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Votes for Women box art

Votes for Women

Game ID: GID0379588
Game Info
Year
2022
Players
1-4
Age
14+
Playtime
90 min
Collection
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Description

Votes for Women is a card-driven game covering the American women's suffrage movement from 1848-1920, culminating with the ratification (or rejection) of the Nineteenth Amendment. The game provides competitive, co-operative and solitaire play, with co-operative and solitaire play against the "Oppobot."

To win, the Suffragist player must have Congress pass the proposed Amendment and then have three-fourths of the states (36 of the then 48 states) ratify the Amendment. The Opposition player wins by either preventing Congress from passing the proposed Amendment or by having 13 states reject the Amendment.

The game lasts for six turns - a turn consisting of drawing cards from the players' own decks, bidding on strategy cards, and then six rounds of card play where a player may play a card for an event or discard a card to campaign, organize or lobby Congress. If Congress has proposed the Amendment but neither 36 states have ratified nor 13 states have rejected, then the game goes to Final Voting.

Description

Votes for Women is a card-driven game covering the American women's suffrage movement from 1848-1920, culminating with the ratification (or rejection) of the Nineteenth Amendment. The game provides competitive, co-operative and solitaire play, with co-operative and solitaire play against the "Oppobot."

To win, the Suffragist player must have Congress pass the proposed Amendment and then have three-fourths of the states (36 of the then 48 states) ratify the Amendment. The Opposition player wins by either preventing Congress from passing the proposed Amendment or by having 13 states reject the Amendment.

The game lasts for six turns - a turn consisting of drawing cards from the players' own decks, bidding on strategy cards, and then six rounds of card play where a player may play a card for an event or discard a card to campaign, organize or lobby Congress. If Congress has proposed the Amendment but neither 36 states have ratified nor 13 states have rejected, then the game goes to Final Voting.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 40
This page: 40
Sentiment: pos 31 · mix 3 · neu 0 · neg 2
Mentions per page
Showing 1–40 of 40
Video S-CO7Yx9m9I Hungry Gamer Review at 0:09 sentiment: positive
video_pk 99998 · mention_pk 278235
Hungry Gamer - Votes for Women video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nice production quality with quality components.
  • Historical details on cards are fascinating.
  • Gameplay is clean, easy, and challenging.
  • Constant push and pull creates engaging gameplay.
  • Thematic sense of an uphill climb for suffragists.
  • Clever mechanics for progression and card effects.
  • Shifting game dynamics after Congressional approval.
  • Exciting end-game dice rolling.
  • Thematically, it knocks it out of the park.
  • Gameplay is really fun and exciting.
  • Great for solo gamers.
  • Would be spectacular as a head-to-head game.
Cons
  • Zero interest in playing the anti-suffragist role.
  • Very hard to pull off a win, which might be frustrating.
  • The arc of the game is always the same with early, mid, late game cards.
  • Not a huge amount of discovery every time you play.
  • If looking for huge replay value, you might not find it here.
Thematic elements
  • Women's suffrage
  • United States
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority/Influence — Players place cubes to gain support in different states, and controlling states by having four cubes can win you the state card.
  • bidding — In the planning phase, players bid resources for cards, with options to match, leave alone, or overbid.
  • Card Play — Players play cards that affect different states, add support, remove opposition cubes, or provide other bonuses.
  • Dice Rolling — Dice are rolled for lobbying Congress and for determining state outcomes if no winner is decided by the end of the game.
  • Set Collection — Collecting state cards by getting four cubes in a state provides an added bonus.
  • Variable player powers — One player is the suffragist, the other is the anti-suffragist, each with opposing goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The real coup de grâce is in the history.
  • Fascinating to play, and I love love love that.
  • It is so easy to play, but it is very challenging to feel like you're playing well. Just incredible.
  • And it really keeps the game moving at a good clip.
  • I think thematically this game knocks it out of the park.
  • I am crushed that it took me so long to play it.
  • Makes you really excited to try the next game of theirs that I have.
References (from this video)
No references stored for this video.
Video Vp1sgwDCf3I Our Family Plays Games Discussion at 34:18 sentiment: positive
video_pk 88121 · mention_pk 231520
Our Family Plays Games - Votes for Women video thumbnail
Click to watch at 34:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exceptional historical flavor text on cards
  • Covers the women's suffrage movement comprehensively
  • Tense gameplay, especially the state control aspect
  • Appreciates the care and love put into the design
  • Fun to play on either side (suffragist or opposition)
Cons
  • The opposition only needs 13 states to defeat the amendment, making it challenging for suffragists.
Thematic elements
  • American women's suffrage movement
  • United States
  • Card-driven narrative with historical flavor text
Comparison games
  • Star Wars Rebellion
Mechanics (from transcript analysis)
  • action selection — On a turn, a player plays a card and performs an action.
  • Area Control — Players place cubes to claim states, aiming for 36 for suffragists or 13 for the opposition to win.
  • Asymmetrical goals — Suffragists need to control 36 states, while the opposition needs only 13 to defeat the amendment.
  • card-driven — A card-driven game where players play cards to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that's why Last Light is my game of the year for 2023.
  • I really really like it. I think it's great for um gamers who are looking to get into something a little bit heavier um without going like way way way way into the deep end.
  • It looks great. It feels great to play and definitely one of my top favorite games of 2023.
  • My favorite for 2023 is Point City.
  • Star Wars, the deck building game from Fantasy Flight Games. How could you not love it?
  • What GAMES WAS your favorite in 2023? LET US KNOW DOWN BELOW.
References (from this video)
No references stored for this video.
Video BpuEMqELASA Watch It Played Top 10 List at 1:18 sentiment: positive
video_pk 88057 · mention_pk 231060
Watch It Played - Votes for Women video thumbnail
Click to watch at 1:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Won the summit award for most broadening the hobby through the ease of teaching, ease of play and uniqueness of plot.
  • fantastic game about a fascinating time in US history
Cons
none
Thematic elements
  • ratification of the 19th Amendment
  • US history
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven — a two-sided card-driven game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our viewers told us which board games they've been playing and why and we picked out several to share there's some old favorites a dash of the news hotness and several surprises in this month's People's Choice
  • Buildings in a completed row score positive points while all buildings in incomplete rows score negative points which is something I found out when I played this walking away with the best portfolio
  • viewer as says that this is a game that you can win with zero points especially a shout out to my friend Nick when scoring minus 79 when we played it a packs unplugged yes I've had this exact experience
  • votes for women is a two-sided card-driven game rewriting the history of the ratification of the 19th Amendment votes for women can be played competitively cooperatively or even solitire it's upcoming second printing scheduled to ship this spring includes over 150 highquality cards over 300 wooden pieces 16 Dice and an illustrated easy to understand rule book additionally did you know that votes for women won the summit award for most broadening the hobby through the ease of teaching ease of play and uniqueness of plot I haven't even been able to do that but it further underscores how this is a fantastic game about a fascinating time in US history
  • Scholars of South Tigress is set during the height of the abizard caliphate Circa 8:30 ad the khif has called upon the keenest minds to acquire scientific manuscripts from all over the world and in the game points are gained by translating Scrolls increasing knowledge in various areas of Science and maths players will need to increase their influence in the House of Wisdom in this golden age of knowledge but be mindful not to neglect one intellectual Pursuit over another
  • reer K says that they've played this twice now they love it and its siblings and cousins look I've just got into architects of the West Kingdom so I've got a lot of these games to go to and I've heard that this one is particularly deep so I'm slightly intimidated by it but I'll probably get to it one day
  • in three- ring circus Savvy circus dire toward the United States at the end of the 19th century with the objective to hire artists and offer performances in various towns and cities with the intention of gaining Fame my guess that means points in towns features are easy to set and you give your starting resources to upgrade your cast small cities are somewhat more demanding but they allow you to come into contact with better artists and audiences in big cities are even more demanding and want to see a very specific number of things being done the performances there will bring you a lot more Fame SL points
  • Timothy W says that this game performs a perfect Balancing Act of simple gameplay and indepth strategic decision-making much like one of the acrobats in the game perfectly balancing a top a tight rope eh eh see what I did there
  • I haven't got around to three-ring circus yet but I tell you what d games knocking out the park haven't they recently White Castle have you played it it's bloody brilliant I really like that one so I'm excited to play anything that um d games puts out this one looks like it's a big tough one maybe not as big as Lac ramosa perhaps and it gives me the feeling and reminds me a lot of a game called hold
  • resist is a fast playing C driven solitary game in which the Spanish Marquee fight against the Fran regime I think I'm saying that right but who can say over a series of rounds they resistance undertakes increasingly difficult missions completing these missions earns the points needed to win further ramping up the stakes is the fact that at the end of each round you must choose whether to end the resistance or risk it and take on another mission demonstrating why it's so difficult to resist
  • Rachel P says that I'm enjoying drafting my own Marquee each game and then working out who needs to stay in the shadows who needs to come out and fight somehow every game is different despite a small set of cards
  • it's by salt and pepper games and they did a game called The Hunt which is a two-player kind of back and forth game which feels a bit more like Watergate which is another game that I think they did a match of the century which is another game which is a back and forth game but they also did a game called witchcraft which is another Sol game which is sequel to this one and the artwork in all of those games looks great I think just they're just a company to look out for aren't they and I would be very tempted I'm not the biggest solo gamer in the world even though I spent a lot of time on my own but uh yeah I'd love to give this one a go
  • Imperial settlers empires of the north which is a new Standalone card game in the established Imperial settlers Universe with plays heading to the far north where three different factions live the Scotsman the Inuits and the Vikings and you can take on the role of a leader and make your faction into the best Empire in the world well that part of the north of the world it's not really the world you're going to be developing your economy deflecting your opponents and fighting for dominance in the north and will you be able to create the most successful civilization that's the name of the game
  • Greg H says that this has asymmetric Clans with fun and engaging artwork that defies the complexity competitiveness of the game yes please
  • the different factions really do work in very different ways and you've got to kind of set up your engine otherwise you'
  • A deceptively simple game that leaves which you in quotes because of trees you with a agonizing decision do I collect all the horse chestnut trees if I play the toad will I be able to find any gats should I try to find all the unique butterflies how can I sabotage the other players don't don't sabot don't and when will the third winter card arrived
  • This is probably one of my favorite games of the year
  • It's a great little card game I think is the best way to describe it
  • It's a wild frontier out there in Wild til West and it's very difficult to say Wild Child West as well and only the canest critters will have what it takes to claim this wild tille west
  • Simple tile laying with a fun theme check a clever dice mechanism for selecting tiles double check and may insert that make setup take seconds triple Che check add in fun variant boards and go to Five without adding a lot of length in the game and it's a solid winner
  • I love tarang is my favorite thing it really is in games
  • I like the wild west I just do I don't know why so I'm really excited to try this one out it's definitely the top of my list of games from 2023 that I didn't get chance to play
References (from this video)
No references stored for this video.
Video Pm3qSszTT0I Watch It Played Discussion at 18:25
video_pk 87444 · mention_pk 228548
Watch It Played - Votes for Women video thumbnail
Click to watch at 18:25 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • American women's suffrage movement (1848-1920)
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven / political simulation — play through congressional votes and state ratifications
  • Cooperative Game — supports competitive, cooperative, and solitary play
  • cooperative/solitary modes — supports competitive, cooperative, and solitary play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • multiplayer RPG in a box that you kind of just Choose Your Own Adventure through and play and have fun with and laugh about
  • every word matters because you're going to use strategic word play to create a chain of single word Clues to lead them through the jungle
  • it's a big heavy Euro by my standards
  • it's a thinky Euro with a ton of actions to choose from
  • Far Away is just an exceptional little game
  • it's just such a lovely calming game
  • it's very complicated
References (from this video)
No references stored for this video.
Video _U5JnRJ04_4 3 Minute Board Games Top List at 7:05 sentiment: positive
video_pk 87072 · mention_pk 226989
3 Minute Board Games - Votes for Women video thumbnail
Click to watch at 7:05 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Shares a lot with classics like Twilight Struggle but it's far more accessible
  • Comes with a ton of supporting historic material
Cons
none
Thematic elements
  • Suffragette movement and opposition to it
  • United States
  • Historical
Comparison games
  • Twilight Struggle
Mechanics (from transcript analysis)
  • Area Control — car driven area control game
  • Card Play — You'll play cards and put influence onto the board
  • influence — put influence onto the board in order to influence each State's opinion on this topic
  • State Voting — we go through each state to determine how they voted placing down either a green tick mark or a red X
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video FWDmRnan85A Zilla Blitz Top List at 2:53 sentiment: positive
video_pk 86520 · mention_pk 224056
Zilla Blitz - Votes for Women video thumbnail
Click to watch at 2:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Absolutely fantastic game
  • Great entry into historical games for all sorts of audiences
  • One of the best educational games out there
  • Appeals to a wide audience and is engaging
Cons
none
Thematic elements
  • Women's suffrage
Comparison games
none
Mechanics (from transcript analysis)
  • Solo Play — Has a solo element.
  • two-player — Has a two-player element, playable competitively or cooperatively.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Do you know what just happened? I have no idea what the game was. I couldn't get it. Like, not.
  • Maria usually takes about three plus hours to play but it doesn't feel like it time flies by and it is a magical game.
  • it is a in my opinion the absolute perfect Fusion of like war game Euro mechanism hybrid historical game.
  • Halls of heger is my favorite soliter game.
  • it's probably the first deck builder I played.
  • it is the single most influential game in terms of game design.
References (from this video)
No references stored for this video.
Video ecpUwJ8Btlc The Cardboard Herald Top List at 11:04 sentiment: positive
video_pk 86525 · mention_pk 224079
The Cardboard Herald - Votes for Women video thumbnail
Click to watch at 11:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Must-have for feminists
  • About women's suffrage in the USA
Cons
none
Thematic elements
  • Women's suffrage
  • USA
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you know that this is directly inspired by Shadow of the Colossus
  • apart from the verticality it's just such a smart creative cool package where each hero is a combination of a character class and a couple hero cards shuffled together and kind of played as if it were a deck building game that you're not doing any addition to throughout the game itself
  • it has such an amazing intuitive simple system for telegraphing what the oppositional behavior of this Leviathan that you're climbing is going to be and giving you time most of the time to react to it
  • Ironwood is an asymmetrical hard driven tactical game with multi-use cards Ironclad and wood walkers have different decks different Victory conditions move around the board differently fantastic components and artwork
  • Pagan fate of Rowan Oak which is an expandable asymmetrical deduction card game where one player plays as a witch the other player is playing as the Witch Hunter and the witch is playing cards to try to perform this Grand ritual whereas the Witch Hunter is trying to figure out who the witch is and then bring them to justice
  • React the Arts of War this one was super under my radar until packs unplugged but this is a onev one grid-based card dueling game with these highly asymmetrical artist characters that are very unique in their play style very thematic you are moving your artists around the board trying to damage the other artists you're competing against so thematic and extremely
  • River of gold if you had told me 5 years ago that they were going to be making a Euro set in rokuan the setting of my personal Obsession as a teenager and young adult I would have well I would have believed you but I would have flipped my lid and even still now I'm kind of in shock at how good of a game it pulled off in being especially under a younger Studio like office dog
  • River of gold is an exceptional worker placement with a linear aspect as you navigate these boats down the river and progressively more and more buildings are constructed along the ways
  • it has just the right blending of approachable economics and astounding capabilities that you can roll into and is magnificently produced with these beautiful gold reflective elements throughout the otherwise kind of watercolor esque board
  • first up we have SEI I know this is on a lot of other people's lists but it has a fantastic solo mode it uses an automa where the automa uh will do somewhat of a random action but the actions will be more powerful than anything that you can do on your turn so it ends up being very competitive you can see here I just finished a solo game and the scores were pretty close actually within 10 points
  • arcs it is difficult to talk about this game without getting into the Weeds about how beautifully the mechanics interact with each other in this game to create an epic space conflict but at the same time a game about making do with what few actions you have
  • it's hard to imagine arcs not being in the top three of this list in what we have talked about as an absolute Bonkers of a year it's cunning inventive and original while still being all that much more approachable than many of Leader's prior works
  • the depths to which you can explore the systems involved is really something
  • the last recommendation on my list is I Napoleon designed by Ted racer uh and GMT games it's another card driven game what I like about this one is the historical aspect of it and how true to the life of Napoleon it is uh first you start by playing as uh Napoleon when he was a commander you move up to uh first console and then ultimately Emperor if you make that far and there's a ton of ways to lose um but you can go through his entire life it's a fantastic solo experience highly recommend it
  • Harvest the number one game of 2024 the Box really does say it best a fantastically fun fur filled farming Affair that is tricky to say but the game is just that much fun too
  • Harvest is an amazing game it is a knife fight in a hay bale your turns are so few that you cannot Dilly nor dally but the adorable theme makes something that should be an inherently stressful game into a cute little farming experience
  • it has the deep deep complexity of trying to maximize your turns to give it legs to even the most astute of board gamers was some serious debate Among Us contributors on the channel as to whether Harvest should take the number one slot
  • taking the raw elements that TMG had rightly gone with but bringing it to a more Modern Standard giving it both a visual overhaul but also giving at a tight mechanical system that is shockingly deep for how mechanically narrow it may seem at first to have this level of function in a farming game that is played in a mere four rounds only 12 placements for the entire game is the Pinnacle of refined game design
  • making Harvest our 2024 game of the year
References (from this video)
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Video WheXbUX6n9g Zilla Blitz Top List at 3:09 sentiment: positive
video_pk 86357 · mention_pk 223115
Zilla Blitz - Votes for Women video thumbnail
Click to watch at 3:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Outstanding educational components
  • High-quality gameplay
  • Enjoyable educational experience
Cons
none
Thematic elements
  • 80e struggle for women's suffrage rights
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are the games that I played in 2024 they could have been released in 1978 the games that I enjoyed over the past year.
  • I Define War Games somewhat broadly so some of these games are more conflict simulation than they are necessarily tanks battering against each other.
  • this is I think the best educational game I've played in the past two years.
  • I think that's where a lot of the richness of alliances and deception and kind of the tabl talk would really really level up this game.
  • the mechanics the rules and how to get those two things to work together just all clicked and the game transformed and that magic of the coin experience it was like this epiphany.
  • it's got a nice mix between complexity and accessibility so not as hard as like an advanced squad leader or perhaps a lock and load tactical combat system but but still got a lot of meat to it and good decision making.
  • this game is both simple it matches it molds in Euro Concepts hand management so you're managing your deck of cards messing up your opponent's cards and yet it's got this tactical accessibility and subtlety of depth that gives it really The Best of Both Worlds.
  • this might have been one might very well have been my most singularly enjoyed wargaming experience over the past year.
  • it's a gritty complex tactical combat system that takes a while to play into but there's just so much there and yet once you get it down the gameplay seems to really really flow.
  • the map is one of the most stunning maps in all of War Games.
  • an absolutely beautiful spectacular gameplay experience.
References (from this video)
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Video uGTxxtPTXao Discussion at 56:30 sentiment: other
video_pk 86156 · mention_pk 222234
Votes for Women video thumbnail
Click to watch at 56:30 · YouTube ↗
Overall sentiment (raw)
Anticipatory
Pros
  • Heard it's great
  • Received a copy
  • Associated with the historical Shakespeare Library event
Cons
  • Hasn't been played yet
Thematic elements
  • Women's suffrage movement
  • DC
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • that is above retail it's very far above retail I don't know what's going on there
  • oh Critter kitchen I was like now means we got to play this five times you got to commit to it
  • it's terrible it's it's it's like I have nothing that's how bad the production is
  • all of us think it's the the best of all of them
  • which everyone knows was my my game of the year
  • it's a legacy now I think it's like a 10 or 12 game thing and it's tile laying and it has an app
  • every game you add one new section of map that is whoever I think it's whoever wins whoever wins or whoever loses gets to pick the new section of map
  • every single section introduces a new mechanic to the game
  • the story wasn't super compelling
  • Betrayal Legacy is brilliant the way they do the story and unlocking stuff is incredible
  • however not a satisfying ending story-wise and never remember it
  • it still felt weird even up to the last game was that you don't score points as you go
  • the mechanics it's very sound and I legitimately am interested in playing the game again
  • make sure you're taking time for yourself and one of the best ways to do that is to play games with people you enjoy
References (from this video)
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Video jnkwqUo7f_4 The Cardboard Herald Discussion at 1:00:54 sentiment: other
video_pk 85100 · mention_pk 217458
The Cardboard Herald - Votes for Women video thumbnail
Click to watch at 1:00:54 · YouTube ↗
Overall sentiment (raw)
Excellent example of a killer two-player game with high thematic contrast.
Pros
  • Killer two-player game
  • Heavily contrasted thematic opposition
  • Creates dynamic sides that weave together
Cons
none
Thematic elements
  • Suffragette Movement vs. Patriarchy
  • Historical
Comparison games
none
Mechanics (from transcript analysis)
  • area influence — Players vie for influence across different regions.
  • Asymmetric play — One player plays as the anti-suffrage forces, the other as the suffragettes.
  • asymmetry — Patriarchy vs. Suffragette Movement
  • Card Drafting — Players use cards to take actions and gain advantages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that there are a lot of games that even if they're not built specifically for two players, the draw to play those games that was there at four players or three players is still there at two players.
  • I think that some parts of Aries expedition becomes a lot stronger at two players than it does at three or four players.
  • I have my sandbox, you have your sandbox. This can be great at two players.
  • Well, let me tell you, nothing is going to create a marital uh battle like someone not being entirely focused on a game of sale.
  • I can kind of be doing something else while playing.
  • So to me, Ark Nova is ideal for two players.
  • Peak Spirit Island is two-player or two spirit if you're playing solo and you have uh and you want to do double-handed
  • However, it's too bigrain for me to feel like I'm up for that.
  • I just like them at two players. You know, I don't need the extra player count. That's the right amount of opposition that I need for those.
References (from this video)
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Video fSPLm2by5bQ Zilla Blitz Top List at 10:18 sentiment: positive
video_pk 84839 · mention_pk 216275
Zilla Blitz - Votes for Women video thumbnail
Click to watch at 10:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Shines best in solo and cooperative
  • Fantastic game loaded with historical artifacts
  • Fun game that's going to teach them about history
  • Hard to go wrong with this one
  • Not hard to learn
  • Plays in an hour or so once you get the rules down
  • Number one educational game on this list
Cons
none
Thematic elements
  • Suffrage movement
  • 60-year battle for suffrage
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — Playable solo or cooperative or two-player, shines best in solo and cooperative.
  • solo — Playable solo or cooperative or two-player, shines best in solo and cooperative.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Access and Allies. So, uh, this is this game doesn't really need any introduction, but I've heard so many good things about it. I think it does meet a lot of the qualifications and criteria that we established as a war game and as an introductory war game for this list. Just haven't had time and made time to play it yet. I think it could have a very high spot on the list.
  • David Thompson has been on the list a lot. He makes fantastically accessible war games. So, anything that he creates, I think is a candidate for this list.
  • John Butterfield is a fantastic designer and this is a area control.
  • John Butterfield designed some just amazing stuff.
  • This is a game that might not fit into the classic war game category, but I've heard a number of war gamers say that it's definitely a war game with a lot of war game aspects and it fits probably in that subgenre of games, get the pun, where you are playing the role of a plane or a tank or a submarine or a ship and going over a campaign.
  • War at Sea, if you're not familiar with it, it's an area based naval game that dates back to the 1970s, maybe 1980s.
  • This is a game set in World War II where you take charge of female Russian pilots. This is based in actual history that run various aircraft missions over the German lines during World War II.
  • Worthington does a great job with their production values with games.
  • What games did I miss? What games on the list do you like and agree with?
References (from this video)
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Video N1GiqAxzO6Q Hungry Gamer Discussion at 331:05:20 sentiment: positive
video_pk 83149 · mention_pk 209069
Hungry Gamer - Votes for Women video thumbnail
Click to watch at 331:05:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • was probably one of the most exciting games we played
  • really great game
  • I was pleasantly pleasantly surprised
Cons
  • I did not want to play. I was just like, 'Okay, this just sounds like a boring game.'
Thematic elements
  • The Suffragette movement
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's number five on the BGG top 100, that's the game we're going to start with.
  • It's about trying to have the most influence in Afghanistan at the end of the game.
  • This is another one of those games that I think is just a masterpiece.
References (from this video)
No references stored for this video.
Video jOuETgGEk7o Going Analog Interview at 9:35 sentiment: positive
video_pk 82005 · mention_pk 205502
Going Analog - Votes for Women video thumbnail
Click to watch at 9:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong classroom/educational usage
  • recognized by the American Library Association Hall of Fame
Cons
  • appeals more to educational contexts; niche for some players
Thematic elements
  • women's suffrage and constitutional process
  • ratification of the 19th Amendment in the United States
  • historical and educational with procedural emphasis
Comparison games
  • The Supreme Court game
Mechanics (from transcript analysis)
  • card-driven governance — mechanisms that model ratification processes and legislative steps
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Votes for Women was accepted by the American Library Association's Hall of Fame
  • History is amazing; truth is sometimes stranger than fiction
  • For every game that we publish, we always include an educational booklet that a noted scholar on the topic writes
  • we wanted to make games that have a little bit more of an evergreen nature by tying that something in history
  • Earth Express is a condensed quick version of Earth
  • the big brain puzzle to solve in Behind the Lens
  • Swing Spelling is something we joke about as a reach for popularity
References (from this video)
No references stored for this video.
Video 6vMafgfDzKA Beyond Solitaire Analysis at 0:36 sentiment: positive
video_pk 80016 · mention_pk 193966
Beyond Solitaire - Votes for Women video thumbnail
Click to watch at 0:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brings in real people with historical context.
  • Reflects historical reality in game mechanics and details.
  • Highlights the work of diverse women in the movement.
  • Provides agency and strategic decision-making to players.
  • Serves as a compelling way to tell history.
Cons
  • Some players might not realize the cost of certain strategic choices immediately.
  • Can be "a little weird" due to directorial choices in some media adaptations.
Thematic elements
  • American women's suffrage movement
  • United States, 1848-1920
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — The game is played on a map of the United States, with different colored cubes representing representatives of the suffrage movement in states.
  • card-driven — It is a card-driven game played out on a map of the United States.
  • historical simulation — The game marks the events, organizing, campaigning, and lobbying of the suffrage movement over seven decades, starting in 1848.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And what better way to understand them than to sort of crawl inside and to have the agency of that player and understand how all of those factors wo together for this unsuccessful attempt to to stop the 19th amendment from being ratified.
  • History will decide.
  • The Daughters of the Confederacy understood this idea, right? They worked diligently to erect public monuments, to put at the center of town squares these huge memorials to these different Confederate soldiers and generals because they understood what we preserve and promote in the public square tells a meaningful story not just to people who agree but to people who disagree and who ended up on the other side of that.
  • The agency of that player and understand how all of those factors wo together for this unsuccessful attempt to to stop the 19th amendment from being ratified.
  • The movement wasn't a monolith. There wasn't just like one person at the head that directed everyone to do what they do.
  • And so, um, I think that that um that way to tell history is so compelling.
  • But like fish and bones, there's so much to be proud of. And that promise of America, that promise of life, liberty, and the pursuit of happiness for everyone is something I believe is worth being active for, worth spending time, money, and community on.
References (from this video)
No references stored for this video.
Video U4YJuFgJVzw Watch It Played Rules Teach at 0:13 sentiment: positive
video_pk 64238 · mention_pk 157698
Watch It Played - Votes for Women video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Educational with historical documents and supplements
  • Multiple play modes including solo and cooperative variants
  • Accessible to non-American players
  • Rich production with substantial components and historical context
Cons
none
Thematic elements
  • advocacy for women's suffrage and constitutional amendment strategy across states
  • United States, women's suffrage movement (early 20th century)
  • historical campaign-driven competition using cards and tokens
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign — Use campaigner pieces on the board, roll dice for each, and place or move cubes based on results and button spending.
  • campaigning action — Use campaigner pieces on the board, roll dice for each, and place or move cubes based on results and button spending.
  • card-driven events — Play cards from your hand to trigger events with on-card text and symbols that affect the board.
  • final voting and voting markers — During final voting, dice are rolled and cubes are converted to green checks or red Xs to determine winner by state.
  • lobby action — Roll dice to generate sixes; spend buttons to re-roll dice (must re-roll all dice when using a button) and influence Congressional markers.
  • Resource Management — Manage buttons, campaigners, and cubes across regions; collect state cards and other resources to win.
  • state and strategy cards — Resolve or activate state or strategy cards; some cards remain active or are placed in discard piles depending on play.
  • state cards and bonus effects — A state card can be claimed when a state hits a threshold of cubes, granting a lasting advantage.
  • Turn structure — Turns comprise planning, strategy, operations, and cleanup phases, with specific actions allowed each phase.
  • Voting — During final voting, dice are rolled and cubes are converted to green checks or red Xs to determine winner by state.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Box comes with all kinds of supporting historical documents from the time reproduced to give you a sense of what this struggle was like
  • the game takes place over six turns and each turn is broken into four phases
  • as soon as a state has four suffragists or four opposition cubes immediately replace them with the related green check mark or Red X as soon as the 36th check mark has been placed on the board
  • if you're not American don't worry as a Canadian myself I had no trouble following the rules
References (from this video)
No references stored for this video.
Video HCLAcn7Din8 Watch It Played Playthrough at 0:41 sentiment: mixed
video_pk 64237 · mention_pk 157697
Watch It Played - Votes for Women video thumbnail
Click to watch at 0:41 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Rich historical theme and integration of real historical events into gameplay
  • Dynamic political campaign simulation with multiple paths via state cards and events
  • Seneca Falls Convention and other card effects can significantly influence strategy
  • Host commentary includes corrections and audience engagement, adding educational value
  • Button economy and dice-driven campaigning actions create tension and momentum
Cons
  • Opponent AI can be punishing and swingy, making outcomes feel precarious
  • Late-game push to ratification can feel overwhelming and grindy
  • Requires careful tracking of many cubes and states, which can be prone to mistakes
Thematic elements
  • women's suffrage and constitutional amendment process
  • United States historical period focusing on the suffrage movement
  • historical, turn-based political campaign simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign — Move campaigners and place cubes in regions; dice determine how many cubes are added.
  • campaigning action — Move campaigners and place cubes in regions; dice determine how many cubes are added.
  • congress/ratification tracking — Markers in Congress are used to ratify the 19th Amendment; once ratified, the game shifts toward final voting with check marks and Xs.
  • final voting tie-breaker — If the game reaches final voting, the Opponent wins ties; the player must reach enough ratifications before final voting to win.
  • four-cubes rule and check marks/xs — States with four cubes gain check marks; the Opponent earns Xs; the number of checked or crossed states drives victory conditions.
  • opponent AI (apple bot) — AI opponent uses an Ababot deck to perform events or campaigning actions and uses dice to place cubes.
  • state cards and cubes — State cards grant powers and add/remove cubes in regions; victory requires building up indicators (congressional markers) and checks.
  • strategy phase bidding with buttons — Players bid buttons to claim strategy cards; solo mode uses a D4/D6 comparison to grant cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • history is forever changed because of the outcome of this game
  • Bonkers in Massachusetts
  • this is a nightmare
  • Seneca Falls Convention
  • I'm very happy to be getting all these buttons
References (from this video)
No references stored for this video.
Video jzqzB8JtniI Shelfside Review at 0:00 sentiment: negative
video_pk 60662 · mention_pk 153075
Shelfside - Votes for Women video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Sturdy components, with a lot of variety in wooden cubes, campaigners, and supporting pieces
  • A large supply of replica historical documents and period flavor in card art and flavor text
  • Distinct asymmetrical factions and multiple color options that reinforce theme
  • Deck structure with early/middle/late cards providing a sense of progression
  • Thematic presentation of the suffrage movement and historical episodes can be educational
Cons
  • Balance heavily skewed toward the opposition in many games, making the suffragist path feel disadvantaged
  • High amount of randomness and dice rolling reduces meaningful choice and strategic control
  • Replayability is limited due to fixed deck order and lack of scenarios, leading to a repetitive feel
  • Endgame scoring and final dice-off can drag and feel tedious rather than tense
  • Rule clarity around some dice/star mechanics and board layout is inconsistent, leading to confusion
  • Opposition AI/bot play is fiddly and not satisfying, especially at higher player counts
  • The game’s length (~1.5–2 hours) can feel long for what it offers in terms of depth and tension
  • No straightforward progress tracker on the board, making score-tracking and progress feel opaque
Thematic elements
  • Array
  • United States, 19th to early 20th century
  • Educational, historiographical, critical analysis
Comparison games
  • Twilight Struggle
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • Asymmetric / Unequal Sides — Two distinct factions (suffragists vs. opposition) with different starting conditions and win paths.
  • Auction / Bid for Cards — Players bid to acquire three-part strategy cards that grant per-game abilities.
  • Auction / Bidding — Players bid to acquire three-part strategy cards that grant per-game abilities.
  • Card Drafting — Players draft and bid for strategy and state cards to gain abilities and progress toward their win condition.
  • Dice Rolling — Roll dice to determine campaigner outcomes and con-triggering events, affecting cube placement and scoring.
  • Resource Management — Stars, campaigners, cubes, and state cards are managed and spent to bid, move, and activate effects.
  • State Card / Cube Track Interaction — State cards interact with cubes to produce checks or Xs, driving the end-state scoring and regional control.
  • Worker Placement — Campaigners are placed on states/regions to place cubes and influence outcomes; the map controls progression.
  • Worker Placement / Area Influence — Campaigners are placed on states/regions to place cubes and influence outcomes; the map controls progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • don't play this game please
  • votes for women has to abstract a lot of its ideas to cram the gameplay in extremely key suffragists
  • the balance is so whack tougher just have to get 36 yeses and advance to Congress by six marks
  • final death match dice rolling can be interesting when games come down to the wire but when you do it back to back it gets tedious
  • not a lot of replay value especially compared to other historical games
  • the game just doesn't have that great replayability you always play with the same deck of cards
References (from this video)
No references stored for this video.
Video ioLEyeQmDog Totally Tabled Playthrough at 0:00 sentiment: positive
video_pk 38531 · mention_pk 116053
Totally Tabled - Votes for Women video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging solo run that showcases how a mid-weight, card-driven political strategy game can be taught and learned in real time, with the player narrating rules and decisions as they apply them to the board.
  • Thematic framing is vivid: the 1800s suffrage movement is not only thematic but visibly reflected in mechanics like campaign actions and regional influence.
  • The use of 'buttons' as currency and cubes for influence creates tactile, intuitive decisions that mirror real-world political leverage and resource management.
  • Event and strategy cards add variety and encourage dynamic, reactive play; the AI/opponent bot deck provides steady, predictable disruption in solo play.
  • The progression toward ratification offers a clear win condition with a satisfying payoff when correctly timed (i.e., aligning 19th Amendment passage with strategy and dice luck).
  • Narrative commentary during the playthrough helps newcomers understand not just rules, but why certain moves matter in a historical context.
Cons
  • The combined complexity of multiple card decks (state, suffrage, strategy, event) plus phase-specific rules (Civil War effects, 15th/19th Amendments) can be overwhelming for first-time players.
  • Some rules and abbreviations (state keys, regional effects) require frequent rule-checks or reference to the rulebook, which can slow down a first playthrough.
  • Visual readability of cards and state cards in video capture may hinder quick comprehension for viewers who rely on on-screen text during play.
  • The solo mode hinges on a fairly involved setup and card management; players seeking a lighter experience may find it dense.
Thematic elements
  • advocacy, political strategy, social reform
  • 1800s United States, women's suffrage movement
  • historical political simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Regional and state control via cubes influences card acquisition, ratification checks, and future turns.
  • area control by states — Regional and state control via cubes influences card acquisition, ratification checks, and future turns.
  • Campaign — Players deploy campaigners and influence cubes across regions to gain advantages and trigger state card rewards.
  • campaigning — Players deploy campaigners and influence cubes across regions to gain advantages and trigger state card rewards.
  • Card-driven actions — State cards, strategy cards, and events provide actions and effects that shape the board state and pacing.
  • Dice Rolling — Dice determine how many cubes can be placed or removed and resolve certain events or actions in a round.
  • dice-rolling — Dice determine how many cubes can be placed or removed and resolve certain events or actions in a round.
  • timeline and turns — Turns progress through early, middle, and late phases with a strategy phase in between, driving tempo and planning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we'll be playing suffragists in the 1800s trying to get the 19th Amendment passed
  • this is definitely a race
  • we have successfully passed the 19th Amendment and we've won the game
  • buttons will have another use here coming up
  • boom get that card we're doing great on these states
  • the 15th Amendment card is in effect and it will be in play for the entire game
References (from this video)
No references stored for this video.
Video cWYHTVippKo The Board Gaming Doctor Discussion at 3:50 sentiment: positive
video_pk 36767 · mention_pk 110413
The Board Gaming Doctor - Votes for Women video thumbnail
Click to watch at 3:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Educative and thematically powerful
  • Engages with historical events and figures
Cons
  • Can be heavy and rules-dense for new players
Thematic elements
  • Political strategy and social change
  • 19th-20th-century U.S. suffrage movement
  • Educational, historically grounded
Comparison games
  • Twilight Struggle
  • Watergate
  • Pax Pamir
  • War of the Ring
Mechanics (from transcript analysis)
  • historical card actions — Two-player role-based card play to simulate suffrage struggle and votes.
  • Multi-Use Cards — Cards can be used for actions or to advance other objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the app itself is neatly done and the UI is intuitive
  • it's a race to find synergies among the card decks that are set up at the beginning of the game
  • this is a breezy game that I can see being played and being great for kids
  • I can't wait to continue playing this more
  • votes for women this game is designed by Tory Brown and published by Fort Circle games
References (from this video)
No references stored for this video.
Video SQWNun-qFgU Board Game Animal Top 10 List at 8:16 sentiment: positive
video_pk 33619 · mention_pk 99993
Board Game Animal - Votes for Women video thumbnail
Click to watch at 8:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • elegant two-player design
  • historical flavor made approachable
  • solo mode available
Cons
  • potentially complex for newcomers to war-game ideas
Thematic elements
  • political strategy and social change
  • historical path to women's suffrage (19th Amendment)
  • historical war-game sensibilities in a accessible package
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven events on a two-player system — area-majority decisions and simultaneous tug-of-war mechanics ending in ratification or rejection
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of those games because of the abstract kind of classic nature that I could see a lot of people having as their go-to game that gets highly replayed.
  • Stock Exchange gets an easy recommend.
  • I think a lot of folks will like it.
  • Mind Management deserves exceptional praise for accomplishing.
  • Harrow County is one to check out.
  • Hutan for me is a 9 out of 10.
References (from this video)
No references stored for this video.
Video CfUjiUl6yHA Board Games for One Discussion at 5:34 sentiment: mixed
video_pk 29033 · mention_pk 85382
Board Games for One - Votes for Women video thumbnail
Click to watch at 5:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Well-regarded design
Cons
  • Political theme may not appeal to everyone
Thematic elements
  • Political/historical
Comparison games
none
Mechanics (from transcript analysis)
  • Negotiation
  • Set Collection
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm intimidated to get started with it.
  • You're building outposts and in order to increase your trade routes.
  • the artwork here is quite lovely
  • I'm not super into Political themes.
  • it's a dexterity game where you are building up power towers on the island of nikima
  • Arctic scavengers I picked this up because I know nothing about it
References (from this video)
No references stored for this video.
Video 7tyvHtyMW8s Rolling Dice & Taking Names Discussion at 5:15 sentiment: positive
video_pk 13674 · mention_pk 39954
Rolling Dice & Taking Names - Votes for Women video thumbnail
Click to watch at 5:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong educational value
  • Historical depth
  • Engaging theme
Cons
  • Potentially heavy for newcomers
Thematic elements
  • Women's suffrage, social reform
  • Early 20th-century suffrage movement
  • Educational, biographical
Comparison games
  • Undaunted
  • Watergate
Mechanics (from transcript analysis)
  • Deck Building — draft and play cards representing historical actors and events
  • deck-building — draft and play cards representing historical actors and events
  • group decision mechanics — team or competing actions to influence policy outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I consider a historical board game to be a board game that covers some aspect of history
  • they're educational and they will often include a significant amount of historical background text
  • it's easy to learn
  • the rules are broken by the cards; you offload complexity onto the card
  • it's getting better and better
References (from this video)
No references stored for this video.
Video V_6cy_EOF08 Beyond Solitaire Interview at 16:50 sentiment: mixed
video_pk 13406 · mention_pk 39289
Beyond Solitaire - Votes for Women video thumbnail
Click to watch at 16:50 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • addresses a pivotal, timely historical topic
  • potential to broaden historical outreach
Cons
  • mechanics not fully detailed in the interview; interpretation may vary
Thematic elements
  • civic participation, suffrage, constitutional change
  • American suffrage movement and voting rights struggle in the late 19th/early 20th century
  • education-forward with documentary flavor
Comparison games
none
Mechanics (from transcript analysis)
  • document-driven mechanics — Incorporates historical documents and issues alongside gameplay (e.g., Susan B. Anthony's indictment).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i am actually pretty happy with how the shores of tripoli turned out
  • it's a one or two player game where you are representing... if you're playing by yourself you're always the united states but if you're playing two players somebody's united states and then somebody is representing tripoli
  • i like games that you can play in 45 minutes an hour, hour and a half
  • the US player has a deck of legislative actions that were representative of the legislation that occurred at the time
  • votes for women is designed by Tory Brown
  • you know the biggest difference is that in Shores of Tripoli you either play a card for an event or you discard a card to take an action
  • i really love the political phase i love how it plays
  • i'm not really averse to games outside of the US
References (from this video)
No references stored for this video.
Video 5GLc2_ECrA4 Beyond Solitaire Discussion at 7:13 sentiment: positive
video_pk 12360 · mention_pk 36061
Beyond Solitaire - Votes for Women video thumbnail
Click to watch at 7:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • approach to heavy topic with accessible euro aesthetic
Cons
  • may require context for full impact
Thematic elements
  • women's suffrage, social reform
  • 19th-20th century suffrage movement
  • gesture toward history with a deployable mechanism
Comparison games
  • Molly House
  • Land of Freedom
Mechanics (from transcript analysis)
  • card-driven — cards drive political action and moves; accessible presentation
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • historical wargaming is more of a mixed stew than ever.
  • evocative rather than granular to make it easier for you to play.
  • the boundary lines are getting blurrier and blurrier.
  • I acknowledge that games are product and that those two things are inseparable.
  • we need more people who see games that way.
References (from this video)
No references stored for this video.
Video FFhVTL5h41s Heavy Cardboard Discussion at 2:32:39 sentiment: positive
video_pk 9507 · mention_pk 28126
Heavy Cardboard - Votes for Women video thumbnail
Click to watch at 2:32:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • edu-taining and theme-fitting
Cons
  • brief mention; not deeply discussed in the session
Thematic elements
  • history and civic process
  • Women's suffrage movement
  • educational, civic
Comparison games
  • Twilight Struggle
Mechanics (from transcript analysis)
  • card-driven civic actions — simulate votes and reform motions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a logistics and Resource Management bag drawing game with the theme of the night witches
  • it's smaller and simpler than Twilight Struggle but not less than Twilight Struggle
  • I want to play it more damn it
  • Open Windows is about Putin and the West
  • this is the single coolest aspect of heavy cardboard
References (from this video)
No references stored for this video.
Video _6ShV90IAyY 3 Minute Board Games Review sentiment: positive
video_pk 9444 · mention_pk 27894
Overall sentiment (raw)
very positive
Pros
  • Streamlined card-driven wargame mechanics (takes concepts from Paths of Glory and Twilight Struggle, distills them)
  • Easy to learn relative to appearance and complexity
  • Excellent depth for experienced wargamers
  • Dynamic reversals of fortune and exciting card play
  • Fast-paced game flow
  • Multiple historical documents included in box (represents best of historical wargaming)
  • Thematic and historically accurate treatment of subject matter
  • Accessible to competitive players
  • Great change of pace game for experienced wargamers
  • Brutally honest and respectful treatment of historical subject matter
  • Good solo mode
Cons
  • Directly confrontational game focused on crushing opponent
  • Not suitable for players who dislike confrontational gameplay
  • Might be too aggressive for some play styles
Thematic elements
  • Women's suffrage movement
  • Political campaigns
  • Historical conflict
  • State-based elections
  • Opposition movement
Comparison games
  • Array
  • Array
  • Array
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video _6ShV90IAyY 3 Minute Board Games Review sentiment: positive
video_pk 9444 · mention_pk 144391
Overall sentiment (raw)
very positive
Pros
  • Streamlined card-driven wargame mechanics (takes concepts from Paths of Glory and Twilight Struggle, distills them)
  • Easy to learn relative to appearance and complexity
  • Excellent depth for experienced wargamers
  • Dynamic reversals of fortune and exciting card play
  • Fast-paced game flow
  • Multiple historical documents included in box (represents best of historical wargaming)
  • Thematic and historically accurate treatment of subject matter
  • Accessible to competitive players
  • Great change of pace game for experienced wargamers
  • Brutally honest and respectful treatment of historical subject matter
  • Good solo mode
Cons
  • Directly confrontational game focused on crushing opponent
  • Not suitable for players who dislike confrontational gameplay
  • Might be too aggressive for some play styles
Thematic elements
  • Women's suffrage movement
  • Political campaigns
  • Historical conflict
  • State-based elections
  • Opposition movement
Comparison games
  • Array
  • Array
  • Array
Mechanics (from transcript analysis)
  • Area Control
  • Auction / Bidding
  • bidding
  • card management
  • Deck Building
  • Dice Rolling
  • Hand Management
  • Influence placement
  • Influence Points
  • state control
  • Worker Placement
  • worker placement (campaigners)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 8v8Hk5tRz3g Our Family Plays Games Discussion at 17:48 sentiment: positive
video_pk 8699 · mention_pk 25666
Our Family Plays Games - Votes for Women video thumbnail
Click to watch at 17:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Educational historical context
  • Flavorful, well-researched text on cards
Cons
  • Complex rules may deter casual players
Thematic elements
  • history, political strategy
  • American women's suffrage movement
  • documentary-style, historical
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — players compete for influence in defined areas
  • Cooperative/competitive play options — play cooperatively or competitively; bots available
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There is a giant world map and it is great for teaching geography
  • the core mechanic of this game is math
  • open information is best
  • a history lesson in a box
  • Wingspan has brought board gamers to become more interested in nature
References (from this video)
No references stored for this video.
Video UIySi3BySqU 3 Minute Board Games Top List at 20:31 sentiment: positive
video_pk 8691 · mention_pk 25623
3 Minute Board Games - Votes for Women video thumbnail
Click to watch at 20:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • streamlines card-driven war games
  • retains nuance and depth
  • great game and historic teaching device
  • clever design
Cons
none
Thematic elements
  • womens suffrage movement
  • american history
  • historical_educational
Comparison games
none
Mechanics (from transcript analysis)
  • war game streamlined — streamlined war game mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my list the video says the top 100 board games of all time but it really is just my top 100 board games of all time
  • three minute board games is an independent channel we dont take money from publishers and we do not do any form of paid content
  • Mosaic has the ambitious goal of being a civilization game that can be played in two to three hours and it very much succeeds at this goal
  • a game that does not need to be played with a traitor because the inherent selfish goals in this game created enough internal conflict
  • I love space racing games and space corp is the game that is most racy as far as space racers go
  • the term I use instead of gateway game is foundation game
  • Sentinels could easily be a forever game the kind of game you just play over and over and over and over again endlessly
  • Modern Art is a simple and brilliant and beautiful game and easily the best pure auction game Ive ever played
  • Black Orchestra models some very clever things about how conspiracy is run
  • when I asked the question hey what game should I play with my non-gamer friend who's interested in gaming but hasn't done much gaming I almost always answer Sentient Golem Edition
  • Arkham Horror is the game that really made board gaming my number one hobby
  • there are a few things more fun and rewarding in board gaming than organizing a fight in the arena
  • Twilight Struggle is one of the best head-to-head games out there
  • Santorini is the definition of an elegant design
  • Arkham Horror the card game absolutely should be for you it's a hundred percent for me and it is my number one game of 2023
References (from this video)
No references stored for this video.
Video fJIYkGt53jw Beyond Solitaire Interview at 47:52 sentiment: positive
video_pk 7693 · mention_pk 22752
Beyond Solitaire - Votes for Women video thumbnail
Click to watch at 47:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • serves as a rare political history within game form
  • educational and thought-provoking for civics/history enthusiasts
Cons
  • less conventional war-game feel; different audience
Thematic elements
  • women's rights as a political and civic process
  • American suffrage movement; political and social reform
  • CDG (card-driven game) approach to social/political history
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven gameplay — uses event cards to drive political actions and victory conditions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a tricky one so one thing that I think really helps in this kind of through the podcast process is working with people who know basically nothing about it
  • I think it's important to intellectually engage with things that make me uncomfortable
  • you're telling two stories when you're doing history: you're telling what you think happened and you're also telling something about yourself
  • the Confederacy ran on slavery like slave labor is how they functioned
  • Yankee is just a shorthand for American, and being called a Yankee as a Southerner is an insult
  • this conversation isn't about banning games; it's about understanding and engaging honestly with difficult histories
  • votes for women is a war game because if you like CDGs you'll like votes for women and that's the purpose of genre
  • the ideology of the Lost Cause is tricky because it was embedded in education, family memory, and regional identity
  • films like Gone with the Wind and public memory shape how people think about the Civil War long after the fact
References (from this video)
No references stored for this video.
Video nCsptWvEVjk Foster the Meeple Unboxing at 4:36
video_pk 7518 · mention_pk 22320
Foster the Meeple - Votes for Women video thumbnail
Click to watch at 4:36 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't sleep on this game folks.
  • It's a lunchtime game now.
  • It's a strictly card based game.
  • This is a really unique racing card game you're like doing a bike race with these fun creatures.
  • It's a freaking hoot.
  • I am so excited to try it.
References (from this video)
No references stored for this video.
Video ZJvZjquzctU Beyond Solitaire Playthrough at 0:11 sentiment: positive
video_pk 7429 · mention_pk 21965
Beyond Solitaire - Votes for Women video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging asymmetrical play between suffragists and the opposition
  • strong online UI features (state card highlighting, voting overlays, automation of final voting)
  • dramatic late-game sequencing with meaningful choices
  • thematic flavor and humor (buttons, campaign atmosphere) enhances immersion
Cons
  • subject matter can be politicially sensitive; potential for contentious framing
  • steep learning curve for new players due to multiple interlocking mechanics
  • button economy and dice luck can create swings that feel harsh
Thematic elements
  • women's suffrage, political activism
  • United States, late 19th to early 20th century, political campaigning around the 19th Amendment
  • historical simulation with player-driven campaigning and legislative process
Comparison games
  • Rally the Troops
Mechanics (from transcript analysis)
  • card bidding and event deployment — players bid on strategy cards and use event cards to gain immediate benefits or long-term tempo.
  • Deck/hand management — players draw, discard, and manage a hand of event/strategy cards to optimize campaigns and tempo.
  • dice-based campaigning — campaign actions are resolved with dice rolls (D4 or D6 depending on cards) to determine cubes gained.
  • endgame final voting — after a round, final voting occurs across states to determine whether the amendment passes.
  • lobbying vs campaigning — players choose between lobbying (risking failed dice rolls) or campaigning (dice-based progress) to influence Congress and states.
  • state cards and board overlays — state-specific cards grant ongoing advantages; the online version highlights which states are affected and tracks progress.
  • state/campaign cube placement — players place campaign cubes in states to influence outcome and power region control.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The online play is so nice and it tells you which region you still have to put influence in.
  • this is the Hail Mary in the sixth turn.
  • Buttons, button button, look at all those buttons.
  • the board overlay with intermediate voting results is very intuitive.
  • this is my favorite thing to do is putting out these 32 cubes.
References (from this video)
No references stored for this video.
Video BKwC9OVHEKM Tabletop Turtle Review at 0:38 sentiment: negative
video_pk 7135 · mention_pk 21128
Tabletop Turtle - Votes for Women video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Excessive randomness
  • Lack of strategic depth
  • Unsatisfying win condition
  • Poorly implemented theme
Thematic elements
  • Political Movement
  • Women's Suffrage Movement in America
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven — Players use cards for effects and actions
  • Dice Rolling — Random elements determine success of actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel with content creators these days everything is just so overly positive
  • our goal with this channel has always been to treat you the viewer as if you were a friend
References (from this video)
No references stored for this video.
Video 5xA5syY1BGQ Beyond Solitaire Interview at 15:50 sentiment: positive
video_pk 6303 · mention_pk 18629
Beyond Solitaire - Votes for Women video thumbnail
Click to watch at 15:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • immersive treatment of a pivotal historical topic
  • strong charitable partnerships ( League of Women Voters )
  • expands appeal beyond hardcore war-game fans
Cons
  • logistics of distribution and retailer adoption noted
Thematic elements
  • activism, political process, and social change
  • American suffrage movement and early 20th-century civic life
  • document-driven with historical essays
Comparison games
  • Night Witches
  • Shore of Tripoli
Mechanics (from transcript analysis)
  • campaign-style simulation — players navigate political processes toward amendment ratification
  • document-based mechanics — integration of historical essays and primary documents to drive decisions
  • educational accessibility — aims to be approachable to non-traditional gamers through clear tutorials
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a story that I'm really excited about
  • we're publishing night witches
  • our copy editor ensures there's not typos and we treat our boxes with the care of premium products
  • historical documents immerse the player in the history
  • we partner with charities for each game that we publish
  • we want to widen the scope of historical gaming
  • not all games have to be military; we are a historical game publisher with a broad scope
References (from this video)
No references stored for this video.
Video b8ISBQPPjjI Foster the Meeple Top List at 28:39 sentiment: positive
video_pk 6283 · mention_pk 18597
Foster the Meeple - Votes for Women video thumbnail
Click to watch at 28:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • accessible entry into card-driven / political games
  • tense, nail-biting decisions
  • thematic and historically informative
Cons
  • theme may be unfamiliar to some players
  • as with many CDGs, teaching could be heavy
Thematic elements
  • tug-of-war across states with political influence
  • US suffrage era; campaigning for women's right to vote
  • historical, event-driven card play
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — state-by-state influence to push a side toward victory
  • area control / lobbying — state-by-state influence to push a side toward victory
  • event-driven card play — cards trigger political events and actions
  • Events — cards trigger political events and actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • three kittens in a row they'll upgrade to three cats
  • this is a great two-player game it is I'm very bad at it though
  • to me Dice Throne is a lifestyle game
  • Undaunted is amazing
  • it's such a fun puzzle when you link cards and resources
  • Star Wars rebellion is Star Wars in a box
References (from this video)
No references stored for this video.
Video DF7mbnzIFLg Beyond Solitaire Analysis at 1:29 sentiment: positive
video_pk 3789 · mention_pk 11120
Beyond Solitaire - Votes for Women video thumbnail
Click to watch at 1:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • teachable and accessible for a mid-weight euro, especially in library and casual groups
  • strong historical accuracy and thematic integration
  • three-act structure with meaningful pacing and escalating tension
  • well-designed card interactions and state cards that reflect real historical actors
  • multi-front strategy encourages broad thinking beyond single states
Cons
  • middle act's focus on the Congress track can cause frustration or 'undoing' of progress
  • potential for tunnel vision or over-emphasis on one front if not careful
  • debates about how to categorize the game for awards and classification in the war game space
  • subject matter may be polarizing or challenging for some players
Thematic elements
  • political campaigning and lobbying for women's rights
  • Pre-19th Amendment United States; suffrage movement, early 20th century
  • historical, multi-perspective with real historical actors
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — placing influence cubes in states to win majority and gain state cards or benefits
  • area/campaign control with cubes — placing influence cubes in states to win majority and gain state cards or benefits
  • Auction / Bidding — tracking progress toward ratification via a Congress track; bidding with campaign buttons to influence strategy cards and rolls
  • Card-driven actions — players select cards to perform events, campaigning actions, or other effects; card choice drives turn flow
  • Congress track and bidding — tracking progress toward ratification via a Congress track; bidding with campaign buttons to influence strategy cards and rolls
  • event and long-term consequences — events have lasting effects; choices can shape later rounds or the political landscape
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • votes for women belongs in the category of games that are really trying to say something
  • the game doesn't give suffragists a break in terms of presenting them all as saintly good people
  • the Congress track is the most exciting part
  • the game is training you right to think broad
  • it's a pretty doable game
References (from this video)
No references stored for this video.
Video LR2fTbP-_5k Beyond Solitaire Interview at 43:52 sentiment: positive
video_pk 3671 · mention_pk 10844
Beyond Solitaire - Votes for Women video thumbnail
Click to watch at 43:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Voting rights and women's suffrage
  • Historical social reform era
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our mission statement is about to create a diverse and supportive Gaming Community dedicated to playing discussing designing and promoting historically based board games.
  • We're not here to make money. We're here because we love this hobby and we want to help people doing something that we love.
  • SD Hiscon is an incubator—a place where designers meet, learn, and iterate, and where new voices can grow within a passionate community.
References (from this video)
No references stored for this video.
Video Z7PqT_9Jj_Y Beyond Solitaire Interview at 1:09 sentiment: positive
video_pk 3310 · mention_pk 9798
Beyond Solitaire - Votes for Women video thumbnail
Click to watch at 1:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • historically rich and educational
  • car-driven design that remains accessible while offering depth
  • optional opposition adds tension and realism
  • replayability from evolving deck and strategy card systems
  • tactile components (historical buttons) enhance immersion
Cons
  • presentation of sensitive historical contexts (racism, exclusion) requires careful framing
  • asymmetrical design could affect balance across plays
  • may be challenging for players new to heavy historical abstraction
Thematic elements
  • Voting rights, women's suffrage, social movements, political activism
  • United States, 1848-1920 (map of the United States as of 1920, 48 states without Alaska/Hawaii)
  • historical, educational, scenario-driven
Comparison games
  • Watergate
  • 1960: Making American President
  • Ticket to Ride
Mechanics (from transcript analysis)
  • button_economy_and_re_rolls — physical buttons representing political capital are used to bid, lobby, or re-roll dice, adding a tactile layer.
  • card_driven_actions — hands of event/character cards drive actions, historical context, and narrative moments.
  • congress_vote — players call votes in Congress; passage requires three-quarters (36) of states, opposition can block with enough denials.
  • opposition_and_oppo_bot — an Oppo bot deck simulates counter-movements; players can choose cooperative or competitive modes for opposition.
  • six_turns — the game unfolds over six turns during which power is built and contested before a vote is called.
  • state_cards_and_power_economy — state-specific cards reward power in regions and drive deck progression, encouraging map-wide movement.
  • strategy_card_bidding — strategy cards are bid on, granting diverse in-game functions and strategic flexibility.
  • territorial_control — players vie for control of states on a map, representing political power distribution across the country.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Votes for Women is a board game about the 19th Amendment and the suffrage movement
  • The game board itself is a map of the United States as of 1920
  • it's a car driven game that depends on area territorial control
  • A man's world unless you vote
  • Voting is like the base layer
  • not a pure representation of good or bad—there are moments of discomfort
References (from this video)
No references stored for this video.
Video Ro_m8ROi7MM Beyond Solitaire Top List at 5:33 sentiment: positive
video_pk 2530 · mention_pk 7380
Beyond Solitaire - Votes for Women video thumbnail
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging multiplayer experience
  • Historically significant topic
  • Very replayable
Cons
  • Can be addictive/time-consuming
Thematic elements
  • Political struggle
  • American women's suffrage movement
  • Historical campaign
Comparison games
none
Mechanics (from transcript analysis)
  • Online multiplayer — Available on Rally the Troops platform
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what's more fun than fighting out the naval campaign of the War of 1812 if there's something I don't know what it is
  • it just really captured the nasty ambitious mess of it all
  • got me to a place of extreme selfishness and frustration with the selfishness of others
  • it's such a deeply it it's one of those games that as a game I'm not actually sure that any individual thing you're doing is any fun
  • it's a block game but I still like it
  • I love feeling bad playing that game
  • the human baseness that it brings out is so pleasing
References (from this video)
No references stored for this video.
Video O6t0lyh0hR8 3 Minute Board Games Top List at 2:16 sentiment: positive
video_pk 1787 · mention_pk 5174
3 Minute Board Games - Votes for Women video thumbnail
Click to watch at 2:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong art style
  • Historical educational value
  • Engaging gameplay
  • Electoral mechanics
Cons
none
Thematic elements
  • Women's suffrage movement
  • Historical America
  • Electoral politics
Comparison games
none
Mechanics (from transcript analysis)
  • Electoral politics — Simulate political campaigns for women's voting rights
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have played very very few board games since Anne arrived in our lives
  • XCOM is probably my favorite if not the only app driven board game I enjoy
  • I'm not going to apologize for my tastes which are excellent
  • This is the one I was literally dreaming about
  • It's an absolute Banger of a co-op game
  • This game somehow captures the movie's essence
  • Two really different styles of gameplay wrapped into one beautiful theme under a fantastic iconic IP
  • Right now with the state of global geopolitics I really really want to kill Hitler
  • The game that we have had in our collection so long we do not own the original box
References (from this video)
No references stored for this video.
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