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SETI: Space Agencies

Game ID: GID0453287
Game Info
Year
2025
Players
1-4
Age
14+
Playtime
100 min
Complexity
3.5/5
Collection
Your Tier
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Description

An expansion adding asymmetric space agencies competing to make first contact through research projects and signal analysis

Description

An expansion adding asymmetric space agencies competing to make first contact through research projects and signal analysis

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 18
This page: 18
Sentiment: pos 13 · mix 2 · neu 1 · neg 0
Mentions per page
Showing 1–18 of 18
Video UVj-BJp83Mc The Broken Meeple Discussion at 48:42 sentiment: positive
video_pk 85327 · mention_pk 218395
The Broken Meeple - SETI: Space Agencies video thumbnail
Click to watch at 48:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds variety with new cards and aliens
  • Introduces asymmetric player powers
  • Includes a prelude-style start to cut rounds to four
  • Expansion is a must-buy for fans
Cons
  • Game length might not be significantly reduced despite round cut
Thematic elements
  • space exploration/mission management
  • space
Comparison games
  • Terraforming Mars
  • Underwater Cities
Mechanics (from transcript analysis)
  • Game Length Adjustment — Adds a prelude-style start that cuts the game rounds to four, aiming to shorten playtime.
  • Mission/Objective Completion — Focuses on exploring a derelict spaceship for rewards and completing objectives.
  • Set Collection — Includes new cards and aliens to collect.
  • Variable player powers — Introduces asymmetric player powers and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's only a game.
  • My body clock has got stuck into the routine of work.
  • I've got a couple of games on my review pile. One that I'm choosing to review, one that I've agreed to review, but they're quite big games.
  • This is basically the third biggest con in the world.
  • With all the games getting more expensive, with tariff uncertainty, with Kickstarter price hikes, you know, we are now at a stage where people need to be honest with their reviews and not mislead consumers.
  • This is a good solid game. It's got potential.
  • This is pretty evil. And I enjoyed it.
  • It really doesn't just feel like another clone. There's more meat to this one.
  • It's not tarnished by, oh, look, look at all these celebrity special guests we have.
  • Stay hydrated, guys. I can't stress enough how hydration is so important.
  • created his own Mario Kart version of Heat. So we played it.
  • the items weren't the most balanced. The banana skin was way too damaging to people.
  • it's basically a kind of a spin-off of something like Cockroach Poker.
  • you pass around gifts that may or may not be what you say they are.
  • the fact that it's a memory game combined with the bluffing stuff just makes this quite quite funny.
  • if you don't like the mechanic of cockroach poker, you're going to hate this one as well.
  • it's not tarnished by, oh, look, look at all these celebrity special guests we have, you know, and stuff like that like some conventions are.
  • No, it's we're a convention. We're big. We got a lot of games. We're good. Oh, and by the way, some guests are here. That's kind of the better way it should be.
  • make sure you take good footwear and all this stuff and all snacks and stuff still remains true
  • So, take care and bye for now.
References (from this video)
No references stored for this video.
Video cXfwLRQqw7k The Broken Meeple Analysis at 46:32 sentiment: positive
video_pk 84885 · mention_pk 216556
The Broken Meeple - SETI: Space Agencies video thumbnail
Click to watch at 46:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expansion for one of the best games.
  • Three new aliens.
  • 40 more project cards.
  • Seamless integration.
  • Institution for asymmetric abilities.
  • Quick start cards.
  • Enhances scanning efficiency.
Cons
none
Thematic elements
Comparison games
  • SETI
Mechanics (from transcript analysis)
  • Asymmetric abilities — Introduction of institutions for asymmetric abilities.
  • Quick Start cards — Similar to Prelude for Seti, skipping the slow opening round.
  • Scanning Efficiency — A new mechanism enhances scanning efficiency, which was considered a weak aspect of the base game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Devir Games really need to make less games in less games in a year because then they might actually put out some belters rather than just a bunch of meh games.
  • It's using the conveyor belt mechanism that I adore from uh art from AR Nova and Civilization: The New Dawn, but there's only four slots.
  • All right, so this is giving me a very um pursuit to happiness vibe here, but with a slightly different take on it.
  • It's a very dry mechanical game.
  • This artwork looks nice. Oh, wow. Oh god. Yeah, that is pretty.
  • I like Underwater Cities. It's on my shelf. Um I like this game a lot.
  • Cascadia, which is already probably one of the best gateway games in existence.
  • So you've got new artwork, new graphic design, updated mechanics, wooden meeples, uh same quick play time that gives a 4x feel in under 90 minutes.
  • This is an expansion that's not going to really add that much to the game?
  • It's basically the snorefest of themes, but this is a new version of it.
References (from this video)
No references stored for this video.
Video 4BBtMu4VkPU The Broken Meeple Analysis at 1:32:57 sentiment: other
video_pk 84342 · mention_pk 214291
The Broken Meeple - SETI: Space Agencies video thumbnail
Click to watch at 1:32:57 · YouTube ↗
Overall sentiment (raw)
Highly Anticipated
Pros
  • Adds variety with more alien powers.
  • Adds unique setups and asymmetric factions (11 organizations).
  • Includes prelude-style setup cards to speed up the game.
  • Adds three new alien species.
  • More cards, more variety.
  • Solo compatible.
  • Improves the scanning mechanic, especially for two-player counts.
  • Addresses a flaw of the original game.
  • The host already gave the original game a 10/10 and believes this expansion could solidify that rating.
Cons
  • The host knows little about the alien species, besides one having a 'doom and gloom necronish' theme.
  • The scanning mechanic in the original was difficult to balance, leading players to forget about it or focus too much on one aspect.
  • Two-player counts in the original were lacking in the signal aspect.
Thematic elements
  • Space Agencies, Alien Species
  • Space
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Area Control — Implied by the mention of 'landing on this planet' and competing for signals.
  • asymmetric factions — Introduces 11 unique asymmetric factions.
  • Card Play — Mention of playing cards to scan signals.
  • scanning — A new scanning mechanic is introduced to improve this aspect of the game.
  • Setup cards — Includes prelude-style setup cards that alter the starting setup and game length.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The artwork is very pretty.
  • it's an aggressive area control game.
  • This expansion is fixing a fundamental flaw of the original game.
  • I am salivating at the mouth for this one.
  • This game is the theme done justice in tabletop form.
  • I do have to temper my expectations because I think Valheim's going to be a little bit trickier to bring to tabletop.
  • There's not a lot of innovation in games anymore.
  • But when I played it, it's like, 'Okay, that mechanism I like. Let's find out.'
  • This is a very long podcast.
  • But remember, it's only a game.
References (from this video)
No references stored for this video.
Video AouVzfk8YfA Man vs Meeple Top List at 4:23 sentiment: positive
video_pk 84150 · mention_pk 213563
Man vs Meeple - SETI: Space Agencies video thumbnail
Click to watch at 4:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds three new aliens
  • Introduces signal tokens to push the game forward
  • Enhances and improves gameplay elements
  • Provides variable player powers (space agencies)
  • Reduces game length to four rounds
  • Kickstarts the game with a prelude-like boost
Cons
  • The game is now only four rounds
Thematic elements
  • Space exploration and agency management
Comparison games
  • Terraforming Mars Prelude
  • Terraforming Mars
  • SETI
Mechanics (from transcript analysis)
  • action selection — The game now has variable space agencies that give starting resources and push players in certain directions.
  • Card Drafting — Introduces new aliens and signal tokens which affect card cycling.
  • Set Collection — Introduces signal tokens that can be collected to send out more signals.
  • Variable player powers — Introduces space agencies, which are variable player powers with the impact of corporations in Terraforming Mars.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is expansions. There's so many expansions that we thought, let's just cover them in a separate little video.
  • So, it's like a higher risk, higher reward when you're bringing in the grand inquisitors.
  • This game continues to be one of my top games
  • So, they've really taken the game and thought, 'Okay, where could I have done things a little bit better?'
  • This might solidify Veil of Eternity as my number one.
  • David's the the president of the fan club, so to speak.
  • It is. I would just say it's somewhere between promo and expansion
  • It only adds three more hours to the game. I from what I understand. I'm kidding.
  • Take a vacation Thomas for God's sake.
  • He had three great games come out last year and all three of them have gotten expansions. That's pretty crazy.
References (from this video)
No references stored for this video.
Video FKFTI29Oj6c The Broken Meeple Discussion at 37:53 sentiment: positive
video_pk 84051 · mention_pk 212989
The Broken Meeple - SETI: Space Agencies video thumbnail
Click to watch at 37:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • hyped about playing it
  • asymmetric organizations
  • quick start cards
  • free new aliens
  • solo compatible
  • new scanny mechanic
Cons
none
Thematic elements
  • Space exploration, aliens
Comparison games
  • Arc Nova
Mechanics (from transcript analysis)
  • Asymmetric play — Players control asymmetric organizations with unique abilities.
  • New Mechanic — Includes a new 'scanny' mechanic.
  • Solo Play — The expansion is compatible with solo play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • March of the Ants is uh from Tim Eisner. So, same guy who did uh Canopy and some guy who did Leaf. Um, and I have talked highly about both of those games. Uh, this one is a reimplementation of an older game, March of the Ants. This is an area control game, quite an aggressive area control game.
  • Now, when you put those two things together along with Board of Dice, you usually expect a very complicated, heavy, oh my god, there's so many rules type game.
  • The demo did a good job of teasing me, thinking, 'Wow, this game didn't feel that complicated.' It was It was very in-depth.
  • This could be one of the better David Turczi games I've played in recent uh you know tried out in recent um years.
  • They didn't want to just make it White Castle with two players because to be honest, White Castle worked best as a two-player game.
  • This is a two-player area control game um where basically you have followers, dudes on the map.
  • But it's beautifully produced. You got these translucent dice, these lovely artwork cards, these wooden followers.
  • Yes. Sorry, there is a spider on one of these pictures. I didn't see that coming, but uh I've seen scarier spiders, but still
References (from this video)
No references stored for this video.
Video zxbW8uEpUJ8 The Broken Meeple Analysis at 5:50 sentiment: mixed
video_pk 83756 · mention_pk 211651
The Broken Meeple - SETI: Space Agencies video thumbnail
Click to watch at 5:50 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The Arcos Aen radiant can score a lot of points in the end game.
  • Fun game despite difficulties.
Cons
  • The corporation played was considered 'a little bit busted'.
  • The game is considered a niche title.
  • The setup cards made the played corporation even more 'busted'.
Thematic elements
  • Space exploration/agencies
Comparison games
none
Mechanics (from transcript analysis)
  • corporations — The host discusses playing a specific corporation that gives a signal token at the start and as income.
  • Radiants — The host focused on a particular radiant, the Arcos Aen, which got him a lot of points in the end game.
  • scanning — The host mentions doing 'a lot of scanning' due to the corporation played.
  • Setup cards — The host notes that the setup cards made the corporation even more 'busted'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spike did ages ago. God, that was an old review.
  • I don't take Christmas that seriously really.
  • Call me a Grinch if you like.
  • It's like I don't get that hyped about Christmas.
References (from this video)
No references stored for this video.
Video F-2iYPC72RY Grant Lyon Analysis at 8:41 sentiment: positive
video_pk 83469 · mention_pk 210382
Grant Lyon - SETI: Space Agencies video thumbnail
Click to watch at 8:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Introduces powerful asymmetric organizations
  • Includes quick start cards to speed up the beginning of the game
  • Adds three new alien species
  • Over 40 new project cards inspired by real-world initiatives
Cons
none
Thematic elements
  • space agencies
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric powers — Organizations provide unique abilities and starting conditions that redefine gameplay.
  • Card Play — Includes new project cards and quick start cards.
  • Variable player powers — The asymmetric organizations grant different strategic advantages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hope you're having a wonderful holiday season.
  • So, if you're a fan of war games, this is the final days of World War II.
  • So, you know the jumbo version really does have big old cards in it.
  • So, if you're looking for a new party game, uh, check out Horrible Couple.
  • So, Monopoly Deal is I I think a more fun version of Monopoly.
  • Uh, Galileo Galilei uh was one of my top uh games of the year.
  • So, if you want a heavier weight game, um you know, STI uh was a a really popular game recently, sort of a big space themed game.
  • I will be back with a couple of uh additional top 10 videos and also then I will um I'm going to release some like most anticipated games of 2026 videos soon.
References (from this video)
No references stored for this video.
Video gs7fdwdoKyc Board Gaymes James Playthrough at 0:38 sentiment: positive
video_pk 82995 · mention_pk 208615
Board Gaymes James - SETI: Space Agencies video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep engine-building and expansion mechanics
  • Two new alien factions add variety and new strategies
  • Endgame scoring system provides long-term goals
Cons
  • Complex and heavy; rule interactions can be confusing
  • While expansions exist, total playtime remains long
Thematic elements
  • alien discovery and data-driven space agency competition
  • Solar system exploration from Earth orbit to planets and moons
  • engine-building with exploration and expansion
Comparison games
  • Luthier
  • Galactic Cruise
  • Mezen
Mechanics (from transcript analysis)
  • action selection — Main actions are chosen from a hand of action cards with optional free actions each round.
  • amoeba/minigame exploration — A side system with Amoeba tokens/tokens that mutate and grant bonuses.
  • End Game Bonuses — Endgame points come from sets, completed missions and upgrades, with tiered goals.
  • Engine Building — Tech upgrades expand capabilities and alter costs/benefits of future actions.
  • engine-building — Tech upgrades expand capabilities and alter costs/benefits of future actions.
  • milestone/endgame scoring — Endgame points come from sets, completed missions and upgrades, with tiered goals.
  • Mini-Games — A side system with Amoeba tokens/tokens that mutate and grant bonuses.
  • Resource Management — Publicity, data, energy as resources with income generation and spending for actions.
  • scanning/landing/orbiting mechanics — Different actions to scan, orbit, and land with varying costs and bonuses.
  • Set Collection — Tracing/collecting colored data to control star-system areas and score.
  • set collection/area control — Tracing/collecting colored data to control star-system areas and score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That's the entire game we play until we have gone through all four rounds in a Space agency expansion game.
  • you'll start with two space agencies and three starting resource cards and you'll pick two of those and one of these
  • the idea is to engine build to get those traces
  • we are playing with two of the new alien expansions
References (from this video)
No references stored for this video.
Video Rt4srP3CtrY Gaming Rules! Interview at 4:13 sentiment: positive
video_pk 82273 · mention_pk 206689
Gaming Rules! - SETI: Space Agencies video thumbnail
Click to watch at 4:13 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't feel any pressure to create content.
  • This is my full-time job, right? I don't have another job to go to.
  • I'm producing all of this content and honestly, if I could produce more, I would because I love what I do.
  • The category here or the criteria here is massively popular, really well-respected, solid Euro games that have been around for a while and stood the test of time and are known as just really, really good games.
  • No games do. It doesn't need all of the bling and everything else.
  • I think most people in life are affected by what's called seasonally adjusted disorder.
  • Entering is absolutely free. It doesn't cost you anything whatsoever.
  • The secret word this month is haggis.
  • All of my advertising revenue from all of my videos goes to charity.
  • I don't make any money out of the videos themselves on YouTube. People call me crazy. They would be right.
  • It's only 70 to go.
  • I have not. No. Not Not even heard of that one.
  • I would strongly recommend you just do it because you want to do it. Don't go out and spend £4,000 on a fancy camera, lights, and everything else and think 'Right, I'm going to be the next big channel and I'm going to get 50,000 subscribers in 6 months.'
  • One thing that really annoys me is when the games come out at retail like the same time or even before and they're cheaper.
  • I personally believe it is fundamentally, morally, and ethically wrong for me to sell a pre-production prototype copy of a game.
  • It's International Unplayed Games Day. And the date that I've chosen... is the 1st of July.
  • I have already got two of them on my channel, if not three, and I'm doing another one next Wednesday.
References (from this video)
No references stored for this video.
Video uj31QmJ3zdE BoardGameGeek News at 5:53
video_pk 81233 · mention_pk 200630
BoardGameGeek - SETI: Space Agencies video thumbnail
Click to watch at 5:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Superb artwork and graphic design really can bring you into a game and support its success.
  • Great art is often the reason I love a game.
  • There's nothing more fun than a great cooperative game.
  • It's one of our favorite types of games.
  • Who doesn't love a good party?
  • Who doesn't want more of their favorite game?
  • Solo games have really taken off in popularity.
  • So much so that it's almost become a requirement for a new game to have a single-player mode.
  • Most of us here at Game Night are big fans of thematic games.
  • Podcasts are such a great way to go deeper into the hobby that we love.
  • We definitely know it takes a lot of work to create and produce shows like these.
  • We have a few favorites ourselves and are always looking for a great digital board game implementation.
  • this continues to be our most played category.
  • but I would say that we have played more heavy games this year than in recent years.
  • Congratulations go not only to the winners, but also to all of the nominees.
  • Thanks for so many wonderful games.
  • You make Board Game Geek what it is and your participation in selecting the nominees and the winners is much appreciated.
References (from this video)
No references stored for this video.
Video bVpf8bhCaQc Rahdo Runs Through Top List at 35:05 sentiment: mixed
video_pk 80755 · mention_pk 197724
Rahdo Runs Through - SETI: Space Agencies video thumbnail
Click to watch at 35:05 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Adds new aliens and cards
  • Introduces a appreciated quick start variant
  • Adds welcome asymmetry
  • Makes the game quicker
  • Wonderfully implemented quick start
Cons
  • Does not fix the reviewer's issue with the scanning mechanic in two-player games
  • Scanning feels dull and not fun in two-player
  • Expansion addresses a non-issue for the reviewer (ease of scanning) instead of the core problem (fun factor)
Thematic elements
  • Search for extraterrestrial life
  • Space, nighttime sky
Comparison games
  • Terraforming Mars Prelude
Mechanics (from transcript analysis)
  • Area Majority — Scanning is described as a mini-area majority game where players contribute to scanning sectors, but it's not fun in a two-player setting.
  • Card Play — Players play cards to build combo chains and pursue efforts in searching for extraterrestrial life.
  • Game Length Reduction — The quick start variant reduces the overall game length.
  • Variable player powers — The expansion adds asymmetry, giving players unique starting abilities and focus points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a very small box. Doesn't take up much shelf space.
  • but it definitely hits above its weight.
  • this is not one that makes you insanely powerful and you know just kind of like you know you know does uh you know power inflation, power creep like so many expansions I'm seeing these days that just like kind of fundamentally upset the balance of the original game.
  • Minos is a long beast of a game.
  • I would not play Emberleaf without this expansion. It is excellent. It's a simple little tweak, but it's a mustave.
  • It turns the whole game cooperative, which I got to say I love.
  • And I just got to say folks, it is freaking brilliant.
  • The Networks Prime Time is the Networks with all the rough edges shaved off
  • it becomes so laidback and chillax
  • But this game does that better than any other Machioro inspired game, including Machi Koro itself ever has. It destroys all of them, including Space Base.
  • it is by far the coolest implementation of a victory point track that the board game industry has ever seen. It is literally the best of class of all time.
  • This is an expansion that just makes um, Evenf Fall, a very hard name to remember, Evenfall, deeper and richer.
  • Every year, like clockwork, the publishers come out with a new brilliant expansion, and every year it's my number one thing of that month, and System Overload is no different.
  • it introduces a new idea and you can see it there on the screen. If you look over in the bottom right of the screen on the boss I'm fighting, there's a die there. Don't worry, you never roll that dice. That die is your intensity marker.
  • Evenfall was in my top 10 for the year. It came out a few years ago. I think it's absolutely amazing.
  • It is so deep and it's so rich because it borrows an idea from one of my all-time faves, Allesium.
  • The best one are these cute Everybody gets this cute little cat that's a little wooden cat that literally hangs off of a wooden hat of one of your little wooden witches and it's the cutest thing you've ever seen.
  • it comes with new mages that somehow come up with completely new and interesting ideas that we still have never seen before.
  • This is a simple little set of rules that really creates a new and interesting dynamic shifting element that is just a lot of fun.
  • It's the best thing I played in the month of May. Aon's end system overload.
References (from this video)
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Video dHTlsNLm1_0 BoardGameGeek Discussion at 5:48 sentiment: positive
video_pk 80669 · mention_pk 197161
BoardGameGeek - SETI: Space Agencies video thumbnail
Click to watch at 5:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Won best expansion.
  • Expansion adds three new alien races, providing great variety.
  • Expansion adds unique company powers for each player.
  • Includes a 'quick start' option.
  • Already in the top 100 of all time.
Cons
none
Thematic elements
  • exploring for traces of life and finding aliens
  • our solar system
Comparison games
none
Mechanics (from transcript analysis)
  • Area exploration — Players explore the solar system to find traces of life.
  • Set Collection — Players discover different alien species and traces of life which offer scoring opportunities.
  • Variable player powers — Each player has a company with a unique ability, usually usable once per round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • World Order is the uh spiritual successor to hegemony.
  • Lead your country to victory.
  • It seems really really interesting.
  • This is rebirth.
  • Very simple rule set.
  • Very beautiful board and stuff.
  • Never not amazed by Kenitzia's ability to create games like that that are just really simple, but they're deeper than you think.
  • Moon Colony Blood Bath.
  • I love the campiness of the theme.
  • It's a silly theme.
  • This deck throughout the game is just getting bigger and bigger and bigger.
  • It's really fun because you get to play with it and it's just so silly the concept of the game.
  • My best of the month is actually going to be uh something that I've wanted to play for a long time and playing a bit uh at home. This is Arkham Horror, the card game.
  • My favorite is going to be a game called Frosted Blooms.
  • It's really, really tough. But I really liked it. It's just one of those simple polyomo tile laying games. I just am so charmed by these kinds of games.
References (from this video)
No references stored for this video.
Video 0R5X5RjU85k Going Analog Discussion at 4:53 sentiment: positive
video_pk 80308 · mention_pk 195226
Going Analog - SETI: Space Agencies video thumbnail
Click to watch at 4:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers more variety with new alien species
  • Adds asymmetrical setup options with organizations
  • Provides a quick start to bypass slow early game
  • Makes the game more exciting and allows for more actions early on
  • Shortens the game effectively by one round
Cons
  • Recommends playing fewer rounds (4 instead of 5)
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Modular Board — Introduces new alien species that change gameplay.
  • Start Player Bonuses — The quick start provides starting resources and bonuses to accelerate the initial game.
  • Variable player powers — Introduces organizations that provide asymmetrical powers and free actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a very, very cool game.
  • It's thematic. It has a lot of cool systems. It's very colorful and really nice-looking on this on the table.
  • The game we're actually talking about today, our pick is actually City Space Agencies.
  • It's basically a quite light memory party card game where each of you is dealt four of these little goose cards face down and you are only allowed to look at two of them.
  • The best rule, which is that if you think you have the lowest number on on your like grid at the end at the start of your round, you have to honk loudly.
  • It never stops being funny when someone goes to reveal a card in any game like this and then is so confident that they know exactly what it is and it's something completely different and I think that will never get old in any game design ever.
  • The UK Games Expo has actually changed a lot in the last few years uh to become what I imagine is much closer to your big conventions like Gen Con and such.
  • This year was um the highest total number of people. I think they had uh I think it was 87,000 people um total footfall across the weekend.
  • So Hachette have repeatedly made a very good impression with me mainly because you actually just get to play games.
  • The premise is quite simple. You just take one card from whichever one of these um pantheons you're picking from that turn, and you choose to put it in one of nine spaces.
  • The art for the game is phenomenal.
  • That's been, honestly, my favorite time of the expo because for all the fun of like going to walk around and see the new stuff, the more time you spend like playing board games and in the board game space, the more I think, as adults, I just appreciate getting to spend time with different friends and play games together.
  • One of my favorite memories was our very first Gen Con where you know like you said and you're surrounded by people here who want to play board games and we were at this like very swanky little inn where they had a gaming spot and we had just purchased Abyss this new game didn't know how to play it and just started opening and punching and somebody walks by and like hey do you do you want me to teach you this game and we're like yes.
  • One of one of my like firm memories of UKGE is in one of the earliest years my wife and I went we just sat down at a demo table and it was for a game that had more spaces and if you don't know at these conventions when there are open spaces at a table a lot of the time demos will be like do you mind if these other people join so that we can get more people in and a father and his child who I I'm going to guess she was about maybe 10 years old maybe younger sat down opposite us and the first thing that her dad said to us was just to warn you she's very good at board games and we were like oh okay and then this 8 to 10 year old proceeded to just wipe the floor with us on this game that we'd never played before and we've never forgotten it since of just being humbled by a child at the UK Games Expo.
  • It's so beautiful that words can't even describe it properly.
  • Wouldn't do it justice.
  • Exactly.
References (from this video)
No references stored for this video.
Video QcvzJ0BZ2qE Discussion at 27:03 sentiment: positive
video_pk 77747 · mention_pk 187918
SETI: Space Agencies video thumbnail
Click to watch at 27:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Seems to address the issues of the original game
Cons
none
Thematic elements
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not a businessman. Uh, I am not jack business Eddie.
  • If you build it, they'll come.
  • The cult of new is so strong that I feel like having a lot of content saying older games are also still really great. Um, yeah, can also counteract that.
  • The entire Carboard Herald experiment, uh, has been about a dialogue, uh, between the people hosting it and an audience about sharing enthusiastic love for tabletop gaming and the people who make it.
References (from this video)
No references stored for this video.
Video RexmYTsbxvM Gaming Rules! Playthrough at 0:00 sentiment: positive
video_pk 39200 · mention_pk 118138
Gaming Rules! - SETI: Space Agencies video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds depth with new aliens (amoeba), scan tokens, and quick-start corp options
  • Asymmetric agency powers create replayability
  • New endgame scoring and milestones spice strategy
Cons
  • Complex rule interactions require careful tracking
  • Streamlined for 3-player; may slow down with 4+ players
Thematic elements
  • Scientific exploration, space industry competition, alien discovery
  • Aboard a space program, multiple agencies exploring the solar system
  • Analytical, with procedurally generated sector actions via cards and tokens
Comparison games
  • Terraforming Mars
  • Gaia Project
Mechanics (from transcript analysis)
  • action economy / free actions — Limited main actions per turn with optional free actions rotating each round.
  • anomalies and oscillating bonuses — Organell tokens move around; bonuses rotate and trigger end-of-turn effects.
  • Card Drafting — Each player selects asymmetric corporations and starts with unique cards.
  • card drafting / agency selection — Each player selects asymmetric corporations and starts with unique cards.
  • End Game Bonuses — Milestones at round ends grant points; game ends when a milestone is completed or end conditions met.
  • endgame milestones — Milestones at round ends grant points; game ends when a milestone is completed or end conditions met.
  • orbitals / landers / probes / movement — Probes move around the board; landing and orbital placement yield points.
  • scanning mechanism / scan tokens — New scan tokens allow removing a card row and scanning a sector.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The expansion contains a number of things and the first thing I'm going to tell you about is the actual space agencies, the corporations.
  • Scan tokens are new with this game.
  • Three enormous, highly reflective objects have been discovered in our solar system.
  • A living unicellular organism of alien origin.
References (from this video)
No references stored for this video.
Video 69l2D8cmntk The Dice Tower Top 10 List at 4:53 sentiment: positive
video_pk 37496 · mention_pk 112677
The Dice Tower - SETI: Space Agencies video thumbnail
Click to watch at 4:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • shortens play time
  • adds asymmetry and more aliens
  • increases replayability and variety
Cons
none
Thematic elements
  • hard science fiction feel
  • space exploration and alien life research
  • asymmetrical powers; rapid progression
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — each faction/role has unique abilities
  • asymmetrical powers — each faction/role has unique abilities
  • card expansion — increases number of alien cards and interactions
  • game-time optimization — reduces play time by skipping first round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are six expansions that I thought were pretty fantastic.
  • Railroad Tiles World feels like a little bit of extra oomph.
  • There's just a lot more of everything.
  • The Marvel artwork is fantastic.
  • SETI is a fantastic game about going off into space or looking for aliens.
  • This is another one that I won't play the game without because it feels essential to me.
References (from this video)
No references stored for this video.
Video rSDMS-mCm6o The Board Gaming Doctor Top 10 List at 18:16 sentiment: positive
video_pk 32625 · mention_pk 96596
The Board Gaming Doctor - SETI: Space Agencies video thumbnail
Click to watch at 18:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds variability and faster-start options
  • Expands thematic depth with new aliens and projects
Cons
none
Thematic elements
  • Space exploration with alien contact and project cards
  • Expansion to SETI adding thematic depth and variability
  • Thematic expansion to enrich base experience
Comparison games
none
Mechanics (from transcript analysis)
  • new aliens / project cards — Three new alien species and 40 new project cards for variability
  • Quick Start cards — Prelude-like cards to accelerate game setup and pace
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This will be a top 10 list of games that I'm excited about for Gen Con 2025 as well as for this year in general.
  • I'm hopeful that Finsspan delivers for me in a way that Wingspan almost does in my anecdotal testing.
  • I love pulling this out and playing.
  • a tiny epic, you know, quote unquote type of game, a small box edition of a space 4X.
References (from this video)
No references stored for this video.
Video xzv32VVu8vM Neon Gorilla Discussion at 3:59 sentiment: neutral
video_pk 28179 · mention_pk 82521
Neon Gorilla - SETI: Space Agencies video thumbnail
Click to watch at 3:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • unknown
  • unknown
  • unknown
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — unknown
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The inaugural cardboard punchy votes are open right this second.
  • This is your opportunity to be involved in the very first people's choice awards for this platform.
  • It's free. I'd love to have you over.
  • Go check out Cardboard. If you're not a member of Cardboard already, go check it out. It's free.
References (from this video)
No references stored for this video.
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