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Veiled Fate box art

Veiled Fate

Game ID: GID0376278
Game Info
Year
2022
Players
2-8
Age
14+
Playtime
120 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
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Description

Play as a divine being who has sired a demigod in the realm of humankind. The identity of your lineage is known only to you. Use positional play to complete quests—and influence fate to ensure the outcome is in your favor. Strike the perfect balance of misdirection and mischief to capture the throne.

There are 9 Demigods. At the beginning of the game, each player is secretly assigned one Demigod as their offspring. When the game begins, however, players may control the actions of any Demigod, not just their own. Through strategic play, special powers, and secret voting, players must aid their Demigod in gaining Renown. But be careful! Giving away your lineage too soon may cause the other players to work together toward your Demigod’s demise.

On their turn, players will have 2 actions with which to send Demigods on quests. Each Quest can result in 2 different ways, which the gods influence with secret voting cards called Fate Cards. When a Quest is completed, the Fate cards are revealed and the winning side of the card is resolved, giving some Demigods Renown and taking it from others. A player wins if their Demigod has the most Renown at the end of 3 rounds called ages, and that Demigod becomes the heir to the throne.

Part social deduction, part strategy, Veiled Fate pits wit against wit. Every move is a new clue to discovering the true lineage of your opponents. Can you foil carefully laid plans, while cementing your own path to victory?

-description from designer

Description

Play as a divine being who has sired a demigod in the realm of humankind. The identity of your lineage is known only to you. Use positional play to complete quests—and influence fate to ensure the outcome is in your favor. Strike the perfect balance of misdirection and mischief to capture the throne.

There are 9 Demigods. At the beginning of the game, each player is secretly assigned one Demigod as their offspring. When the game begins, however, players may control the actions of any Demigod, not just their own. Through strategic play, special powers, and secret voting, players must aid their Demigod in gaining Renown. But be careful! Giving away your lineage too soon may cause the other players to work together toward your Demigod’s demise.

On their turn, players will have 2 actions with which to send Demigods on quests. Each Quest can result in 2 different ways, which the gods influence with secret voting cards called Fate Cards. When a Quest is completed, the Fate cards are revealed and the winning side of the card is resolved, giving some Demigods Renown and taking it from others. A player wins if their Demigod has the most Renown at the end of 3 rounds called ages, and that Demigod becomes the heir to the throne.

Part social deduction, part strategy, Veiled Fate pits wit against wit. Every move is a new clue to discovering the true lineage of your opponents. Can you foil carefully laid plans, while cementing your own path to victory?

-description from designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 52
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 51–52 of 52
Video QdrVqft3K5Y BoardGameGeek Top List at 12:26 sentiment: positive
video_pk 2921 · mention_pk 8543
BoardGameGeek - Veiled Fate video thumbnail
Click to watch at 12:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Scales exceptionally well from 2 to 8 players despite seeming like it needs many players
  • At all player counts, only half or more of demigods are unused
  • Unused demigods create perfect misdirection and manipulation opportunities
  • Works surprisingly well at 2 players
  • Mike was initially skeptical but now adores the game
  • Excellent at all player counts
Cons
none
Thematic elements
  • Demigods gaining power through quests
  • Ancient mythological world with demigods
  • Mythological social deduction
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric Teams — At higher player counts, players form teams sharing demigods
  • Deck Manipulation — Players can move any demigods around, creating misdirection
  • Demigod Manipulation — Players can move any demigods around, creating misdirection
  • dynamic team formation — At higher player counts, players form teams sharing demigods
  • Quest System — Going on quests that cause demigods to gain or lose points
  • Secret Identity — Each player is assigned a demigod at game start that others don't know
  • Social Deduction — Bluffing about which demigod you support while secretly helping your own
  • Social Deduction/Bluffing — Bluffing about which demigod you support while secretly helping your own
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's be honest board game publishers be lying sometimes
  • Most people would consider most games to not play really well at all of those player counts
  • That's something you can contribute to the site. We recommend you do that
  • I think the world is too small and so we got to fight over that land
  • The AI on this is super easy to run and they are really competitive and difficult to beat frankly
  • I forgot how much I really, really enjoy this game
  • Something I want to see more of in the future
  • It's one of those games where you are all building up this kind of like modern eco city
  • The gameplay is just really, really elegant
  • We really have... they're really really outstanding games
References (from this video)
No references stored for this video.
Video URObMxNrBxI Before You Play Rules Teach at 0:00 sentiment: positive
video_pk 157 · mention_pk 444
Before You Play - Veiled Fate video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning graphic design and large circular world board
  • Rich thematic setting with hidden identities and high player interaction
  • Flexible player count (2-8) with scalable components
  • Dynamic end-of-age mechanics add variability
  • Multiple god powers add strategic depth
Cons
  • Complex rules and potential for downtime with many players
  • Prototype copy—subject to changes
  • Memory and information management due to multiple demigod identities
  • Risk of information leakage in hidden roles
Thematic elements
  • divine politics, secret identities, fate-driven quests
  • A mythic, world-spanning board where nine demigods vie for renown across regions and age-based events.
  • emergent, player-driven, via voting and quest resolution
Comparison games
  • Moonrakers
Mechanics (from transcript analysis)
  • area control with quest cards — Demigods are moved to locations and onto quest cards to earn renown; resolving quests requires voting.
  • city cards and age cards — City center provides fate cards and end-of-age events; ages resolve via voting, with chaos cards.
  • end-of-age variability — Each age has an ending card that can switch positions or award points, altering state dramatically.
  • god powers and rest actions — Limited god powers cost fate cards; rest to exit round; can influence votes or reposition demigods.
  • hidden roles and secret connections — Players secretly control one demigod and must hide identity while pursuing quests.
  • smiting and the abyss pools city cycle — Demigods can be smited to the abyss and move through pools to the city, with tokens granting benefits.
  • team and twin variant at higher player counts — Two sets of demigod tokens with secret twins in 6-8 players for hidden alliances.
  • voting and fate cards as currency — Final resolution on quests depends on vote piles, using fate cards as actions and tiebreakers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Veiled Fate is described as a big, beautiful world board with nine demigods and a lot of intrigue.
  • You move demigods to quests and then vote, with fate cards as currency.
  • At 2 to 8 players, the game scales and can even support a secret twin variant at higher player counts.
  • The city card changes from age to age, adding variability to the end-of-age events.
  • Smiting sends demigods to the abyss, a dangerous area with path to the pools and city.
References (from this video)
No references stored for this video.
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Showing 51–52 of 52
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