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Feudum box art

Feudum

Game ID: GID0125225
Game Info
Year
2018
Players
1-5
Age
12+
Playtime
180 min
Collection
Ratings
Mechanic profile
Not enough video data yet
Vibe profile
How this game feels to play
Description

Blimey! You and your blokes have been banished and stripped of everything but a few shillings and table scraps. Undaunted, you journey to a strange land to reinvent yourself and reclaim your honor. Will you farm the earth, fight as knights or finagle your own feudums?

Feudum (latin for fiefdom) is an economic medieval game of hand and resource management for 2-5 players. With many strategies at their disposal, players optimize four actions per turn in attempt to score the most victory points over five epochs.

Each player controls several medieval characters that roam the countryside tending farms, taxing towns and taking outposts in effort to rise in power.

But that’s only the tip of the behemoth's horn! You will also compete to acquire coveted feudums, which increase your membership status in one of six guilds. But beware! Feudum owners must pay homage to the king through military service or face the charge of disloyalty.

Once a guild member, you will dutifully play your part in a progressive economic cycle, whereby the farmer ships goods to the merchant who equips the alchemist, who invents black powder, which arms the knight, and so on.

If you run your guilds wisely, maintain control of key locations and adapt best to changing events, you will be victorious. Unless, of course, you starve, get sidetracked by sea serpents or develop an unhealthy interest in fermented grapes. Long live the King!

Description

Blimey! You and your blokes have been banished and stripped of everything but a few shillings and table scraps. Undaunted, you journey to a strange land to reinvent yourself and reclaim your honor. Will you farm the earth, fight as knights or finagle your own feudums?

Feudum (latin for fiefdom) is an economic medieval game of hand and resource management for 2-5 players. With many strategies at their disposal, players optimize four actions per turn in attempt to score the most victory points over five epochs.

Each player controls several medieval characters that roam the countryside tending farms, taxing towns and taking outposts in effort to rise in power.

But that’s only the tip of the behemoth's horn! You will also compete to acquire coveted feudums, which increase your membership status in one of six guilds. But beware! Feudum owners must pay homage to the king through military service or face the charge of disloyalty.

Once a guild member, you will dutifully play your part in a progressive economic cycle, whereby the farmer ships goods to the merchant who equips the alchemist, who invents black powder, which arms the knight, and so on.

If you run your guilds wisely, maintain control of key locations and adapt best to changing events, you will be victorious. Unless, of course, you starve, get sidetracked by sea serpents or develop an unhealthy interest in fermented grapes. Long live the King!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 24
This page: 24
Sentiment: pos 16 · mix 3 · neu 1 · neg 1
Mentions per page
Showing 1–24 of 24
Video UiiuyWNy3Gs Board to Death TV - Board Game Reviews Review at 0:18 sentiment: positive
video_pk 130542 · mention_pk 371939
Board to Death TV - Board Game Reviews - Feudum video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers a unique experience of freedom.
  • Luck is kept to a minimum.
  • Deep strategic possibilities.
  • Does not offer instant gratification, earning its respect.
  • Great for those who don't want instant gratification.
Cons
  • Extreme learning curve.
  • Fiddly bits with components and rulebook.
  • Requires a lot of time in length and analysis paralysis, especially at the beginning.
  • Can lead to a love-it-or-hate-it reaction.
Thematic elements
  • Players aim to rise to the top and be the most influential in the kingdom by controlling various lands, managing the economy through guilds, embarking on epic journeys, or waging war.
  • medieval steampunk land
Comparison games
  • Settlers of Catan
Mechanics (from transcript analysis)
  • action selection — Players have eleven action cards and choose one each round, proceeding until all four have been completed. Actions include placing influence, moving, improving locations, harvesting, taxing, conquering, defending, guild actions, or repeating eligible actions.
  • Area Control — Players can gain influence and control various lands, being a lord or a subject, and controlling guild factions.
  • End game scoring — Epochs proceed as lands get settled, triggering scoring based on guild statuses, landscapes, and active regions. Final scoring occurs at the end of the fifth epoch.
  • Resource Management — Players manage the world's economy as guild members and must feed their people at the end of the round, requiring food or wine.
  • Set Collection — Nobles control royal writs and king's seals, both needed for high victory points.
  • Tableau Building — Guild factions (Farmers, Merchants, Alchemists, Knights, Order, Nobles, Monks) offer different control and influence over the kingdom.
  • Worker Placement — Having the right pawn on the board when doing an action can allow for a bonus or stronger action, such as placing saltpeter or software to do an extra action or two actions sequentially.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Feudom is an expert's gamers game.
  • This game though it might make you feel like you're tripping out on LSD.
  • Feudom is a great game for anyone who doesn't want instant gratification who can earn its respect because it surely will command it and is well versed in board games for everyone else.
  • We give Feudom an 8 out of 10.
References (from this video)
No references stored for this video.
Video KlrewE0BLsU Board Games UnLocked Analysis at 0:58 sentiment: positive
video_pk 116792 · mention_pk 330294
Board Games UnLocked - Feudum video thumbnail
Click to watch at 0:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stellar in almost every aspect.
  • Lots of strategy and requires particular actions.
  • Many little details and concepts to discover.
  • Allows for more actions and possibilities due to resource availability.
  • Encourages guilds to work together and score points.
  • Provides more control over goods obtained.
  • Offers more ways to conquer neighboring areas.
  • Thematic integration of expansions.
Cons
  • Requires thorough understanding of rules.
  • Easy to forget small details and terminology.
  • Can be complex and overwhelming for new players.
  • Can be difficult to strategize against opponents with customized decks.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Controlling locations to gain points and benefits, with mechanisms for overthrowing opponents and taking over areas.
  • Combat/Conquering — Attacking and conquering neighboring areas, which involves exceeding the opponent's defense with attacks from pawns and potentially other means.
  • Deck Building — Each player has a deck of 11 cards that are used throughout the game, with potential for customization.
  • influence — Placing influence markers to signify control and status (ruler, subject, serf) with different meanings based on quantity and existing player presence.
  • Resource Management — Managing food (green cubes) as a primary resource for paying workers, with occasional use for other actions, and needing to feed pawns at the end of each round.
  • Worker Placement — Placing pawns on the board to perform actions and gain benefits, with the number of available pawns limited by food resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is just one of those games that is just stellar in almost every aspect
  • it seems like they didn't say no to any idea there's just so many little things that you can easily forget
  • I think this game is fantastic
  • The Queen's army I think I'ma give an eight I I actually enjoyed it quite a bit
  • I think they balanced it really really well
References (from this video)
No references stored for this video.
Video My1TO7FtTd8 Board Games UnLocked Unboxing at 7:49 sentiment: positive
video_pk 116868 · mention_pk 329778
Board Games UnLocked - Feudum video thumbnail
Click to watch at 7:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Host has completed a run-through and discussion of the base game.
  • Host is at a point where they don't buy expansions before playing the base game, implying they are more likely to play this one promptly.
Cons
  • Host admits to buying expansions before playing the base game in the past, but claims to have learned from it.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I basically love this game so I have to order everything for it
  • this I think this is a standalone single unum scenario
  • I guess this uh creates more conflict that's uh that's interesting
  • there's no room in the early on box I'm very surprised they have not made like a wooden insert for it
  • this game is absolutely fantastic
  • I just saw a run-through for it and I thought it looked really neat
  • most of my kicks are lately have been I've been dead
  • I hope I didn't do that for anything else I'm gonna be super upset if I did
References (from this video)
No references stored for this video.
Video 0dnZe094SfE Board Games UnLocked Playthrough at 34:56 sentiment: mixed
video_pk 116875 · mention_pk 330388
Board Games UnLocked - Feudum video thumbnail
Click to watch at 34:56 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Deep strategic options with many actions available.
  • Thematic integration of feudal lord concepts.
  • Engaging player interaction through combat and area control.
Cons
  • Steep learning curve and complex rules.
  • Can be exhausting to teach and learn.
  • Potential for analysis paralysis due to many choices.
Thematic elements
  • Feudal lords
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose a limited number of actions from a larger pool (e.g., picking four from eleven) each turn.
  • area influence — Players place influence markers to gain control over territories, leading to relationships like ruler, subject, and serf.
  • Combat — Players can attack opponent's pawns, with attack and defense values determining the outcome, often requiring exceeding defense to conquer.
  • Engine Building — Players build up their capabilities through improvements and acquiring resources, aiming for more efficient turns and point generation.
  • Resource Management — Players manage various resources such as food, sulfur, shillings, and barrels, which are used for actions, building, and scoring.
  • Set Collection — Collecting sets of barrels or other items seems to be a way to score points or trigger abilities.
  • Variable player powers — While not explicitly stated, the different player strategies and roles (e.g., Guildmaster, Journeyman) suggest potential for unique player abilities or starting conditions.
  • Worker Placement — Players place pawns (workers) on the board to take actions like guild actions, push/pull actions, trade actions, and migrate actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I always like you've watched it enough to criticize it somehow actually some point somewhere in you has joy no it's because some somewhere in me is like deep-seated hatred for everything because there's a YouTube channel called cinemasins where they like point out everything wrong with movies
  • I used to be a very happy guy like just take the good of everything and then just focus on that but I think life just gets to you and you just can only focus on the negative and it just gradually increases until you become a bitter II you know husk of what you once were
  • my best strategy for this game is to copy everyone else
  • I'm the nobilion I'm Knights of course I'm attacked real good
  • there's a special place in hell for you just like with the pedophiles and the sexy children
  • I hate to suck your life disease but how does one invent vehicles
  • you just looted our cemetery
  • The player with the most sulfur left in this barrel wins sobriety is more honorable
References (from this video)
No references stored for this video.
Video oacAhFAWWvM Watch It Played Discussion at 31:31
video_pk 91947 · mention_pk 246846
Watch It Played - Feudum video thumbnail
Click to watch at 31:31 · YouTube ↗
Pros
  • Taught incredibly well
  • Teacher was a 'gaming machine'
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Eurogame — A strategy game often characterized by indirect player interaction and economic themes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Well the way I think of it is one day we'll have a situation where the live show went perfectly last time so we'll start the next one we won't have to ask that it'll just be without a hitch
  • If you get nothing else from this yeah that's the important they say 72-hour window if you don't hit it within 72 hours oh you're you're likely an experience of bad things so yes to get on it quick if you think you might be getting experiencing shingles
  • I really enjoy I look big conventions are fun they're exciting yeah small conventions yeah I just do now I agree
  • I love deck builders it's probably one of my favorite types but eventually unless you're adding a very new mechanic it does just become like when I walking by the market yeah buy the most expensive card that's available pick up cards that let you draw more cards like it's cold
  • For both of us to be thinking that simultaneously and find each other it was just perfect it was perfect
  • It's not everyone's looking for a hug damn thing right it's like get a feel at it a little bit
  • I avoid pre-announcing games that we might feature because our schedule can change and I just don't want disappoint
  • It's nice to go back and play some older ones I wouldn't only get to and it was nice to see a lot of people there
  • The point is it's really to the show yeah it was fog of love the gameplay we did for fog yes yeah yeah yeah I really enjoyed that particular gameplay because I don't want to remove like a fog of disbelief that everyone has but not everything we do in every part of every gameplay happened in that moment no right absolutely not
  • Mr. Rogers neighborhood all day long I yeah I mean Bob Ross is great but I watched Mister Rogers
  • It's nice to have a moment of silence we're both going where is it where is it
References (from this video)
No references stored for this video.
Video YDyUu3aLn8s Watch It Played Game News at 6:37 sentiment: positive
video_pk 89543 · mention_pk 238030
Watch It Played - Feudum video thumbnail
Click to watch at 6:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strategic, interactive, and thematic
  • Players control thief figures
  • Avoid city guards
  • Use equipment like grapples, climbing tools and smoke bombs
Cons
  • City guards are controlled by all players, potentially leading to escalation
Thematic elements
  • Thief guilds robbing the rich
  • Medieval town of Baccarat
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Skillfully using equipment like grapples, climbing tools and smoke bombs to divert attention.
  • Area Control — Players control thief figures who try to avoid city guards.
  • Pickup and delivery — A strategic interactive and thematic pickup and delivery game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was very happy when a big new Days of Wonder game was announced.
  • There's no way in a million years and I'm not trying this game.
  • More Wingspan makes me happy it's a wonderful game.
  • All that makes for a must try game for me.
  • I love the whole look of this version.
  • The thief has promised to be a tense stealth-like video game feel with it.
  • If we do what may be excited about this one.
  • I love these games so more is what I want. One a year please.
References (from this video)
No references stored for this video.
Video h_KIC4q6LB8 Nights Around a Table Discussion at 4:02 sentiment: positive
video_pk 89475 · mention_pk 237652
Nights Around a Table - Feudum video thumbnail
Click to watch at 4:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved every second of it with upgraded components
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was our first trip to gen con in indianapolis also known as the best four days in gaming
  • we have a very expensive toll highway in our neck of the woods so we always tell our map apps to ignore toll roads which means it's also going to ignore the toll tunnel and the toll bridges that would get us across the border in a reasonable amount of time so instead we drove through buffalo which i mean i don't recommend it that means we took the scenic route down to indianapolis which we are expecting to be about an eight-hour drive it was 13.
  • gencon was being super safe this year by requiring masks and proof of vaccinations so the first task was to wait in this unbelievably long line to show our vaccination papers
  • if you want to go hit the comment section complaining about masks and vaccines don't even bother because i'm going to delete it
  • we thought for sure that attending a conference of 50 000 people will get the job done but we stayed masked all week and when we got home look at that no covid it's funny how that works
  • if you're gonna go to gen con i definitely recommend eating first and lining up later
  • multiple cge reps described as bonkers so i can't wait
  • i thought the component quality was a little crummy even in this deluxe version
  • indianapolis wound up being my least favorite city that starts with i and ends in indianapolis
  • Match madness duo turned out to be a compelling hit
  • i just could close my eyes for a little bit
  • this was my favorite mask of the show by the way
  • detroit seemed way cooler than indianapolis by the way let's have gencon there next year
  • cheryl jerry rigged these tim hortons cups as rain barrels to keep us dry
References (from this video)
No references stored for this video.
Video HTWNHg9axVY Hungry Gamer Discussion at 4:03 sentiment: positive
video_pk 89156 · mention_pk 236503
Hungry Gamer - Feudum video thumbnail
Click to watch at 4:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Cora
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a very scientific exploration of what the best game according to Beatrice the board game dog of the year is
  • there are now actually four prizes there were three before but now there are four
  • Let's Jump Right In to round number one
  • please like subscribe share do all those things
References (from this video)
No references stored for this video.
Video 4xXRHh_QLc0 Getting Games Discussion at 43:00 sentiment: positive
video_pk 88326 · mention_pk 232580
Getting Games - Feudum video thumbnail
Click to watch at 43:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • that's the new Vladimir sui game
  • I am living the dream I love board games
  • This is not something I'm looking to like make money off of
  • I think every other year makes more logistical sense
References (from this video)
No references stored for this video.
Video vmm4OoqMZhE UndeadVikingVideos Discussion at 2:09:52 sentiment: mixed
video_pk 87890 · mention_pk 230368
UndeadVikingVideos - Feudum video thumbnail
Click to watch at 2:09:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interactivity is ridiculously good
  • Amazing mechanics
Cons
  • Got attacked and it broke the game for me
Thematic elements
  • medieval
Comparison games
  • Fled
Mechanics (from transcript analysis)
  • player interaction — The game has player interaction that Scott found 'ridiculously good' but also found that it broke the game for him when he was attacked.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I never I still haven't gotten my shipment well so that's weird man
  • the Catalyst games Peterson games like uh buyou like fell through and nobody knows exactly what happened it's just it's a big giant um C fuffle that
  • the path to us for finally completing and delivering the gods War I is coming into view in the next few weeks we are going to have a major announcement on this thank you for your continued patience in t that we realize it's been a frustrating journey
  • hyperspace is you know we'll get to it eventually
  • I think I got my highest score ever on H Gaia project the other day 100 and something
  • when people go silent like completely silent and they don't say anything for months it's because they have no interest zero interest zero interest of actually completing what they're doing
  • I hate forgetting [ ] I hate it I hate you st lits you're getting old I know but I hate it
  • you know they they say if you're afraid of homosexuals that means that deep down inside you're homosexual and that worries me because I'm afraid of dogs
  • Growing up I never would have believed that one day i' need a computer just to masturbate
  • he did that so he'd have something if you're one of those people that complains that their CVS receipts are too long oh man you're gonna [ ] hate books
  • it's good it's a perfect movie
References (from this video)
No references stored for this video.
Video p3X0ut-oBu4 Nights Around a Table Unboxing at 1:14:02 sentiment: positive
video_pk 87814 · mention_pk 230157
Nights Around a Table - Feudum video thumbnail
Click to watch at 1:14:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning production values and high table presence.
  • Visually impressive components like metal coins, upgraded castles, and models.
  • Considered a very heavy and rewarding game for those who enjoy that complexity.
  • Expansions like 'Queen's Army' add solo/multiplayer variants.
  • Artwork is gorgeous and detailed.
Cons
  • Extremely heavy and difficult to learn.
  • Expensive, with the base game costing around $100 and expansions adding to the cost.
  • Buying individual expansions can be redundant if a big box version exists.
  • The reviewer had to chase the designer for promised components.
  • Box size might be larger than necessary for the components to attract attention.
Thematic elements
  • Guilds and medieval life
  • Fantasy
Comparison games
  • Voidfall
  • Twilight Imperium
  • Concordia
  • An Age Contrived
Mechanics (from transcript analysis)
  • 4X — Compared to Voidfall, it shares 4X elements but with a fantasy theme.
  • Area Control — Implied by the map and the movement of pieces.
  • Deck Building — Players use a standard deck of cards for actions, similar to Concordia.
  • Guild Management — The game's hook is its 'Guild' system, differentiating it from Voidfall's tech hook.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is gorgeous what a lovely production
  • It doesn't end am I right about that you just go and you play and you just do things and when you're done doing things it's got a Save State
  • The every picture I've seen of this looks wonderful and marvelous and I'm jazzed about it
  • 8,000 chits yeah what is it 60 wooden animals and over 80 other wooden tokens God help us
  • It is very much like strangely it's like a fantasy version of void fall
References (from this video)
No references stored for this video.
Video 2aR1MhwCUvw Quackalope Discussion at 19:33
video_pk 87653 · mention_pk 229431
Quackalope - Feudum video thumbnail
Click to watch at 19:33 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mmm, when in doubt, err toward omission. A null field is always better than a wrong field.
  • The most important thing: rules are meant to be broken. Why else would they make books so thick and impossible to remember?
  • Here's the thing I think it balances itself out and I also think you never play board games right.
  • We're playing through Gloom Haven right now, we're actually going through we're we're probably going to get I hope almost done with Crimson scales Trails of Ashes.
References (from this video)
No references stored for this video.
Video 64PRwvTzu9o Quackalope Top List at 20:34 sentiment: positive
video_pk 86566 · mention_pk 224338
Quackalope - Feudum video thumbnail
Click to watch at 20:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • incredible artwork
  • compelling Euro style gameplay
  • worth the effort to learn
Cons
  • extremely long teach time (2 hours)
  • overwhelming amount of actions and cards
  • requires significant commitment
  • owning all expansions immediately after initial play
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Euro style hand management action selection style board games
  • Hand Management — Euro style hand management action selection style board games
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the most incredible pieces of artwork I've ever seen
  • one of the most ridiculously compelling Euro style hand management action selection style board games I've ever experienced
  • if you're willing to sit through the 2-hour teach with notes sitting in front of your section to learn how to use like the 17 cards that are in front of you and the multitude of actions you can take with them this is worth it
  • don't do like I did and immediately rush out and buy everything for it
  • Mark Swanson is one brilliant two ridiculous three has made a a beautiful wonderful incredible game that I'm still going to continue to own
  • you got to punch like 700 chits and then get them all organized you got to figure out a tub or a container to organize them on
  • whole economy system a whole blind space exploration a AA control combat style head-to-head Skirmish
  • masterpiece where the economy of your ships get leveled up technology gets added
  • I had one friend who fell in love with this who had a copy for himself who taught me how to play it who made me love it
  • I point at that game and I said that game's amazing one of my favorites of all time and then I clarify and I say I'm not teaching it to you no we can't open it
  • hold on to that board game that you have high hopes for it's not hurting anyone hopefully
  • it's not just getting them to the table sometimes it's looking at them and thinking about what it'll be like when you do get it to the table or what it was like when you did
References (from this video)
No references stored for this video.
Video Gsew5C2__sY Board Gaming Ramblings Unboxing at 12:37 sentiment: positive
video_pk 84109 · mention_pk 213268
Board Gaming Ramblings - Feudum video thumbnail
Click to watch at 12:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Sprawlopolis
  • Suburbia
  • The Saurer's
  • Tibay
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • nobody, including us, need this many games.
  • This is Divan. Mhm. I don't know anything about this game. I bought it because it looks beautiful.
  • This could have easily been a Reiner Knizia game I feel like.
  • And I love a reason to play Lost Ruins of Arnak Lost Ruins of Arnak because I think it's a great game.
  • We have to empty our unplayed game shelf from everything that's not 2025 releases and then we'll put it in there and the rest go on the floor until we manage to play them.
  • And it's based on the problem called what is called again it's based on the seven bridges of somewhere.
  • I feel kind of like bad about bringing a hundred games back home.
  • I I usually they go in, they go out. And that's also the thing like if I haven't played a game in a month, I will not remember the rules most of the time.
  • The longest line I saw was for coffee. In the morning before the whole office.
  • What's more important for you for the channel? Playing the popular ones or the less known niche ones?
  • My favorite animal beside the monkey which is my favorite animal. The capybara.
  • We are basically very lucky because we share a lot of hobbies.
  • The building thing Ah, it was too much building. I didn't like that too much.
  • It's been super fun. It's so many people. It's been so long since we did a live.
  • Thank you so much for watching. Like it. We wouldn't have done this if it wasn't for you.
References (from this video)
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Video kySA2qMk7vQ Gaming Rules! Discussion at 1:08:00
video_pk 83753 · mention_pk 211640
Gaming Rules! - Feudum video thumbnail
Click to watch at 1:08:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It looks visually amazing. I personally like the color palette of the game, and I think it does look really good.
  • The game is a heavy game. It's a Some people will call it a medium game, right? It's a 45-minute teach.
  • Agemonia, still fantastic, still really good.
  • It's all three of our number one games of all time.
  • Does it fit with the Marvel theme? Absolutely. It it really does.
  • I
  • Magnate: The First City designed by James Naylor and I'm going to be doing a giveaway for it.
  • So, good luck for that and I'll announce the winner next month.
  • all of my advertising revenue from all of my videos every month goes to charity.
  • So yeah, Solar Titans is going to get three play throughs on the channel in December.
  • It's going to be January and February. In fact, February's looking like a good month for me at the moment.
  • Talisman Nemesis is the latest expansion for fifth edition that turns the game into a one versus many game.
  • And me and Rick on a Tuesday night we're starting playing the Arnak cooperative campaign. So that is another series of play throughs, Lost Ruins of Arnak the cooperative campaign.
References (from this video)
No references stored for this video.
Video xQ3GJE7H3_4 Tantrum House Discussion at 14:01 sentiment: positive
video_pk 83674 · mention_pk 211394
Tantrum House - Feudum video thumbnail
Click to watch at 14:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Folding the paper to eliminate rows is interesting.
  • The blocker mechanic adds a cute twist.
Cons
  • Can be difficult to get desired shapes.
  • Can get into a bad situation if not careful with placement.
Thematic elements
  • Tetris style flip and write
Comparison games
  • Tetris
Mechanics (from transcript analysis)
  • Action Point Allowance — Players spend action points to rotate, mirror, or remove sections of the grid.
  • flip-and-write — Players flip a card and write/fill in shapes on their personal sheet.
  • Pattern Building — Players fill in shapes on a grid to complete rows.
  • Row Clearing — Completing rows allows players to fold their paper, eliminating those rows and potentially opening up new space.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We laugh, we learn, we level up, too.
  • So, we have some flowers already in the middle, but basically we have a hand of petal cards and we are placing them into the flower.
  • In this game, there's a lot of plucking happening today, actually.
  • It is a Tetris style flip and write from Korea Board Games.
  • It is a dueling game. Who would have thought? For two players.
  • Hello. Welcome to the wall. This is Pana's Hot Takes Christmas edition.
  • So, the question and I are crushing it.
  • This is a great intro builder to deck building.
  • So, if you're looking for a small, easy deck builder that's like super familyfriendly, uh, check out Super Meow from Space Cow.
  • In this game, we have some mascots about to race down the football field.
  • Can they roll over THE FINISH?
  • You're supposed to do stuff.
References (from this video)
No references stored for this video.
Video F6vsnmXO2uU Heavy Cardboard Discussion at 15:47 sentiment: positive
video_pk 80872 · mention_pk 198516
Heavy Cardboard - Feudum video thumbnail
Click to watch at 15:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Got its annual play during the convention.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And everything from the gang was played on up to High Frontier.
  • Orville was probably the game of the convention. I would argue.
  • Yeah, I think they were playing the full Monty, but they only played one um whatever you call the how it delineates the the chapters, if you will.
  • You know, a game's long when people are saying, 'Yeah, I love High Frontier, but the game's just too long for me.'
  • The joy I get from running the convention isn't, 'Oh, what games did you play?' Cuz let's face it, as the convention runner, I don't get to play a lot of games during Heavy Con.
  • And without those discussions, um Ryan Courtney the designer never happens.
  • Whoa. Okay.
  • If you weren't running a board gaming channel on YouTube, how often would you play epic games like High Frontier 1822, Mega Civ, etc.?
  • It's not a space issue. It's a when I cut things off, I cut things off.
  • My answer is going to be a lot different than probably most.
  • And so, yeah, usually Saturday morning, that moment is is pretty cool.
  • It is the most stressful thing I do every year, but as long as people keep enjoying it, I will keep putting on the convention.
  • Um, like dude, settle on a design and develop it.
  • It's it's it's not worth talking about at this point.
  • There's there's a pacing there's to the to the to the story of the hand.
  • Bro, you know exactly what you did. Just just don't do that. That's all I said.
  • You have an absolute maniac.
  • Bro, what are we even doing here?
  • If you're not betting your hands with these hands, you're why are you playing poker? Because you can't win money this way.
  • Staggering negligent play on his part.
References (from this video)
No references stored for this video.
Video kCc708Vs_BA The Dice Tower Analysis at 2:06 sentiment: negative
video_pk 79965 · mention_pk 193707
The Dice Tower - Feudum video thumbnail
Click to watch at 2:06 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • too big
  • too many pieces
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vassal. Welcome to Look Back. This is a series that I do where I take a look at reviews that I did 1 year ago, 5 years ago, 10 years ago, and even 20 years ago during this time frame.
  • It's It's doing okay. I think it's in the 4000s at BoardGameGeek. I just didn't like it at all. Boring, boring airplane travel game.
  • What a fantastic game, a real-time shoot-'em-up strategy style game. Very entertaining. 10 out of 10. Just a great game. Still love this game 10 years later.
  • honestly for a game that's themed on Taco Bell is like a 10 out of 10 in a sense cuz you're expecting it to be bad.
  • This is the follow-up to the very popular Dominant Species.
  • This is a fun party game in which someone's dying and they write a message on the board, but the other person he erases I think half of it.
  • So, this is like the lowest seven I can give a game in a sense.
  • The artwork is a little uh uh It's all mixed over. It's muddled and they made it for people who love Overpower and they threw in the kitchen sink.
  • We're trying to get more people to play these games and they made it super complex.
  • Point chips from a bag. That battle system is my favorite part and a lot of interesting decisions.
  • The theme of the world is a little mundane for me. I wish there was more. It wasn't as interesting as it could be.
References (from this video)
No references stored for this video.
Video Yob-aF18TwI Rules Teach at 0:08 sentiment: positive
video_pk 70413 · mention_pk 167368
Feudum video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Component upgrades enhance the game's presentation.
  • Multiple paths to victory exist.
  • The Guild action is unique and interesting.
Cons
none
Thematic elements
  • nobles stripped of titles and possessions start again from scratch
  • a foreign land
Comparison games
none
Mechanics (from transcript analysis)
  • Action Card Play — Players secretly queue up action cards and play them in turn order, with each card having a primary and an advanced action.
  • area influence — Players place influence markers on locations to gain control, with different tiers like ruler, serf, and subject.
  • Combat — Players can attack each other's pawns or feudums using pawns, with attack and defense values influenced by resources and unit types.
  • End-game scoring — Points are earned throughout the game, with additional end-game bonuses from Charter cards and other conditions.
  • Guild Management — Players gain guild stars based on their actions and control, which grants them positions (guildmaster, journeyman) with associated benefits and functions.
  • Resource Management — Players manage various resource cubes (saltpeter, sulfur, iron, wood, food, shillings) for actions and upgrades.
  • Set Collection — Collecting landscape tiles and Royal Writ cards are key to earning points and end-game bonuses.
  • Tableau Building — Players can acquire vessels and tame monsters, which function as special units with unique abilities.
  • Worker Placement — Pawns are placed on the board in different locations, and their type (farmer, merchant, etc.) can grant guild standing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fifteen rosary beads on a farm girl’s chicken! Yo ho ho and a barrel of krud.
  • The church frowns on - you know - peasant abuse - (‘Elp! ‘Elp! I’m being repressed!)
  • So it’s basically Grand Theft Airship.
  • Serf’s up, dude!
References (from this video)
No references stored for this video.
Video GsuMEmi7Lsg Board Game Coffee Discussion at 2:45 sentiment: positive
video_pk 13626 · mention_pk 39809
Board Game Coffee - Feudum video thumbnail
Click to watch at 2:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great variety in play
  • ambitious design
Cons
  • difficult to learn
  • requires time to teach and play again
Thematic elements
  • political/economic empire-building
  • medieval fantasy/pantheon-like
Comparison games
  • Villainous
  • Le Havre
Mechanics (from transcript analysis)
  • heavy euro with variety — varied routes to win, long play time, multiple systems
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Netrunner is a fabulous game now I used to play this all the time"
  • "it's the best of those"
  • "it's so good I can't emphasize how good this is"
  • "Claustrophobia is a must-have for your collection if you're a Dungeon Crawler"
  • "Gardenbau sponsored by 25th Century Games"
  • "you buy one of these packs and you're good to go"
References (from this video)
No references stored for this video.
Video PjibsX2rc5A 3 Minute Board Games Review at 0:01 sentiment: mixed
video_pk 12810 · mention_pk 106405
3 Minute Board Games - Feudum video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Unique art style
  • Ambitious design
  • Innovative guild system
  • Multiple strategic options
Cons
  • Extremely complex rules
  • Long teaching time
  • Opaque gameplay
  • Difficult to learn
  • Game board lacks functional clarity
Thematic elements
  • Medieval political power struggle
  • Strange land where banished lords seek power
  • Players as banished lords competing for dominance
Comparison games
none
Mechanics (from transcript analysis)
  • Action Card Selection — Players choose 4 out of 11 action cards each turn
  • Guild interaction — Six highly interactive guilds that impact each other in a circular system
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The juice is not worth the squeeze
  • People would start glazing over during the Rules Teach
References (from this video)
No references stored for this video.
Video H5Z_C4jWePQ Board Game Spotlight Discussion at 6:19 sentiment: positive
video_pk 7390 · mention_pk 21865
Board Game Spotlight - Feudum video thumbnail
Click to watch at 6:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong visual language and unique look
  • art-driven narrative and world-building
Cons
  • heavy rules and brutal teach for new players
  • often perceived as obtuse by newcomers
Thematic elements
  • politics, trade, and power in a quirky, art-forward fantasy world
  • surreal, colorful feudal world with odd machinery and social climbing
  • highly stylized and visually distinctive
Comparison games
  • Root
  • Pax Pamir
Mechanics (from transcript analysis)
  • area_control — players vie for control across the board using influence and placement
  • auction_and_trade — economic actions and resource acquisition drive player progression
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • arc nova is a game i absolutely will be playing like if i play no other game that entire weekend
  • free shipping is one of the biggest lies of this world like it's not free
  • i am vehemently opposed to the customer is always right
  • you owe it to yourself to play Arc Nova
  • mind management has done pretty well for you
References (from this video)
No references stored for this video.
Video K5xSPyZUxYU 3 Minute Board Games Discussion at 3:39 sentiment: neutral
video_pk 6062 · mention_pk 17981
3 Minute Board Games - Feudum video thumbnail
Click to watch at 3:39 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Impossibly complex to cover in three minutes
  • Tutorial video is 40+ minutes long
  • Rules explanation feels like parody
  • Cones of Dunshire-level complexity
Thematic elements
  • Economic simulation
  • Medieval feudalism
Comparison games
  • Cones of Dunshire
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to call this a shelf of shame that was a pretty common thing to call it back in the day and I don't never really liked that term because I don't feel shame that I haven't got to these games
  • this is mostly work like this is just a backload of things I probably should get to
  • people will still be looking for it
  • it doesn't matter if the game is like 20 years old people will still be looking for it
  • I've painted this one and I spent a lot of time doing it
  • there's no point putting them on the channel I think both of them have been out of print for like a decade
  • one of the worst kickstarters by one of the worst studios in board gaming history
  • Golden Bell Studios did everything wrong you could possibly think of
  • purely toxic company run by incredibly terrible people
  • it would be kind of a joke that I'd be able to do a three minute video of feudum
  • this game has a tutorial video online that's like 40 minutes long
  • The Rose explanation video feels like a parody but it's actually how the game is played
  • nothing personally to me puts me off playing a game that then sitting down unboxing it and having a craft assignment
  • stop making me spend hours assembling your damn games
  • this is an uncontrollable mess right now
  • I'm a full-time dad and I'm really doing this in the evenings
  • I have a finite space and also it just puts pressure and stress on me having a whole bunch of crap there that I know I'm not going to get to
  • I'm going to do a big cull
  • I will be published by this company but that doesn't mean I'm going to be slavishly devoted to every single game they put out
  • I am a sucker for cute animal games like I really am
References (from this video)
No references stored for this video.
Video LNanmqKlpRE Getting Games Playthrough at 0:00 sentiment: positive
video_pk 2502 · mention_pk 7304
Getting Games - Feudum video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic depth with interlocking systems across guilds and regions
  • Rich thematic flavor and multiple pathways to score
  • Live playthrough with teaching while demonstrating mechanics
  • Epoch-based pacing provides meaningful progression and planning
Cons
  • High complexity and extensive rule tracking can be overwhelming
  • Susceptible to rule misinterpretation in long sessions
  • Longer playtime expectations in full sessions
Thematic elements
  • Vying for influence across epochs through guilds, territories, and resource networks
  • A medieval-fantasy realm of vibrant lands, guilds, towns, and outposts
  • instructional live-playthrough with explanatory commentary
Comparison games
none
Mechanics (from transcript analysis)
  • Action cards with normal/advanced modes — Each card has standard actions and an optional advanced set of actions accessed via card corners, increasing strategic depth.
  • Conquest combat and reef/monsters — Confrontations over territories, with monsters and reefs providing additional scoring and tactical options; catapult scoring adds endgame pressure.
  • Guild influence and status tracking — Players gain primary/secondary statuses in six guilds by influencing locations and outposts, which drives points and access to abilities.
  • Influence Points — Players gain primary/secondary statuses in six guilds by influencing locations and outposts, which drives points and access to abilities.
  • Landscape tiles and epoch scoring — Regions are refreshed via landscape tiles; epoch transitions trigger scoring, replenishment, and expansion.
  • Movement and route-based travel — Pawns move with movement points; ferries, ships, air/breathing routes, and vehicles alter reach and mobility.
  • Multi-Use Cards — Each card has standard actions and an optional advanced set of actions accessed via card corners, increasing strategic depth.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is going to take place over five epochs.
  • We are going to be improving all of these different farms outposts and towns on the board.
  • There's a lot to track out there on the game board.
  • Endgame scoring happens in epoch scoring.
References (from this video)
No references stored for this video.
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