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The Others box art

The Others

Game ID: GID0342314
Game Info
Year
2016
Players
2-5
Age
14+
Collection
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Description

In The Others, the world stands on the brink of apocalypse, as the fanatics of the Hell Club have summoned the 7 Deadly Sins to lay waste to our reality. Slowly the Others have creeped into our lives, corrupting society from within. The city of Haven is the key to their invasion, but it will not go down without a fight, thanks to the actions of the paranormal organization known as F.A.I.T.H. (Federal Authority for the Interdiction of Transdimensional Horrors). Each session of The Others is played with one player controlling the forces of a single Sin, against the other players who control a team of 7 FAITH heroes. The heroes cooperate to survive the Sin's attacks and accomplish the missions set before them, while the Sin attempts to thwart the heroes in all ways (preferably by destroying them).

The heroes are divided into different classes, each specialized in a different aspect of the game. Leaders are good at helping the other members of the team. Bruisers are excellent melee fighters. Snipers are experts at using guns to put down monsters from a distance. And Fixers have the resourcefulness and knowledge of the occult necessary to resolve supernatural crises that spread through the city. Each hero also has their own stats and unique abilities that set them apart from all others. Knowing when to bring in the right reinforcement can be key to FAITH’s victory.

Corruption is one of the main mechanics of the game. It is both a way for the Sin to consume heroes, and a way for heroes to accomplish amazing feats they wouldn’t be capable of normally. Taking corruption grants heroes powerful bonuses (as long as they keep taking corruption), but when they become fully corrupted, their darkest secrets may come back to haunt them and tear the team from within, or their flesh might simply succumb to the sinful influences.

The Sins player, on the other hand, has access to the different monsters of each Sin, including Abominations, a Controller, and the terrifying Avatar of Sin! These monsters can attempt to destroy the heroes, or simply hinder their progress on their missions. Each Sin provides the Sins Player with a different deck of Sins cards that can be played at different times to surprise players with different effects, often tied to the strategy of each Sin. Yes, because each Sin taints the game with an overarching mechanic that is always in effect. For example, Pride punishes prideful heroes that venture into the streets on their own, while Sloth punishes heroes who try to move quickly across the board. Heroes will need to learn to deal with the different influence of each Sin, which will always stand between them and their mission.

The Sins are also aided by Acolytes, with each session using a different type. These lowly corrupted servants of darkness can fight and stand in the way of heroes, but they also have a once per round special ability that reflects their previous lives. For example, corrupted hobos take equipment from heroes, corrupted nuns corrupt the city districts, and corrupted doctors keep heroes from healing.

There are 7 different stories that players can embark on for each session of The Others. Each of them brings different special rules, different dynamics, and a unique system of branching missions the heroes need to accomplish in order to be victorious. There are Terror stories, which are more straightforward, focusing on action and combat; Corruption stories revolve around the Corruption spreading through the city and the heroes themselves; and Redemption stories rely on saving the city and the few innocents that remain. Each story can be played on a different map setup, which further makes the dynamic of each session unique.

The board used in The Others is made up of several tiles, each depicting a different city district and different configurations of streets. As the city of Haven still belongs to humanity, and it’s the Sins that are attempting to take it over, the heroes can use it to get different benefits each district offers them. For example, they can go to the hospital to heal wounds, to the museum to get rid of corruption, to the RavenCorp tower to get new equipment, or to the police station to call in an orbital strike. What districts are available on each map, and their location, can greatly change the dynamic of the game.

As the game progresses, and depending on how badly the heroes fare against storyline plot twists and developments, the Apocalypse Track will advance, making the Sins gradually stronger and more terrifying. Apocalypse cards, tied to the type of story being played (Terror, Corruption, or Redemption) introduce new twists and challenges to the game, even bringing in the members of the Hell Club themselves!

Heroes will die. Either in noble sacrifice, torn apart by claws and tentacles, or consumed by the corruption welling up in their souls. The question is whether the FAITH team will manage to fulfill their final mission in time, or whether the Sins will reign supreme over humanity.

—description from the publisher

Description

In The Others, the world stands on the brink of apocalypse, as the fanatics of the Hell Club have summoned the 7 Deadly Sins to lay waste to our reality. Slowly the Others have creeped into our lives, corrupting society from within. The city of Haven is the key to their invasion, but it will not go down without a fight, thanks to the actions of the paranormal organization known as F.A.I.T.H. (Federal Authority for the Interdiction of Transdimensional Horrors). Each session of The Others is played with one player controlling the forces of a single Sin, against the other players who control a team of 7 FAITH heroes. The heroes cooperate to survive the Sin's attacks and accomplish the missions set before them, while the Sin attempts to thwart the heroes in all ways (preferably by destroying them).

The heroes are divided into different classes, each specialized in a different aspect of the game. Leaders are good at helping the other members of the team. Bruisers are excellent melee fighters. Snipers are experts at using guns to put down monsters from a distance. And Fixers have the resourcefulness and knowledge of the occult necessary to resolve supernatural crises that spread through the city. Each hero also has their own stats and unique abilities that set them apart from all others. Knowing when to bring in the right reinforcement can be key to FAITH’s victory.

Corruption is one of the main mechanics of the game. It is both a way for the Sin to consume heroes, and a way for heroes to accomplish amazing feats they wouldn’t be capable of normally. Taking corruption grants heroes powerful bonuses (as long as they keep taking corruption), but when they become fully corrupted, their darkest secrets may come back to haunt them and tear the team from within, or their flesh might simply succumb to the sinful influences.

The Sins player, on the other hand, has access to the different monsters of each Sin, including Abominations, a Controller, and the terrifying Avatar of Sin! These monsters can attempt to destroy the heroes, or simply hinder their progress on their missions. Each Sin provides the Sins Player with a different deck of Sins cards that can be played at different times to surprise players with different effects, often tied to the strategy of each Sin. Yes, because each Sin taints the game with an overarching mechanic that is always in effect. For example, Pride punishes prideful heroes that venture into the streets on their own, while Sloth punishes heroes who try to move quickly across the board. Heroes will need to learn to deal with the different influence of each Sin, which will always stand between them and their mission.

The Sins are also aided by Acolytes, with each session using a different type. These lowly corrupted servants of darkness can fight and stand in the way of heroes, but they also have a once per round special ability that reflects their previous lives. For example, corrupted hobos take equipment from heroes, corrupted nuns corrupt the city districts, and corrupted doctors keep heroes from healing.

There are 7 different stories that players can embark on for each session of The Others. Each of them brings different special rules, different dynamics, and a unique system of branching missions the heroes need to accomplish in order to be victorious. There are Terror stories, which are more straightforward, focusing on action and combat; Corruption stories revolve around the Corruption spreading through the city and the heroes themselves; and Redemption stories rely on saving the city and the few innocents that remain. Each story can be played on a different map setup, which further makes the dynamic of each session unique.

The board used in The Others is made up of several tiles, each depicting a different city district and different configurations of streets. As the city of Haven still belongs to humanity, and it’s the Sins that are attempting to take it over, the heroes can use it to get different benefits each district offers them. For example, they can go to the hospital to heal wounds, to the museum to get rid of corruption, to the RavenCorp tower to get new equipment, or to the police station to call in an orbital strike. What districts are available on each map, and their location, can greatly change the dynamic of the game.

As the game progresses, and depending on how badly the heroes fare against storyline plot twists and developments, the Apocalypse Track will advance, making the Sins gradually stronger and more terrifying. Apocalypse cards, tied to the type of story being played (Terror, Corruption, or Redemption) introduce new twists and challenges to the game, even bringing in the members of the Hell Club themselves!

Heroes will die. Either in noble sacrifice, torn apart by claws and tentacles, or consumed by the corruption welling up in their souls. The question is whether the FAITH team will manage to fulfill their final mission in time, or whether the Sins will reign supreme over humanity.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 8 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–8 of 8
Video 8QHGcSq7yUU Rolling Dice & Taking Names Analysis at 13:11 sentiment: positive
video_pk 93861 · mention_pk 254613
Rolling Dice & Taking Names - The Others video thumbnail
Click to watch at 13:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Word of mouth led to a huge second weekend.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • oh that's a no-brainer that's gonna be awesome moana's also awesome yeah
  • I'm willing to give Lilo and Stitch a try
  • just by picking Superman at four
  • did anybody even see Indescribable me for Despicable Me Despicable Indescribable wow Indescribable no I haven't and it's funny because for a movie that actually apparently made a lot of money I haven't heard any body say anything about it
  • I did see my sleeper pick the um Moon movie about to the Moon flying to the Moon you saw that yeah and how was it I enjoyed it
  • it's a romcom
  • you didn't like Fall Guy
  • I know Barbie was was amazing
  • I did not like La La Land
  • he was really good at new Blade Runner
  • it is a fantastic movie it is also like the soundtrack is superb um it is a tight tight thing
  • The Notebook
  • the new unmatched the teenage M Ninja because we did talk to Justin Jacobson of Restoration Games on the last episode
  • I love unmatched
  • Milkman has been getting out to everybody
  • the overwhelming response has been positive
References (from this video)
No references stored for this video.
Video yZqRjrh5A7I Rolling Dice & Taking Names Event Coverage at 4:34 sentiment: positive
video_pk 93573 · mention_pk 253392
Rolling Dice & Taking Names - The Others video thumbnail
Click to watch at 4:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Big scale game.
  • Tempting corruption mechanic provides bonuses.
  • Cooperative strategy is important.
  • Thematic and tense gameplay.
  • Escalating difficulty with a ticking clock.
  • Gorgeous miniatures.
  • Fun game.
Cons
  • Players can die very fast.
  • Too much corruption leads to failure.
Thematic elements
  • Horror, corruption, and redemption
  • City
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetrical play — One player plays the evil seven sins trying to destroy corrupt or or do horrible things to the city and every up to three other up to four other players play Heroes that are trying to defend it.
  • cooperative play — It's a co-op game you got to you guys got to play together.
  • Corruption — You have to manage your corruption. Whenever you make rolls you roll a bunch of dice to do that. You have to choose whether you're want to take corruption get a whole bunch of bonuses.
  • Dice Rolling — Whenever you make rolls you roll a bunch of dice to do that.
  • Mission Tree — The heroes have to go through a complex storyboard like a mission tree.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I mean you can't ask for much more from a cool manut game this is delivers on all stages.
  • It has a Euro feel even though it's very I was going to say that it has a very Euro feel but it's an area control game I guess somewhat cuz you're getting in there and you're fighting but the drafting mechanic is cool because the eight cards that you get to start with are all phenomenal and you're just trying to pick which one of the eight and then you're trying to build a strategy off of that.
  • Never been more satisfied with losing battles than the way this train.
  • It's a big big big loss SP game biggest game I've ever done.
  • It's super tempting to take the corruption because it gives you such good stuff you kind of ultimately throw yourself towards your own death because you need those per.
  • My first impressions of the miniatures is that they're gorgeous and I want to paint all of them so badly that it hurts.
  • I know it sounds kind of clunky but actually it's a fun little game.
  • The idea is to keep it more of an intimate convention where people can go around and play games and meet with people and get to do a lot of things and interact with people for example the past couple years Eric Lang has been here as you saw in the the videos and they want to keep somebody like that accessible where people can just kind of walk up to them and and and talk and you couldn't do that at some place like Gen Con so that's kind of the feeli that they they want to keep here.
  • it's one of those that if you want to put it on your radar especially if you're a cool minor not fan with all the the great games they have coming out you know with in the past such as zombie side was a big hit our Kad Quest is a big hit and now they're kind of spreading out into other types of genres.
  • it's really really laid-back con smaller cons typically are and this one is um so it is kind of a a niche conon it's like one of those things that it's not going to be heavily publicized you may never even heard about it but it is fun and if you're in that area or you know part of the South there's not a lot of huge conventions in the South maybe dice toan now is is getting pretty big but uh down here uh they it's in a great area of town it's a downtown so there's a lot of places to eat we ate a lot of good places over the weekend so if you think about wanting to come next year uh keep an eye out on their website if cool mini or not they have a website too called seon expo.com I have not seen when the dates are next year but thanks everybody for watching please sub subscribe and we'll see you next time.
References (from this video)
No references stored for this video.
Video 22JcjK3XvqQ Drive Thru Games Top List at 7:11 sentiment: positive
video_pk 89350 · mention_pk 237119
Drive Thru Games - The Others video thumbnail
Click to watch at 7:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Neat game, liked by the host.
  • Really fun game.
Cons
  • Not many people talk about this game.
  • Came and went quickly after a big Kickstarter.
Thematic elements
  • Demon Invasion
  • 1990s town
Comparison games
  • Zombicide
  • Kingdom Death
  • Death May Die
Mechanics (from transcript analysis)
  • Boss Battler — Combines elements of a boss battler with co-op.
  • Co-op — It's a co-op fighting game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This week might be the weakest week.
  • I don't know anything about this game.
  • I apologize it's just like I don't know what that game is.
  • This is a really fun game and you really don't see too many people talk about this one.
  • I don't care for Time Stories.
  • Get it out of here I'm done I don't have time for it I have better things to do.
  • I think this one will go away because the Star Wars license can be a Fickle thing.
  • I just don't understand the game that's that's my problem absolutely my problem is this kind of game.
References (from this video)
No references stored for this video.
Video 5mAu571ruY4 Our Family Plays Games Discussion at 10:13 sentiment: positive
video_pk 87064 · mention_pk 226925
Our Family Plays Games - The Others video thumbnail
Click to watch at 10:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Showcases marginalized designers and historical events
  • Interesting historical theme
Cons
  • Still a prototype, not yet released
Thematic elements
  • Overcoming racism and organizing unions as black porters
  • 1900-1950, Canadian Railways
Comparison games
  • Pullman Porters
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pixies blew us away I love it love it love it love pixies
  • the actual comic covers win you over the comic covers are great
  • if you a comic lover you're going to probably love this game but if you're someone like me it's going to be all right
  • the gang um it is poker on steroids now
  • it is not a co-op game it's a it's on the box contrary to what it's on the box contrary to what is written on the box TR they made a mistake it is not Co-op
  • we lost every time we played that thing what seven times
  • some people don't know how to build a poah hand
  • the thing about the game you can't talk so there's no Alpha gamer
  • I'm confused most of the time with this gambling stuff that's why I don't do it in Vegas
References (from this video)
No references stored for this video.
Video XNp6_Syfjwc The Dice Tower Top List at 41:01 sentiment: positive
video_pk 81632 · mention_pk 203660
The Dice Tower - The Others video thumbnail
Click to watch at 41:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high asymmetry
  • tactical gameplay required
  • hidden depth and strategy
  • good marriage of beatdown and tactical demands
Cons
  • can get steamrolled if heroes hold back
  • received pushback for being punishing
Thematic elements
  • horror
  • Ameritrashy
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric gameplay — the high asymmetry between those two. One the one side is a sin who's trying to overtake, and everyone else is this band of of heroes
  • Cooperative — band of heroes, you know, the faith corporation or something like that. Right, right. Trying not to get uh corrupted by by the sin.
  • Objective-based — you have to remember to play tactically, to stay on with your goals and go for those goals
  • One vs Many — This is a one versus many.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um I like this one a lot. It's a very It's It's It's a relaxing game. You You got a few minutes, you don't know what to do while you're waiting for such and such thing to come around, shuffle up the deck and start playing.
  • I will say I absolutely hate the cover. That is one of my least favorite covers from last year, period.
  • This game manages to feel cozy to me because of the theme, but very not cozy in the gameplay. It's very thinky.
  • And no matter who I play it with, we always find ourselves getting into the theme and talking about the family like, 'Oh, my mom's going to go play play um Whist over here with my, you know, sister.' Or whatever.
  • I think if either side holds back, especially the heroes because you're you're you've been kind of conditioned to do that um by playing other games. If you hold back, you get steamrolled and I think this game got a lot of pushback for that.
  • I just the Mancala thing, I wish more games did it. And this one does it in such a very satisfying way.
References (from this video)
No references stored for this video.
Video XNp6_Syfjwc The Dice Tower Top List at 53:49 sentiment: positive
video_pk 81632 · mention_pk 203667
The Dice Tower - The Others video thumbnail
Click to watch at 53:49 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Good marriage of horror feel and tactical gameplay
  • Challenging
  • Brilliant and tightly designed
  • Requires players to play aggressively
Cons
  • Can be unforgiving if heroes hold back
  • Received pushback for difficulty
Thematic elements
  • Horror
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetrical gameplay — especially the heroes because you're you're you've been kind of conditioned to do that um by playing other games.
  • cooperative play — especially the heroes
  • Dice Rolling — roll a handful of dice.
  • Objective Completion — You need to complete your objective.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um I like this one a lot. It's a very It's It's It's a relaxing game. You You got a few minutes, you don't know what to do while you're waiting for such and such thing to come around, shuffle up the deck and start playing.
  • I will say I absolutely hate the cover. That is one of my least favorite covers from last year, period.
  • This game manages to feel cozy to me because of the theme, but very not cozy in the gameplay. It's very thinky.
  • And no matter who I play it with, we always find ourselves getting into the theme and talking about the family like, 'Oh, my mom's going to go play play um Whist over here with my, you know, sister.' Or whatever.
  • I think if either side holds back, especially the heroes because you're you're you've been kind of conditioned to do that um by playing other games. If you hold back, you get steamrolled and I think this game got a lot of pushback for that.
  • I just the Mancala thing, I wish more games did it. And this one does it in such a very satisfying way.
References (from this video)
No references stored for this video.
Video wzyBY4InfxQ Top List at 9:22 sentiment: positive
video_pk 79862 · mention_pk 193447
The Others video thumbnail
Click to watch at 9:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tons of highly detailed miniatures
  • Streamlined rules
  • Very clever
Cons
  • A lot of dice rolling
Thematic elements
  • one player as one of the seven deadly sins vs. heroes (faith)
  • city
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetrical — The other players are going to be playing as faith, which is kind of like this It's an acronym, which I cannot remember but what it is, but basically you are kind of like these heroes.
  • Card Play — playing cards
  • Corruption — There's also this corruption mechanic, which is really cool because it can be very dangerous, but it can also make you very powerful. And so you have to kind of manage your corruption well, and it affects both sides.
  • Dice Rolling — you're going to be rolling dice. So there's a whole lot of dice rolling in this, too.
  • Modular Board — this city board, which is made up of tiles.
  • One vs Many — One player is going to be playing as one of the seven deadly sins. And each of these sins have unique elements to them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my top 10 horror themed games.
  • Board games can't really evoke horror very well.
  • Final Girl is another modular game where you're going to choose a final girl, which is a slasher movie trope.
  • Nemesis is this idea of you are characters that wake up on a ship through cryo after cryosleep.
  • This one really does evoke some sense of dread, right? Some sense of anything can happen at any time.
  • Just a really really great the most cinematic board game probably I've ever played.
References (from this video)
No references stored for this video.
Video UWqrcHJ9b80 The Dice Tower Top List at 38:49 sentiment: positive
video_pk 13743 · mention_pk 40163
The Dice Tower - The Others video thumbnail
Click to watch at 38:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique mechanics for each sin
  • not just about defeating antagonist
  • objective-focused gameplay
Cons
  • slightly more difficult to teach
Thematic elements
  • fantasy
  • horror
  • sins
  • corruption
Comparison games
  • Zombicide
  • Massive Darkness
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my most played game of the year
  • It is the perfect engine builder
  • absolutely adore this game
  • one that instantly I fell really hard for it
  • would absolutely watch Oathsworn the HBO series
  • the story and the setting is that rich
  • for me the epitome of what a thematic game can be
  • every click of the clock matters
References (from this video)
No references stored for this video.
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