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Unrest box art

Unrest

Game ID: GID0449635
Game Info
Players
2
Age
10+
Playtime
15 min
Collection
Ratings
Mechanic profile
Not enough video data yet
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Description
No description available.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 7 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–8 of 8
Video GK26plyX7J0 Ryan and Bethany Board Game Reviews Top List at 0:22 sentiment: positive
video_pk 94644 · mention_pk 258669
Ryan and Bethany Board Game Reviews - Unrest video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really like this one
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This time I'm going to test Bethany with two player only games.
  • You've got to rank them one through five without knowing which one's coming up next.
  • But I beat you last time we played, so I'm just going to put it at one because I remember it fondly right now.
  • Oh my gosh. I guess it's a five in this list. Fudge me buckets, Ryan.
  • Anyway, if you had this list, how would you rank them? Hopefully better than I did.
References (from this video)
No references stored for this video.
Video dsg3N02Eqs8 Watch It Played Discussion at 3:25 sentiment: positive
video_pk 88345 · mention_pk 316953
Watch It Played - Unrest video thumbnail
Click to watch at 3:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dual-faction asymmetry with distinct playstyles
  • apparent depth and replayability
Cons
none
Thematic elements
  • asymmetric two-faction head-to-head conflict
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric faction design — two factions with different options and abilities
  • card-driven location control — the resistance deploys cards to control locations across districts
  • chip-based action economy — the Empire uses chips to perform actions; rounds must reset
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this episode was made possible in part by extraordinary engines and remarkable rail cars
  • watch it played party Lemmings
  • a game all about the era of early Aviation
  • the letters Hit the Floor settled on the Floor they revealed the secret that party Lemmings had been hiding right in front of us
  • Earth and Meadow had a baby
References (from this video)
No references stored for this video.
Video 46tPJLG2Fwg Ryan and Bethany Board Game Reviews Top 10 List at 1:27 sentiment: positive
video_pk 86794 · mention_pk 346301
Ryan and Bethany Board Game Reviews - Unrest video thumbnail
Click to watch at 1:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tense, fast-paced two-player experience
  • replayable with switch of sides
Cons
  • stressful for players who dislike hidden information or high tension
Thematic elements
  • control, disruption, rebellion
  • futuristic dystopian world with government vs. rebellion
  • hidden information, bidding-driven area influence
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — players vie for influence across regions using bid and card play mechanics
  • area control with bid-based play — players vie for influence across regions using bid and card play mechanics
  • Auction / Bidding — players secretly bid and play cards to gain control of areas and disrupt the opponent
  • hidden bidding — players secretly bid and play cards to gain control of areas and disrupt the opponent
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so tense you're basically the big old government and then the rebellion in this futuristic dystopian world
  • it's so fast just play it again switch sides cuz they're both very different
  • graphic design in this game is absolutely perfect cuz it immerses you in the theme without taking away from the gam play
  • this game replaces code names I know that's like really popular in our community
  • it's hilarious
  • embrace the chaos of this one
References (from this video)
No references stored for this video.
Video mbtuGD4Q68o Ryan and Bethany Board Game Reviews Top List at 9:48 sentiment: positive
video_pk 86388 · mention_pk 339920
Ryan and Bethany Board Game Reviews - Unrest video thumbnail
Click to watch at 9:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliant design
  • Fast enough to play multiple times
  • Each side is 100% different but balanced
Cons
none
Thematic elements
  • Rebels fighting against a big bad Empire.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players aim to take over three different areas of the board.
  • Asymmetric gameplay — One side plays as the Empire with strong abilities but limited information, while the other plays as Rebels with cards and public scoring parameters.
  • Card Play — The Rebel side relies on playing cards to achieve objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if we reach 3,000 subscribers we would do our top 100 games of all time
  • it's like how do you pick out the best ones and then on top of that how do you rank the best ones
  • if my mind is able to be fully present which game do I prefer
  • we're going through this 10 games at a time so today's video we're going through 100 through 91
  • this is such a fun pretty game and it's so mean like you don't realize how mean this game is until you play it
  • the game playay itself is so unbelievably chill this is super relaxing experience
  • the system the gameplay of this game is so strong and so good
  • I don't care if I win or lose it doesn't matter what matters is how good of a story did I create at the end of the game
  • Ticket to Ride what a classic uh game
  • Ticket to Ride Legacy garbage it doesn't count for this
  • it is incredibly adorable it is aggressively adorable
  • absolutely a brain burner thinky experience as well
References (from this video)
No references stored for this video.
Video N4PlKjio-po Board Stupid Top List at 9:14 sentiment: positive
video_pk 36602 · mention_pk 150944
Board Stupid - Unrest video thumbnail
Click to watch at 9:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly asymmetric and tense
  • short, tense duels
Cons
  • scales less well with more players
Thematic elements
  • asymmetric area control
  • rebellion versus empire
  • taut, card-driven tactical duel
Comparison games
  • Netrunner
Mechanics (from transcript analysis)
  • Area Control — control zones to score victory
  • Asymmetric play — rebels vs. empire with different powers and win conditions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a nice little roll and write game where you're trying to build the best routes on your map
  • it's the easiest one I could possibly teach to anybody
  • it's not a game that you need again you don't need someone else that is really into board game you literally explain it in 30 seconds
  • it's a classic deck builder very simple One Versus One
  • it's the most asymmetric games that you can think about
  • Scout is my favorite card game you can play in 15 minutes
References (from this video)
No references stored for this video.
Video W-LCB8jIEAE Board Stupid Top 5 List at 1:29 sentiment: positive
video_pk 33754 · mention_pk 349799
Board Stupid - Unrest video thumbnail
Click to watch at 1:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight balance
  • high interactivity for a two-player asymmetric game
  • short play cycle (~20 minutes per game)
Cons
  • niche audience (primarily two players)
  • expansions in development may affect balance
Thematic elements
  • asymmetric sci-fi warfare with territorial control
  • two-player asymmetric conflict between the Empire and the Rebellion across territories
  • direct conflict with asymmetric abilities and objectives
Comparison games
  • Android: Netrunner
Mechanics (from transcript analysis)
  • Asymmetric play — one side plays as the Empire with tokens; the other side plays as the Rebellion with cards
  • Card-driven actions — cards drive actions and limit or enable moves for each faction
  • token-based blocking — Empire uses tokens to restrict Rebel options and progress
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a gem
  • it's absolutely a great game
  • the production is over the top
  • what a game what a great game
  • it's absolutely fantastic
  • it's a gem again absolutely
  • the art design is great
References (from this video)
No references stored for this video.
Video U6RFfur3aOY Board Stupid Review at 0:09 sentiment: positive
video_pk 30379 · mention_pk 150928
Board Stupid - Unrest video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong asymmetry that drives deep strategic choices
  • tight 10–15 minute playtime, great as a filler or pub game
  • high production value for a compact box (tokens, cards, metal tokens)
  • excellent value for money (priced around £10–£15)
  • replayability via varying mission cards and misdirection tricks
Cons
  • two-player only (not suitable for larger groups)
  • depth limited by short playtime, some players may crave more complexity
  • hidden information can introduce luck elements that some players dislike
  • some players may find the per-round choices feel repetitive after multiple plays
Thematic elements
  • rebellion, governance, and strategic district control
  • A city under rebellion where rebels attempt to liberate districts from an oppressive Empire.
  • mechanics-driven with hidden information and misdirection
Comparison games
  • Netrunner
  • Ratland
  • Star Wars: Rebellion
Mechanics (from transcript analysis)
  • Area Control — districts on the board are contested with placements and blocking by empire tokens
  • area control / district placement — districts on the board are contested with placements and blocking by empire tokens
  • Asymmetric play — the rebel and empire use fundamentally different systems (cards versus tokens) to achieve victory
  • Betting and Bluffing — rebel deception cards can be played face down to mislead the empire about intentions
  • deck variability / mission diversity — shuffled mission cards create different asymmetrical goals each game
  • hand/resource management and point thresholds — rebels attempt to accumulate a total value on mission cards to reach objectives
  • hidden information and reveal — rebels choose and place cards in districts with one card revealed and others hidden
  • misdirection and bluffing — rebel deception cards can be played face down to mislead the empire about intentions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game is completely asymmetrical
  • it's a perfect Pub game
  • an absolute gem from Pandasaurus
  • easy four out of five
  • for £10 is an absolute steal
  • this is a tremendous game
  • a great little game
References (from this video)
No references stored for this video.
Video r95lyZrc3NQ Before You Play Playthrough
video_pk 3751 · mention_pk 166576
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is designed by Brendan Hansen and published by pandasaurus games
  • two-player only asymmetric card game
  • the object of the game is simply for the Rebellion to either liberate three of them or for me as the Empire to maintain control over three of these districts
  • it's a very quick game it plays in about 10 to 20 minutes
  • the area of Interest token
  • you can only affect the cards that are in the area of interest you can never play to cards that have already been placed
  • the Empire will know at least one of the three
  • Liberated districts get flipped over to their liberated side and get removed from play
  • the clock is ticking re I can reveal at any time when the time is right
References (from this video)
No references stored for this video.
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