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20th Century box art

20th Century

Game ID: GID0005819
Game Info
Year
2010
Collection
Ratings
Creator Score
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Description

In the 20th Century, every country strives to develop and improve, each in its own way. Some become financial leaders. Others become centers of learning. Both science and commerce serve to propel nations toward the future – but toward what kind of future? Growth produces waste, and the greatest advances may come with the greatest cost to the environment. How will these countries mitigate the inevitable ecological catastrophes?

Your goal is to build a land free of garbage and pollution – a land where the environment is as healthy as the economy. Only then can you consider your country to be truly developed.
The game consists of six rounds, during which you oversee the urbanization of your country. Some lands produce income. Some produce scientific research. Others improve the quality of life. Your research allows you to discover new technologies that will shape the way your nation develops. Science can even help you avert ecological catastrophes. At the end of each round, your lands provide you the money and research that you will need to deal with the challenges of the next round.

You accumulate points each round, based on your nation’s quality of life. At the end of rounds two and four, you also score bonus points for certain aspects of your country’s development. At the end of round six, you will score bonus points based on your country’s income, research, and environmental quality. The player with the most points wins, having built the country with the highest standard of living.

(from Czech Games Edition website)

Description

In the 20th Century, every country strives to develop and improve, each in its own way. Some become financial leaders. Others become centers of learning. Both science and commerce serve to propel nations toward the future – but toward what kind of future? Growth produces waste, and the greatest advances may come with the greatest cost to the environment. How will these countries mitigate the inevitable ecological catastrophes?

Your goal is to build a land free of garbage and pollution – a land where the environment is as healthy as the economy. Only then can you consider your country to be truly developed.
The game consists of six rounds, during which you oversee the urbanization of your country. Some lands produce income. Some produce scientific research. Others improve the quality of life. Your research allows you to discover new technologies that will shape the way your nation develops. Science can even help you avert ecological catastrophes. At the end of each round, your lands provide you the money and research that you will need to deal with the challenges of the next round.

You accumulate points each round, based on your nation’s quality of life. At the end of rounds two and four, you also score bonus points for certain aspects of your country’s development. At the end of round six, you will score bonus points based on your country’s income, research, and environmental quality. The player with the most points wins, having built the country with the highest standard of living.

(from Czech Games Edition website)

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 3 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–5 of 5
Video DZI_ERqoZuE Board to Death TV - Board Game Reviews Review at 0:07 sentiment: positive
video_pk 130915 · mention_pk 372465
Board to Death TV - Board Game Reviews - 20th Century video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has a bit of everything: bidding, strategy, tile placement, bluffing, and player interaction.
  • Great production quality, leads to a fun time.
  • Gameplay is quick and never boring.
  • Nice art that is reminiscent of Transport Tycoon.
Cons
  • Instances of steamrolling might occur, requiring players to actively counter the leader.
  • Pollution can lead to victory point loss if not managed.
Thematic elements
  • Developing a country
Comparison games
  • Transport Tycoon
Mechanics (from transcript analysis)
  • bidding — Players bid using money for tiles, and the winner takes it. The last player to drop from the tile bidding area becomes the first player for the next round. Players also bid in the disaster area to get the least garbage and pollution using science cards.
  • End game scoring — Players with the most gold cards, technology cards, clean tiles with no garbage, and lowest pollution track score victory points at the end of the game.
  • Set Collection — Technology cards that look like land tiles give bonuses to connecting cities with the same icon. Bonus VP cards for rounds two and four are also mentioned.
  • Tile Placement — Players attach tiles to their country and place population tokens on cities on those tiles. Land tiles are placed during the game to build the country.
  • Variable player powers — Technology tiles give special actions and abilities. Player boards track money, Science Victory points, and pollution level.
  • Worker Placement — Players move pawns around in columns in the disaster area until everyone is alone in one column.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game has a bit of everything, bidding, strategy, tile placement, bluffing, and player interaction.
  • The production quality is great and you'll have a fun time playing this game.
  • However, you never know who's truly winning until the end of the game.
  • The art is nice and reminds me with Transport Tycoon on PC.
  • The game play is quick and never gets boring.
  • We really enjoyed this game and we're giving it an 8.9 out of 10.
  • Don't miss this one if you like strategy and bidding games.
References (from this video)
No references stored for this video.
Video EOTjr-oQn_0 Board to Death TV - Board Game Reviews Rules Teach at 0:13 sentiment: positive
video_pk 130665 · mention_pk 372224
Board to Death TV - Board Game Reviews - 20th Century video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Players can use other people's tracks which are fungible and worth a point, preventing blocking.
Cons
  • Tracks are removed after completing a company, requiring reuse.
Thematic elements
Comparison games
  • Trans America
  • Ticket to Ride
Mechanics (from transcript analysis)
  • End game trigger — The first player to achieve eight of either regional cards or companies triggers the end of the game.
  • Limited resources — Players have a limited number of tracks (35) and must manage their reuse.
  • Route Building — Players build tracks to connect cities for regional cards and companies.
  • Set Collection — Players aim to fulfill regional cards and establish companies.
  • Variable Player Powers/Actions — Players can use other players' tracks by giving them cubes, which are worth points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • and we are continuing our Gen Con 2015 coverage
  • I'm here with Jeff the designer of 20th century
  • the game's really a little bit like Trans America a little bit like Ticket to Ride
  • you only have 35 tracks so they'll run out
  • it's kind of like hot potato with them but it keeps people from being silly and blocking in areas
  • first person to get eight of either one triggers the end of the game
  • it's got a race feel to it you're trying to push through whatever strategy you're trying to do
References (from this video)
No references stored for this video.
Video OKBMchaors8 UndeadVikingVideos Discussion at 2:04:37 sentiment: other
video_pk 85067 · mention_pk 217304
UndeadVikingVideos - 20th Century video thumbnail
Click to watch at 2:04:37 · YouTube ↗
Overall sentiment (raw)
speculative
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's with Charize Throne. Like there's an Old Guard 2 and everybody's like, "Oh my god, there's an Old Guard, too. How amazing."
  • Charliss Therone as an immortal like a from ancient history, like ancient times. like she's been alive for thousands of years.
  • She's badass.
  • The whole team of immortals is badass.
  • Oh, I started watching Squid Game season two because I never and I saw Squid Game season 3 is out and I'm like, guess I better watch season two.
  • Do any of you guys watch Yellow Jackets?
  • Watch it. Lord of the Flies and um yeah, like a Lord of the Flies kind of thing.
  • Kabuki Kid says yellow jacket is good.
  • I know I'll end up buying like Shackleton base, even though I don't need it and I won't play it, but I'll be like, "Oh, I should probably get this because it's supposed to be really good."
  • I remember going to that movie with my buddy Scott and I remember and I was like because he said I heard somebody say it was really good and I was like well we should go check it out
  • and I remember we went to it thinking you know this is before you could look [ __ ] up and like see everything and know everything, right? And so nothing about it. We went we went we went to it
  • and I remember I mean we couldn't breathe. We were laughing so hard
  • It's absolutely insane.
  • remember the little like um like they would get done with a a scene and then they would have that like music cutaway of everybody dancing.
  • The second and third one sucked.
  • I mean um the first one though. I mean uh what was it was magical
  • you shot me. You shot me right in the arm.
References (from this video)
No references stored for this video.
Video GOKHjVoL1Ok Discussion at 2:11 sentiment: negative
video_pk 69591 · mention_pk 166160
20th Century video thumbnail
Click to watch at 2:11 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Found the game 'meh' and uninspired.
  • Components are boring and not visually appealing.
  • Theme doesn't come through strongly.
  • Can drag on.
  • Not well-known or highly ranked on BGG.
Thematic elements
  • Building up a land free of garbage and pollution.
Comparison games
  • Shipyard
  • Ar of Sky
  • Evacuation
Mechanics (from transcript analysis)
  • Auctions — Auctions are used to acquire tiles that produce various resources.
  • Resource Management — Players can gain money to buy more tiles, and also acquire scientific research or improve quality of life.
  • Tile Placement — Tiles are acquired and then used to help the player progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate Galaxy trucker is probably the only one that I actually hate out of the rest of them
  • when cge do a game well man does it do well
  • this is a benchmark for Point salad but this is also a benchmark I think for streamlined Euro mechanics
  • lost ruins of arnac and Pulsar are easily my two favorites and they have been for some time
  • Through the Ages with players playing it on the app has been one of my favorite things to do whenever I've traveled anywhere on a plane
  • if it takes any longer than that then somebody's aping and it can happen but for the most part it doesn't but o I love this game
References (from this video)
No references stored for this video.
Video c950WES31ew Our Family Plays Games Discussion at 30:30 sentiment: positive
video_pk 3253 · mention_pk 9605
Our Family Plays Games - 20th Century video thumbnail
Click to watch at 30:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solid, classic design
  • well-regarded in stats communities
Cons
  • older weight may deter new players
Thematic elements
  • railroad/industrial progress vibe
  • theming around modern era
  • classic euro
Comparison games
  • Carcassonne
Mechanics (from transcript analysis)
  • route/track drafting — players draft routes and score for efficiency
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • games are for everyone
  • Amanda Panda is evil, don't let the cuteness fool you
  • I'm phenomenal, y'all
  • Pop Cat Fighters is so fun it is coming out soon
  • Emperor's New Clothes they're invisible
  • we are back, we're back, we're back
  • Amanda Panda stayed, she stayed, and we played one more
References (from this video)
No references stored for this video.
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