Game Info
Year
2024
Players
1-4
Age
10+
Playtime
30 min
Collection
Mechanic profile
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Vibe profile
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Description
Flip-and-write journey through 20000 Leagues Under the Sea where players command a Nautilus submarine exploring dangers and rewards
Featured Videos
Rules Teach
Flip Voyage | Solo Playthrough
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Images
GID0452280.jpg
GID0452280_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
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Video othhaDTSn8w
Rules Teach at 0:09 sentiment: positive
video_pk 66517 · mention_pk 162083
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Satisfying and fun to play
- Great mini-game aspect
- Enjoyable sea theme
- Good solo play experience
Cons
- Game end can feel sudden
- Tendency to forget special abilities
Thematic elements
- submarine exploration
- under the water, in the ocean
Comparison games
- Flip Town
- Fliptown New Frontier
Mechanics (from transcript analysis)
- action selection — Players choose actions based on card suits and numbers, with options to modify actions using resources like knowledge.
- damage mitigation — Damage is tracked and can be removed by spending crew resources.
- End game trigger — The game end is triggered when movement and points tracks intersect or meet.
- Flip and Write — The host refers to the game as a "wonderful flip and write."
- map movement — Players move their ship across a map by playing cards, with different movement values and abilities.
- Resource management — Players manage resources like knowledge, salvage, crew, and treasure to perform actions, gain upgrades, and mitigate damage.
- set collection — Players aim to collect stars in different regions and complete rows/columns for points, described as mini-games.
- upgrades — Players can acquire upgrades that provide ongoing benefits or discounts, contributing to a challenge goal.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I might love it more than flip down even, which I know that's a big statement, but it's so good and so satisfying and I really, really love it.
- This is just so fun. This is so great to play. It feels so satisfying.
- With this game, you're like, 'Oh, I have plenty of time.' And then all of a sudden, it's like broke, you're crossing paths and it's over.
References (from this video)
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