Game Info
Players
1-5
Age
14+
Playtime
60 min
Collection
Your Tier
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment:
pos 6 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–8 of 8
Video DwgujXAqK6M
Watch It Played News at 2:12 sentiment: positive
video_pk 88178 · mention_pk 231865
Click to watch at 2:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
- Becoming a renowned runner in a dystopian future by fulfilling contracts for mega-corporations and stealing their data.
- A high-tech neon future; Mirror City's underworld
Comparison games
none
Mechanics (from transcript analysis)
- resource collection — Compete for resources as you race to fulfill contracts.
- Tile grid manipulation — Manipulating the circuitry of the Central Tile grid to alter pathways.
- Worker Placement — Competitive worker movement and resource collection game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The Crew: Mission Deep Sea is one of the greatest games of all time
- Dominion style deck builder
References (from this video)
No references stored for this video.
Video PHjrPsDmwbE
Quackalope Discussion at 0:01 sentiment: positive
video_pk 87995 · mention_pk 230803
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Interesting Rondell system with opportunities to manipulate the board and jobs.
- Decent amount of player interaction.
- Fairly accessible rules, considered midweight or low-to-midweight Euro.
- Special puzzle in the middle of the board generates significant player interaction.
- More player interaction than typically seen in a Euro game.
- Publisher has a good track record of delivering Kickstarters.
- Metal upgrade bits are a nice enhancement.
- Chunky meeples.
- Publisher avoided typical marketing tactics like stretch goals, offering a more straightforward campaign.
Cons
- The theme is an overlay and doesn't fully immerse the player in the hacker role or city events.
- Some players who prefer less interaction might find it too much for a Euro game.
- Rondel games require programming and planning, which might not appeal to players who like to think on their feet.
- Kickstarter exclusive items may be harder to get later.
Thematic elements
- racing to complete objectives, recruit allies, gather resources, and hack into a core system
- a city
Comparison games
none
Mechanics (from transcript analysis)
- Objective Completion — Players complete jobs and contracts to score points, with endgame scoring based on completed jobs and contracts.
- Resource Management — Players gather resources (cubes, money, tokens) to complete jobs and other actions.
- Rondel — Players move around a rondelle on the table, taking a move action and then a location action.
- Set Collection — Players collect cubes to fulfill requirements on job cards.
- Tile Placement — The hacking puzzle involves manipulating tiles by rotating, swapping, or shifting rows to create a path.
- Variable player powers — Each player plays an asymmetric faction with a unique character ability, such as a unique hacking ability.
- Worker Placement — Players take turns going around the rondelle and table, occupying spaces to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this being a Euro game the theme is a little bit of a overlay or a skin on top
- at the end of the day this this is a euro game first and foremost which means the mechanics are where the game shines
- the special puzzle in the middle of the board and the amount of player interaction that it generates is a large component of the game and it can sway you in either direction if you enjoy that type of puzzle or if you don't enjoy that type of puzzle
- nowhere throughout this game do I feel like I'm racing along the Metro lines popping into little you know uh hacking portals or or District computer hubs and stealing things from the town in the civilization and giving them back to the poor like there's not much Robin Hood here there's just uh a good satisfying board game
- this is a publisher that has said at least on this campaign we upgraded the game already we made the game as nice as we thought it could be already
References (from this video)
No references stored for this video.
Video 73bYurQQKkI
Where There's A Wilz, There's a Play Discussion at 4:44 sentiment: positive
video_pk 86911 · mention_pk 226498
Click to watch at 4:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- cool theme
- excited to get it to the table
Cons
none
Thematic elements
- mercenary/work in a cold corporate landscape
- cyberpunk corporate world
- board game combat/escort style
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- fit to print where we each get to make our own newspapers and uh something about making headlines
- this is Hana mikoi I always say it wrong
- two-player only I believe
- they play pretty quick
- windmill valley so I'm excited to get this one to the table
- this is Walt Disney Animation Studios animated we got that one this summer on lay I believe
- we are G to try and clear off as many things as possible
- there we go so there is our wall for November
- this is Ben where there's a Wills there's a pie I'm in
- Maki Master and you're not sushi chef in the kitchen
References (from this video)
No references stored for this video.
Video v1tV7xRomas
Analysis at 0:42
video_pk 78483 · mention_pk 191154
Click to watch at 0:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- ooh that looks tasty welcome folks to the hunger gamer
- beatric the board game dog game of the year tournament
- so our final four is Conquest princess versus factions of Soul factions of Soul very much being the underdog here coming out of nowhere from the playin game
- the unique movement system alone makes this game worth having in your collection
- Conquest princess which was my game of the year I think this is a fantastically themed game it is batshit crazy and it is a wonderful crisis management style game
- andromeda's Edge has had a heck of an award season here for me it was in my top five games of the year
- this is one of those types of games that's just at the edge of the weight of game that I like to play regularly it is at the very top of the edge before I'm like okay that's a little bit too heavy for me to play on the regular but very cool game beautiful looking game
- this is to me one of the best games for con is fast lots of simultaneous play you can teach people really quickly it is beautiful on the table it's got this lovely bidding system that it's just a joy to play I really really love this game
- Factions of Soul the Cinderella story of the of this tournament
- apparently all you need to do for victory is come and give her more blueberries than she can eat and lots of scritches
- beatric the board game dog had a moment where she had to think about it
- she eats our blueberries she immediately goes down and takes a nap for about an hour or two it's very very taxing when you're a board game dog
- I really do hope that you go check out any of the games that you saw that look interesting especially those final four games they're all just delightful games
References (from this video)
No references stored for this video.
Video 4MXQzsRvNrA
Before You Play Rules Teach
video_pk 69821 · mention_pk 166674
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- In Metro Runner one to five players compete to become the top hacker in Mirror City by navigating the city's Metro Network and completing jobs while gaining influence and notoriety along the way.
- Players will be taking turns moving around the board collecting resource cubes and most importantly completing jobs.
References (from this video)
No references stored for this video.
Video 4MXQzsRvNrA
Before You Play Rules Teach at 0:03 sentiment: positive
video_pk 69821 · mention_pk 227719
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Can complete jobs by paying costs, granting rewards like cubes, credits, track advancements, and new job cards.
- Completed jobs provide ongoing abilities.
- Multiple ways to score points at the end of the game (completed jobs, contracts, track positions, leftover resources).
- Solo mode available.
Cons
none
Thematic elements
- becoming the top hacker
- Mirror City
Comparison games
none
Mechanics (from transcript analysis)
- action selection — On their turn, players choose between a district action or a location action.
- Area Movement — Players move their runner figures around the board, which is split into five districts.
- Hand Management — Players manage a hand of job cards, with a hand limit of five cards at the end of their turn.
- Modular Board — The game board has different sides for player counts, and panop tiles are manipulated for the hack action.
- Resource Management — Players collect and spend cubes and credit tokens.
- Set Collection — Players collect job cards and complete them, using completed jobs to fulfill contracts.
- Track Advancement — Players advance on influence and notoriety tracks, which affect actions and score points.
- Variable player powers — Each player has a unique character card with specific ways to manipulate panop tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- In Metro Runner one to five players compete to become the top hacker in Mirror City by navigating the city's Metro Network and completing jobs while gaining influence and notoriety along the way.
- Players will be taking turns moving around the board collecting resource cubes and most importantly completing jobs.
References (from this video)
No references stored for this video.
Video tGaMQ0FCDnc
Tabletop Tokki Unboxing at 24:14 sentiment: positive
video_pk 41764 · mention_pk 126579
Click to watch at 24:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Strong cyberpunk aesthetic
- Solid mix of set collection and engine-building mechanics
- Coherent creature of the stream experience
Cons
- Requires more table space and component set-up
- Can be heavy for a quick unboxing video
Thematic elements
- Hacking and street-level intrigue
- Cyberpunk, urban, high-tech setting
- Storylight, thematic engine-building
Comparison games
- Engine-building, set-collection euro hybrids
- Other ThunderWorks design hybrids
Mechanics (from transcript analysis)
- Movement and puzzle-like progression — Movement and placement guide progression through a cyberpunk map
- Set collection + engine building — Collect sets of items to fuel an engine of actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Everything is an extra 10% off. And if you use the link down in the description, your purchase directly supports the channel.
- The beauty of having that in-person shop, you're going to find stuff you wouldn't find otherwise.
- I absolutely, Y'all know I love photographers.
- Thank you again to our sponsor Noble Knight.
- We are wrapping up and there were some technical issues, like my webcam keeps disconnecting.
References (from this video)
No references stored for this video.
Video xfxCLJ_-ZJk
Tabletop Tokki Discussion at 19:46 sentiment: positive
video_pk 40443 · mention_pk 122489
Click to watch at 19:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- engaging designer interaction
- opportunity to preview potential expansion
- solid design direction
Cons
- still in development; specifics may evolve
Thematic elements
- urban racing or runner flavor with a modular card system
- card-driven world with runners and modular components
- card-driven drafting
Comparison games
none
Mechanics (from transcript analysis)
- Card Drafting — cards drive actions and movement; testing a potential expansion
- Card-based drafting — cards drive actions and movement; testing a potential expansion
- playtesting and feedback loop — designer-led run-throughs and immediate feedback during play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I want to make content that I love and that matters to me.
- It's not a cakewalk.
- I would not accept money or games from people or companies that I did not like truly as a person.
- There are a lot of things going on behind the scenes that affect how we create content.
- The main currency is being able to interact with y'all and hear your insights.
- I just want to be present and hang out, not constantly filming every moment.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–8 of 8