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Sauros box art

Sauros

Game ID: GID0276452
Game Info
Year
2026
Players
2-5
Age
10+
Playtime
60 min
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

A dinosaur themed trick-taking puzzle game where players win tiles to align suits and symbols for scoring as the trump suit changes every trick

Description

A dinosaur themed trick-taking puzzle game where players win tiles to align suits and symbols for scoring as the trump suit changes every trick

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 5 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video -w4QdSCkZ-c Where There's A Wilz, There's a Play Discussion at 0:11 sentiment: positive
video_pk 85907 · mention_pk 352261
Where There's A Wilz, There's a Play - Sauros video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent components: thick acrylic domino-like tiles, sturdy scoring mats, and visually striking dinosaur artwork
  • Beautiful, cohesive artwork and theme that flows from components to mats
  • High replayability due to rotating mats and evolving tile sets
  • Innovative blend of trick-taking and set collection; strategy extends beyond simply winning tricks
  • Accessible entry point for non-gamers while remaining engaging for seasoned players
Cons
  • Theme could theoretically be any animal; some may feel thematic integration is not deeply specific
  • Lingo and trick-taking concepts may confuse players new to the genre
  • Prototype nature means final production art and rules could change after Kickstarter
Thematic elements
  • Dinosaurs
  • Dinosaurs on a prehistoric-themed board and mats
  • prototype-driven thematic exploration
Comparison games
  • UkER (trick-taking card game)
Mechanics (from transcript analysis)
  • Compound Scoring — Scoring combines eggs, bones, footprints, teeth, and color sets; players must balance short-term trick-taking with long-term set collection.
  • multi-criteria scoring — Scoring combines eggs, bones, footprints, teeth, and color sets; players must balance short-term trick-taking with long-term set collection.
  • reserve and placement penalties — Tiles placed in reserve carry negative points if left unused; players can place up to two tiles per turn, with placement rules affecting scoring opportunities.
  • rotating player mats — Player mats rotate between rounds, changing available scoring opportunities and requiring new strategies each game.
  • tile-based set collection — Tiles placed by players contribute to scoring via eggs, bones, footprints, teeth, and color sets; tiles must be placed to form or extend groups.
  • Trick-Taking — Players take turns playing tiles; a round ends after seven tricks; trump suit is determined by a face-up tile (and can change each round via the Dino Triumph mechanic).
  • wild cards / trump mechanic — T-Rex / Tyrannosaurus Rex tiles are wild and can win tricks; the trump color/symbol is revealed and can shift during play (via the upturned Triumph tile).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the artwork itself is stunning
  • these components are amazing like I can't wait to see
  • replayability is pretty darn good with this game because of the fact that you're rotating your player mats
  • this is a fun one this is one I knew we would
  • it's a very interesting mind game
  • the trick taking itself is not scoring like in a lot of trick taking games
References (from this video)
No references stored for this video.
Video Gsew5C2__sY Board Gaming Ramblings Unboxing at 12:37 sentiment: positive
video_pk 84109 · mention_pk 424634
Board Gaming Ramblings - Sauros video thumbnail
Click to watch at 12:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Sprawlopolis
  • Feudum
  • Suburbia
  • Tibay
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • nobody, including us, need this many games.
  • This is Divan. Mhm. I don't know anything about this game. I bought it because it looks beautiful.
  • This could have easily been a Reiner Knizia game I feel like.
  • And I love a reason to play Lost Ruins of Arnak Lost Ruins of Arnak because I think it's a great game.
  • We have to empty our unplayed game shelf from everything that's not 2025 releases and then we'll put it in there and the rest go on the floor until we manage to play them.
  • And it's based on the problem called what is called again it's based on the seven bridges of somewhere.
  • I feel kind of like bad about bringing a hundred games back home.
  • I I usually they go in, they go out. And that's also the thing like if I haven't played a game in a month, I will not remember the rules most of the time.
  • The longest line I saw was for coffee. In the morning before the whole office.
  • What's more important for you for the channel? Playing the popular ones or the less known niche ones?
  • My favorite animal beside the monkey which is my favorite animal. The capybara.
  • We are basically very lucky because we share a lot of hobbies.
  • The building thing Ah, it was too much building. I didn't like that too much.
  • It's been super fun. It's so many people. It's been so long since we did a live.
  • Thank you so much for watching. Like it. We wouldn't have done this if it wasn't for you.
References (from this video)
No references stored for this video.
Video 3Se3jXhEG3s Rules Teach at 0:09 sentiment: positive
video_pk 66806 · mention_pk 162611
Sauros video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game has nice tiles and good quality components.
  • The aesthetic is very nice.
  • The game is fun and engaging.
  • The scoring combinations can be satisfying.
  • The unique playmat rotation adds an interesting element.
  • The T-Rex tiles are fantastic.
Cons
  • The reserve rule was unclear in the rulebook.
  • The T-Rex mechanic can be a bit too fast or feel a bit selfish.
  • Some player boards (like Thor's Hammer) are considered rough or difficult to score well with.
Thematic elements
  • dinosaurs
Comparison games
  • Tangerine
  • Nestlings
Mechanics (from transcript analysis)
  • End-game scoring — Scoring occurs at the end of the game based on tile placement and combinations on the playmat.
  • Hand Management — Players manage their hand of tiles to optimize trick-taking and tile placement.
  • Must Follow Suit — Players must play a tile of the led suit if they have one.
  • Set Collection — Collecting sets of specific tile types (e.g., footprints, eggs) for points.
  • tile drafting — Players acquire tiles by winning tricks.
  • Tile Placement — Players place acquired tiles onto their personal playmat adjacently to form scoring groups.
  • Trick-Taking — Players play cards to win tricks, which determine tile acquisition.
  • trump — A trump suit is determined each round, which can win tricks even if not of the lead suit.
  • Variable player powers — Players use different playmats, which might offer unique advantages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The aesthetic is really nice.
  • This is so pretty. This is so awesome that this box is the exact right size.
  • Good design, good quality. I really love the tiles.
References (from this video)
No references stored for this video.
Video A9Vpv1UstKM Let's Table It Rules Teach at 0:00 sentiment: positive
video_pk 61825 · mention_pk 154481
Let's Table It - Sauros video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful tactile tiles
  • Clear explanation of rules in excerpt
  • Interesting twist on traditional trick-taking by using tiles instead of cards
Cons
none
Thematic elements
  • Tile-based management and trick-taking with hidden information
  • Abstract trick-taking using tactile tiles instead of cards; rounds involve flipping a tile to reveal trump.
  • Expository rule explanation with emphasis on mechanics
Comparison games
none
Mechanics (from transcript analysis)
  • Leading and winning tricks — The lead determines the required suit; the winner of the trick leads the next turn.
  • Tile Placement — The round winner places two face-up tiles on their player mat; other players place the tiles they played, unless that tile was captured, in which case they gain the trump tile.
  • tile placement and scoring — The round winner places two face-up tiles on their player mat; other players place the tiles they played, unless that tile was captured, in which case they gain the trump tile.
  • tile-based trick-taking — Players play tiles from their hand following the lead suit; the highest tile of the lead suit wins unless a trump tile beats all.
  • Trick-Taking — Players play tiles from their hand following the lead suit; the highest tile of the lead suit wins unless a trump tile beats all.
  • Trump reveal — One tile is flipped at the start of the round to reveal the trump suit, which beats all other suits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Soros is a trick-taking game that swaps out the traditional deck of cards for beautiful tactile tiles.
  • The trump suit is revealed and beats everything.
  • The winner then chooses two of the face up tiles to place on their player mat.
  • Other players place the tiles they played, unless it was taken, in which case they get the trump tile.
References (from this video)
No references stored for this video.
Video BJKc7Dls2VE Let's Table It Review at 0:00 sentiment: positive
video_pk 61826 · mention_pk 154482
Let's Table It - Sauros video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful tactile chunky tiles
  • Playmats add variability and aid tile placement
  • Unique twist on trick-taking with tiles
  • Multiple scoring avenues provide depth and strategy
  • Good replayability within a single game through rounds
Cons
  • Scoring and special tile rules are tricky to remember
  • Game can become long at higher player counts
  • Tracking many rules can be overwhelming for new players
Thematic elements
  • Trick-taking with tiles; spatial puzzle and scoring patterns
  • Prehistoric, dinosaur-themed world; abstract tile-based strategy
  • Abstract/educational emphasis on strategy and pattern recognition
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Points awarded for groups of adjacent dinos, eggs, bones, teeth, footprints, and other arrangement-based patterns
  • mats rotation — Mats rotate to the next player after scoring
  • multi-round per player — Number of rounds equals the number of players, affecting game length
  • pattern-based scoring — Points awarded for groups of adjacent dinos, eggs, bones, teeth, footprints, and other arrangement-based patterns
  • Tile Placement — Winner places two face-up tiles on their mat; placement patterns create scoring opportunities
  • tile placement on mats — Winner places two face-up tiles on their mat; placement patterns create scoring opportunities
  • tile-tile scoring rules for various features — Specific scoring for eggs, bones, teeth, footprints; penalties for unplaced tiles
  • Trick-Taking — Players play tiles to win tricks, with the highest lead-tile winning unless a trump tile is played
  • trick-taking with tiles — Players play tiles to win tricks, with the highest lead-tile winning unless a trump tile is played
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Soros is a game unlike any other we've played.
  • simple to learn but tricky to master.
  • These tiles are amazing. They are the perfect chunkiness and feel so satisfying.
  • Not only are you trick- taking with tiles instead of the usual cards, but winning those tricks isn't really how you score points.
  • There are many different ways to gain points throughout the game, and the several rounds of play allow you to try out different strategies each round within one game.
  • be longer at higher player counts.
References (from this video)
No references stored for this video.
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