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Root box art

Root

Game ID: GID0402267
Game Info
Year
2018
Players
1-4
Age
10+
Playtime
90 min
Collection
Ratings
Expansions & Family
ROOT: THE RIVERFOLK EXPANSION ROOT: THE UNDERWORLD EXPANSION ROOT: THE MARAUDER EXPANSION
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Find adventure in a marvelous asymmetric game. Root provides limitless replay value as you and your friends explore the unique factions all wanting to rule a fantastic forest kingdom.

Play as the:
Marquise de Cat: Dominate the woods, extracting its riches and policing its inhabitants.
Woodland Alliance: Gather supporters and coordinate revolts against the ruling regime.
Eyrie Dynasties: Regain control of the woods while keeping your squabbling court at bay.
Vagabond: Seek fame and fortune as you forge alliances and rivalries with the other players.

Each faction has its own play style and paths to victory, providing an immersive game experience you will want to play again and again.

Per Leder Games, Vendors may not advertise any of the following Leder Games products on the 'Leder Games MAPP List' at a price that is more than 20 percent below the MSRP. The Leder Games MAPP List is available at this link:
Leder Games MAPP List
The full MAPP Policy may be viewed here:
Full MAPP Policy

Description

Find adventure in a marvelous asymmetric game. Root provides limitless replay value as you and your friends explore the unique factions all wanting to rule a fantastic forest kingdom.

Play as the:
Marquise de Cat: Dominate the woods, extracting its riches and policing its inhabitants.
Woodland Alliance: Gather supporters and coordinate revolts against the ruling regime.
Eyrie Dynasties: Regain control of the woods while keeping your squabbling court at bay.
Vagabond: Seek fame and fortune as you forge alliances and rivalries with the other players.

Each faction has its own play style and paths to victory, providing an immersive game experience you will want to play again and again.

Per Leder Games, Vendors may not advertise any of the following Leder Games products on the 'Leder Games MAPP List' at a price that is more than 20 percent below the MSRP. The Leder Games MAPP List is available at this link:
Leder Games MAPP List
The full MAPP Policy may be viewed here:
Full MAPP Policy

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 486
This page: 50
Sentiment: pos 39 · mix 3 · neu 2 · neg 1
Mentions per page
Showing 101–150 of 486
Video 71LtYaUUXdo Getting Games Discussion at 14:02 sentiment: positive
video_pk 87796 · mention_pk 230088
Getting Games - Root video thumbnail
Click to watch at 14:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compelling idea
  • backed on Kickstarter
Cons
none
Thematic elements
  • color hiding through polyomino shapes
Comparison games
none
Mechanics (from transcript analysis)
  • 3D polyomino placement — three-dimensional shapes placed into a central area; color visibility impacts scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't necessarily love stock market games
  • this is a very complicated Euro with a whole bunch of honestly very cool stuff going on
  • it's a racing game up the mountain
  • I paid a lot of money for this game
  • it's a gorgeous production
  • it's easily my favorite race game
  • looks like it has a compelling idea behind it
  • I just find those kinds of things really aesthetically pleasing
References (from this video)
No references stored for this video.
Video 3M_0L0nJb7U Board Game Buzzz Playthrough at 0:25 sentiment: positive
video_pk 87766 · mention_pk 229930
Board Game Buzzz - Root video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Asymmetrical abilities are a core appeal
  • Factions are interesting and require strategic knowledge
  • Artwork is appealing
  • Gameplay rewards mastery with more plays
  • 3D printed upgrades mentioned add fun components
Cons
  • Steep learning curve due to faction knowledge
  • May not be ideal for two-player games without teaching
  • Mastery depends on learning both own and others' factions
Thematic elements
  • Asymmetrical faction powers with area control
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Control of areas is a major objective.
  • Asymmetrical faction abilities — Different powers for each faction requiring knowledge of all factions.
  • Card-driven actions — Cards influence turns and can heavily manipulate play.
  • direct player interaction / combat — Direct confrontations and attacks between players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • asymmetrical like abilities is one of my favorite things in games I absolutely love that so root is just chalk full of that
  • the artwork in root is so like it just looks like cute little characters when really it's like very very mean
  • the best way to play root is to be able to get to the point where you truly understand not only your characters but the other characters that are playing at the table
  • it's such such a good time
References (from this video)
No references stored for this video.
Video kGWETVxgg-k UndeadVikingVideos Discussion at 1:59:23 sentiment: positive
video_pk 87757 · mention_pk 229888
UndeadVikingVideos - Root video thumbnail
Click to watch at 1:59:23 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Fun
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was a little too long 12 hands was too many I would have preferred playing the 500 instead of a thousand
  • this system was had its cool things it had some cool things but it also had just some garbage ideas
  • it's just like who came about these rules it's just like these aren't streamlined these are garbage they are horrible
  • the Marvel superheroes game was like the Marvel Universe
  • spacehulk spacehulk spacehulk space Hulk I knew it was Warhammer I just didn't know
  • it's the one where you uh you're playing as a disease trying to kill everybody take over the world it's like an AA control game
  • I think it's in my top 25 or 50 games of all time
  • the game just chef's kiss
  • Shadows of Brimstone game and it's just like yeah doing nothing
  • Brimstone is our money maker they they'll milk the dead
  • it's sort of a Rog likee and I think it doesn't get enough credit
  • like you're doing the same thing just longer and more tedious and more like that's that's bad
  • the deluxe version of it um had a basically kind of a foil cover like as the person's casting a spell and so there's this kind of rainbow effect foil cover of like the magic that's coming up
  • it was it was insane yes crazy what people go foil covers bring to the end
  • the Cliffhanger game with a more compact box size streamline rule book and over a decade's worth of Polish and AATA worked in this is the ultimate edition of the classic Cliffhanger Adventure game
  • the cards were tiny
  • Shadows of Brimstone game and it's just like
  • we couldn't get any traction we couldn't get anybody to notice the game even existed anywhere
  • it was like it sold it we sold out day and a half just because it had a foil had a foil rainbow cover
  • I hate those things yeah I pick every box sleeve off of every game I've ever got
  • we would rather be cheated out of money than refuse a customer service request from somebody who honestly needed it
  • the owner said why isn't that guy allowed in the store and they told him why and he's like it's a free country he can say whatever he wants
  • I was like Rich if like quite literally Rich you should just tell people that I will be there and that will get more people to come in and and sell stuff and I and give me the table for free
  • I don't make anything so what's the point of
  • I don't have to pay $5 just so sit at a [ __ ] table now
  • we're not coming here anymore you come to my house for board game night that's it
  • well how about you buy it and when you're done with it bring it back to me and I'll give you the money back minus five bucks
References (from this video)
No references stored for this video.
Video KEALe5uq_oA Quackalope Analysis at 0:02 sentiment: positive
video_pk 87697 · mention_pk 229595
Quackalope - Root video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredible game, played it and loved it.
  • Innovative card management system (flipping cards).
  • Interesting choose your own adventure style story progression.
  • Rich, fantastic, ethereal world.
  • Consequential narrative branching pathways.
  • AI won't let you forget things you passed by.
  • Artwork by the original Gloom Haven artist.
  • 50 unique encounters.
  • Set up and play in minutes.
  • Flip books for enemies and scenarios.
  • 60+ hour campaign.
  • Branching storyline provides high replayability.
  • Characters evolve and become more powerful.
  • Unique tuck boxes for character progression.
  • Quotes from Isaac Childress praising the game's tactical, campaign-oriented, dungeon crawling nature.
  • Choice and consequence mechanics.
  • Removable stickers stretch goal for replayability.
  • Rally and Rave card system for tactical depth.
  • Basic actions available for each character.
  • Unique equippable items influence actions.
  • Evolving classes.
  • Simplified setup.
  • Quotes from reviewers praising the puzzle of card manipulation, tactical play, and quick setup.
  • Beautiful artwork.
  • Aggressive pricing to get the game into many hands.
  • Remarkable refund offer within 14 days of receiving the pledge.
  • The game is cool, unique, and fun.
Cons
  • None explicitly stated, but the host mentions that the rulebook is still being refined and not widely available yet.
Thematic elements
  • A rich, fantastic, ethereal world with alien life and exploration.
  • Choose your own adventure style story progression with consequential branching pathways.
Comparison games
  • Gloom Haven
  • Gloom Haven: Jaws of the Lion
  • Crimson Scales
  • Final Girl
  • Trail of Ashes
  • Oathsworn
Mechanics (from transcript analysis)
  • basic actions — Each character has unique basic actions like move and attack, not solely driven by cards.
  • Branching Narrative — Story progression has consequential narrative branching pathways that open up.
  • card management — A new style of card management system where you're flipping cards front and back.
  • Choose Your Own Adventure — An interesting choose your own adventure style story progression.
  • Evolving Classes — Classes have core abilities, decks, and special powers that evolve as you play through the game.
  • Flip Books — Flip books control enemies and scenarios, simplifying setup and enemy management.
  • Item System — Unique items can be equipped and heavily influence the type and effectiveness of actions.
  • Rally and Rave System — A flip card action system where cards set up on the table and pass from one side to another, requiring players to set up a sequence of actions. The 'rally' side provides power and abilities, while the 'rave' side allows for big sweeping attacks.
  • Sticker Map — The game utilizes a sticker map, with a stretch goal for removable stickers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the only game on Kickstarter that I'm backing this year.
  • Crimson scales the single most ambitious fan-made expansion I have ever witnessed.
  • Rove is the very first project coming from addict games but it's not the first thing they've done.
  • I think the game is incredible.
  • Mechanics: they're using a new style of card management system where you're flipping cards front and back.
  • They're using an interesting choose your own adventurous style story progression in a rich fantastic ethereal world.
  • The story progression has consequential narrative branching pathways that open up.
  • The AI driving the game won't let you forget about the things you passed by.
  • All of this stuff that you see both in Crimson scales over here and with Rove is all done by the original Gloom Haven artist.
  • Quote from Isaac Childress: 'I want to see more games like Rove in the world, deep tactical campaign-oriented dungeon crawling with a myriad of player decisions determine success or failure.'
  • Quote from Board Game Co: 'A puzzle of card manipulation in an epic Dungeon Crawler campaign. I've enjoyed the game so far and can't wait to see the progression and character depth.'
  • Quote from Chris George: 'Rove has really nice has a really nice balance of existing decisions while not overstaying its welcome. Quick setup and type scenarios make this a campaign that's easy to get on the table and actually finish.'
  • Quote from Paul Gren: 'The Tactical nature of the combat system allows for each character to plan and then execute some very cool moves which when it comes together can be very rewarding.'
  • Quote from Michael Kelly: 'I really enjoy the management and the varied action choices every turn. The Tactical play is great.'
  • They're offering for anyone who backs this and decides it's not the right game for them within 14 days of receiving their pledge package up ship it back and get a full refund.
  • I just want to see them do well, I want to see them succeed and I want to see them prove that being optimistic and being ambitious and pursuing a dream is worthwhile.
  • I want you all to play their game because it's cool and it's Unique and it's fun and I can't wait to play it myself.
References (from this video)
No references stored for this video.
Video 64EoSOSDKas Quackalope Analysis at 21:52 sentiment: positive
video_pk 87672 · mention_pk 229499
Quackalope - Root video thumbnail
Click to watch at 21:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent game.
  • Different enough from Gloom Haven to not feel like a rehash.
  • Similar enough to Gloom Haven that fans will enjoy it.
Cons
none
Thematic elements
  • Ethereal world
Comparison games
  • Gloom Haven
Mechanics (from transcript analysis)
  • New Mechanics Engine — Features a new mechanics engine.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the single biggest most ambitious fan-made board game expansion board game project that has ever existed.
  • My overwhelming theme of first impression is it feels just like Gloom Haven it's Gloom Haven.
  • Crimson scales makes no attempt to do that it just says hey you love this game we loved this game we finished it why don't we do more more of that why don't we give you more of that.
  • Stylistically someone could walk into the room right now and they would have no idea that this was not core base game Gloom Haven.
  • It's just more Gloom Haven and I don't have any problem with more Gloom Haven in fact I want more more Gloom Haven.
  • The story here feels like a love letter to Gloom Haven and feels like a group of people that wanted to just have fun and move forward with it.
  • I haven't came across a design choice that doesn't make sense.
  • More Gloom Haven is a good thing.
  • I don't understand why Seth LeFevre has not endorsed self-published hosted sold encouraged [Crimson Scales].
  • It's a disservice to all of the people that love Gloom Haven enough to make this that Cepholair doesn't follow the lead of other companies.
  • The fact that Cepholair allowed this to exist I thought was an impressive decision.
  • No one for the record thought 8,000 copies would sell by the way.
  • Supporting and celebrating you know the heart of your company which is the Crimson Scales team I think that's always the right thing for business.
  • I don't want to see this get in Fall Into Obscurity.
  • It's so impressive I I'm blown away at how good and how perfect this is and seamlessly fits into the Gloom Haven Universe it's amazing.
  • You need Bas Gloom Haven to play this right.
  • The Reddit mods those are the new creators of it [Gloom Haven 2.0].
  • They're already working with people who are doing this they're already acknowledging them they're already celebrating them.
  • I've purchased fan-made stuff before you know what you know fan-made stuff gets you for about $150 cardboard tokens with soot residue around the outside.
  • This this is $150 of fan created content not the boxes we just held up not Miniatures not the scale and scope of Gloom Haven Crimson scale it's so impressive.
References (from this video)
No references stored for this video.
Video q1-Yl1y1QQ0 Beyond Solitaire Analysis at 42:00 sentiment: positive
video_pk 87706 · mention_pk 229647
Beyond Solitaire - Root video thumbnail
Click to watch at 42:00 · YouTube ↗
Overall sentiment (raw)
Positive (but requires careful audience selection)
Pros
  • Highly engaging and strategic
  • Unique faction design offers great replayability
  • Can be very rewarding when played with the right group
Cons
  • Can be too confrontational for some players
  • Steep learning curve, especially for new players
  • Playing 'nice' can lead to losing, as experienced by the speaker
Thematic elements
  • Warfare/Conflict between factions
  • Woodland
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players vie for control of different woodland clearings.
  • Asymmetric powers — Each player controls a unique faction with distinct rules and goals.
  • card drafting/hand management — Players use cards to take actions and manage their resources.
  • Combat — Direct conflict between players' forces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just use games as kind of an extension of that as another as a thing to communicate
  • I just simplified it I just gave everybody stats
  • the thing is the game has to be fun on its own if it's not fun on its own then it's not going to be fun as a classroom game
  • the worst educational experience I've had with an education game is escape room
  • I have found that I like I like hard games that kick my butt as a solo player but I'm way more forgiving when I'm like playing with other people
  • Earthbound Rangers is just a lovely fun game it's a campaign game and I hate Campaign games so it's doing something right
References (from this video)
No references stored for this video.
Video CJFeNniUVuA Quackalope Other at 2:23 sentiment: positive
video_pk 87608 · mention_pk 229272
Quackalope - Root video thumbnail
Click to watch at 2:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • If you like Gloom Haven, you will like this game
  • First game over on Kickstarter by the creators of Crimson Scales
  • Worth backing for at least a dollar to participate in the giveaway
Cons
none
Thematic elements
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • screw it that's the title of this video
  • This is the real followup to Gloom Haven
  • this is the heart and soul of what people fell in love with
  • you've got 48 hours until the original creators who did all of this for you the community at no cost or at at no uh you know reward to themselves no profit to themselves nonprofit they have their first ever game over on Kickstarter now
  • you can unback that campaign the moment after you leave a comment
  • for you naysayers for you Reddit trolls for you people who told me to stop doing giveaways because it only was to benefit my channel screw you
  • I don't need to convince you all that it's worth it or that it's good so I'm not going to that's my job
  • if you're still watching at this point it means you're irresponsible and you haven't gone and done the one thing that I asked you to do so that you can win a copy of a game that you literally you literally cannot buy it
References (from this video)
No references stored for this video.
Video zb28drGXb1c Quackalope Analysis at 5:31 sentiment: positive
video_pk 87618 · mention_pk 229313
Quackalope - Root video thumbnail
Click to watch at 5:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • example of a creator who went out of their way for a board game they loved
  • fantastic game if you like Gloomhaven, campaign games, or the artwork of the original artist
Cons
none
Thematic elements
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kickstarter today is not what Kickstarter yester year was
  • Kickstarter has bought paid tricked lied swindled and convinced you that you need every single thing under the sun
  • The stuff that's getting the most attention the stuff that's getting the most noise the stuff that is tricking people into backing buying and supporting beyond their reasonable means a lot of that stuff is stuff that doesn't belong on the platform
  • this video is an analysis of what's gone wrong on Kickstarter and an advocacy for holding Publishers accountable and rewarding Publishers who are doing things right
  • The contrast of that and the thing we have to recognize is that creators like this need to succeed on the platform
  • if you are frustrated with how the kickstarter industry is you should do something about it
  • Creators like this Indie creators small creators firsttime Publishers creators from diverse backgrounds from various regions of the world who are collaborating working and bringing a dream to life are often times the most abused and overlooked on our platform and in our industry
  • Our industry disregards takes advantage distorts lies manipulates betrays you the fans betrays the Publishers who are trying to make a dream come true takes money right from us from them
  • Publishers who care about their Community who support their fans who give updates who let you know what's happening Who deliver products
  • we should support and reward the public Publishers who do it right
  • Ro's my example I can't think of another person in our industry who has went out of their way for a board game they loved to the degree that Mti and his team have
  • if you're complaining on my videos if you're talking about how manipulative the kickstarter space is to me in person or over the phone or you leave a comment my first response from this point forward is going to be hey who'd you back for a dollar who' you support
  • The dollar just allows you to make the comment that's it and and that's where these small Indie Publishers that are trying to battle the big you know Mega companies that are you know a ble to uh generate thousands and thousands and thousands of comments in a day on their first day of C of launching the people who need the attention are those small guys they need that algorithm boost
References (from this video)
No references stored for this video.
Video OD1e6sd0dzU Neon Gorilla Analysis at 10:23 sentiment: positive
video_pk 87556 · mention_pk 229025
Neon Gorilla - Root video thumbnail
Click to watch at 10:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Asymmetrical design
  • High player interaction
Cons
  • Complex rules
  • Steep learning curve
Thematic elements
  • Factional politics and area control
  • Fantasy woodland realm with factions vying for control
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players attempt to control regions on the board.
  • asymmetrical factions — Each player has a unique faction with different abilities.
  • Hand Management — Managing a hand of cards to execute actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board game ratings lack Nuance and context
  • fun in games comes from learning and mastering new skills
  • flow state in that flow State I think we've all probably been there
  • the solution is community
References (from this video)
No references stored for this video.
Video BFekUQP5Ugg Quackalope Analysis at 20:26 sentiment: positive
video_pk 87580 · mention_pk 229133
Quackalope - Root video thumbnail
Click to watch at 20:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ethereal and a new take on a similar card system.
  • Playable, accessible, and repeatable.
  • Not quite as large in scale as Gloomhaven.
Cons
  • Likely still qualifies as a lifestyle game.
Thematic elements
Comparison games
  • Gloomhaven
  • Crimson Scales
Mechanics (from transcript analysis)
  • Card system — Features a card system that feels different but adjacent to Gloomhaven's.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the 10 things we wish we knew before ever buying or diving in to this Behemoth Masterpiece and uh overwhelming board game
  • one thing I wish I knew before I started playing is the monster AI is not like Dungeons and Dag dragons
  • Jaws the lion I wish I knew jaw the lion existed
  • you're going to have some new best friends through through Gloom Haven
  • I wish I knew that I needed an organizer
  • the Mechanics will tell the story The Mechanics will reveal the characters the mechanics will give you epic climactic finishes almost every time you go on this journey
  • Gloom Haven is a commitment
  • you don't have room in your life to play table purchase obsess over any of these other big box scale games you can only have room for one
References (from this video)
No references stored for this video.
Video FL1npNLHu0k Board Game Buzzz Top 10 List at 36:23
video_pk 87571 · mention_pk 229105
Board Game Buzzz - Root video thumbnail
Click to watch at 36:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game so much
  • Cascadia truly is fantastic
  • I adore this game
References (from this video)
No references stored for this video.
Video a79RQkYlGqg Quackalope Discussion at 2:50 sentiment: neutral
video_pk 87466 · mention_pk 228623
Quackalope - Root video thumbnail
Click to watch at 2:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Difficult to teach.
Thematic elements
Comparison games
  • ARS
Mechanics (from transcript analysis)
  • asymmetry — The game features significant asymmetry which makes it difficult to teach and balance.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that if your relationships are crumbling I think that if your finances are in a bad position I think that if you're uh ugly without makeup your health is terrible whatever it is I think that should have an impact on you
  • I'm not an actor I'm not and I've never been pretending to be anything other than exactly who I am a guy with a fancy camera that likes board games and tried and is trying his very best to make a good reasonable sustainable business out of making high quality content that I would want to watch
  • I don't think it's a matter of discrediting their opinions or or not thinking the content they put out is fantastic it's just a matter of my taste still a line
  • I also think because people have that idea of me and they have that label just going to be kind of how people view view things from this point on
  • The board game content creator space overall has never been a very collaborative helping space
  • I don't know how to distance real life from the camera and in many ways I have no desire to distance real life from the camera
References (from this video)
No references stored for this video.
Video a79RQkYlGqg Quackalope Discussion at 49:30 sentiment: positive
video_pk 87466 · mention_pk 228629
Quackalope - Root video thumbnail
Click to watch at 49:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The host has only backed this single game all year and will continue to do so.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that if your relationships are crumbling I think that if your finances are in a bad position I think that if you're uh ugly without makeup your health is terrible whatever it is I think that should have an impact on you
  • I'm not an actor I'm not and I've never been pretending to be anything other than exactly who I am a guy with a fancy camera that likes board games and tried and is trying his very best to make a good reasonable sustainable business out of making high quality content that I would want to watch
  • I don't think it's a matter of discrediting their opinions or or not thinking the content they put out is fantastic it's just a matter of my taste still a line
  • I also think because people have that idea of me and they have that label just going to be kind of how people view view things from this point on
  • The board game content creator space overall has never been a very collaborative helping space
  • I don't know how to distance real life from the camera and in many ways I have no desire to distance real life from the camera
References (from this video)
No references stored for this video.
Video ZxPWepeokl4 Board Games for One Discussion at 18:31 sentiment: positive
video_pk 87428 · mention_pk 228440
Board Games for One - Root video thumbnail
Click to watch at 18:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic immersion
  • deep strategic depth
  • excellent solo mode via Clockwork expansion
Cons
  • teacher/tutor burden due to multiple factions
  • asymmetry can be intimidating for new players
Thematic elements
  • asymmetric warfare among woodland creatures
  • woodland factions vying for forest control
  • asymmetric strategies with distinct faction identities
Comparison games
  • Wingspan
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Area Control — players compete to control regions of the forest
  • asymmetry — four factions play very differently with unique abilities
  • Rondel — movement and actions around a central track with guilds
  • rondel / movement on a circle — movement and actions around a central track with guilds
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is solo-only
  • adorable
  • it's crunchy
  • you might be looking to start your collection this year
References (from this video)
No references stored for this video.
Video V7HUWdyQGhQ Banter and Boards Top 10 List at 20:36 sentiment: positive
video_pk 87382 · mention_pk 228255
Banter and Boards - Root video thumbnail
Click to watch at 20:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic complexity
  • high thematic engagement for experienced players
Cons
  • not ideal for newcomers or groups with frequent turnover
Thematic elements
  • asymmetric area control and conflict
  • fantastical woodland factions vying for control
  • grim, strategic warfare with faction-specific goals
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players score by controlling regions and destroying enemy towers/bases.
  • Asymmetric gameplay — Each faction plays very differently with unique abilities and victory paths.
  • Compound Scoring — Different factions score points in different ways.
  • faction-specific scoring — Different factions score points in different ways.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a competitive solitaire but there's so much more to it than just placing cards
  • it's a racing game pretty straightforward first one across the Finish Line wins but there's more to it
  • you really need to strategize on which cards to hold and which cards to use
  • I'm not good at Social deduction games but they're just so much fun to play
  • the colt leader really puts a wrench into things
  • it's very easy to pick up you can play this with non-gamers people who aren't into board games
References (from this video)
No references stored for this video.
Video w1D8SPDSsyA Where There's A Wilz, There's a Play Discussion at 3:14 sentiment: positive
video_pk 87250 · mention_pk 227598
Where There's A Wilz, There's a Play - Root video thumbnail
Click to watch at 3:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compact, portable
Cons
  • Limited replayability
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there is the wall for September it is button shy month what's your favorite button shy game let me know in the comments
  • September it is Button Shy month
  • fishing lessons and skulls of sedlick with the solo expansion as well as
  • Aqua Rove Kickstarter will deliver
References (from this video)
No references stored for this video.
Video lV5EFj08ww8 Tim Chuon Discussion at 4:29 sentiment: positive
video_pk 87234 · mention_pk 227559
Tim Chuon - Root video thumbnail
Click to watch at 4:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme and depth
  • expansions add variety
Cons
  • can be heavy and long
Thematic elements
  • asymmetric faction rivalry and woodland politics
  • fantasy woodland with factional war
  • tableau of competing factions
Comparison games
  • The Castles of Burgundy
Mechanics (from transcript analysis)
  • Area Control — Players vie for control of clearings and strategic spaces.
  • Asymmetric Mechanics — Each faction has unique abilities and victory conditions.
  • asymmetry — Each faction has unique abilities and victory conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's the people that make the experience more than the game"
  • "Captain Obvious is such a fun party game and I laughed so hard in this game"
  • "this is not a sponsor video at all but I was just very pleasantly surprised by how fun this is"
  • "the definition of chaos so much fun"
  • "Castle burgundy is elegant and seamless"
  • "I cannot wait for the final production of that one because critic kitchen is so much fun"
References (from this video)
No references stored for this video.
Video XoOkiR4eU6s kovray Discussion at 3:30
video_pk 87194 · mention_pk 227411
kovray - Root video thumbnail
Click to watch at 3:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to be talking about the weight of games
  • the loser does the dishes
References (from this video)
No references stored for this video.
Video C4AdlTuEOQI UndeadVikingVideos Discussion at 2342:18:20 sentiment: positive
video_pk 87188 · mention_pk 227396
UndeadVikingVideos - Root video thumbnail
Click to watch at 2342:18:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly replayable due to asymmetry
  • engaging theme
Cons
  • can be overwhelming for new players
Thematic elements
  • war and politics
  • woodland
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — players vie for control of territories
  • Hand Management — managing cards is crucial for actions
  • Variable player powers — each faction plays completely differently
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • how does this work rule book
  • almost zero problems with tamashi even though it was pretty complicated
  • it's a killer game like if you can find it
  • Astonishingly mediocre, breaking the '90% of games get the job done' rule.
  • Flavorless vanilla oatmeal
  • Horrible game
  • Confusing rules
  • Clever system
  • Accessible wargame
  • Fun card-driven system
  • Disappointing fulfillment
  • It really needs a rewrite of the rule book
  • I sort of like didn't love the conflict part
  • if you get blocked off at the beginning of the game like one of the guys did he was miserable the entire game
  • Product of its time
  • Clunky
  • Takes a really long time to play
  • The game was so boring
  • The fulfillment company is basically the size of the Box everybody saying the size of the Box of the game is basically the exact same size as the USPS um free box the free box it's packed to the edge of that box with no padding with no padding and crushed
  • I was just like H how how was just this game is horrible
  • We stopped playing and that unfortunately the name of that game was Temple of Horrors
  • You should go to the flea market at B gcon baby
  • Hot Stuff was the best
  • I want to move to Montana and find a big American Wife
  • Steel is nothing compared to the strength of the flesh that wields it
  • I want to be remembered as the longest living human being of all time
  • It's a dense war game
  • Stop making prequels of things and making them totally stupid
  • Mufasa and Scar aren't actually brothers
  • They're not contrast paints they're regular
  • I thought I was good but I'm not like a uber fan of Lord of the Rings
  • Oh you know the whole thing about and I okay and this is actually kind of awful but it was so for the longest time it was like snuff lopus was like you know everybody thought it was Big Bird's imaginary friend
  • When you're asked yeah you will you will say that you heard the torpedo impacted and I was never here just like me
  • I have a grievance
  • The end of that game was so tense and then it was so satisfying to win.
  • Oath is a very complex game but it is so rewarding once you get into it.
  • Root's asymmetrical gameplay is its strongest suit.
  • Brass Birmingham is one of the most satisfying economic games out there.
References (from this video)
No references stored for this video.
Video mmoCa1CXdsc Neon Gorilla Discussion at 8:28 sentiment: positive
video_pk 87084 · mention_pk 227051
Neon Gorilla - Root video thumbnail
Click to watch at 8:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Richly thematic
  • Deep strategic choices
  • High replayability
Cons
  • Steep learning curve
  • Long teaching time
Thematic elements
  • asymmetric warfare between woodland factions
  • fantasy woodland realm
  • emergent story through faction mechanics
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Control of map areas to gain dominance
  • Asymmetric Player Powers — Each faction has unique abilities and goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I can't think of a better first game to play than the incredibly punishing Food Chain Magnate.
  • Daybreak is probably one of the most optimistic board games I've played this year.
  • Nemesis out on the table now.
  • let's bring out a little bit of a party game here in monikers
  • Daybreak will show that maybe these governments actually could work together to fix this stuff
References (from this video)
No references stored for this video.
Video ZDxLOT1HbI8 Man vs Meeple News at 1:07 sentiment: mixed
video_pk 86943 · mention_pk 226561
Man vs Meeple - Root video thumbnail
Click to watch at 1:07 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Huge game with a ton of stuff
  • New expansion 'Homeland' brings new factions, maps, and card decks
Cons
  • Conflict can be a bit much for some tastes
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Mentioned as a core element of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's very different
  • it is very interesting
  • it's a little game already a huge game with a ton of stuff
  • I'm terrible at it but I play a lot more on the digital
  • it's a Euro game it's supposed to be really good
  • this is your real chance it doesn't really get into retail so this is your best chance to get it
  • this is the biggest flip and right Style game I've seen
  • the production on this one looks pretty insane for a blank and write
  • it's so much more than that but that is the really interesting thing that's driving the whole
  • huge amount of variability in the player powers
  • huge upgrade yeah
  • I think I can say this is the biggest flip and right Style game I've seen
  • the biggest flip and right Style game I've seen
  • this is the
  • Sweetlands, yeah, you haven't played. This is probably right now my number one game to play and that's not just because of the way it looks but it has such a unique and cool aesthetic to it.
  • it's really really cute looking it has almost kind of like an Adventure Time sort feel like it would be a cartoon in the world of Sweet Lands
  • this is a pretty heavy game there's a lot going on
  • there's like massive negative points if you don't reach certain spots of the map which is crazy
  • a lot of the games we've been playing lately have just massive amounts of end game scoring this one had a ton
  • there's some Tableau building that feels a little vaguely like some of the things you'd experience in something like terraforming Mars with tags and those tags letting you maybe get discounts or do other things
  • ninth level games is releasing a Thunder Road Vendetta RPG that's on Kickstarter right now
  • that polymorph system it's very easy to learn so if you're brand new to RPGs
  • it is intriguing to think of a role play game setting set in that world and it has to involve a lot of car driving and stuff like that and shooting and blowing up and all the stuff
References (from this video)
No references stored for this video.
Video 9b4tqBfgKj4 Tim Chuon Discussion at 5:55 sentiment: positive
video_pk 86898 · mention_pk 226424
Tim Chuon - Root video thumbnail
Click to watch at 5:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic depth
  • high replay
Cons
  • steep learning curve
Thematic elements
  • asymmetric faction warfare
  • fantasy woodland
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — control map for points
  • asymmetric factions — each faction has unique abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Root is on my top five board games of all time"
  • "it's a very easy like game"
  • "there's a reason why root is on my top five board games of all time and it continues to get played"
  • "Slay the Spire... co-op game I didn't teach it really as a co-op to my gaming group"
  • "Rock Hard 1977 absolutely nails it"
  • "ter Escape is one of those games where you need to experience it several times"
References (from this video)
No references stored for this video.
Video FPPW6mrCS1w Quackalope Other at 2:57
video_pk 86777 · mention_pk 225793
Quackalope - Root video thumbnail
Click to watch at 2:57 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what do you enjoy what made you subscribe to this channel why are you still here why are you clicking on a video that's a channel update why are you interested in uh whatever it is that's going on behind the scenes and in front of the camera
  • if I don't enjoy creating it it's not going to make it to The Cutting Room floor
  • it's hard right now to sit down in front of the computer for six seven eight hours and dive head first into a video project
  • I love collaborating with people I love sitting around and playing games and having fun with friends it's one of the best feelings ever
  • I'm not an actor I am me This is how I talk if you were to meet me in person this is the way that that we would engage with each other
  • if you don't want me talking about things like ADHD like mental health like depression like the type of whiskey I like like the books that I'm reading like my son who is the most remarkable incredible wonderful thing to exist in my life outside of my marriage then I don't I don't I don't know what I don't know what to offer you
  • we will lower the production quality as far down as necessary so that we can continue and get back to regular consistent scheduled posting
  • go get married and make a baby it's a pretty good it's pretty good pretty good part of life
References (from this video)
No references stored for this video.
Video xHzbIW_mHxg Board Games for One Top 10 List at 4:30 sentiment: positive
video_pk 86796 · mention_pk 225943
Board Games for One - Root video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, asymmetric gameplay with meaningful choices
  • Fresh take on area control with varied factions
Cons
  • Steep learning curve; teach/learn can be lengthy
Thematic elements
  • asymmetrical war/strategy in a forest
  • Woodland factions vying for control
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — combat and influence to gain control of key regions
  • asymmetrical factions — each faction has unique abilities and victory conditions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • absolutely love this game I'm glad it's doing well
  • I'm glad people are playing it
  • the big sell with this game is its asymmetry
  • it's a two-player game
  • this is a fun little party game
  • Final Girl is a solo only game you can play it cooperatively with two players if you want to but really it's designed to be played alone
  • this is a card drafting game
  • this game introduces us to a lot of basic mechanics that we're going to see in other games
  • you flip the timer and you have until that timer runs out to get your team to guess the word
References (from this video)
No references stored for this video.
Video xsiKsXHI_vQ Where There's A Wilz, There's a Play Top 10 List at 2:22 sentiment: positive
video_pk 86669 · mention_pk 225133
Where There's A Wilz, There's a Play - Root video thumbnail
Click to watch at 2:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cool with expansions
  • replayability with modules
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • expansions add content — Expansions introduce new islands and tiles.
  • tile module placement — Move modules in different ways to create configurations.
  • Tile Placement — Move modules in different ways to create configurations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the solo mode was really really good in this one
  • it's a cooperative game because there's limited communication
  • I like the real-time aspect of it
  • I really like the variability with it and the different strategies
  • you end up with a 9 by 9 tile grid
References (from this video)
No references stored for this video.
Video EU2naPdA-EE Board Gaming Ramblings Other at 3:27 sentiment: positive
video_pk 86674 · mention_pk 225150
Board Gaming Ramblings - Root video thumbnail
Click to watch at 3:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a keep.
  • It's fun and very unique.
  • The changing card values and catch-up mechanism are interesting.
Cons
  • It's a bit long.
  • Some players might find it too chaotic to figure out when to score points.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • catch-up mechanism — Drawing from a special deck when out of cards provides new abilities.
  • Deck Building — Cards won in tricks are used to build your deck for the next round.
  • Trick-Taking — Card values increase throughout the game, and the cards won in a trick become your draw deck for the next round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello everyone this is sonan and this is Johannes and you're watching board gaming rambling and welcome back to keep or C the show where we play all the games and decide if we want to keep them in the collection or call them from the collection
  • a cold game doesn't mean a bad game because we don't have space for all the games and we don't have space for good games
  • it's Iron Forest the new game from the people who did Ice cool
  • it's awesome it's so fun it's a lot of fun we played it and it was fun we played it more it was fun I it is a super good game
  • it is not often you see like a two story board game
  • it was just a blast fing around these things and it felt you felt really cool when you made things happen and it's not a very easy thing to flick things around you're also going to miss a lot and car a lot
  • stamp swap from stal marst
  • a fun game but not one that we are going to keep
  • I think for me I think I'm going to have to go with iron Forest as the best because it was just like so much fun of a game
  • I'm going to be boring and say the same thing but I like all of these games are poison games yes we are lucky to be able to play mostly fun games
References (from this video)
No references stored for this video.
Video tRZlpwEz5X8 All You Can Board Discussion at 11:35 sentiment: negative
video_pk 86676 · mention_pk 225165
All You Can Board - Root video thumbnail
Click to watch at 11:35 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Origin / cultural tie to Lisbon; potential for interesting tile work
Cons
  • Not excited to play; unlikely to retain; already owned for years without play
Thematic elements
  • Tile placement / city/area tiling
  • Lisbon, Portugal; district of Lisbon
  • abstract/Euro-style
Comparison games
  • Azul (in spirit; tiling comparison)
Mechanics (from transcript analysis)
  • Tile Placement — Tilting/tiling mechanism; solo play contemplated; rules help decide play
  • Tile placement / tiling — Tilting/tiling mechanism; solo play contemplated; rules help decide play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to go over right now the list of games that I've acquired in 2024
  • I've decided to get rid of the bottom three
  • it's sunk cost fallacy and I don't need to hold on to this
  • the three I mentioned are Admirals, Rosio, Rap Gods
  • this is one of those 'it's the wrong theme for today' moments
  • I don't want to be gaslit into justifying my position in the comments
References (from this video)
No references stored for this video.
Video yjjTAdoTPeE Man vs Meeple Discussion at 1:43 sentiment: positive
video_pk 86655 · mention_pk 224996
Man vs Meeple - Root video thumbnail
Click to watch at 1:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of Button Shy's best games
  • Makes you feel smart
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Formation — Players are 'trying to make formations with cards'.
  • Card movement — Players are 'using those cards for movement points and you're trying to move these uh cards around to kind of hit those movement points'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Treat yourself
  • Heavy Rain I call this the Zen Game of the Year
  • this is one of the highest recommendations of the Year
  • throw it in your cart just throw it in your cart throw it in your backpack this is one of the best games I played this year
  • this is why this game is essentially the one of the best co-ops if not the best co-op there is period
  • Fate Forge boom this is it
  • this is Peak top tier top tier Cooperative game
  • this is my highest recommendation Outside of Fate Forge like my highest recommend
  • Fate Forge is one of the best games of the year no question this will be in my top 10 this year
  • This has everything you need without going overboard
  • Title Blades is my highest recommendation outside of Fate Forge like my highest recommend
  • This is my you know big big money
  • You have got to get confusing L because you need a game that you are you have a cool little puzzle game that you can take with you anywhere
  • It's an absolutely beautiful game on the eyes it's got book layout it's got a you know like a book board
References (from this video)
No references stored for this video.
Video xMux54u74_k Getting Games Discussion at 28:05 sentiment: positive
video_pk 86583 · mention_pk 224457
Getting Games - Root video thumbnail
Click to watch at 28:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like Vegas for board gamers
  • it's a blank canvas you could go there and do no events
  • it's like heaven
References (from this video)
No references stored for this video.
Video PMzLPLMze_o Quackalope Top List at 14:59 sentiment: positive
video_pk 86526 · mention_pk 224098
Quackalope - Root video thumbnail
Click to watch at 14:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The only game the host actually backed.
  • Contains 10-12 full chapters in the prototype.
  • The host wants to play through it to give feedback and showcase.
  • Represents the passion and love of the board game industry.
Cons
  • The prototype was received after the Kickstarter project had finished.
  • A prototype didn't free up in time for coverage.
Thematic elements
Comparison games
  • Crimson Scales
  • Gloomhaven
Mechanics (from transcript analysis)
  • Chapters — The prototype contains like 10 or 12 full chapters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hold on to things that are unique that tell a story that you enjoy that give you pleasure and get rid of all the other stuff
  • this is an industry built off of passion and love
  • this is like Lego building bricks except for an RPG
References (from this video)
No references stored for this video.
Video YK-T_HmsasI UndeadVikingVideos Discussion at 3055:33:20 sentiment: positive
video_pk 86514 · mention_pk 224017
UndeadVikingVideos - Root video thumbnail
Click to watch at 3055:33:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High replayability due to asymmetry
  • Engaging theme
  • Interesting player interaction
Cons
  • Can be difficult for new players to grasp all factions
  • Learning curve for optimal play
Thematic elements
  • Factions vying for control
  • Woodland
  • Asymmetrical storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players compete to control territories on the board.
  • Card Drafting — Players select cards from a shared pool.
  • Variable player powers — Each player controls a unique faction with distinct abilities and rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the longest running weekly live stream uh on YouTube.
  • I felt like garbage, I still got this stupid cough that just will not go away.
  • After the Empire, it's a game where you really feel like you're in charge.
  • The complexity is part of the appeal.
  • It's like a cute woodland creature war.
  • Every game feels like a different experience because of the factions.
  • Everdell, it's just so pretty to look at on the table.
  • I love the feeling of building up my little city.
References (from this video)
No references stored for this video.
Video omq6Tr6zuqw Get into games Discussion at 7:13 sentiment: positive
video_pk 86438 · mention_pk 223550
Get into games - Root video thumbnail
Click to watch at 7:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Distinct faction flavors
  • Beautiful components
Cons
  • Complex rules for newcomers
Thematic elements
  • Area control and faction interplay
  • Fantasy woodland realms with asymmetric factions
  • Narrative-driven asymmetry
Comparison games
  • Vast: The Crystal Caverns
Mechanics (from transcript analysis)
  • Area Control — Battle for woodland lands
  • Asymmetric play — Each faction has unique abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Originality is not something that we do.
  • This isn't the Matrix.
  • Hashtag BTBA 2023 this year was insanely huge.
  • We completed 1,150 games this year.
  • Ticket to Ride Legacy smashed it out the park.
References (from this video)
No references stored for this video.
Video JPEMsfPOd9I Get into games Interview at 8:10 sentiment: positive
video_pk 86451 · mention_pk 223633
Get into games - Root video thumbnail
Click to watch at 8:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich theme and asymmetry provide varied experiences
  • highly thematic and visually striking
Cons
  • steep learning curve
  • scaling can be challenging for large groups
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a glorious day because we have our friends here.
  • Beanie's first campaign and Mommy's first campaign and Daddy's first campaign.
  • Don't be precious about it.
  • It's never going to happen; life is what happens when you're busy making plans.
  • Get into games on air; Rent Shuffle and Roll at rentshuffleandroll.co.uk with code gg50.
  • Learning through board games—sharing, planning, flexibility, and teamwork.
References (from this video)
No references stored for this video.
Video TBlDQWY3xxc Quackalope Discussion at 12:42 sentiment: positive
video_pk 86398 · mention_pk 223347
Quackalope - Root video thumbnail
Click to watch at 12:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Host considers its asymmetry the best out there.
  • High audience demand for Root content.
  • Teaching the game leads to players wanting to explore multiple factions.
  • Easy to table 10 times due to player engagement.
Cons
  • Many in the host's gaming group haven't played it yet, requiring teaching.
Thematic elements
  • woodland conflict, asymmetric factions
  • Woodland
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Implied by the nature of woodland conflict.
  • asymmetric factions — Considered the best asymmetry the host has encountered.
  • Card Drafting — Implied by the faction mechanics and card play.
  • Solo Play — The host is playing solo with Clockwork expansions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've never attempted a 10x10 challenge before
  • this year 2025 all of that changes I'm officially taking on a 10x10 challenge
  • it's sort of like a interesting little grid where you make 10 rows by 10 columns and your goal is to play 10 games the games that I'm going to list in this video 10 times each over the course of the next I'm going to say 365 days
  • as of a year ago I officially got diagnosed with ADHD which explained so much and access to medication so my ability to sit down and read Rule books is like it has never been before
  • it's still our Grail game our Zero game our number one one game of all time
  • Root is just a game where I haven't found another that compes to it I mean the the asymmetri and Route is the best out there
  • this is just an easy lovely near perfect game for any environment
  • I'm super excited I just have to figure out which type of you know deluxified meeple locking in system I'm going to order from Etsy with all these 10 projects so I can hang it on a wall like right here
  • remember to do the important thing drink some root beer it's just delicious
References (from this video)
No references stored for this video.
Video 7k4o4mOlQAk Quackalope Discussion at 8:02 sentiment: positive
video_pk 86363 · mention_pk 223145
Quackalope - Root video thumbnail
Click to watch at 8:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Having fun diving into Root solo with the Clockwork expansion.
  • Wants a legitimate victory with the Eerie.
  • Creating a giant 8-player campaign/skirmish showdown sounds fun.
  • Thinks it would be fun to mess with the system of Root.
Cons
  • Winning a 5-6 player solo game against many factions is likely not possible and a lot of wasted time.
  • Achieving a legitimate Eerie victory without crumbling is very hard.
  • The last time playing Eerie, the host crumbled at the end when close to winning.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Clockwork expansion — The host is enjoying diving into Root with the Clockwork expansion for solo play.
  • Eerie victory — The host wants to achieve a 'Surefire Eerie Victory without ever crumbling'.
  • Hybrid map creation — The host wants to create a hybrid map for the 8-player game, making different territories adjacent.
  • large player count — The host wants to host an 8-player game of Root, possibly using two maps and modified rules.
  • Playing multiple factions — The host wants to win a 5-6 player game of solo Root by playing against a ton of factions.
  • Solo Play — The host is playing Root solo again and wants to win a large multiplayer game against solo opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my list of 10 stupid challenges challenges that no one should attempt
  • I want to see if I can get all of these done over the course of the next year you better believe I will have a video on it when or if I do accomplish said task
  • I want to play a game or win a game it doesn't have to be a win but I definitely want to play a full game with every expansion included
  • I want to win a game of terraforming Mars without placing a single City down on the board
  • I want to play the seven swordsman campaign so badly it gives you strong advantages at the beginning but like it just seems like you're just going to be wrecked by Randomness and chaos and I love it
  • I want to win a four five six player game of solo route I want to go head-to-head against a ton of factions play them accurately enough for it to be a verified Victory and still come out on top
  • I want to look up or create or modify rules so that we can host a eight player gameplay of rout
  • I want to win a game of kocol with my left hand
  • I want to win kenol in a single round
  • I enjoy playing board games this way win lose have a good time
References (from this video)
No references stored for this video.
Video NQso4ztp5l8 The Cardboard Herald Discussion at 2:43 sentiment: neutral
video_pk 86300 · mention_pk 222866
The Cardboard Herald - Root video thumbnail
Click to watch at 2:43 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Faction Content — The speaker is working on parts of the Root expansion, specifically maps and some hireling content.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • people love content I mean it's just it's the most simple it's the most simple truth of it
  • I can allow people are more willing for bad stuff to happen cuz we're both experiencing it we're together in this bad situation
  • I think reality TV is very underrated in terms of how much interesting game stuff is happening there
  • I've been working on the prototype for I don't know like a year
References (from this video)
No references stored for this video.
Video 5HmGVuWUgsw The Cardboard Herald Discussion at 59:37
video_pk 86278 · mention_pk 222801
The Cardboard Herald - Root video thumbnail
Click to watch at 59:37 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The best tends to be more of that strive for objectivity you know people going like well okay I guess chess is the best game ever or you know like uh but anytime where you get into that like real academic area there there's almost like a oh fine okay I'll admit that this one is probably the best or you know this or that.
  • I think that there is a lot more subjective in every sort of evaluation and I do think that those intangibles should be considered in what we try to evaluate as you know like meaningful best reviews.
  • I think that there is a lot more subjective in every
  • Island root and terraforming Mars were the top three
  • my tastes have changed over time I have kind of like shaped and refined my palette
  • critics have to watch so many effing movies that of course they're going to prioritize originality
  • Spirit Island is going to be in the top three
  • Aries Expedition representing terraforming Mars and root are probably going to be up there
  • maybe on the horizon that that is going to be our next guest possibly possibly our next guest could could in theory be Dwayne The Rock Johnson
References (from this video)
No references stored for this video.
Video E_TlEWjKDeE Where There's A Wilz, There's a Play Top 10 List at 10:15 sentiment: positive
video_pk 86176 · mention_pk 222270
Where There's A Wilz, There's a Play - Root video thumbnail
Click to watch at 10:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • central to the top ranking
  • deep puzzle feel with expansion potential
Cons
none
Thematic elements
  • two-module movement with choice
  • mountain path puzzle
  • abstract
Comparison games
  • AquaRove
  • Ro
Mechanics (from transcript analysis)
  • module-based movement — move a single module at a time to form a path
  • two-module comparison — evaluate single vs two-module interactions against Ro and AquaRove
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this puzzle of trying to make a path from the bottom of the mountain to the top of the mountain
  • Ro is my number one button shy game
  • I like trying to figure out which animals can eat which animals to make sure that I have the fewest animals left
  • this one jumped up and I think it's going to jump up even more the more I play with the expansions
  • I cannot figure out how to get the river to go down to surround the animals to get a decent score
References (from this video)
No references stored for this video.
Video NHE47dFZQfc Quackalope Analysis at 0:00 sentiment: positive
video_pk 86116 · mention_pk 222075
Quackalope - Root video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dexterity game that utilizes physical gifts.
  • Easy to teach and play.
  • Quick to set up.
  • Can be mounted on a wall, saving space.
  • Plays well with 2-4 players, and can even be played solo for challenges or stress relief.
  • Plays very quickly, allowing for multiple games.
  • Easy to walk away from and return to, even with interruptions like calls.
  • Fosters player interaction and competitiveness.
  • Builds crew integrity and camaraderie.
  • Sturdy construction can withstand rough handling.
  • Visually appealing and can be hung as a decorative item.
  • Provides a way to de-stress and process the day without negative outlets.
  • Good for passing downtime.
Cons
none
Thematic elements
Comparison games
  • Shuffleboard
  • Darts
  • Cornhole
Mechanics (from transcript analysis)
  • dexterity — A game that involves flicking discs to score points, requiring physical skill and precision.
  • scoring — Points are awarded based on disc placement, with different zones yielding different point values.
  • Set Collection — Players aim to have their discs on the board at the end of a round to score points.
  • Targeting — Players aim to land discs on the board or in specific scoring zones.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Every single fire station in the country should have a Krokol board.
  • Firefighters by nature are very physical beings and this is something that gives you the opportunity to use those physical gifts in a competitive way.
  • It's easy to walk away from and come back to.
  • Firefighters typically are type A personalities, they're very competitive.
  • These boards are very sturdy.
References (from this video)
No references stored for this video.
Video 1EvvoBZD6h0 Shelfside Discussion at 6:31 sentiment: positive
video_pk 86075 · mention_pk 221958
Shelfside - Root video thumbnail
Click to watch at 6:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative asymmetric design
  • Strong thematic integration
  • Replayability
Cons
  • Steep learning curve for new players
  • Rule clarity can be inconsistent across factions
Thematic elements
  • Array
  • Fantasy woodland realm with animal factions
  • Asymmetric strategy with faction-specific goals
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Factions vie for control of map regions to gain points and strategic advantage.
  • Asymmetric abilities — Each faction has unique powers and victory conditions that shape play.
  • Tactical combat — Engagements on a tactical board determine outcomes of battles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our motto is that everyone is welcome here except
  • every game is a good game
  • This is Greg's games where every game is a good game
  • I picked up Magic back in high school
  • it's like a Guitar Center for board games
References (from this video)
No references stored for this video.
Video 2m09s2o8me8 Foster the Meeple Event Coverage at 24:43 sentiment: positive
video_pk 86052 · mention_pk 221868
Foster the Meeple - Root video thumbnail
Click to watch at 24:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Orchard
  • Forge
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is micro macro jigsaw funfair this is a micro macro Crime City jigsaw puzzle which I'm very excited about because well I love puzzles
  • from Lucky Duck games we got potions of Aer land now here's a funny story about this game me Jeff and Mike are playing this on BGA cuz I invited them to a game but none of us have learned how to play it and we are all just clicking around and having a great time
  • from Capstone games they gifted us with Galileo Galilee and if you'll remember Jeff and I actually covered this game whenever it was on Kickstarter so that I would have been at some point in the past year um so I'm very happy very very happy to have a production copy because we loved this game this is a very very good game
  • overall my gamma experience was really good um I got to stay I stayed at an Airbnb with Nick and Mike um from the brothers murf and I think that was the right choice because we saved a ton of money staying at an Airbnb
  • the trip itself cost me almost an extra $2500 which was crazy and during that time I also caught the flu
  • the sickest I've ever been in my entire life so just know if you are a content creator or somebody in the industry that's considering going it is it does happen during cold and flu season
  • if you're interested in buying board games like any of the many that I talked about today you should first start by checking your friendly local gaming store
References (from this video)
No references stored for this video.
Video 4fUskrJWUkc Heavy Cardboard Top List at 224:50:52 sentiment: positive
video_pk 85982 · mention_pk 221594
Heavy Cardboard - Root video thumbnail
Click to watch at 224:50:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Asymmetrical gameplay
  • Strategic depth
  • Charming theme
  • Area control
  • Variable player powers
Cons
none
Thematic elements
  • woodland warfare
  • woodland
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Ken mentions Root has area control.
  • Variable player powers — Ken states that Root has variable player powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dez & Seagull is an intriguing concept. It's a deck building game, it's an area control game.
  • The Expanse is a deck building game, it's an area control game. It's a very cinematic experience. It's a challenging game.
  • Dice Throne is exciting. It plays quickly. It's satisfying.
  • Spirit Island is a challenging game. It's very thematic. It has a lot of complexity. It's cooperative. It has deck building and area control.
  • Root is a strategic game. It's asymmetrical. It has area control and variable player powers. It's got a charming theme.
  • Terraforming Mars is an engine-building game. It's strategic. It's a long game. It has tile placement.
  • Gloomhaven is an epic game. It's a campaign game. It's challenging. It's a dungeon crawl. It has card drafting.
  • Twilight Imperium is an epic game. It's a very long game. It's a grand strategy game. It has area control, negotiation, and is a 4X game.
  • Scythe is beautiful. It's strategic. It's an engine-building game with area control. It has a unique theme.
  • Brass: Birmingham is an economic game. It's strategic and deep. It has network building and resource management.
  • Ark Nova is a complex game. It's strategic and engaging. It has action selection and set collection.
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 26:58 sentiment: positive
video_pk 85914 · mention_pk 221066
Heavy Cardboard - Root video thumbnail
Click to watch at 26:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
  • Not my jam
Thematic elements
  • war game in cute cuddly animal woodland creature clothing
  • woodland
Comparison games
  • Oath
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 1:44:45
video_pk 85914 · mention_pk 221127
Heavy Cardboard - Root video thumbnail
Click to watch at 1:44:45 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video 2Nt3qcS3goI Zilla Blitz Discussion at 1:18:02 sentiment: positive
video_pk 85742 · mention_pk 220422
Zilla Blitz - Root video thumbnail
Click to watch at 1:18:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really fun
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's really exciting to me. It's a card-driven racing game that's just incredibly fast-paced.
  • Ark Nova is a really complex game.
  • The Great Western Trail is a big euro-style game.
  • Pax Pamir is a political game.
  • Cascadia is an incredibly relaxing game.
  • Terraforming Mars is still a great game.
References (from this video)
No references stored for this video.
Video BnRPjFsjALw Foster the Meeple Discussion at 13:26 sentiment: positive
video_pk 85587 · mention_pk 219692
Foster the Meeple - Root video thumbnail
Click to watch at 13:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very thematic
  • Beautiful components in deluxe version
Cons
none
Thematic elements
  • Making beautiful garments for fancy people to wear to a ball
  • Victorian era
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Managing resources to make the nicest garments.
  • Set Collection — Making garments to gain prestige.
  • Trading — Trading in resources like silk, thread, and needles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Survival of the fittest, baby. It is what it is.
  • you need to win. you need to defeat everybody else and it is not a nice game
  • Root is a very mean game because it does have kingmaking which is very mean and also very competitive
  • It's so freaking cute.
  • because what's more whimsical than a cafe where cappy bars are serving you?
  • I think Get Bit is not loved enough.
  • Phenomenal game. Phenomenal solo trick taking. Amazing.
  • It is meant to be a mindful activity for solo players.
  • you can play it so many times in a row, you will never get sick of it.
  • It's a great game for me time.
References (from this video)
No references stored for this video.
Video BnRPjFsjALw Foster the Meeple Discussion at 30:27 sentiment: positive
video_pk 85587 · mention_pk 219708
Foster the Meeple - Root video thumbnail
Click to watch at 30:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • ultra competitive
  • mean
Cons
  • kingmaking
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — You're fighting with each other.
  • Asymmetric gameplay — potentially be different, I think, depending on which faction you're playing.
  • kingmaking — it does have kingmaking which is very mean and also very competitive
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Survival of the fittest, baby. It is what it is.
  • you need to win. you need to defeat everybody else and it is not a nice game
  • Root is a very mean game because it does have kingmaking which is very mean and also very competitive
  • It's so freaking cute.
  • because what's more whimsical than a cafe where cappy bars are serving you?
  • I think Get Bit is not loved enough.
  • Phenomenal game. Phenomenal solo trick taking. Amazing.
  • It is meant to be a mindful activity for solo players.
  • you can play it so many times in a row, you will never get sick of it.
  • It's a great game for me time.
References (from this video)
No references stored for this video.
Video M-CUThH3EwA Quackalope Analysis at 8:37 sentiment: mixed
video_pk 85468 · mention_pk 219102
Quackalope - Root video thumbnail
Click to watch at 8:37 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Has had one recorded session.
  • Played two-player and three-player.
Cons
  • The recorded session was not translated into an effective finished video due to being recorded late at night.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Have have I continued playing board games? And more importantly, how am I doing on my 10 by 10 challenge?
  • learning how to dad, which by the way is a fantastic comedy YouTube channel
  • I have what I think is one of the coolest things I've added to my board game yearly, you know, hobby. It is a challenge board.
  • This has to be one of their most popular items, the most popular features that they offer because it's just that good.
  • I'm starting to reanalyze and rethink through some of these titles.
  • Kingdom Death Monster is not on that list. I don't know why I thought that would be possible.
  • We never had a score because because we had a friend that quickly noped out of it.
  • I have no sense of time or space. I don't know how the months operate in the year.
  • it is going to be living, haunting, floating around my studio, hanging on the wall, maybe set on the table next to me.
  • My brain immediately went to burn Kingdom Death.
  • If you have ideas for reward or punishment, uh, let me know.
  • Burn one of your burn one of your favorite games. Just if you don't if you're not playing it enough, don't leave it on the shelf staring at you like a big black hole, sucking your very soul away
  • Burn it. Burn one of your burn one of your favorite games.
References (from this video)
No references stored for this video.
Video 4Ar1CLAx3PM Tim Chuon Discussion at 1:00 sentiment: mixed
video_pk 85344 · mention_pk 218449
Tim Chuon - Root video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Rich asymmetry and emergent interactions
  • High player interactivity
Cons
  • Steep learning curve for new players
  • Can be complex to teach
Thematic elements
  • Asymmetric faction warfare and territorial control
  • Forest factions vying for control of a woodland realm
Comparison games
  • Blood Rage
Mechanics (from transcript analysis)
  • Area Control — Factions compete for influence across the map
  • asymmetric factions — Each faction has unique abilities and victory conditions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Victory here is so, so fulfilling and sweet and satisfying when you do get to win.
  • Losing allows you to experiment, and enjoy victory that much more.
References (from this video)
No references stored for this video.
Video UlWv6bqkDmE Quackalope Discussion at 12:44 sentiment: positive
video_pk 85346 · mention_pk 218462
Quackalope - Root video thumbnail
Click to watch at 12:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Still considered the best at four players.
  • Automa factions offer two-player options.
Cons
  • Only played once with a particular friend.
  • Only one play logged on the list.
Thematic elements
  • Area Control
  • Woodland
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Implied by the game's theme and mechanics.
  • asymmetric factions — Mentioned as a key feature, with Automa factions discussed for two-player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Shira's 10 by 10.
  • I feel like mine needs some intentionality.
  • Oh, these are so cool. They're magnetic.
  • You're going to have the pure pressure of this staring at you.
  • Beyond the Sun. I also know that I have at least two, if not three plays in of Beyond the Sun. Um I like it so much.
  • We have a gamblers campaign that I still have content I need to edit.
  • I have three sessions of crocinol and I don't mind having a thing motivating me to get it to the table another seven times.
  • My neurosis is kicking in so badly now.
  • I want to have a wall of 10 by 10.
  • It is actually easier to play games just the two of us.
References (from this video)
No references stored for this video.
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