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Aristocracy box art

Aristocracy

Game ID: GID0452201
Game Info
Year
2018
Players
2-4
Age
14+
Playtime
45 min
Collection
Your Tier
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Mechanic profile
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Description

Tile-flipping area control game where players reveal tokens build connections and claim areas for points by Reiner Knizia

Description

Tile-flipping area control game where players reveal tokens build connections and claim areas for points by Reiner Knizia

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–6 of 6
Video 7hzJK99Hkms Getting Games Top 23 List at 2:22 sentiment: positive
video_pk 91377 · mention_pk 245217
Getting Games - Aristocracy video thumbnail
Click to watch at 2:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • nobility, token reveal, area influence
  • noble society with vanished nobility
  • abstract/euro-style with social dynamics
Comparison games
none
Mechanics (from transcript analysis)
  • Area control / placement — tokens and buildings provide points and strategic positioning
  • token reveal — reveal tokens onto a board to claim one type of token; some tokens allow placing buildings or reclaiming territory
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fast-paced dungeon tile game where you end up to three fronts must explore a dangerous and ever-changing maze to win
  • threading a string through one of the grommets either going up or going down
  • it's a pinball game
  • this is a loop based game where you're gonna keep playing the same thing over and over again
References (from this video)
No references stored for this video.
Video CxI-OSczi84 Getting Games Discussion at 0:31 sentiment: positive
video_pk 91273 · mention_pk 244760
Getting Games - Aristocracy video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • relatively light rule set with engaging decisions
  • interesting tile reveal and activation choices
  • good mix of strategy and luck
Cons
  • board is busy and tokens can be hard to parse
  • there's luck that can swing turns
Thematic elements
  • land development and building across a grid with eight regions
  • aristocrats vanished and there is a land grab to claim space on a board.
Comparison games
  • Patchwork
  • Habitats
Mechanics (from transcript analysis)
  • building placement with tokens and adjacency scoring — place buildings on tiles and connect regions to earn points; additional tokens for lines across eight regions.
  • icon-based action selection — choose an action type depending on the icons showing on the revealed tiles.
  • king/queen placement to place buildings on any empty field — king/queen actions allow placement into any empty field.
  • luck factor via random tile reveals — luck influences which tiles are revealed and activate turns.
  • resource collection and end-game scoring by resource diversity — score points at game end for each set of a different resource type.
  • tile flipping and activation — flip three facedown tiles each turn, reveal them, then activate one of eight possible actions based on the icons.
  • tile tokens and variability — tiles cover the board; buildings tokens can be activated to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • luck does play a factor in this game
  • I did end up winning although I don't think it was by a landslide or anything
  • it's a relatively tactical game you can have a bit of strategy overall
  • it is an exceptionally good game
  • you never roll the dice
  • money is so tight in this game
  • this is a race game you want to be the first person to get to 60 points
  • it's crunchy
  • it's a language-independent design
  • I absolutely loved that game
  • there's some really neat ideas in it
  • pleasant but it was not particularly exciting
  • I would jump at the chance to try and prove I'm not that bad at this game
  • I am NOT that bad at this game
References (from this video)
No references stored for this video.
Video Dzs96Ap8YfQ The Mill Interview at 3:26
video_pk 86945 · mention_pk 226571
The Mill - Aristocracy video thumbnail
Click to watch at 3:26 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's controlled chaos
References (from this video)
No references stored for this video.
Video 5hVrRFlo7go jungus games Discussion at 7:11
video_pk 67052 · mention_pk 163013
jungus games - Aristocracy video thumbnail
Click to watch at 7:11 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Blue Lagoon
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the big change here is i'm turning the good games vlog into a patreon exclusive
  • the only constant is change
  • i adore bunny kingdom
References (from this video)
No references stored for this video.
Video pf5KL-WrmoM jungkits games Live Q And A at 17:27 sentiment: positive
video_pk 66015 · mention_pk 160383
jungkits games - Aristocracy video thumbnail
Click to watch at 17:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the only constant is change
  • jungkus games is my full-time career
  • i want to make this digest of all games i've talked about on the site
References (from this video)
No references stored for this video.
Video TKvXvBJwMZk Board Game Animal Top 100 List at 4:56 sentiment: positive
video_pk 39525 · mention_pk 119300
Board Game Animal - Aristocracy video thumbnail
Click to watch at 4:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mechanically strong, thematically engaging
Cons
  • Production and setup can be time-consuming
Thematic elements
  • exploration and tile turning
  • thematically rich but heavy production
  • deliberate
Comparison games
  • Exploration-themed tile games
Mechanics (from transcript analysis)
  • Tile flipping / exploration — tiles are flipped and explored for scoring opportunities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Not to mention recording a over-the-top dream sequence music video for one of his games as well.
  • Definitely not any sort of objective best of list.
  • These are my favorites.
  • I definitely don't have time to go into crazy detail on them, especially for the first 50 or 70 or more.
References (from this video)
No references stored for this video.
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