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Sanctuary box art

Sanctuary

Game ID: GID0275664
Game Info
Year
2025
Players
1-2
Age
14+
Playtime
30 min
Collection
Your Tier
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Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Sanctuary, you will plan and design a modern, scientifically-managed zoo for animals and visitors. A supply of 135 unique zoo tiles provides you with animals, buildings, and projects. In every game, you want to find the best mix from those available to build the most successful zoological establishment. Different effects on the tiles will help you to achieve conservation goals and to increase the attraction of your zoo.

Each player has a set of four action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. One of those cards will let you play projects, and the other three cards will let you play animals of a specific habitat: forest, rock, or water.

Sanctuary is based on its predecessor Ark Nova, but modifies and simplifies many of the mechanisms of that game in an elegant and surprising manner. Your goal to find the best way to puzzle together your animals, buildings, and projects on your zoo map is an ongoing pleasure!

—description from the publisher

Description

In Sanctuary, you will plan and design a modern, scientifically-managed zoo for animals and visitors. A supply of 135 unique zoo tiles provides you with animals, buildings, and projects. In every game, you want to find the best mix from those available to build the most successful zoological establishment. Different effects on the tiles will help you to achieve conservation goals and to increase the attraction of your zoo.

Each player has a set of four action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. One of those cards will let you play projects, and the other three cards will let you play animals of a specific habitat: forest, rock, or water.

Sanctuary is based on its predecessor Ark Nova, but modifies and simplifies many of the mechanisms of that game in an elegant and surprising manner. Your goal to find the best way to puzzle together your animals, buildings, and projects on your zoo map is an ongoing pleasure!

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 63
This page: 50
Sentiment: pos 36 · mix 6 · neu 1 · neg 1
Mentions per page
Showing 1–50 of 63
Video SG1TH_UFNlE Game Night Picks - Pair Of Dice Paradise Top List at 9:23 sentiment: positive
video_pk 95556 · mention_pk 262736
Game Night Picks - Pair Of Dice Paradise - Sanctuary video thumbnail
Click to watch at 9:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides a similar joy of building something.
  • Similar complexity.
Cons
none
Thematic elements
  • Building animal enclosures.
Comparison games
  • Dinogenics
  • Dinosaur Island
Mechanics (from transcript analysis)
  • action selection — A core mechanic is action selection.
  • Tile Placement — The game involves tile placement for building animal enclosures.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • World Order is great. And if you enjoy economic strategy, well, this game is definitely worth your time.
  • Dune can come across as more of a sandworm fight in a shoe box, which is also full of sand. It's just a lot of sand.
  • Ultimately, Dinogenics is a mid-weight worker placement eurogame that's all about making the right move at the right time to build the most lucrative theme park that doesn't also get everybody killed.
  • This particular recommendation is based more on the feel of Sanctuary than its gameplay. Turns out, this is a thing that we can do now. We can make recommendations based on feel.
References (from this video)
No references stored for this video.
Video eOQxF3RaMGY Chairman of the Board Analysis at 16:59:32 sentiment: positive
video_pk 86914 · mention_pk 226510
Chairman of the Board - Sanctuary video thumbnail
Click to watch at 16:59:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feels different from other tile-laying games
  • Solid family plus weight
  • Quick playtime
  • Easy to table
Cons
  • May not hold up long-term due to similarity between games
  • Tactical reactions to hand rather than deep strategy
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Modular Board — Placing these miniature boards on top of your other board.
  • Tile Placement — Placing these miniature boards on top of your other board and you're trying to bypass certain squares or you know Place particular tiles on certain squares.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't have too many games here to talk about and but there are some very good ones.
  • Forenz was right at the top of that list.
  • It's Andrea setting's probably second most renowned game obviously H hukah being the first.
  • A real traditional Euro Style game and again if you like those dry Dusty Euros with great mechanisms a Fen is kind of like the the textbook example of a game like that.
  • This one is a game that has quite sadly flown under the radar for so many people this year.
  • I think this is a really strong Contender to be my game of the year.
  • The game Zips along at a fast pace.
  • This one has always been in my top you know 30 games of all time.
  • After all this time and after so many plays get when you play more games and you go back to play the great ones they really do kind of um you know show you why they are those great games.
  • So silky smooth and you know me and my opponent were talking about you know despite us both loving stefen Feld games uh this one might be one of the strongest examples of even if you haven't played it for quite some time you can just pull it off the shelf and know exactly where the how the game works just Dive Right In.
  • Still this one feels so different to many other tall laying games out there.
  • A really solid almost family plus weight T placement game that you can play in around 30 to 40 minutes which is always uh you know those kind of games tend to see the light of day quite a lot because they are so easy to table.
  • Because it is so much fun a great dexterity game.
  • Not loads in terms of quantity but the quality has been excellent with these traditional old school Euros by the great designers you know like Michael keyling you know wolf gan ker Stefan Feld Andrea steing with Forenz and even new Delights such as castle combo.
References (from this video)
No references stored for this video.
Video tzN7N9WJpuk Gaming Rules! Discussion at 1:45:54 sentiment: positive
video_pk 84991 · mention_pk 216954
Gaming Rules! - Sanctuary video thumbnail
Click to watch at 1:45:54 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • The host did a live playthrough for Patreon supporters where they learned how to play and played a two-handed game.
  • A sponsored playthrough video is due to be released later this month.
Cons
  • The host considers it 'rubbish' if watched without prior knowledge, as they are just unboxing and trying to work out how to play.
Thematic elements
  • Ark Nova themed game
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Endeavor Deep Sea is very, very high to the top of the list.
  • I am 90% sure they would say yes.
  • My current three favorite games that don't have any kind of space or science fantasy whatever uh element to them is through the ages feast roadin and Maraca.
  • So, yeah, it's very much a multiplayer solitaire game, but it's very good.
  • I believe it's a much improve a much better version of Hrien's Wall and I love the way that the combat works against the actual the the puzzle of trying to defend yourself against the different forces that are attacking you. I really like it. So yeah, Anarchy gets a big thumbs up for me.
  • Flam Rouge, fantastic game. Definitely Flam Rouge.
  • I personally don't feel it's right for me to do them at the end of the year because most of the games I will have only played once and some of them I won't have even played.
  • I personally prefer Flam Rouge to heat.
  • Anything that wins Spiel Dejars will go on to sell way more copies, especially in the family category if it gets that Spiel Dejars award on it, which they have to pay for. They have to pay to have that award put on there, which is how Spiel Dejares makes its money. But it will sell many, many copies of the game.
References (from this video)
No references stored for this video.
Video oZgQjPzYCGE Ryan and Bethany Board Game Reviews Event Coverage at 4:43 sentiment: positive
video_pk 84837 · mention_pk 216261
Ryan and Bethany Board Game Reviews - Sanctuary video thumbnail
Click to watch at 4:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lighter version of Ark Nova
Cons
none
Thematic elements
  • Conservation
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • Set Collection — Players work towards 'conservation goals' indicated by icons on the map and tiles.
  • Tile Placement — Players have tiles to 'puzzle into the map' which contain icons that correspond to conservation goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, it's going to be a little bit cooler this Shen Con. In the past, it's been very, very hot. So, hopefully it's cooler and nice so I don't get all sweaty and weird, which is a default setting of mine. So, sweaty and weird.
  • This is a quick picture of everybody.
  • We are officially in the will call line getting a few tickets that we hadn't didn't have a chance to ship to us. It's going really fast today. I feel it's going to be a lot slower on future days, but yeah, things are kicking off real soon here.
  • It is bright. It is colorful and it is air conditioned.
  • We are going to be getting ready to play sanctuary and I'm pretty excited cuz we're at an all girls table. So that's going to be awesome.
  • So, we got we just got done playing a playthrough of Sanctuary, which is a lighter version of Ark Nova.
  • This is one of the games that was on my top 10 that I was excited to see at Gen Con.
  • This is a Viking route from Ari's games.
  • We really enjoy this game. We don't get to play it nearly as much as we want to, but Ryan does play it a lot with the girls um which is fun and they get to like build decks together and then they like fight each other on it. So that's really fun, too. So looking forward to it.
  • I had more fun because of the time we spent together.
  • If you like any of the style of this game visually, it is 100% him. He's the guy who drew the pictures. He's the guy who wrote the story.
  • All right, guys. Uh, Gen Con day one is officially in the books. And tomorrow, stay tuned for day two.
References (from this video)
No references stored for this video.
Video XYw4Uk-YhJA Man vs Meeple Review at 0:00 sentiment: positive
video_pk 84791 · mention_pk 216093
Man vs Meeple - Sanctuary video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Faster experience compared to Ark Nova
  • Can be played with people who don't like longer, meatier games
  • Streamlined mechanics
  • Mechanically robust for a tile-placement game
  • Spatial puzzle aspect is significant
  • Satisfying immediate plays after taking tiles
  • Conservation tokens provide an 'out' for fulfilling requirements
Cons
  • Might not satisfy hardcore Ark Nova fans looking for the same heaviness
  • Struggling with the spatial element can be problematic
  • Can end up in a situation where a mistake prevents completion of goals
Thematic elements
Comparison games
  • Ark Nova
  • Railroad Tiles
  • Railroad Inc.
  • Calico
  • Cascadia
Mechanics (from transcript analysis)
  • action selection — Players use action tokens to take actions, similar to Ark Nova.
  • Area Placement — Tile placement involves spatial considerations, with buildings having requirements related to specific placement or adjacent tiles.
  • Resource Management — While there is no money, players manage conservation tokens that act as wilds.
  • Set Collection — Players collect icons on their zoo tiles to fulfill conservation projects, requiring a certain number of icons.
  • tile laying — The game is a tile-laying game where players get a tile from a display and use action tokens.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is not a reimplementation of that, but in tile laying form, but it does have a lot of familiarity.
  • It is a tile lane game and a tile lane game only.
  • If you are a hardcore Arc Nova fan and someone who just prefers heavier games, you might play this and go, 'Oh, well, it doesn't quite do what Arc Nova does. That is by design for sure.'
  • I think this game is better for it.
  • But then coming into it the second time, knowing what it was and like celebrating the differences for Mark Nova, I think I was able to enjoy it a lot more the second time.
  • It's streamlined.
  • I wouldn't say it's dumbed down.
  • The spatial puzzling is very important.
References (from this video)
No references stored for this video.
Video j-EyFmGRXKA Gaming Rules! Other at 30:48 sentiment: positive
video_pk 84782 · mention_pk 216027
Gaming Rules! - Sanctuary video thumbnail
Click to watch at 30:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love this game
  • Plays smooth and is more accessible than Ark Nova
  • It is its own game, not just Ark Nova Lite
  • Players who love Ark Nova also enjoy Sanctuary
Cons
  • May face criticism from hardcore Ark Nova fans who see it as redundant
  • Ark Nova fans might dismiss it without trying
Thematic elements
  • Zoo/animal conservation (implied)
  • Same universe as Ark Nova
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action selection — Players choose actions from available options.
  • Hand Management — Players manage cards representing animals and actions.
  • Set Collection — Implied by managing resources and animal types to build a zoo.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is going to be a bumper issue.
  • Builders of Bow's Gate, designed by Matthew Dunston, published by Whiz Kids, who have been clients of mine for many years.
  • Unfortunately, some of the wording on some of the cards made us think that a certain thing worked a particular way.
  • For me, not really. And Builders of Balders's Gate is in the same category.
  • It actually felt quite thematic, especially with the with the boss fight at the end.
  • It is still my favorite game in the genre of fantasy cooperative adventure games.
  • And for me, like I've said most months, I prefer it to Gloom Haven.
  • I had this game where at the point I could have ended the game and scored over a hundred, I think the next highest player was on about 40.
  • So, I would say if you do play spellbook, try not to go for the rush end by just putting things on your thing.
  • Let the game breathe a little bit and let everybody get a few spells because it's a it's a much more much more interesting game.
  • So, as of this morning, we are on 1,182 Patreon supporters.
  • Unfortunately, that means it's dropped since last month.
  • And I will be absolutely honest with you here. You know that I'm a very emotional person and I take a lot of things personally.
  • So, let's try and get 1,200 patron supporters.
  • Please don't think this is me begging for money or trying to guilt you into supporting me or anything like that.
  • So, we've made three donations to charity at £500 each.
  • So huge thank you to Phil for not just providing us with the panels, but for all of the technical support that he's given us with regards to our sound issues that we've been having in the new studio.
  • On screen now is a list of all of the people who started supporting me on Patreon since the last video log.
  • I dread to think how long this video is.
  • And there's going to be a bonus vlog as well.
References (from this video)
No references stored for this video.
Video phfKCkmJs3A Man vs Meeple Analysis at 10:09 sentiment: positive
video_pk 84731 · mention_pk 215748
Man vs Meeple - Sanctuary video thumbnail
Click to watch at 10:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gives Arknova feels in a much shorter experience.
  • Playtime can be under an hour.
  • Robust and heavy tile-laying game.
Cons
none
Thematic elements
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • tile laying — This is a tile laying game strictly
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't want to make elevators going up and going down.
  • It is basically mascot racing like the you go to the baseball game, they got the you know the big wiener guy.
  • If you need something just super fun for a party, it I'll be buying it for sure. It's it's it the production value is amazing. So much fun. I highly highly recommend this game.
  • So it almost feels
  • I had as much fun playing it as I did teaching it.
  • It almost feels like programming it.
  • They call it an auto battler uh after sort of the video games that are auto battlers but tag team.
  • It had the vibes of flip seven, but not the mechanics. You're rolling dice and there's all these different denominations of money
  • The rub is that if you haven't banked your money... you bust and you lose all your unbanked money.
  • So, it definitely I missed this. This is that's interesting.
  • and it was definitely if you like playing flip 7, you'll like this sort of game. There's a lot of these gambly, you know, have a night with hot streak, flip seven and rolly when it comes out. Uh it was just a blast.
  • And that I think speaks to why the trend not only at Gen Con, but the trend in the hobby is going towards more of those types of it's it's at least definitely the trend in my personal taste.
References (from this video)
No references stored for this video.
Video uxw-784KOP8 Meeple University Discussion
video_pk 84725 · mention_pk 215708
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The future is here.
  • Gen Con happened and was big and successful.
  • Please let Taran know as well in the comment to try to convince Taran why Taran should go to Gen Con.
References (from this video)
No references stored for this video.
Video ktv9DcnXJgM Gaming Rules! Interview at 2:07:05 sentiment: positive
video_pk 84719 · mention_pk 215687
Gaming Rules! - Sanctuary video thumbnail
Click to watch at 2:07:05 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Really good.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think Project L should have the video theme category applied to it. I don't think so.
  • my solo cadet mode for captain's chair is the best video to watch to learn how to play the game.
  • you only score points for your tracks if you have completed at least one of your missions.
  • Many of you, especially Mage Knight fans, will know Ricky because he did the solo playthroughs of Mage Knight, which helped make Mage Knight what it is today.
  • I have news. I am not allowed to share that news. I am under um effectively an NDA.
  • Marvel Champions is a fantastic, fantastic game.
  • The stream was crashing and literally every 30 minutes the stream would crash and my software would crash and people would be in the chat saying the stream's gone down.
  • Too Many Bones is a good game, but me being so far out of my comfort zone that I literally cannot understand how to play the characters that I'm playing whilst hosting a live stream. Yeah, I don't want to do that again. That was uh that was horrible.
  • Monopoly is in that situation where it's popular because it's popular.
  • It's still a terrible game. It is. It is a terrible, terrible, terrible game.
  • The Lord of the Rings: Fate of the Fellowship, the new pandemic style game from Matt Leo. I'm going to pick that one. But caveat, I've only played it once and I haven't actually played that many games that technically have come out from 2025.
  • You can't. There's too many games coming out every week.
  • If you are not a Patreon supporter and you want to support me directly, you can for as little as $1 a month or $3 a month if you want access to the Slack channel, patreon.com/gamingrules.
  • The secret word for this month is the game that arrived this afternoon that none of my patron supporters were able to guess.
References (from this video)
No references stored for this video.
Video QSfchWu3cVA Gaming Rules! Discussion at 33:20 sentiment: positive
video_pk 84561 · mention_pk 214978
Gaming Rules! - Sanctuary video thumbnail
Click to watch at 33:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extremely good and widely enjoyed
  • Lighter, shorter, and more accessible than Ark Nova
  • Appeals to both new players and Ark Nova fans
  • Plays in about 1 hour 15 minutes, unlike Ark Nova's 2.5-3 hours
Cons
  • Some dedicated Ark Nova fans might dismiss it as 'Ark Nova Light'.
Thematic elements
  • Building and managing a zoo with a conservation focus
  • Zoo
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action selection — Uses a mechanism where chosen actions slide left and strengthen.
  • Set Collection — Players collect tags for conservation projects.
  • Zoo Building — Players build and manage a zoo.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's very clever in the way that it works between rounds because in between rounds, once you've played most of your cards, one of them passes to the player to the right, and then you will pick up the stacks of cards, but you will keep them in the order in which they are.
  • my initial impression was that I was disappointed.
  • So, yeah, it's a light card game. It plays really well. I have some minor concerns about replayability just because there's not that many cards in the shared deck, but having played three times now, and every game did play differently for me, yeah, it's fine for for what it is. It's fine.
  • It is a little bit more complex than your normal trick taking game, but not so much that it's going to be a problem.
  • Agamonia, it's still fantastic.
  • I absolutely love this game and I love what they've done with this game.
  • But that feels non-theatic and also a bit too punishing.
  • Life is short. I have limited time and if we were to play Primal with the official rules, then that campaign playthrough won't be 12 parts. It will be 25 parts and it will take us two years to do it.
  • I think this game is a little bit special.
  • It'll be good to go to Essen for a for a rest.
References (from this video)
No references stored for this video.
Video 2iwD239M180 kovray Top 5 List at 24:29 sentiment: positive
video_pk 84519 · mention_pk 214827
kovray - Sanctuary video thumbnail
Click to watch at 24:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep synergy for Ark Nova fans
  • great scaling with player count
  • engaging program-your-actions and tile-pool interaction
Cons
none
Thematic elements
  • conservation projects, research, and cross-path scoring
  • sanctuary building with zoo/conservation themes
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • Action Queue — select one action and move it to the first slot, pushing others forward for subsequent turns
  • action sequencing — select one action and move it to the first slot, pushing others forward for subsequent turns
  • Engine Building — planning actions that interact with many game components
  • programming / engine-building feel — planning actions that interact with many game components
  • scalability — plays well at three to four players; a two-player variant exists
  • tile/slot interactions — tiles and actions interact across six spaces with various synergies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's honestly nothing wrong with this game.
  • Cozy Calico.
  • It's a tile laying game built from a classic roll and write called Railroad Tiles.
  • If you like Ark Nova, you're going to love Sanctuary.
  • Mic drop.
References (from this video)
No references stored for this video.
Video 4BBtMu4VkPU The Broken Meeple Analysis at 1:22:44 sentiment: mixed
video_pk 84342 · mention_pk 214285
The Broken Meeple - Sanctuary video thumbnail
Click to watch at 1:22:44 · YouTube ↗
Overall sentiment (raw)
Curious but worried due to mixed reviews and publisher's lack of response
Pros
  • Zoo-themed
  • Has the action card mechanism
  • More spatial awareness
Cons
  • Mixed reviews
  • Publisher unwilling to respond to emails
  • Dice Tower eviscerated it (not big fans)
Thematic elements
  • Zoo-themed, spin-off of Ark Nova
Comparison games
  • Ark Nova
  • Ghostbusters
Mechanics (from transcript analysis)
  • Action Card Mechanism — still got the action card mechanism that I like.
  • Spatial Awareness — it's going to be a bit more spatial awareness and stuff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The artwork is very pretty.
  • it's an aggressive area control game.
  • This expansion is fixing a fundamental flaw of the original game.
  • I am salivating at the mouth for this one.
  • This game is the theme done justice in tabletop form.
  • I do have to temper my expectations because I think Valheim's going to be a little bit trickier to bring to tabletop.
  • There's not a lot of innovation in games anymore.
  • But when I played it, it's like, 'Okay, that mechanism I like. Let's find out.'
  • This is a very long podcast.
  • But remember, it's only a game.
References (from this video)
No references stored for this video.
Video -YC1x06AxIU Man vs Meeple Top List at 2:37 sentiment: positive
video_pk 84174 · mention_pk 213662
Man vs Meeple - Sanctuary video thumbnail
Click to watch at 2:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • This one is going to be huge.
Cons
none
Thematic elements
Comparison games
  • Arc Nova
Mechanics (from transcript analysis)
  • tile laying — It's tile laying.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game.
  • I don't think I've seen you this excited about any other CMON.
  • It looks very thematic.
  • I think it looks cool.
  • I just think it's a cool mechanic.
References (from this video)
No references stored for this video.
Video Gsew5C2__sY Board Gaming Ramblings Unboxing at 1:22:36 sentiment: neutral
video_pk 84109 · mention_pk 213347
Board Gaming Ramblings - Sanctuary video thumbnail
Click to watch at 1:22:36 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
  • Might be good
  • People want to see a review
Cons
  • Low expectations based on Ark Nova sentiment
Thematic elements
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • nobody, including us, need this many games.
  • This is Divan. Mhm. I don't know anything about this game. I bought it because it looks beautiful.
  • This could have easily been a Reiner Knizia game I feel like.
  • And I love a reason to play Lost Ruins of Arnak Lost Ruins of Arnak because I think it's a great game.
  • We have to empty our unplayed game shelf from everything that's not 2025 releases and then we'll put it in there and the rest go on the floor until we manage to play them.
  • And it's based on the problem called what is called again it's based on the seven bridges of somewhere.
  • I feel kind of like bad about bringing a hundred games back home.
  • I I usually they go in, they go out. And that's also the thing like if I haven't played a game in a month, I will not remember the rules most of the time.
  • The longest line I saw was for coffee. In the morning before the whole office.
  • What's more important for you for the channel? Playing the popular ones or the less known niche ones?
  • My favorite animal beside the monkey which is my favorite animal. The capybara.
  • We are basically very lucky because we share a lot of hobbies.
  • The building thing Ah, it was too much building. I didn't like that too much.
  • It's been super fun. It's so many people. It's been so long since we did a live.
  • Thank you so much for watching. Like it. We wouldn't have done this if it wasn't for you.
References (from this video)
No references stored for this video.
Video FKFTI29Oj6c The Broken Meeple Discussion at 1:38 sentiment: mixed
video_pk 84051 · mention_pk 212972
The Broken Meeple - Sanctuary video thumbnail
Click to watch at 1:38 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • not as good as I was hoping
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • March of the Ants is uh from Tim Eisner. So, same guy who did uh Canopy and some guy who did Leaf. Um, and I have talked highly about both of those games. Uh, this one is a reimplementation of an older game, March of the Ants. This is an area control game, quite an aggressive area control game.
  • Now, when you put those two things together along with Board of Dice, you usually expect a very complicated, heavy, oh my god, there's so many rules type game.
  • The demo did a good job of teasing me, thinking, 'Wow, this game didn't feel that complicated.' It was It was very in-depth.
  • This could be one of the better David Turczi games I've played in recent uh you know tried out in recent um years.
  • They didn't want to just make it White Castle with two players because to be honest, White Castle worked best as a two-player game.
  • This is a two-player area control game um where basically you have followers, dudes on the map.
  • But it's beautifully produced. You got these translucent dice, these lovely artwork cards, these wooden followers.
  • Yes. Sorry, there is a spider on one of these pictures. I didn't see that coming, but uh I've seen scarier spiders, but still
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Video fWA90l40_Kg Grant Lyon News at 5:22 sentiment: mixed
video_pk 83765 · mention_pk 211731
Grant Lyon - Sanctuary video thumbnail
Click to watch at 5:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Quicker and easier entry point to Ark Nova.
  • Thematically the same as Ark Nova.
  • Good for introducing new players to Ark Nova.
Cons
  • Too simplified for some hardcore Ark Nova fans.
Thematic elements
  • Building a zoo
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • Card Drafting — There are different types of cards like animals, projects, and buildings that players draft.
  • Set Collection — Certain tiles need to be next to other tiles, and certain tiles score points in various different ways, trying to find synergies and combos between the tiles.
  • Tile Placement — Building a zoo with tiles, not just with cards. There will be tiles in a market that you are choosing from. Then you're putting tiles onto your own player board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like retail releases always start winding down a little bit before the holidays.
  • So, I only have 10 new additions here for you this month, but they are 10 great games that um, you know, I think a lot of people will be excited about.
  • I'm going to be doing
  • This is my monthly video on the best new editions of board games coming to retail.
  • Weird City Games is releasing March of the Ants Evolved Edition.
  • it's the same uh, you know, 4x type of feel in 90 minutes.
  • a lot of times 4X games are big big big long affairs. And this is one that plays pretty quickly, which I like.
  • Wise Wizard Games is releasing Star Realms 10th anniversary edition.
  • It's one of the most beloved deck building games out there.
  • If you are a fan of Star Realms and you want to celebrate 10 years of it, then check out this anniversary box.
  • If you are in the Bay Area, I will be doing my Green Team Wins on uh the show on the road for the very first time.
References (from this video)
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Video W8SFciWv7js UndeadVikingVideos Discussion at 1:02:08 sentiment: positive
video_pk 83792 · mention_pk 211865
UndeadVikingVideos - Sanctuary video thumbnail
Click to watch at 1:02:08 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • I thought that was pretty great.
Cons
none
Thematic elements
Comparison games
  • Arc Nova
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I mean, here's the thing. What has been like five episodes now?
  • They're probably getting my hopes up.
  • Yeah, it's like we're up to nothing and then they spent the next the rest of the the time just trying not to do well.
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  • It's like, dude, like either join us or STFU, right?
  • I don't like games that have the constant pressure on you like Pandemic.
  • We played it wrong the first night, by the way.
  • Shut the [ __ ] up, Donnie.
  • This is the war room. There's no fighting allowed in here.
  • I'm mad as hell and I'm not going to take it.
  • You'll get nothing and like it.
  • You have to be in a mood for that.
  • That man's dead.
  • This list who made this list is this like a list of like top 100 comedies that you can buy at Dollar Tree or like what?
  • Are you guys going to watch Frankenstein eventually?
  • It's so good.
  • This is such a good movie.
  • You know, it's just like she she you know the eels don't get her. What grandpa? Well, you're looking a little worried. I don't let you know the Eels don't get it right now.
  • He's like, 'I told that [ __ ] Crout.'
  • You want to buy a toe? I can get you a toe.
  • My father never liked you.
  • I love the idea, Chad.
  • It's just like that argument where it's like What if it wasn't a transporter?
  • It's like we're up to nothing and then they spent the next the rest of the the time just trying not to do well.
  • You know, nice lady. very nice lady.
  • I was hoping to get some coffee, but I I couldn't get that working.
  • See, we we celebrate stealing stealing the land from Native Americans tomorrow.
  • I would trade the Cowboys for universal healthcare.
  • It's it's it's it's it's like she's yelling it. It just projects.
  • I I snickered at that.
  • The the dude that's like, you know, the the guy in the air traffic control, the guy with his hair slick back. He's just hilarious.
  • There's no fat on on the Ghostbusters movie. It's just it's just good.
  • The movie critics of Viet Variety magazine, they put their brains together and and and came up with the list.
  • Well, gentlemen, I've got to call it a night. Thank you.
  • I'll be thinking about you, Anthony. I hope you I hope you uh hope you have a good one.
  • I think it's Robert Downey Jr.'s best performance ever.
References (from this video)
No references stored for this video.
Video _0Ga62XZuCw Board Gaming Ramblings Review at 17:45 sentiment: negative
video_pk 83738 · mention_pk 211566
Board Gaming Ramblings - Sanctuary video thumbnail
Click to watch at 17:45 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Nice at two players, went pretty snappy.
  • Can sit and think about my turn.
  • Like trying to make tactical decisions.
  • Simple and light and nice.
Cons
  • Not a great game.
  • Pretty boring tile placement puzzle.
  • Multiplayer aspect has no reason to play.
  • 50 minutes of a 90-minute game was doing nothing.
  • Very luck-based.
  • Action tiles are boring, upgraded ones are not any more fun.
Thematic elements
  • Tile placement game with animal goals and adjacency.
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action selection — Players choose actions, with a sequence that resets.
  • Set Collection — Collecting sets of animals and advancing on tracks.
  • Tile Placement — Players place tiles to build their sanctuary.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And you are watching Board Gaming Ramblings.
  • We decide whether to keep them or cull them.
  • Many good games have to go, and many good games have to stay.
  • It's a double keep.
  • It's a double cull.
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 14:51 sentiment: positive
video_pk 83614 · mention_pk 211079
Stonemaier Games - Sanctuary video thumbnail
Click to watch at 14:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really enjoyed his first play
  • uses tiles instead of cards
Cons
none
Thematic elements
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video A1qxjRDYkEo Tabletop Tolson Event Coverage at 4:36 sentiment: positive
video_pk 83593 · mention_pk 210893
Tabletop Tolson - Sanctuary video thumbnail
Click to watch at 4:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thoroughly engaging
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mustache is a game where you are every round playing on a different team trying to earn the most tricks.
  • The game ends at exactly the right amount of time
  • It was a true delight.
  • So, I am pre-ordering. I am on the tempo train. and I really really was impressed.
  • I was like, how did this little Martin Wallace gem slip by?
  • Um, but it's a really good challenging game.
  • Puzzle hunt is um just the the best. It's a treat.
  • Puzzle Hunt, 10 out of 10.
  • Puzzle Hunt is by far the best part of BGG for me, the most memorable part, and the most fun.
References (from this video)
No references stored for this video.
Video A1qxjRDYkEo Tabletop Tolson Event Coverage at 17:15 sentiment: positive
video_pk 83593 · mention_pk 260078
Tabletop Tolson - Sanctuary video thumbnail
Click to watch at 17:15 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Engaging
  • Good pacing
  • Less complex than Arcanova
Cons
none
Thematic elements
  • Animals, tile placement
Comparison games
  • Arcanova
Mechanics (from transcript analysis)
  • Pattern Building — Making the best combinations of animals in their configurations.
  • Tile Placement — Players fill up their board with massive hex tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mustache is a game where you are every round playing on a different team trying to earn the most tricks.
  • The game ends at exactly the right amount of time
  • It was a true delight.
  • So, I am pre-ordering. I am on the tempo train. and I really really was impressed.
  • I was like, how did this little Martin Wallace gem slip by?
  • Um, but it's a really good challenging game.
  • Puzzle hunt is um just the the best. It's a treat.
  • Puzzle Hunt, 10 out of 10.
  • Puzzle Hunt is by far the best part of BGG for me, the most memorable part, and the most fun.
References (from this video)
No references stored for this video.
Video ojuWfKOT-wM Chairman of the Board Preview at 11:00 sentiment: mixed
video_pk 83190 · mention_pk 209199
Chairman of the Board - Sanctuary video thumbnail
Click to watch at 11:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Second coming of Ark Nova, sharing the same designer.
  • Tile placement version of the system.
  • Kept the action selection system, which is underutilized.
  • Actions become more powerful the longer they are neglected.
  • Diversity in what the actual tiles do (e.g., scoring based on adjacent animals or fields).
  • Projectiles make the zoo more unique.
  • Very smooth system, faster and easier to digest than Ark Nova.
  • Can jump in and play pretty quickly.
  • Good design.
  • Nice visuals, big components, clear and well explained.
  • Well-designed, clear, good degree of stuff to dig into.
Cons
  • Less diverse in terms of what you can do compared to Ark Nova.
  • Actions are pretty much the same except for one.
  • A little bit samey when it comes to the animal selection.
  • Lower ceiling for replayability than Ark Nova.
  • Seen everything within a few plays.
  • Not quite as broad in scope as Ark Nova.
  • Glass ceiling before players want to move to the full Ark Nova.
  • Smaller audience in terms of longevity.
  • Replayability ceiling is very low.
  • Overall feel is going to feel very similar each time.
Thematic elements
  • Building a zoo and collecting animals
  • zoo
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action selection — A conveyor belt system where neglected actions become more powerful.
  • Drafting — Drafting animal tiles from a communal board.
  • Set Collection — Creating combos based on adjacencies and collected items.
  • Spatial Puzzle — Arranging animal tiles on a personal zoo board.
  • Tile Placement — A tile placement version of the Ark Nova system, with information on tiles instead of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So much potential but it's sad it just missed the mark.
  • Maybe not one that I'm looking for because, you know, I tend to like my worker placement games to be a little bit more complex, a little bit heavier.
  • A game where again I completely applaud the concept and the the premise of the game, but I felt it's a bit of a one-trick pony, a bit of an experimental game rather than a good one.
  • It's a good design.
  • I think maybe it has a much lower ceiling when it comes to replayability than the original.
  • It's so well done.
  • Really enjoyed this one. It's going to stay around my collection for sure because again, I don't have anything like it at all.
  • Don't let the cutesy artwork deceive you with this game. It does actually offer a lot of of gameplay.
  • Brilliant filler, a lot of a lot of return in the time you'll invest in this game.
References (from this video)
No references stored for this video.
Video gX9jLCb3MNk Stonemaier Games Top 10 List
video_pk 81483 · mention_pk 202723
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't worry, there's nothing to really remember here. Just reveal the card and then take an action.
References (from this video)
No references stored for this video.
Video gX9jLCb3MNk Stonemaier Games Top 10 List
video_pk 81483 · mention_pk 266999
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't worry, there's nothing to really remember here. Just reveal the card and then take an action.
References (from this video)
No references stored for this video.
Video 7pLyT7R1iyo Stonemaier Games Top List at 335:40:40 sentiment: positive
video_pk 79961 · mention_pk 193692
Stonemaier Games - Sanctuary video thumbnail
Click to watch at 335:40:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appreciates the short-term goal system that helps players upgrade actions.
  • Helpful for fairly complex games like Sanctuary.
Cons
none
Thematic elements
  • Zoo building (implied from Ark Nova comparison)
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action system — Features a sliding tile action system similar to Ark Nova, where tiles can be upgraded.
  • Goal Setting — Players work towards short-term goals (e.g., having two projects, four animal icons) to upgrade their action tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's really neat that a game like this has progression.
  • So, it gives you this feeling that I think is so brilliant in a push your luck game, where you have a chance, even if you have not rolled well throughout most of the game, that you can come down to the wire in that last turn, and you have a chance to win, even if you have two points over the course of the game. Someone else has 50. You can still win if you roll seven bells.
  • And I thought that was a really clever mechanism to put in the game, where previous to this, you always just wanted the force to be with you.
  • I really like the game that the game presents this fairly organic timer to you.
  • But I thought this was really really clever that you're scoring these special abilities based on the current trick as well.
  • But I just love that without any shuffling.
  • And I think that's such a clever twist that I really want to use it in the game where you are kind of crafting a deck but you're inserting cards in specific places in that deck and how that matters.
  • So, there's this nice, slight catch-up mechanism.
  • And so, uh I just like that. I like positive player interaction, but I also like close games, and I think this does it in a really nice way.
  • I think what this does is that lets players be themselves.
  • And I think that is so cool that these cards give you that flexibility.
  • I think that is so clever that you have a few chances to take over your opponent's cards.
  • I really appreciate when games do this, especially fairly complex games like Sanctuary.
  • And uh yeah, I think this this short-term goal system um of things to pursue, I think, is really really helpful in Sanctuary.
  • There's this shared trauma in this game cuz when this robot comes up, it hurts everybody.
  • I think it's such a clean system.
  • I really love the variability that adds and how it kind of can shape the decisions that you make on any given game. It's such a clever system.
References (from this video)
No references stored for this video.
Video tcRMMGDGpNQ Review at 0:17 sentiment: positive
video_pk 72334 · mention_pk 170557
Sanctuary video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simpler to learn compared to the original Ark Nova.
  • Small and compact size.
  • Pleasant puzzle.
  • Tight decision space.
  • Stays interesting until the very last turn.
  • Better artwork compared to the original.
  • Quick to set up.
  • Scoring was found to be a breeze.
  • Easy to learn and remember.
  • Smooth system.
  • Nice low footprint thinky experience.
  • Captures the Ark Nova feel.
  • Easy to adjust game length solo.
Cons
  • Shuffling the tiles can be a bit of a pain.
  • Game is dependent on the luck of the draw with tiles.
  • Issue with card draw luck and market offerings is more prevalent than in the big brother version.
  • Solo challenges can be frustrating due to luck of the draw.
  • If you already have the big version, you don't really need this unless you want something different.
Thematic elements
  • Zoo building
Comparison games
  • Ark Nova
  • Civilization
  • New Dawn
  • Ark Nova card game
  • Imperium
Mechanics (from transcript analysis)
  • action selection — Between you picking what action to take, where to place the tiles, when to play them, when to upgrade your actions, when to support the conservation projects.
  • Card row mechanic — One of the main mechanics that has in common is this row of cards that it originally borrowed if you go back further from Civilization and New Dawn, which is a game that I usually enjoy as well. But this is a very nice mechanic where you have this row of cards that you can upgrade and they become more powerful. And every time you use an action, you move it and push the row forward.
  • Set Collection — Trying to do the challenge here with with getting all six animal icons, right, by the end of the game.
  • Tableau Builder — It is an amazing Euro / tableau builder that I immensely enjoy just with the solo mode right out of the box.
  • Tile Placement — And the goal is to get the best score that you can by filling up your zoo map board.
  • Variable player powers — You can also support conservation projects, which give you extra points. So, basically, uh if you have certain amount of icons, you can uh place uh the conservation project token there, and you gain that many points at the end of the game. And uh then you also get to upgrade your actions if you meet certain conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is an amazing Euro / tableau builder that I immensely enjoy just with the solo mode right out of the box.
  • So I bought this on a whim and basically what this sells itself as is just a shorter and simpler tile version of the game that captures some of the elements of the original.
  • And every time you use an action, you move it and push the row forward. So great mechanic, love this.
  • So, first, I really appreciate how simple this game is to learn compared to the big brother version, and I also love how small and compact it is.
  • It's a very nice, tight decision space, and I've just enjoyed every second of it every time that I play from beginning to end.
  • Honestly, I thought that the scoring was fine. I found it a breeze.
  • The thing is that in the Big Brother version, you can kind of adapt to whatever you draw. So, it is a bit more flexible as far as the dependency on card draw and whatever the market shows in the in the big Ark Nova version. But here, the card draw issue and whatever the market shows you and being at the mercy of the tiles that you draw, that is that issue is a bit more prevalent here.
  • So, the game is already restrictive enough as it is with the card draw luck. And it just doesn't feel great when you're trying to accomplish a goal and just the the tile draw doesn't offer what you need.
  • But at the end of the day, I do appreciate it being a nice low footprint thinky experience and it kind of scratches the Ark Nova edge somewhat.
  • Other than that, I think this is a fantastic game and it really does justice to the Ark Nova title.
  • If you already have the big version, you really don't need this. It is different enough that you can justify trying it if you want.
References (from this video)
No references stored for this video.
Video _0jRVBIHuSU Meeple University Rules Teach at 0:00
video_pk 69855 · mention_pk 215174
Meeple University - Sanctuary video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • zoo construction and conservation
  • zoo
  • tutorial/instructional
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action cards with strengths and rotation — choose one of four action cards to perform an action at its current strength, then slide it to the left and increase the other cards' strengths.
  • Conservation markers and objectives — earn conservation markers from breeding, placement bonuses, and claim conservation objectives for scoring multipliers.
  • Endgame conditions and scoring — end the game when four conservation markers are placed, draw piles are exhausted, or the zoo is filled; score points based on tiles and objective bonuses.
  • icon and cluster scoring — score points for icons per tile, per adjacency clusters, and various special scoring rules on different tiles and markers.
  • play animals, projects, and buildings — play animal tiles (one or two per turn depending on action), play project tiles, and place blue buildings with placement requirements.
  • Tile Placement — place animal tiles in a zoo following habitat requirements and open spaces, including handling of larger animals with multi-hex needs.
  • upgrades and actions — upgrade action cards by meeting upgrade objectives and later upgrading cards to more powerful sides.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sanctuary is a tile placement game in which two to five players compete to assemble the highest scoring personal zoo.
  • Sanctuary is an Arknova game. You'll recognize a lot of the icons as well as the core action selection mechanism from the earlier game Ark Nova. However, it is ultimately a very different and standalone game.
  • Sanctuary plays in turns, starting from the first player and going clockwise around the table.
  • end of the game has been reached, which occurs if any player has placed all four conservation markers, if the draw stacks are empty, or if you've just filled every empty space in your zoo.
References (from this video)
No references stored for this video.
Video rKB5JWdK38w Playthrough at 0:00 sentiment: positive
video_pk 67992 · mention_pk 164313
Sanctuary video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a streamlined tile lane game.
  • It's about an hour long, which is a benefit over Ark Nova.
  • The core mechanics of Ark Nova are present but streamlined.
  • No cards, everything is on tiles.
  • No money, it's all about power.
  • The close scoring and varied scoring methods are appealing.
Cons
  • Not a gateway tile game.
  • Adding more players increases playtime, though not near Ark Nova's length.
  • It can be tricky to get certain icons or combinations for end-game scoring.
Thematic elements
  • Filling a sanctuary with animals, buildings, and projects.
  • Arknova
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action selection — Players take one action using tiles in front of them, which are then moved back in a queue.
  • Drafting — Players draft tiles from a central display based on their current action power.
  • End game trigger — The game ends when a player achieves certain objectives like filling their board, placing all conservation tokens, or running out of tiles.
  • Engine Building — Players upgrade action tiles and build buildings that provide ongoing benefits or scoring opportunities.
  • Resource Management — The game focuses on managing 'power' for actions rather than money, with no explicit costs for playing cards/tiles.
  • Set Collection — Players collect sets of animal types and continent icons to score points and trigger end-game conditions.
  • tile laying — A tile lane game where players take tiles from a display to build their sanctuary.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a tile lane game, it's a streamline tile lane game.
  • There are no cards. Everything is printed on the tiles.
  • There's no money. There's no costs for anything. It's all about power.
  • This game can go very fast and you'll see for yourself.
  • The scoring was 120 to 119.
  • I love when a game can do that.
References (from this video)
No references stored for this video.
Video dm3cp7lHvvs Rules Teach at 2:46 sentiment: positive
video_pk 67953 · mention_pk 164262
Sanctuary video thumbnail
Click to watch at 2:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stands alone as its own game, not just a lighter version of Ark Nova
  • Has unique gameplay mechanics like breeding and tile-laying that are interesting
  • Flows well once the core mechanisms are understood
  • Offers strategic depth with precise action orders and reasons for them
  • Game variability due to conservation projects, tile draws, and player decisions
Cons
  • Ark Nova fans who want more of the same might not like it
  • The relocation rule is complex
Thematic elements
  • Creating zoos
  • Zoos
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action selection — Players choose from a limited set of action tiles, sliding them down to indicate their chosen action, and their strength increases as they are used.
  • Action Upgrades — Players can upgrade their action tiles by meeting certain conditions, making those actions more powerful or allowing for multiple actions per turn.
  • area control/placement — Placement of tiles is restricted by adjacency rules, terrain types, and specific requirements for enclosures and buildings.
  • Breeding — Animals can breed if a male and female of the same name are placed next to each other, yielding tokens that can be used for scoring or boosting objectives.
  • Objective Fulfillment — Players work towards completing conservation objectives, which are a key part of scoring and can trigger the end of the game.
  • Relocation — A complex rule allowing players to move tiles within their zoo, with specific conditions for buildings and open areas.
  • Resource Management — Players manage action strengths and other resources to play tiles and perform actions.
  • Set Collection — Players collect animals and other elements to meet conservation objectives and score points.
  • Tile Placement — Players place hexagonal tiles onto their boards to build their zoos, with specific rules about adjacency and enclosure requirements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I firmly believe that this stands alone as its own game and isn't just a lighter version of Ark Nova.
  • There are Ark Nova fans who are not going to like this game because it's not Ark Nova.
  • This is the most important thing with this game is I would strongly recommend don't go into it going, 'Oh, this is a light game. I'll just do stuff.' You have to follow this precisely.
  • The order is really important and the game makes it easy for you to remember because it contains a reference card with everything on there.
  • When reading a rule book and learning how to play the game, make sure you read the whole thing first before sending emails.
  • I've never seen what we bred twice.
References (from this video)
No references stored for this video.
Video MPTdn1eHmqQ Review at 0:21 sentiment: positive
video_pk 67734 · mention_pk 163957
Sanctuary video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Puzzling nature
  • Cool theme
Cons
none
Thematic elements
  • building a scientifically managed zoo
  • modern
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • Set Collection — Animal tiles provide tags and effects, and some can be paired for conservation markers. Building tiles have requirements based on adjacent tags (e.g., Africa tags or river). Project tiles give end-game scoring bonuses based on collected tags.
  • Tile Placement — The game involves placing unique zoo tiles (animals, buildings, projects) on a zoo map, with tile effects influencing conservation objectives and zoo appeal. Placement often depends on specific combinations of previously placed tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a game where you are building a modern scientifically managed zoo for animals and visitors.
  • I love its puzzling nature, its cool theme, and it's not to be compared to Ark Nova.
References (from this video)
No references stored for this video.
Video DNmG-vmxayY Discussion at 13:40 sentiment: positive
video_pk 67631 · mention_pk 163794
Sanctuary video thumbnail
Click to watch at 13:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More streamlined and faster than Ark Nova
  • More approachable for a wider audience than Ark Nova
  • Appealing game with great animals
  • Offers similar feelings to Ark Nova
Cons
  • Still pretty meaty, not exactly a light game
  • Not as entry-level as Cascadia or Shallow Sea
Thematic elements
  • collecting animals
  • zoo
Comparison games
  • Ark Nova
  • Cascadia
  • Shallow Sea
Mechanics (from transcript analysis)
  • Tile Placement — faster tile placement game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sanctuary is kind of a new version of Arknova. It's not necessarily a sequel to Ark Nova at all, but what it's doing is taking a lot of what people loved about Arknova, especially like the zoo, building and collecting animals, and it's repackaging it in a what I would call maybe a little bit smaller, but more streamlined, faster tile placement game that takes a lot of what people did love.
  • Orlone has continued to be my number one and it may still be my number one.
  • With that said, this big box has everything you've ever wanted. It has all of the expansions included. It has nice storage trays. Has all sorts of deluxe bits.
  • If you know someone who owns it and loves it, get them this big box because the storage solution for all things Arnac is fantastic. Plus, it does come with new content.
  • It's heavy but in a very approachable way. They really did a great job with every aspect of this game.
  • It does give us sort of vibes, but it's kind of like a stepping stone into that that heavier game.
References (from this video)
No references stored for this video.
Video kGRi7WcXwMk Playthrough at 0:03 sentiment: positive
video_pk 67462 · mention_pk 163584
Sanctuary video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Puzzly and strategic
  • Fun and not too complex
  • Enjoyed the gameplay
Cons
none
Thematic elements
  • Zoo building, conservation
Comparison games
  • Calico
  • Cascadia
Mechanics (from transcript analysis)
  • action selection — Perform one action with one of your action cards.
  • Area Placement — When you place your first tile, you have to place it in one of these three spaces of your zoo. So, I'm going to put it right here.
  • Card upgrading — Upgrade one or multiple of your action cards if possible. So, these larger kind of tiles, if we're able to meet those requirements, we could upgrade one of our action tiles, and these all start on the um uh level one side. If you flip it over, it's a level two side, and it changes or improves basically what you can do on your turn with this action.
  • End game trigger — If you place your fourth um basically your achievement, your fourth achievement, you trigger the end game. Once there are no more no more tiles in this box, that'll be another end game. Or if you fill every single space, excluding these two spaces on your board, you could trigger the end game. So, whatever comes first.
  • Set Collection — Conservation objectives could be completed during uh this part of the turn, and basically you'll be placing uh one of these. So, basically if you end up placing anywhere in your zoo uh a certain amount of these icons, you place that um matching marker.
  • tile drafting — Always take one tile within range from the display.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This video is sponsored by Noble Knight Games. Definitely check them out if you're interested in purchasing any kind of board game, um miniatures, TCGs, gaming accessories, um they really have such a wide variety, even toys.
  • This game kind of gives me like Calico um Cascadia vibes, uh which which I like. It's it's puzzly.
  • So, it looks like my score is 120. So, I guess it's just a beat your own score.
  • Um, so I think at this point we are going to do the scoring and I'm going to use my phone to do that. I hope I played correctly. If not, definitely let me know.
  • Thanks so much for watching if you made it this far. Um, if you're not already subscribed, please do consider subscribing.
References (from this video)
No references stored for this video.
Video Kc_CjLg_BlE Review at 0:08 sentiment: mixed
video_pk 67179 · mention_pk 163158
Sanctuary video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun aspects to it too despite it not being as strategic of an experience.
  • The nuances it provides such as the Everdell type chase for two animals of the same species.
  • The spatial puzzle element to this game.
  • Pleasantly surprised by how fun it was to play.
  • Creates a different enough experience while mixing in a lot of the familiar mechanisms and theme.
  • If Arknova is a little bit too complex for comfort, Sanctuary also hits pretty well there.
Cons
  • Falls in the category of possibly being still a bit too long for what it's trying to do.
  • Not only too long, but also a little too complex to play comfortably in a scenario with friends at work.
  • Doesn't necessarily make the experience feel quicker at higher player counts.
  • Feels a little bit longer than it should for the amount of complexity that it provides in its gameplay.
Thematic elements
Comparison games
  • Ark Nova
  • Cascadia
  • Wingspan
  • Everdell
Mechanics (from transcript analysis)
  • action selection — Using many mechanisms that you find in Arc Nova, namely action selection with the dynamic power scale for those actions.
  • Set Collection — There are nuances it provides such as the Everdell type chase for two animals of the same species. You get a small bonus if you have the male and female versions of an animal on your board.
  • Tableau Building — A large selection of tiles to build out your tableau from, including animals, projects, and houses.
  • tile laying — If you really like that tile lane experience from games like Cascadia, for example, then I think you would really enjoy Sanctuary.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think the point of this game was to make a tile version of the card game that is Ark Nova, quote unquote card game, and perhaps make an experience that is quicker than Ark Nova.
  • To me, Sanctuary falls in the category of possibly being still a bit too long for what it's trying to do.
  • Unfortunately, I think Sanctuary is not only too long, but also a little too complex to play comfortably in that scenario that I have personally.
  • It's definitely not as strategic of an experience as Archanova is.
  • I was though, you know, pleasantly surprised by how fun it was to play.
  • It doesn't replace Arknova, but it does create a different enough experience while mixing in a lot of the familiar mechanisms and theme that make Ark Nova unique and special.
  • Sanctuary is a little bit more tactical, less strategic, and feels a little bit longer for what the complexity it provides uh when it comes to play time.
  • Very good game, but not quite for me.
References (from this video)
No references stored for this video.
Video ZWBMgF8Y-GU Top List at 3:28
video_pk 67044 · mention_pk 162969
Sanctuary video thumbnail
Click to watch at 3:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Unlike other rankings that I know and love, like on BoardGameGeek, the hotness, um the hotness is kind of dominated by games that are coming out in the future, rather than games that are already that people are actively already playing.
  • I wanted a power ranking hotness-style list about games that we've already played, and now that we've played them, we want to play them again.
  • The bottom three get knocked off, and next month they will be replaced by Terraforming Mars, Sanctuary, and Dune Imperium.
  • I think that is really clever. I kind of want to see more games with this discovered asymmetry that impacts all players during the game.
  • This is the number two game that people have played that they want to play again.
  • A real classic game here that has been given a little bit of new life thanks to I think the special edition, which is really stunning.
  • I think these are games that people play. Like, people aren't I don't think everyone is playing Galactic Cruise every night. And even if you are, you're probably mixing in a lighter game every now and then. And those games I think are relevant are are relevant, too.
References (from this video)
No references stored for this video.
Video jMATfG38ha8 Top List at 5:34 sentiment: positive
video_pk 66485 · mention_pk 162026
Sanctuary video thumbnail
Click to watch at 5:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The games that you have played at least once that you are the most excited to play again.
  • One thing I think I'd like to mention is that I still think it's fairly unique that in Scythe, the resources that you earn, the the the wheat, the wood, the the ore, the oil, that they are all kept on the board itself.
  • I love the interactions that happen here. It's one of my favorite types of interactions in games.
  • I think what I will say is uh I'm kind of amazed that it uses such a clever dice selection mechanism. And I'm kind of amazed that other games haven't tried to use this.
References (from this video)
No references stored for this video.
Video JOgl6gemk-s Board Game Buzz Discussion at 17:16 sentiment: positive
video_pk 66427 · mention_pk 161770
Board Game Buzz - Sanctuary video thumbnail
Click to watch at 17:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Familiar Ark Nova-esque tile gameplay
Cons
  • Mixed reception historically for tile-leaning designs
Thematic elements
  • Array
  • Ark Nova tile-game analogue
  • Euro-style engine with tile placement flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — Tile-based placement/placement planning reminiscent of Ark Nova’s tile aspect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm so sad about it, but unfortunately I will not be at PAX unplugged this year.
  • Aren't we in a great hobby and great? We're in the golden age of gaming, right?
  • I love just getting excited over new board games. It makes my heart happy.
  • We're in the golden age of gaming, right? Where we have so many great games that are coming out all the time.
  • I need this game. I need it to complete my Formage collection.
References (from this video)
No references stored for this video.
Video UDOlnlkBm7o Unknown Top 10 List at 4:30 sentiment: positive
video_pk 66190 · mention_pk 160885
Unknown - Sanctuary video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There is a chance to get these two exclusive pins which are also going to be so so hot.
  • I got my one ring pin last year. Everybody wants to trade for it.
  • I definitely want to get these two tower pins if I can.
  • This is a huge thing.
  • I'm really, really, really excited for this one.
  • Sunday from 11 till 2, you'll be able to get your picture taken with Santa and you'll be able to see Holiday Hills.
References (from this video)
No references stored for this video.
Video w76pxOXRGtY Meeple University Review at 0:35 sentiment: positive
video_pk 63800 · mention_pk 157308
Meeple University - Sanctuary video thumbnail
Click to watch at 0:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More interactive tile drafting than Ark Nova
  • Snappier version of Ark Nova
  • Completely different game
  • More strategic tile placement on your board
Cons
none
Thematic elements
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • Action Drafting — The strength arrow on an action tile determines what you can draft and how strong the tiles you can place are; draft limited by row.
  • Action tile strength and draft limits — The strength arrow on an action tile determines what you can draft and how strong the tiles you can place are; draft limited by row.
  • Common area tile draft and hand size — On your turn you take one tile from the common area to your hand; maximum hand size of six or eight.
  • End Game Bonuses — End-game scoring involves objective tiles and completing requirements for points.
  • End-game objectives on the board — End-game scoring involves objective tiles and completing requirements for points.
  • Engine Building — Tiles provide immediate effects and bonuses that help you gain more tiles or cards.
  • Engine-building rewards — Tiles provide immediate effects and bonuses that help you gain more tiles or cards.
  • Sanctuary adjacency and special tiles — Tiles may need to be placed next to the sanctuary or near an open area; sanctuary placement affects placement rules.
  • tableau drafting — Four action tiles dictate what tiles you can play on your tableau.
  • Tile Placement — Tiles must be placed orthogonally adjacent; sanctuary adjacency and open areas influence placement.
  • Tile placement on a board with adjacency rules — Tiles must be placed orthogonally adjacent; sanctuary adjacency and open areas influence placement.
  • tile upgrading — Tiles can be upgraded by flipping to increase strength.
  • Wild symbol — Wilds can be spent to add plus one to an objective.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sanctuary, this is the box. So, you can see that it's an Ark Nova game.
  • Now there's Sanctuary which is going to be an Essen 2025 release.
  • Sanctuary has got the action selection similar to Ark Nova, but instead of the five cards, you only have four cards.
  • This is a Tableau drafting game and Tableau building game.
  • The placement is more strategic here than Ark Nova.
  • Yes, this is a standalone Ark Nova game.
  • it's a snappier version of Ark Nova, but it's completely different game.
  • it's a bit more interactive when it comes to drafting the tiles and more strategic tile placement on your board.
References (from this video)
No references stored for this video.
Video c_aYY0eH8vI kovray Rules Teach at 0:00 sentiment: positive
video_pk 42983 · mention_pk 130738
kovray - Sanctuary video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, step-by-step setup and turn structure
  • Tight core engine with meaningful choice from tile placement and action-card synergy
  • Thematic zoo-conservation flavor with intuitive scoring
  • Flexible player count (1-5) and accessible teaching
Cons
  • Rules-heavy for complete newcomers to the hobby
  • Potentially long playtime, especially with larger player counts
  • High interaction and bookkeeping can feel dense during first plays
Thematic elements
  • Zoo management, conservation, and tile-based development
  • Modern zoo management setting with animals, habitats, and conservation objectives
  • Strategic, tile-placement and resource-management gameplay
Comparison games
none
Mechanics (from transcript analysis)
  • Action cards and strength-based play — Four action cards guide turns; upgrading them and their position determines which actions you can take and how powerful they are.
  • Conservation markers and objectives — Use markers to claim conservation objectives on a separate board, contributing to endgame and scoring.
  • Endgame and scoring variety — End conditions include four conservation objectives, a filled zoo map, or an empty tile supply; scoring covers animals, buildings, projects, and open areas.
  • Hand Management — End of turn: manage hand size, replenish display, and draw tiles; upgrade or use action cards as available.
  • River and open area rules — Certain tiles reference river edges; open areas score points if left unfilled at the end.
  • Tile Placement — Place animal, building, and project tiles on your zoo map adjacent to existing tiles, respecting space and orientation rules.
  • Turn administration and hand management — End of turn: manage hand size, replenish display, and draw tiles; upgrade or use action cards as available.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sanctuary is a one to five player game designed by Matias Wig and it's published by Capstone Games.
  • In Sanctuary, you'll build and manage a modern zoo by adding animals, buildings, and projects from 135 unique tiles.
  • this game is played in turns.
  • On your turn, there are two things you always do.
  • First, you'll take one tile from the display, and then you'll perform one action with one of your action cards.
  • the player with the most points wins.
References (from this video)
No references stored for this video.
Video gunhg0zN9eY The Board Game Garden Discussion at 5:44 sentiment: positive
video_pk 42907 · mention_pk 130432
The Board Game Garden - Sanctuary video thumbnail
Click to watch at 5:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • ties nicely to Ark Nova for players who like tile placement
  • solo mode desired; multiplayer works well
Cons
  • solo readiness not fully explored in transcript
Thematic elements
  • animal conservation and habitat planning
  • zoo-themed conservation, Ark Nova-inspired vibe
  • tableau-building through tiles
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • Compound Scoring — tracking conservation goals and impacts on scoring
  • conservation/projects — tracking conservation goals and impacts on scoring
  • Tile Placement — placing tiles to build a zoo/space and optimize goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm so excited to get there and hang out and see everyone.
  • This is the cozy season that we're moving into—winter, holidays, cozy solo and multiplayer gaming.
  • I love the board game community—it's so nice, kind, welcoming, and easy to start conversations.
  • Tend is probably one of my favorite games from 2025. I love it so much, both multiplayer as well as solo.
  • Cozy Stickerville... I cannot wait for this game. It is bringing two worlds together that I just love so much.
References (from this video)
No references stored for this video.
Video mmtXz7fap4o Cardboard Top 20 List at 12:00 sentiment: positive
video_pk 39808 · mention_pk 120254
Cardboard - Sanctuary video thumbnail
Click to watch at 12:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong strategic depth for tile-based play
  • tile-lane mechanics appeal to heavy gamers
Cons
  • potentially heavy for casual players
  • abstract visuals may require investment
Thematic elements
  • strategic depth on a tile layer
  • tile-laying strategy with a tile-lane emphasis
  • serious, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • tile-lane ranking / scoring — depth of tile choices influences scoring and future options
  • Tile-laying / drafting — place tiles to shape the board and advance strategic goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love ladder climbing games.
  • The depth is incredibly high.
  • Roast me in the comments right this second about how much you hate Flamecraft.
  • Everything I've played I've really enjoyed.
  • Get the family involved, get them a reason to pull them in.
References (from this video)
No references stored for this video.
Video SMb40H-Nhis The Board Game Garden Discussion at 36:42 sentiment: positive
video_pk 38972 · mention_pk 117510
The Board Game Garden - Sanctuary video thumbnail
Click to watch at 36:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Approachable Ark Nova-like system
  • Tight theme coherence with tile types
Cons
  • Learning curve for new players still present
Thematic elements
  • Tile placement with conservation objectives
  • Zoo/animal conservation tiling
  • Accessible Ark Nova-inspired tile placement
Comparison games
  • Ark Nova
  • Cascadia
Mechanics (from transcript analysis)
  • conservation objectives — Different endgame triggers and scoring paths.
  • End Game Bonuses — Different endgame triggers and scoring paths.
  • Tile placement / conveyor belt action system — Draft tiles to place and trigger endgame objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my goodness, this game. I need to get my hands on a copy of this one because I really enjoy it.
  • I love this part of the game. My only thing is I feel like there's this specific thing with whatever tea you have in your teap that is going to be used for all of your witches.
  • Shallow Sea... definitely get your hands on a copy of Shallow Sea because it is so good.
  • Federation needs more love. This game is so fantastic.
  • Endeavor Deep Sea is my number one for September.
References (from this video)
No references stored for this video.
Video QZFjfFdlka8 The Board Game Garden Discussion at 27:34 sentiment: positive
video_pk 37437 · mention_pk 112497
The Board Game Garden - Sanctuary video thumbnail
Click to watch at 27:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lightened feel relative to Ark Nova with similar engine vibes
  • Beautiful art and thematic cohesion
Cons
  • Noted as potentially lighter than Ark Nova for some players
Thematic elements
  • tile placement and animal/plant conservation
  • Zoo and garden conservation with conveyor-style action timing
  • zoo-management flavor with Ark Nova-inspired mechanics
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • conveyor-belt action order — Cards/s actions become available according to a conveyor-like timing system.
  • End Game Bonuses — Fulfill objectives to upgrade tiles and score.
  • Endgame objectives — Fulfill objectives to upgrade tiles and score.
  • Tile Placement — Place tiles to create zones in your zoo and unlock actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game looks absolutely beautiful.
  • I freaking love the art in all of the charming games.
  • The galactic cruise is huge and fantastic.
References (from this video)
No references stored for this video.
Video tfs0_MVy8lw Just the Rogue Top 10 List at 7:57 sentiment: positive
video_pk 32583 · mention_pk 96443
Just the Rogue - Sanctuary video thumbnail
Click to watch at 7:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thoughtful, compact design with meaningful choices
  • well-implemented habitat puzzle
  • engaging scoring through tiles and objectives
Cons
  • drawer mechanism can sometimes fail to provide needed symbols
  • replayability may dip against similar games
Thematic elements
  • Conservation with animal tiles and habitat tiles
  • You build a wildlife sanctuary on your board
  • quiet, thoughtful, puzzle-like placement
Comparison games
  • Cascadia
  • Art Nova
Mechanics (from transcript analysis)
  • action_interaction — The strength of an action influences future placements
  • Point Salad — Points come from tile adjacency and ongoing objectives
  • scoring_by_adjacency_and_tiles — Points come from tile adjacency and ongoing objectives
  • Tile Placement — Draft public tiles and place them to build a habitat
  • tile_placement — Draft public tiles and place them to build a habitat
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sweetlands looks like candy but punches like a brick.
  • Nova Era is my game of 2025.
  • Pandemic with extra steps, but walking is on brand.
References (from this video)
No references stored for this video.
Video fkeSpsDdbXg Stonemaier Games Analysis at 0:06 sentiment: positive
video_pk 32425 · mention_pk 95915
Stonemaier Games - Sanctuary video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever action system tied to upgrading tiles
  • tiles are easy to slide and manage
  • upgrade system allows upgrading all tiles
  • short-term goals provide clear focus and motivation
Cons
  • potentially overwhelming number of goals to track
Thematic elements
  • upgrading action tiles linked to objectives
  • Tile-placement zoo/animal sanctuary on a personal board
  • tile-driven engine-building with shared goals
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • action_tiles — tiles determine available actions; upgrading tiles unlocks more actions
  • shared_objectives — players complete common goals that trigger upgrades
  • threshold_based_actions — actions require reaching a threshold instead of consuming resources
  • tile_upgrades — upgrading tiles by meeting objectives to improve actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the action system, which are tiles instead of cards in this game
  • I like this action system a lot
  • it's very clever action system
  • I like that there's four of them, so you can actually upgrade all of your tiles
  • upgrading feels good
  • I would almost say this game gives you too many things to focus on
References (from this video)
No references stored for this video.
Video hI3aGJcLfwE BoardGameGeek Interview at 1:11:42 sentiment: positive
video_pk 32470 · mention_pk 96084
BoardGameGeek - Sanctuary video thumbnail
Click to watch at 1:11:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easier to learn than Ark Nova
  • family-friendly take on Ark Nova’s DNA
Cons
  • not as heavy as Ark Nova
Thematic elements
  • Zoo/animal conservation with streamlined rules
  • Ark Nova-inspired tile drafting game about animals
  • Accessible, family-weight variant
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • Tile drafting / tableau building — Draft and place tiles to build your tableau on a personal board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Time itself is testing you.
  • Player aids are a must.
  • Board game people are the best.
References (from this video)
No references stored for this video.
Video wXPo2n6Ha-Q The Dice Tower Top 10 List at 6:24 sentiment: positive
video_pk 32352 · mention_pk 95690
The Dice Tower - Sanctuary video thumbnail
Click to watch at 6:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging zoo-building puzzle without being overwhelming
  • Nice balance of depth and accessibility
  • Compelling theme and components
Cons
none
Thematic elements
  • Animal care and zoo management with thematic puzzles
  • Zoo-building and conservation
  • Resource planning with decorative elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Develop ongoing systems for scoring and efficiency
  • engine_building — Develop ongoing systems for scoring and efficiency
  • Resource Management — Manage projects and resources to maximize points
  • resource_management — Manage projects and resources to maximize points
  • Tile Placement — Place tiles to build zoo enclosures and optimize scoring
  • tile_placement — Place tiles to build zoo enclosures and optimize scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've heard about this game for a while now and I was so excited to play it. And when I did, it once again did not disappoint.
  • I like rolling rights.
  • This game is so much fun. I love watching our nine-year-old play it with her grandparents.
  • I love the chaos of it.
  • I don't like lying in games.
  • I like the story.
References (from this video)
No references stored for this video.
Video AXA7zSq3Tl4 Tabletop Tolson Top 10 List at 24:56 sentiment: positive
video_pk 31909 · mention_pk 94131
Tabletop Tolson - Sanctuary video thumbnail
Click to watch at 24:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clean design and approachable for new players
  • gorgeous tile art and thematic cohesion
  • shorter game length than Arcan Nova but with similar charm
Cons
  • may feel light for advanced players without expansions
Thematic elements
  • habitat-building with animals
  • paired-down Arcan Nova universe
  • light, accessible strategy
Comparison games
  • Arcan Nova
Mechanics (from transcript analysis)
  • Tile Placement — place hex tiles to habitat animals and score
  • tile placement and habitat building — place hex tiles to habitat animals and score
  • tile upgrades — flip tiles to upgrade power and scoring
  • Variable Action Economy — actions available depend on tile placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a light train game that pares down all the train stuff into really simple decisions that makes a train game worth playing.
  • I think Finsspan is a nice uh contribution to the span games and you just kind of like have your own area, your own pile, your hand and your discard pile. Everything is face up. There's no secrets here.
  • Ants really captured me. I was like this is good.
  • This is a puzzle game. It's figuring out how to 100% maximize your turn using the fewest resources and workers to get the most stuff.
  • The cooperative variant, it's just 10 out of 10. And the reason why is because everything before this was cooperative.
References (from this video)
No references stored for this video.
Video k1cx0wS29kU The Cardboard Herald Review at 0:02
video_pk 31757 · mention_pk 93562
The Cardboard Herald - Sanctuary video thumbnail
Click to watch at 0:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Array
  • Proximity-based scoring, animal habitats, conservation projects
  • Array
  • Zoo management with conservation theme
  • Array
  • Array
  • Array
  • mixed
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What the f is this graphic design decision?
  • This is insanity. Absolutely unhinged.
  • It's clear that the intent of Sanctuary is to take the experience of Ark Nova and make it just more manageable and in that it totally succeeds.
  • If you own the original, Sanctuary probably doesn't replace it for you.
  • This would be the definitive game.
References (from this video)
No references stored for this video.
Video NDp7w4m_LU4 TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Review at 0:16 sentiment: mixed
video_pk 30954 · mention_pk 91259
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Sanctuary video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • streamlined and shorter than Ark Nova as advertised
  • core action-selection mechanic retained from Ark Nova, providing familiar strategic thinking
  • constant tile replenishment each turn with the potential to grab multiple tiles when positioned well
  • conservation objectives that vary each game, adding replay variety
  • endgame scoring offers player agency through board completion and conservation goals
  • spatial challenges and tile interactions remain engaging
  • maps are double-sided, offering different layouts and aesthetics
Cons
  • very limited or almost non-existent player interaction, leading to multiplayer solitaire feel
  • higher player counts tend to slow the game; best experienced at two players
  • tile pool can feel diluted and luck-driven, which can dampen strategic consistency
  • doesn't fully capture the depth of Ark Nova for those who already own and enjoy that game
  • the balance between speed and depth means it may not stand out as a stronger tile-laying title compared to peers like Suburbia
Thematic elements
  • conservation, habitat development, and species management
  • Zoo sanctuary environment with various habitats and animal species across diverse terrains
  • expository with guided playthrough and strategic explanation
Comparison games
  • Ark Nova
  • Suburbia
Mechanics (from transcript analysis)
  • action_selection — players select actions from a lineup with a range mechanic that slides as powers are upgraded, mirroring Ark Nova's core mechanism
  • conservation_endgame_scoring — endgame scoring is driven by conservation objectives, species diversity, and placement bonuses, with possible upgrades and markers affecting point totals
  • Hand Management — players start with a hand of tiles and draw from piles, influencing options each turn
  • hand_management_and_tile_draw — players start with a hand of tiles and draw from piles, influencing options each turn
  • pattern_and_space_efficiency — placement decisions hinge on spatial relationships, greenery areas, and nearby habitats to maximize scoring and ongoing abilities
  • range_based_action_costing — initial actions have limited range and can be upgraded to more powerful versions, affecting what tiles can be taken and where they can be placed
  • Tile Placement — players place animal tiles, buildings, or projects onto a shared or personal board, following terrain and adjacency rules
  • tile_laying — players place animal tiles, buildings, or projects onto a shared or personal board, following terrain and adjacency rules
  • tile_upgrading — tiles can be upgraded to higher levels, improving their power and changing placement requirements
  • Tile/Map Shifting — tiles can be upgraded to higher levels, improving their power and changing placement requirements
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Sanctuary is a tile laying game, and you're going to be placing tiles that are different types..."
  • "almost zero player interaction. So much so that the solo game is flip a flip a token and remove that tile number. I mean, it's basically multiplayer solitaire"
  • "If you're looking for a zoo theme and you like tile laying games"
References (from this video)
No references stored for this video.
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