Game Info
Year
2003
Players
3-6
Age
10+
Playtime
20 min
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
French fantasy humor game where trolls distribute adventurers as game prey requiring dexterity observation and memory
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
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Video S51YcmSJ_rE
Good Time Society Discussion at 0:08 sentiment: positive
video_pk 42424 · mention_pk 128784
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Open-ended, flexible storytelling
- Strong social and collaborative experience
Cons
- Rules complexity can be daunting
- Requires a GM and group coordination
Thematic elements
- collaborative storytelling, heroism, moral and strategic choices
- Fantasy worlds spanning countless settings and campaigns
- GM-led, open-ended, player-driven storytelling
Comparison games
- Clock Tower
Mechanics (from transcript analysis)
- character creation and progression — Players create and develop characters with abilities and backgrounds.
- combat and skill checks — Rules cover combat, skills, and social interactions.
- Combat: Dice — Rules cover combat, skills, and social interactions.
- Dice Rolling — Actions resolved with dice rolls to determine outcomes.
- Dice-based resolution — Actions resolved with dice rolls to determine outcomes.
- session-based collaborative storytelling — Narrative driven by group discussion and GM guidance.
- Storytelling — Narrative driven by group discussion and GM guidance.
- Unique Player Powers — Players create and develop characters with abilities and backgrounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- A lot of storytelling is you've played Clock Tower and then you want to mirror and inflict your own personal game traumas onto the players.
- That's actually how D and D works, too. That's great.
References (from this video)
No references stored for this video.
Transcript Navigation
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