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Priorities box art

Priorities

Game ID: GID0452237
Game Info
Year
2021
Players
3-6
Age
14+
Playtime
30 min
Complexity
1.7/5
Collection
Your Tier
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Expansions & Family
Priorities: Fourth Wing
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Description

Party game of extreme honesty where players predict other players rankings of crazy everyday object cards from love to loathe

Description

Party game of extreme honesty where players predict other players rankings of crazy everyday object cards from love to loathe

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 11
This page: 11
Sentiment: pos 10 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–11 of 11
Video CUFQJy102pg Watch It Played Discussion at 2:30
video_pk 86730 · mention_pk 225511
Watch It Played - Priorities video thumbnail
Click to watch at 2:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a crafting Tableau building game where Adventure cards help wbe Trailblazers explore these new lands
  • I was wrong so wrong I was so wrong this game is nothing to do with anything that I thought it was
  • it's a euro game... it's got lots of thuggery and violence and throwing people in the Hudson River
  • I think the app that restoration games have produced for it really does enhance the gameplay because it offers so much more possibilities for it
  • it's a simple game about buying and selling stocks
  • Zigurat is a Cooperative Legacy game with the story of the zigot fting over six chapters with players making decisions that affect all future games
  • ahoy there kitten is the next game we're talking about where players are pirates who are also cats and as a cat shiny little coins not interest you
References (from this video)
No references stored for this video.
Video SCiYQt9-Y5o Grant Lyon Top List at 0:16 sentiment: positive
video_pk 83648 · mention_pk 211258
Grant Lyon - Priorities video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you're doing some last minute Christmas shopping, Target has a lot of board games on their shelves these days, but which ones are actually good?
  • Telestrations is the best drawing game out there. I've had so many memorable nights with that game. It's one of the games that got me into games.
References (from this video)
No references stored for this video.
Video Prqsx0P-JVg Stonemaier Games Discussion at 28:42 sentiment: positive
video_pk 81724 · mention_pk 204225
Stonemaier Games - Priorities video thumbnail
Click to watch at 28:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clear mechanic
  • easy to learn and play quickly
Cons
  • depends on players' values and judgment
Thematic elements
  • value-based prioritization
  • ranking-based card game
  • playful, social
Comparison games
  • The Gang
Mechanics (from transcript analysis)
  • ranking cards — rank five cards based on perceived value or importance
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There was no logic to it. And why not just stop it from going to New York?
  • Laugh people. It cures everything.
  • There's a druid character.
  • It’s like battleship with dungeons.
  • There you go.
References (from this video)
No references stored for this video.
Video WkoAlUv9fsM Stonemaier Games Discussion at 17:46 sentiment: positive
video_pk 81170 · mention_pk 200258
Stonemaier Games - Priorities video thumbnail
Click to watch at 17:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great for humor and discussion
  • Helps players learn about each other
  • Accessible and fun for groups
Cons
none
Thematic elements
  • Ranking personal values and preferences
  • New York
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Other players try to guess the ranking of the cards.
  • Set Collection — Players are presented with cards and must secretly rank them.
  • Social Deduction — The core of the game is understanding how others think and prioritize.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're positively board gaming episode 60.
  • I'm the one more likely to get frustrated than Jamie is.
  • There are two of the most the top I think the top two stressful things.
  • I think remodeling can be as stressful, if not more so, than the actual purchase of the home.
  • Um I I can see how that's a a major stressor and probably not just the actual um reconstruction while it's happening but also maybe the thought that goes into it and picking.
  • It's such a disruption, it's such an interruption.
  • I'm more of a tracker than a lister and there is a distinction there.
  • Oh my god, I'm not a lister, I'm a tracker. Who knew? I've been living a lie for 61 years. I had no idea.
  • He told us he told me about a game called Seasons. Do you know this game? We're battling wizards.
  • Jack knows what everyone has.
  • You know, I used to joke this before we did a podcast together or talked and communicated all the time.
  • My friend Brad, or our friend Brad in in the group, who also listens to the show If you're you're listening to this or watching it, hey Brad.
  • I have to build a game store with Jamie. I have to design a fringe game with Jamie.
  • It helps you realize what's important to you as a gamer.
  • Lists are delightful. Lists are good.
References (from this video)
No references stored for this video.
Video v7fCV7jf0c4 Stonemaier Games Top List at 16:19 sentiment: positive
video_pk 80117 · mention_pk 194448
Stonemaier Games - Priorities video thumbnail
Click to watch at 16:19 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Great party/social game
  • Cooperative gameplay
  • Clever scoring mechanism with built-in timer
  • Can be played with two players
Cons
  • The spelling out 'Priorities' might not matter as much in a party setting.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — It's a cooperative party game where in each round you're revealing or in each player's turn you are revealing five cards.
  • Social Deduction — The active player will privately rank these. You can see this player in the background. They're ranking these from one to five based on how much they appreciate or value something to the things that they don't appreciate or value. And then all other players at the table need to work together to try to get that ranking correctly.
  • Word Game — You'll flip these cards over and they will reveal letters on the back that will spell Priorities either for you if you got it right or for the game if you got it wrong.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm literally filming this at the midway mark of 2026. It's June 30th, 2026 right now, and I'm going to talk about my favorite games...
  • These are the games that I played for the first time in the first half of this year, and these are my favorites.
  • At number six, spoiled it in advance a little bit. This is Flip Tunes.
  • This is such a clever clever concept. It's what drew me to the game.
  • And so you're kind of you have this built-in timer for the game of will the game spell priorities before the players do.
  • I love that you're scoring based on what other cards are played are played by other players and you're scoring based on what you actually drafted. Such a clever system.
  • This is my number one game of 2026 so far.
References (from this video)
No references stored for this video.
Video 7pLyT7R1iyo Stonemaier Games Top List at 99:17:20 sentiment: positive
video_pk 79961 · mention_pk 193684
Stonemaier Games - Priorities video thumbnail
Click to watch at 99:17:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Delightful cooperative ranking game.
  • Clever mechanism where correctly ranked cards reveal letters to spell 'priorities'.
  • Presents a fairly organic timer, not a set number of rounds.
  • Nice to have organic pressure from the game.
Cons
none
Thematic elements
  • Prioritization and ranking
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative ranking — Players secretly rank cards, and the group wins by correctly guessing the player's ranking to spell out 'priorities'.
  • Word Building — Players flip cards revealing letters as they correctly guess rankings, aiming to spell 'priorities'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's really neat that a game like this has progression.
  • So, it gives you this feeling that I think is so brilliant in a push your luck game, where you have a chance, even if you have not rolled well throughout most of the game, that you can come down to the wire in that last turn, and you have a chance to win, even if you have two points over the course of the game. Someone else has 50. You can still win if you roll seven bells.
  • And I thought that was a really clever mechanism to put in the game, where previous to this, you always just wanted the force to be with you.
  • I really like the game that the game presents this fairly organic timer to you.
  • But I thought this was really really clever that you're scoring these special abilities based on the current trick as well.
  • But I just love that without any shuffling.
  • And I think that's such a clever twist that I really want to use it in the game where you are kind of crafting a deck but you're inserting cards in specific places in that deck and how that matters.
  • So, there's this nice, slight catch-up mechanism.
  • And so, uh I just like that. I like positive player interaction, but I also like close games, and I think this does it in a really nice way.
  • I think what this does is that lets players be themselves.
  • And I think that is so cool that these cards give you that flexibility.
  • I think that is so clever that you have a few chances to take over your opponent's cards.
  • I really appreciate when games do this, especially fairly complex games like Sanctuary.
  • And uh yeah, I think this this short-term goal system um of things to pursue, I think, is really really helpful in Sanctuary.
  • There's this shared trauma in this game cuz when this robot comes up, it hurts everybody.
  • I think it's such a clean system.
  • I really love the variability that adds and how it kind of can shape the decisions that you make on any given game. It's such a clever system.
References (from this video)
No references stored for this video.
Video FWX9Sm442Zk Analysis at 0:03 sentiment: positive
video_pk 72369 · mention_pk 170610
Priorities video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The core fun comes from the discussion and trying to get in someone else's head.
  • Has a clever hook with the ranking system.
  • Includes a specific timer mechanism that adds pressure and prevents the game from overstaying its welcome.
  • Has a distinct win or lose condition, which is appreciated in cooperative games.
  • The timer mechanism is a neat twist that adds a simple, game-driven element.
Cons
none
Thematic elements
  • Learning about other players and showcasing knowledge of them
Comparison games
  • So Clover
  • Just One
  • Telestrations
  • Echo
Mechanics (from transcript analysis)
  • Deduction/Estimation — All other players will discuss how they think this player prioritizes these five things, and they will rank them on the table... and then they will reveal it then they'll say, 'Okay, this is our final decision. This is what we think about this person, how this person values these things.'
  • Ranking system — The core of the game is this ranking system where you draw five cards. You put five cards on the table, and whoever's turn it is... they are going to rank how much they value these things, how important these things are to them, how much joy these things bring them from greatest to least.
  • Timer mechanism — There is a specific timer in the game just to give players a little bit of pressure to get these answers right and have meaning for getting answers right or wrong. The way that you win Priorities is by spelling the word Priorities because every one of these cards has a letter on the back of it... Whenever you get a card exactly right... we flip that card over... Whenever we missed... this card is in the wrong slot. Because of that we flip this card over to reveal the letter and that goes on the game's spelling of Priorities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The core fun of the game comes from this ranking, this discussion, trying to get in someone else's head, that is the core fun of the game, but I do think this is clever.
  • There is a specific timer in the game just to give players a little bit of pressure to to get these answers right and have meaning for getting answers right or wrong.
  • I thought it was a neat little twist to add a specific game driven simple to understand timer to the game priorities as we played it.
References (from this video)
No references stored for this video.
Video H52jQBbHHb4 Review at 0:01 sentiment: positive
video_pk 67637 · mention_pk 163803
Priorities video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gets people laughing and talking
  • Great for family and friends
  • Cooperative gameplay
Cons
none
Thematic elements
  • Guessing personal preferences and rankings
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — One player reveals five cards.
  • cooperative play — Players work together to achieve a common goal ('spell priorities before the game does').
  • Deduction — Other players try to figure out the right ranking.
  • Set Collection — Correct guesses earn cards for the group.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We got you all wrong.
  • See, I TOLD YOU HE WOULDN'T think of it.
  • That's conspiracy theories. Upside down.
References (from this video)
No references stored for this video.
Video lb58F5TIqkE Discussion at 7:42 sentiment: positive
video_pk 67597 · mention_pk 163747
Priorities video thumbnail
Click to watch at 7:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides insight into how another person thinks.
  • Reveals personal priorities and values.
  • Encourages understanding of subjective interpretations.
  • Fun and engaging way to learn about a friend.
Cons
none
Thematic elements
  • Ranking items
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — The game is described as cooperative, with players working together to understand each other's rankings.
  • Deduction — Players attempt to deduce how another player has ranked the items based on their knowledge of that person.
  • ranking — Players rank a set of items or concepts based on their personal values or preferences.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm trying to make a remodel about board gaming and I'm I don't think I'm doing a good job, but I'm trying. And isn't that what counts Jamie?
  • So, it's a twofold sort of thing, which I really, really like and I will be buying that game. Thank you for costing me more money when we do this podcast Jamie.
  • What is your approach mentally? What are you thinking? What is the first thing you think of when you're making an IP-based game? How do I make this into a game?
  • And again, I think you've talked about this in one of your blogs, but again, I think it's worth repeating people that didn't watch or that don't watch your design diaries or that haven't watched all your videos. First of all, go back and watch them. They're great.
References (from this video)
No references stored for this video.
Video unCE3oVHaus Shelf Side Plays Playthrough at 0:24 sentiment: positive
video_pk 66178 · mention_pk 160851
Shelf Side Plays - Priorities video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Effective icebreaker that encourages conversation and reveals personality
  • Engaging group dynamics; fosters fun debate and banter
  • Simple teach-and-play loop that scales with the group
Cons
  • Reliant on interpersonal dynamics; outcomes can swing with group charisma
  • Some rounds may feel chaotic or less focused if everyone dominates discussion
Thematic elements
  • Personal preferences and priorities revealed through discussion and ranking
  • Real-world social context; informal game night with friends
  • Open-ended, humorous, socially driven deduction and debate
Comparison games
  • Wavelength
Mechanics (from transcript analysis)
  • group discussion and justification — Players debate and justify their guesses to influence the final ordering and scoring
  • hidden ranking — A player secretly ranks five items; others attempt to infer the order without direct knowledge
  • round-based card reveal and scoring — Each round presents a new set of cards; correct guesses contribute to a running score and the round resets]
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi guys welcome to shelf side plays priorities in this game we're going to be guessing each other's priorities
  • The goal is to spell priorities for us to get all 10 letters to win the game
  • we're going to do priorities and Daniel will be the crew not the clue giver
  • I am insanely sweaty and I'll be guessing for Daniel which would be quite a treat
  • I actually quite like this it's pretty cool
  • it's great Icebreaker
  • I would definitely learn a lot about people from random stuff it's great great Icebreaker
  • I actually like this more than wavelength
  • we did get proud attention in this game I actually yeah the Jimmy felt like I learned something about Daniel
  • I think it's good yeah okay all right let's lock it in
References (from this video)
No references stored for this video.
Video KRDc7ND0F6M Review at 0:03 sentiment: positive
video_pk 66022 · mention_pk 160409
Priorities video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great for laughing and getting to know your friends better.
  • Leads to hilarious debates.
  • Focuses on making fun of friends' choices rather than winning.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card ranking — One player draws five cards and then secretly ranks them on a board from best to worst, and everyone else tries to rearrange them in the order they think their friend ranked them.
  • Cooperative Spelling — You all win if you can spell 'priorities' before the game ends.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do you want to laugh and get to know your friends better because the game priorities is great for that
  • there's always hilarious debates because there's hard choices like what's better kissing or beer
  • you all win if you can spell priorities before the game
  • This isn't a game you walk away from talking about winning this is a game you walk away from making fun of your friends choices
  • I can't believe Kyle ranked Taylor Swift above baby Yoda baby Yoda and it's baby Yoda it is not grou it will never be grou
References (from this video)
No references stored for this video.
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