuses
- combat system and damage — damage is equal to current strength; enemies have health and can be defeated for VP
- Combat: Damage Based — damage is equal to current strength; enemies have health and can be defeated for VP
- endurance cubes and movement — endurance icons on cards plus green cubes determine movement range
- equipment market and limits — market provides equipment; limit of four equipment; discard to market by spending coin
- interact actions and range — interact actions use a range based on charisma/yellow cubes and allow interacting with adjacent hexes or within range
- stamina row — cards are played onto a stamina row; stamina cards stay in play and limit how many other cards you can play
- two semesters and ships — first semester contains lilliputs and castles; second semester introduces ships to defeat for VP
- upgrades and sleeves — transparent upgrade cards slide into sleeves to modify cards and extend effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is a fully competitive game so you are trying to win by yourself
- as i said we are playing as alice
- every time you defeat an enemy you gain five victory points
References (from this video)
No references stored for this video.
Video yWswOWbbyxg
Board Games UnLocked Top List at 52:50 sentiment: negative
video_pk 83510 · mention_pk 210569
Click to watch at 52:50 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
none
Cons
- Atrociously designed
- Poor component quality
- Rulebook without page numbers
- Uninspired character abilities
- Tedious setup
- Conceptually cool but mechanically flawed
Thematic elements
- Based on legendary stories like The Odyssey, Treasure Island, Lost World, Arabian Nights, Wizard of Oz, and The Jungle Book, combined with other legends like King Arthur and Little Red Riding Hood.
Comparison games
- Transgalactica
Mechanics (from transcript analysis)
- Card-driven actions — Players relied on cards to perform actions and move around the game board.
- scenario-based gameplay — Each book (legendary story) served as its own gimmick and scenario.
- Upgradeable tracks — Characters had upgradeable tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is such a muddy looking game that it almost feels like you're you're discombobulated off off, you know, as soon as you're starting.
- The rule book was horrible
- This game feels like it was written by a 13-year-old who just learned how to cuss.
- It's a mediocre deck builder. It's amplified by being a double mediocre deck builder.
- The actual game behind this one is so exhausting to play through.
- This game feels like it was designed by AI.
- This game is so atrociously designed in both component quality, which is ass
- Their rule book does not have page numbers.
- The Witcher Path of Destiny has no redeeming qualities to me.
- this is like a $40 game all day that you made $200 because you've got playmats and plastic everywhere and all this stuff.
- This is a plastered on piece of cardboard that you're like this is just stuff. There's no nothing behind it.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2