Game Info
Year
2024
Players
2-4
Age
10+
Playtime
45 min
Complexity
1.8/5
Collection
Your Tier
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Description
Dice game where players claim territory with cavemen hatch dinosaur eggs and appease a volcano in a shifting valley
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Rules Teach
How to play Wrath of Fire Mountain Board Game
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Images
GID0452628.jpg
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 1
Showing 1–3 of 3
Video kjxCOVHgbVM
JestaThaRogue Rules Teach at 0:00 sentiment: positive
video_pk 86491 · mention_pk 223844
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Dynamic, changing board via tremors creates a fresh feel each game
- Distinct dinosaur abilities add strategic variety and depth
- Layered scoring (regional, eruption, and dinosaur-based bonuses) rewards planning
Cons
- Rule complexity can be daunting for newcomers
- Component management and tracking may feel fiddly on first play
Thematic elements
- Prehistoric survival, area control, and volcanic risk management with dinosaurs as key pieces.
- Cave-dwelling tribes on a volcanic island with shifting terrain driven by tremors and a central volcano.
- Strategic, procedural play where board state evolves each round via tremors and eruption scoring.
Comparison games
none
Mechanics (from transcript analysis)
- Area/Region Scoring — Points are awarded for leading in grid regions (grass/jungle), with special rules for Brontosaurus, Ankylosaurus, and other dinosaurs.
- Compound Scoring — Points are awarded for leading in grid regions (grass/jungle), with special rules for Brontosaurus, Ankylosaurus, and other dinosaurs.
- Dice Rolling — Roll five dice each turn with up to two re-rolls to determine actions and potential options.
- Dinosaur hatch and deployment — Egg costs and base placement govern when dinosaurs move from eggs to the supply; dinosaurs grant special abilities and influence scoring.
- Endgame and eruption scoring — Game ends when a player hits the tracker threshold; eruption resolves and scoring pools determine winner.
- placement and movement — Place cave people or dinosaur tokens onto map tiles or move them along the board based on dice results.
- Tremor and volcano wraparound — Lead worshipper-triggered tremors push volcano tiles; the map wraps to preserve a 4x4 grid, affecting positioning and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- hey I'm Ro from just road.com I'm going to show how to play Wrath Of Fire Mountain
- a game for two to four players and plays in about 45 minutes
- you control a group of cave people hatch dinosaurs and control areas on a board that changes as the game goes on by tremors
- the volcano itself to win the game
- Tremor by pushing the volcano tile one space orthogonally
- check for Tremors
- the game ends at the end of The Current player's turn finish scoring the eruption and the player with the most points wins
References (from this video)
No references stored for this video.
Video cyp2D7CLnFs
Board Gaming Ramblings Other at 7:14 sentiment: negative
video_pk 86369 · mention_pk 223173
Click to watch at 7:14 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- Pretty to look at
- Cool dinosaur meeples
Cons
- Boring from start to finish
- Not exciting
- The board constantly changes, preventing strategy
Thematic elements
- dinosaurs
Comparison games
none
Mechanics (from transcript analysis)
- Area Majority — The core mechanic involves area majority on the board.
- board manipulation — Players can move the volcano, which shifts the board layout.
- Dice Rolling — Players roll dice up to three times to gather dinosaurs and meeples.
- scoring — Players score often, but pieces are removed after scoring, requiring rebuilding.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it doesn't feel that much like getting something off the shelf of Shame when we had it for like two months but some of these are old titles some of them we had longer it's the same thing some of them we had longer some of them we had shorter so it feels like a good mix of games and also a good mix of smaller and bigger games
- I made a deal with my myself that I'm only going to choose games that I somehow want to play and not games I was like oh let's just play it and get it out of the way
- Best and worst experience Best Automania worst broth of Fire Mountain
- subscribe to the channel was what I was hoping you would say but also look outside because it's outside or look at the board game because board games are fun
References (from this video)
No references stored for this video.
Video i4v3vStm2Vo
Board Game Animal Top 10 List at 4:26 sentiment: positive
video_pk 35775 · mention_pk 106990
Click to watch at 4:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Deep area control with varied strategies
- Asymmetric drafting adds replayability
- High-quality components and production
Cons
none
Thematic elements
- area control and asymmetric drafting with dinosaur/creature combos
- Prehistoric world with dinosaurs and creatures
- theme-forward with crunchy decisions
Comparison games
- Blood Rage
- Dune: Imperium
Mechanics (from transcript analysis)
- Area Control — Control zones to gain resources and influence on the board.
- asymmetric drafting — Different starting options and drafting choices for each player.
- Dice pool management — Dice are used for actions and battles with tactical value.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The production and visuals on the game are Stellar.
- It's the kind of game that begs to be played.
- Rockard is a 10 out of 10; it is remarkable.
- Endgame scoring is abandoned here for just three different Avenues to Victory.
- If you like Seven Wonders Duel you like Tolken work or if you like D trait's artwork.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3