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Scribbly Gum box art

Scribbly Gum

Game ID: GID0279077
Game Info
Year
2023
Collection
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Description

Did you know Australia's scribbly gum trees get their beautiful scribbles from baby moths burrowing through the bark?

In Scribbly Gum, each player has their own tree diagram and every turn gets to draw a line that leads to food for your baby moth to eat. Collect sets of food to score points. Whoever scribbles their way to the most valuable food wins!

Scribbly Gum can be played with any number of players at once and includes directions for classroom play.

—description from the publisher

Description

Did you know Australia's scribbly gum trees get their beautiful scribbles from baby moths burrowing through the bark?

In Scribbly Gum, each player has their own tree diagram and every turn gets to draw a line that leads to food for your baby moth to eat. Collect sets of food to score points. Whoever scribbles their way to the most valuable food wins!

Scribbly Gum can be played with any number of players at once and includes directions for classroom play.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 8 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–8 of 8
Video tmAR_zGH56I Board Game Sanctuary Review at 1:17 sentiment: positive
video_pk 109309 · mention_pk 315106
Board Game Sanctuary - Scribbly Gum video thumbnail
Click to watch at 1:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hits target market for families and new gamers.
  • Scales well from one player to many.
  • Great for classroom settings due to educational elements.
  • Marries well with the Australian biological theme.
  • Enjoyable at solo and two-player counts.
  • Fast playtime (around 15 minutes).
  • Satisfying pathway connection system.
  • Interesting puzzle in building the right pathway.
  • Set collecting element is puzzling and enjoyable.
  • Creates a cool, relaxing mindfulness experience.
  • Nuanced wrinkles and micro-decisions stand out.
  • Two different maps offer variety.
Cons
  • May be too simplistic for players of heavy Euro or strategy games.
  • The theme is a little abstract.
Thematic elements
  • Collecting food resources as a moth larva
  • Australia
Comparison games
none
Mechanics (from transcript analysis)
  • Flip and Write — Scribbly Gum is a flip and write game.
  • Resource Management — Players need to collect three different types of food resources (blossoms, gum nuts, leaves) to score points.
  • Route Building — Players draw lines on their map starting from dots to gather resources and create pathways.
  • Set Collection — The aim of the game is to collect sets of three different types of food resources.
  • tile laying — Players use direction tiles which are shuffled and one removed each round to determine movement.
  • Variable objectives — In the advanced mode, players compete for achievement tiles which provide conditions for scoring extra points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One late Australian afternoon, the bush called out for me. Eucalyptus leaves crunched beneath my feet as I felt a line tug achingly at my heart. This call fluttered like a moth's wings deep within me.
  • The fact that it's married to this cool Australian biological theme is one that I also definitely connect with, too.
  • It's got this mindfulness level to the game, and that's what the game is trying to do is to create this kind of cool, relaxing mindfulness experience, and I think it does that very well.
References (from this video)
No references stored for this video.
Video IKQ68UkmkL0 Board Game Sanctuary Top List at 0:26 sentiment: positive
video_pk 109204 · mention_pk 314892
Board Game Sanctuary - Scribbly Gum video thumbnail
Click to watch at 0:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • scribbly gum moth
Comparison games
none
Mechanics (from transcript analysis)
  • Flip and Write — Described as a flip and write game.
  • Pattern Building — Players connect revealed actions on their map.
  • Set Collection — Players try to create meals and satisfy objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • so quick story when I was watering my garden yesterday a stink bug sprayed acid into my eye I had to go to hospital for about 3 and 1/ half hours
  • so today I thought I'd share with you my favorite bug themed board games
  • my eyes are healing and it's doing fine now thanks for watching
References (from this video)
No references stored for this video.
Video DmWJdkkJkDo Meeple University Playthrough at 0:56 sentiment: positive
video_pk 88753 · mention_pk 291385
Meeple University - Scribbly Gum video thumbnail
Click to watch at 0:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute, family-friendly Australian-themed design
  • Art style described as part of the box and production value
  • Engaging puzzle-like decision space across three rounds
Cons
  • Potentially AP-heavy during endgame planning
Thematic elements
  • foraging/food collection with tree-based resources
  • Australian-themed (gum trees) setting
Comparison games
  • Busy Beaks
  • Past the Party Foods
  • Baron Park
  • Planted
  • Pasta Party Foods
Mechanics (from transcript analysis)
  • bonus_movement_arrows — certain actions grant a free up/down/left/right movement via arrows
  • Compound Scoring — three rounds with scoring that rewards diversification of foods across completed rows
  • flip-and-write — the game is a flip-and-write game where tiles are flipped and written on a board
  • Flip/Roll and Write — the game is a flip-and-write game where tiles are flipped and written on a board
  • movement_shortcuts_on_dotted_paths — dotted paths provide shortcuts for movement around the grid
  • objective_race_and_column_scoring — objectives provide additional scoring for completing rows/columns and crossing off goals
  • path-drawing_from_filled_circle — you start from a filled circle and follow a path to the left, filling circles and consuming icons
  • resource_meal_tracking — three meal types (gum nuts, leaves, blossoms) are tracked and consumed by covering icons
  • round_based_scoring_and_diversification — three rounds with scoring that rewards diversification of foods across completed rows
  • tile-drawing_and_path_alignment — tiles are flipped to reveal icons and you draw paths to connect them
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • flip and write game
  • this is a cute little part of the collection
  • Australian themed
  • this is a very tense finish
References (from this video)
No references stored for this video.
Video 98IvJzMppT4 Meeple University Overview at 16:06 sentiment: positive
video_pk 88730 · mention_pk 291383
Meeple University - Scribbly Gum video thumbnail
Click to watch at 16:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More interesting decision space than Super Mega Lucky Box
  • Good for strategic planning
  • Language independent
  • Challenging objectives for experienced players
  • Works well with objectives stripped away for simpler play
Cons
  • Requires strategic planning for optimal scoring
  • Might be too simple without objectives for some
Thematic elements
  • Bugs eating bark on scribbly gum plants, leaving patterns
  • Australia
Comparison games
  • Guild of Merchant Explorers
  • Welcome To
Mechanics (from transcript analysis)
  • Flip and Draw — Tiles are flipped, and players draw along paths to collect food.
  • Objective Fulfillment — Players can pick objectives to add complexity and score bonus points.
  • Route Building — Players draw along dotted or regular paths to reach food at the end.
  • Set Collection — Scoring is based on complete rows and columns filled, with points for outer edges being more valuable.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • and welcome in five games in other 30 minutes we are going to do a quick overview and then the review
  • this is a race basically it is a race that is driven by a deck building engine
  • I love this mechanics okay
  • it's got that deck building element where it's always going to kind of randomize the end and make it exciting but you've got those options to forge ahead and just get a few little cards or to really optimize your deck so I think it's exceptional in that way
  • this one's the art is done by Vincent de tray which is a very lovely art very bright and nice color
  • I found it was a game with not a lot of control
  • it very much feels like Bingo
  • I don't think there's anything in here for a hobby gamer
  • for me it's a much more interesting game than the previous one
  • this is a really good family game
  • The Cooperative element is great
References (from this video)
No references stored for this video.
Video 24cZu0inOF0 Board Game Dad Review at 0:01 sentiment: positive
video_pk 38818 · mention_pk 116979
Board Game Dad - Scribbly Gum video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very engaging mechanics for a family audience
  • no limit to number of players; simultaneous turns create flow
  • educational and environmental positioning by publisher
  • replayability boosted by achievements
Cons
  • theme is light/abstract and may be less thematic for some
  • technique relies on paper components; durability could be a concern
  • balanced for families; may be too light for non-family gamers
Thematic elements
  • nature education, pattern drawing, and family-friendly play
  • Australian woodland setting focused on scribbly gum trees and nature education
  • educational, light, abstract
Comparison games
  • Explorers
  • Baron Park
  • Gizmos
  • Busy Beaks
  • Pass the Party Food
Mechanics (from transcript analysis)
  • Achievements — up to three achievement tiles can be completed for extra scoring
  • bonus_movement — certain bonuses allow extra moves and can trigger chain reactions
  • Compound Scoring — three rounds of seven turns with cumulative scoring
  • Pattern Building — players fill spaces on their printed diagram and connect spaces to score
  • pattern_filling — players fill spaces on their printed diagram and connect spaces to score
  • round_based_scoring — three rounds of seven turns with cumulative scoring
  • Set Collection — score by collecting sets of Nuts, Leaves, and Blossoms or by collecting 15 of a kind
  • set_collection — score by collecting sets of Nuts, Leaves, and Blossoms or by collecting 15 of a kind
  • Simultaneous Actions — movement is driven by a direction tile for all players; everyone moves at once
  • simultaneous_movement — movement is driven by a direction tile for all players; everyone moves at once
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I would say that this is a more family-friendly version of explorers
  • there's no limit to the number of players
  • everyone is taking their turn at the same time leads to just really fluid gameplay
  • the achievements will mix things up
  • we've played it multiple times and we really enjoy playing it
References (from this video)
No references stored for this video.
Video P5toKKYz6CQ Board Game Dad Top List at 11:11 sentiment: positive
video_pk 36626 · mention_pk 109925
Board Game Dad - Scribbly Gum video thumbnail
Click to watch at 11:11 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • extremely simple to learn yet offers meaningful choices
  • great for very large families; simple rule-set but deep chaining possibilities
Cons
  • not as deeply strategic as some heavier titles
  • some players may outgrow it as they seek more complex games
Thematic elements
  • path-building and resource flow with nature-inspired flavor
  • scribbly gum forest; baby moths moving through bark
  • family-friendly, concise yet deep
Comparison games
  • Farm Club
Mechanics (from transcript analysis)
  • Chain bonuses — collecting bonuses from connected actions creates cascading scoring opportunities.
  • flip-and-directions (flip-and-right-lite) — players flip a card that dictates a directional move, connecting paths to collect points.
  • unlimited players — playable with a large group; not limited by the number of players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is more about defense than offense
  • it's a very tranquil peaceful game
  • the joy of this game is finding cool moves
  • I have so much fun with this game
  • the colors and harmonies this game has
References (from this video)
No references stored for this video.
Video 8cDYNM0XFek Board Game Dad Review at 0:00 sentiment: positive
video_pk 32900 · mention_pk 97487
Board Game Dad - Scribbly Gum video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • family-friendly and accessible for children
  • unlimited players and short play time (~20 minutes)
  • simple rules with an approachable theme
  • simplified variant of a Phil Walker-Harding design (Explorers) with friendly feel
Cons
  • abstract path-building may be less appealing to players seeking direct interaction
  • may feel light for players seeking heavier strategy
  • board setup requires a writing surface and tokens; may need prep for very large groups
Thematic elements
  • nature-inspired growth and collection of nuts, leaves, blossoms
  • family drawing-and-writing session around a shared or personal grid diagram
  • friendly, lighthearted, approachable for all ages
Comparison games
  • Explorers
Mechanics (from transcript analysis)
  • achievement_options — Optional achievement cards/tokens can be added to increase variety.
  • bonus_movement_tiles — Certain spaces grant extra movement opportunities.
  • draw-and-write — Players draw paths on their grid from filled spaces following allowed directions.
  • Drawing — Players draw paths on their grid from filled spaces following allowed directions.
  • Grid Movement — Movement is restricted to up, down, left, right or dotted paths on a grid.
  • grid-based_path_movement — Movement is restricted to up, down, left, right or dotted paths on a grid.
  • Set Collection — Players collect nuts, leaves, and blossoms as scoring tokens.
  • set_collection — Players collect nuts, leaves, and blossoms as scoring tokens.
  • Simultaneous Actions — All players act at once rather than taking turns, guided by revealed movement titles.
  • simultaneous_play — All players act at once rather than taking turns, guided by revealed movement titles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • scribbly gum is a draw and write game
  • for an unlimited number of players
  • can be played in about 20 minutes
  • Scribbly gum is a more friendly version of the game explorers also by Phil Walker Harding but its simpler rule set and unlimited player count make it especially nice for families
  • scribbly gum is one of three debut games from Joey Games, a new family board game production company
References (from this video)
No references stored for this video.
Video cfc0EjvNUsY Board Game Dad Review at 6:31 sentiment: positive
video_pk 31893 · mention_pk 94053
Board Game Dad - Scribbly Gum video thumbnail
Click to watch at 6:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, simultaneous play suitable for larger groups
  • Cute theme tied to Australian ecology
  • Eco-friendly packaging and charitable ties
Cons
  • Rules can be a bit fiddly to describe succinctly
  • Artistic style may not appeal to all players
Thematic elements
  • larva moth scribbly trail path-building
  • Australia; gum tree habitat
  • simultaneous roll-and-write style with nature exploration
Comparison games
  • Explorers
  • Gizmos
  • Baron Park
Mechanics (from transcript analysis)
  • Compound Scoring — score elements are tracked on side scoring tracks.
  • Network/Route Building — cards let you move left, right, up, down or along dotted lines to trace a path for the larva.
  • path-building / route drafting — cards let you move left, right, up, down or along dotted lines to trace a path for the larva.
  • score tracking on cards — score elements are tracked on side scoring tracks.
  • Set Collection — collectively progress by moving to eat different foods and complete sets.
  • set collection / progression — collectively progress by moving to eat different foods and complete sets.
  • Simultaneous Actions — players move along a shared path at the same time using drawn directions.
  • Simultaneous Play — players move along a shared path at the same time using drawn directions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Phil Walker Harding is brilliant when it comes to games that are for all ages and really engaging for adults just as much as they are for the children
  • these are all 2023 productions here
  • every one of these games also has a purpose like a non-profit a charity that the game gives to
  • she uses eco-friendly packaging with paper wrapping instead of plastic
  • this last one though is done illustrations by Sarah Allen Busy Beaks
References (from this video)
No references stored for this video.
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