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Paleo box art

Paleo

Game ID: GID0238837
Game Info
Year
2020
Players
1-4
Age
14+
Playtime
60 min
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Paleo is a co-operative adventure game set in the stone age, a game in which players try to keep the human beings in their care alive while completing missions. Sometimes you need a fur, sometimes a tent, but these are all minor quests compared to your long-term goal: Painting a woolly mammoth on the wall so that humans thousands of years later will know that you once existed. (Okay, you just think the mammoth painting looks cool. Preserving a record of your past existence is gravy.)

What might keep you from painting that mammoth? Death, in all its many forms.

Each player starts the game with a couple of humans, who each have a skill and a number of life points. On a turn, each player chooses to go to one location — possibly of the same type as other players, although not the same location — and while you have some idea of what you might find there, you won't know for sure until you arrive, at which point you might acquire food or resources, or find what you need to craft a useful object, or discover that you can help someone else in their project, or suffer a snakebite that brings you close to death. Life is full of both wonders and terrors...

At the day's end, you need food for all the people in your party as well as various crafts or skills that allow you to complete quests. Failure to do so adds another skull on the tote board, and once you collect enough of those, you decide that living is for fools and give up the ghost, declaring that future humans can just admire someone else, for all you care.

Paleo includes multiple modules that allow for a variety of people, locations, quests, and much more during your time in 10,000 BCE.

Description

Paleo is a co-operative adventure game set in the stone age, a game in which players try to keep the human beings in their care alive while completing missions. Sometimes you need a fur, sometimes a tent, but these are all minor quests compared to your long-term goal: Painting a woolly mammoth on the wall so that humans thousands of years later will know that you once existed. (Okay, you just think the mammoth painting looks cool. Preserving a record of your past existence is gravy.)

What might keep you from painting that mammoth? Death, in all its many forms.

Each player starts the game with a couple of humans, who each have a skill and a number of life points. On a turn, each player chooses to go to one location — possibly of the same type as other players, although not the same location — and while you have some idea of what you might find there, you won't know for sure until you arrive, at which point you might acquire food or resources, or find what you need to craft a useful object, or discover that you can help someone else in their project, or suffer a snakebite that brings you close to death. Life is full of both wonders and terrors...

At the day's end, you need food for all the people in your party as well as various crafts or skills that allow you to complete quests. Failure to do so adds another skull on the tote board, and once you collect enough of those, you decide that living is for fools and give up the ghost, declaring that future humans can just admire someone else, for all you care.

Paleo includes multiple modules that allow for a variety of people, locations, quests, and much more during your time in 10,000 BCE.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 59
This page: 9
Sentiment: pos 7 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 51–59 of 59
Video tL0I710FtUs The Dice Tower Discussion at 9:29 sentiment: positive
video_pk 9252 · mention_pk 97663
The Dice Tower - Paleo video thumbnail
Click to watch at 9:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Direct, in-your-face playstyle
  • Tension in the back-and-forth
Cons
  • Dominance in control can feel punishing
  • May be too confrontational for some groups
Thematic elements
  • tactical conflict and zoning
  • Domino-like back-and-forth area control
  • aggressive, direct confrontation
Comparison games
none
Mechanics (from transcript analysis)
  • area control with domino-like pieces — Domino-like tiles drive control fights and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 18 minutes. But I want to talk about a lot of these games again.
  • This is a game in which one person is running from everybody else.
  • It's very light, simple.
References (from this video)
No references stored for this video.
Video latz7bq83FE Our Family Plays Games Discussion at 9:02 sentiment: positive
video_pk 8895 · mention_pk 130608
Our Family Plays Games - Paleo video thumbnail
Click to watch at 9:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight tension for two players
  • clear teach flow and approachable for couples
  • strong thematic production
Cons
  • steeper learning curve for a two-player trick-taking format
Thematic elements
  • cooperative trick-taking with peril and tension
  • pirate crew navigating dangerous seas to escape a Kraken
  • teach-through-play with inline explanations and demonstrations
Comparison games
  • Root
  • Betrayal at the House on the Hill
Mechanics (from transcript analysis)
  • cooperative trick-taking — must follow suit; team aims to win rounds while managing Kraken threats
  • kraken deck — damage and events pile up as rounds resolve; Kraken card mechanics influence danger
  • ship movement — tricks drive ship progress; certain symbols advance the ship
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's the best version of Code Names and that's Code Names Duet
  • we belong in this space
References (from this video)
No references stored for this video.
Video K5xSPyZUxYU 3 Minute Board Games Discussion at 12:20 sentiment: neutral
video_pk 6062 · mention_pk 120163
3 Minute Board Games - Paleo video thumbnail
Click to watch at 12:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Likely New Zealand market only
  • Limited international appeal
Thematic elements
  • Local game
  • New Zealand
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to call this a shelf of shame that was a pretty common thing to call it back in the day and I don't never really liked that term because I don't feel shame that I haven't got to these games
  • this is mostly work like this is just a backload of things I probably should get to
  • people will still be looking for it
  • it doesn't matter if the game is like 20 years old people will still be looking for it
  • I've painted this one and I spent a lot of time doing it
  • there's no point putting them on the channel I think both of them have been out of print for like a decade
  • one of the worst kickstarters by one of the worst studios in board gaming history
  • Golden Bell Studios did everything wrong you could possibly think of
  • purely toxic company run by incredibly terrible people
  • it would be kind of a joke that I'd be able to do a three minute video of feudum
  • this game has a tutorial video online that's like 40 minutes long
  • The Rose explanation video feels like a parody but it's actually how the game is played
  • nothing personally to me puts me off playing a game that then sitting down unboxing it and having a craft assignment
  • stop making me spend hours assembling your damn games
  • this is an uncontrollable mess right now
  • I'm a full-time dad and I'm really doing this in the evenings
  • I have a finite space and also it just puts pressure and stress on me having a whole bunch of crap there that I know I'm not going to get to
  • I'm going to do a big cull
  • I will be published by this company but that doesn't mean I'm going to be slavishly devoted to every single game they put out
  • I am a sucker for cute animal games like I really am
References (from this video)
No references stored for this video.
Video 6dcrZhHND4c The Broken Meeple Discussion at 31:38 sentiment: positive
video_pk 5503 · mention_pk 16380
The Broken Meeple - Paleo video thumbnail
Click to watch at 31:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Vibrant, colorful artwork with intuitive iconography
  • Strong cooperative feel and thematic cohesion
  • Modular modules add replay variety and longevity
Cons
  • Rulebook not very intuitive; some rules require teaching
  • Stand to assemble and the card/deck layout can be fiddly
  • Solo mode not formally defined; requires adaptation for single-player experiences
Thematic elements
  • Neanderthal/early human tribe survival with cave-painting tiles
  • Prehistoric era; cooperative survival and exploration
  • thematic/cooperative with modular scenarios
Comparison games
  • Robinson Crusoe: The Lost Expedition
  • Seventh Continent
Mechanics (from transcript analysis)
  • Boss/depth progression through artifacts — Artifacts and mercenary heroes provide additional options and end-game scoring opportunities
  • Cooperative Game — Players work together to survive and accrue five victory points before five skull tiles appear.
  • cooperative play — Players work together to survive and accrue five victory points before five skull tiles appear.
  • Drafting/selection from top of deck — Each round you pick three cards from the top of your deck and decide order of resolution.
  • Modular Board — Modules alter how you gather resources and what strategies you pursue; adds replayability
  • Modular decks (A-J) and scenarios — Modules alter how you gather resources and what strategies you pursue; adds replayability
  • Resource gathering and building — Actions yield wood, stone, food, and allow building inventions or camp improvements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great game beautifuls all get out i love the look of the board
  • the crux of the game is pretty straightforward
  • i'm not the biggest fan of this art style it's just not for me
  • this is basically a bidding game for those who love bidding—it's quite cool
  • the rulebook is not great with this one
  • iconography is not intuitive in this game
  • the stand with the coins is fiddly and annoying
References (from this video)
No references stored for this video.
Video nXFRG7fe-v8 The Cardboard Herald Interview at 11:21 sentiment: positive
video_pk 3251 · mention_pk 111017
The Cardboard Herald - Paleo video thumbnail
Click to watch at 11:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly interactive with strong table presence
  • tactile components (domino-like pieces, cloth map) feel premium
  • engages players to negotiate and cooperate within a shared system
Cons
none
Thematic elements
  • interactivity and shared incentives on a modular travel map
  • Outdoorsy, travel-oriented setting
  • dynamic, participant-driven scoring with reactive components
Comparison games
none
Mechanics (from transcript analysis)
  • area-control/mini-games — Multiple small, interactive scoring zones across the board governed by stack height and timing.
  • reactivation of under-stacked workers — After stacking, workers underneath are reactivated when the top stack acts, creating continuous interaction.
  • shared action spaces with stacking — Players place workers to trigger actions; other players can stack on the same spot and reuse the actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I call this our unicorn Kickstarter project because we went from about 500 backers to 5,000 backers.
  • The travel line has a very outdoorsy vibe to it.
  • Gazebo feels like a really good game... the dominoes are really nice. And the cloth map is really fun.
  • Bombastic plays in five minutes, and let's do it again.
References (from this video)
No references stored for this video.
Video CHbq5VX6-u0 Adam in Wales - Board Game Design Top List at 19:19 sentiment: positive
video_pk 3054 · mention_pk 84405
Adam in Wales - Board Game Design - Paleo video thumbnail
Click to watch at 19:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic Knizia dice game with accessible rules
  • family-friendly and tactile
Cons
  • Can be too luck-dependent for some players
Thematic elements
  • family-friendly push-your-luck and set collection
  • dice-driven, worm-claiming grilling theme
  • lighthearted, accessible
Comparison games
  • Yahtzee
Mechanics (from transcript analysis)
  • Dice Rolling — roll multiple dice and set aside matching results
  • Push Your Luck — decide when to stop rolling for bigger tiles or risk busting
  • push-your-luck — decide when to stop rolling for bigger tiles or risk busting
  • set/collection and scoring by tiles — claim tiles by matching results to worms represented on a grill
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fantastic alternative to Scrabble
  • it's not heavy on the awards
  • a real simple introductory card drafting game
  • this is a fantastic alternative to Scrabble
  • the garden is home to an antagonistic Gardener and Panda
References (from this video)
No references stored for this video.
Video RdSaLfWp63s The Cardboard Herald Interview at 0:39 sentiment: positive
video_pk 1621 · mention_pk 122571
The Cardboard Herald - Paleo video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • preserves the original feel of Chin
  • improved accessibility
  • portable and travel-friendly
Cons
  • rules changes may affect balance
  • unknown depth
Thematic elements
  • reprint/accessible twist on an existing abstract game
Comparison games
  • Chin
Mechanics (from transcript analysis)
  • abstract strategy with tile movement — reprint-style abstract game adapted for travel-friendly play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gazebo was an old reprint from Rhiner Kenitia game Chin, which we loved.
  • Gingham was just an ants on a picnic kind of stealing treats from each other.
  • Bombastic is one of my very favorites.
  • it's tic-tac-toe, but one of them is a bomb and can explode and you're trying to move the tiles around.
  • Super fun game of any of our travel games. It's the most like true travel game where I literally will play on the airplane with people cuz it just fits on an airplane table.
  • play a game in 30 to 45 minutes.
  • Gazebo... we wanted to make it a little more accessible, change a few rules.
References (from this video)
No references stored for this video.
Video SEG8Nr973SA Before You Play Discussion at 16:40 sentiment: positive
video_pk 973 · mention_pk 2740
Before You Play - Paleo video thumbnail
Click to watch at 16:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cooperative tension
  • campaign-style progression
Cons
  • punishing for new players
Thematic elements
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • Cooperative — players work together with a shared deck to explore and survive as Paleolithic ancestors
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is like the pinnacle of board gaming awards that we know of
  • paleo is really really punishing
  • chaos pure chaos
  • not a game for first-timers
  • decrypto is so good
References (from this video)
No references stored for this video.
Video hDewR49-vUA Board Games Circle News News at 0:59
video_pk 681 · mention_pk 1991
Board Games Circle News - Paleo video thumbnail
Click to watch at 0:59 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Strategic Game of the Year Nominee
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if the game you like doesn't win then this was all just some big popularity contest and everything is rigged
  • games are super gross so wash your hands
References (from this video)
No references stored for this video.
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Showing 51–59 of 59
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