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Aliens: Another Glorious Day in the Corps box art

Aliens: Another Glorious Day in the Corps

Game ID: GID0020781
Game Info
Year
2020
Collection
Ratings
Creator Score
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Description

Aliens: Another Glorious Day in the Corps! is a co‑operative survival board game in which you and your team of specialist Colonial Marines will gear up with serious firepower and head into Hadley's Hope to find survivors and answers. But you're not alone. To survive, you'll need to work together, keep your cool, and stay frosty to fight off relentless Xenomorph ambushes and get out of there alive.

Players can play up to six different missions, taking them into different areas from the Hadley’s Hope terraforming facility to the deep, dark recesses of an xenomorph nest. Aliens also offers an exciting campaign mode to play four of the missions linked together, so players will need to fight relentless xenomorph attacks and keep each other alive all the way to the end of the campaign. The remaining two missions are purely about survival, it’s kill or be killed. The players are dropped into the game with nothing more than a pistol. They will need to scavenge weapons and gear while hordes of Xenomorph aliens are trying to get at them. How long can you survive against the odds?

—description from the publisher

Description

Aliens: Another Glorious Day in the Corps! is a co‑operative survival board game in which you and your team of specialist Colonial Marines will gear up with serious firepower and head into Hadley's Hope to find survivors and answers. But you're not alone. To survive, you'll need to work together, keep your cool, and stay frosty to fight off relentless Xenomorph ambushes and get out of there alive.

Players can play up to six different missions, taking them into different areas from the Hadley’s Hope terraforming facility to the deep, dark recesses of an xenomorph nest. Aliens also offers an exciting campaign mode to play four of the missions linked together, so players will need to fight relentless xenomorph attacks and keep each other alive all the way to the end of the campaign. The remaining two missions are purely about survival, it’s kill or be killed. The players are dropped into the game with nothing more than a pistol. They will need to scavenge weapons and gear while hordes of Xenomorph aliens are trying to get at them. How long can you survive against the odds?

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 6 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–8 of 8
Video gFkcbxOzFus Game Night Picks - Pair Of Dice Paradise Top List at 6:54 sentiment: positive
video_pk 91785 · mention_pk 246406
Game Night Picks - Pair Of Dice Paradise - Aliens: Another Glorious Day in the Corps video thumbnail
Click to watch at 6:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Potential to live up to the Aliens franchise
  • Cooperative survival gameplay
Cons
  • Still in development, may not be good ('may stink like feet')
  • Likely not released until late spring/summer next year or beyond
Thematic elements
  • Colonial Marines fighting Xenomorphs and finding survivors.
  • Hadley's Hope (Aliens movie universe)
Comparison games
  • Aliens (movie)
  • An unnamed Aliens board game from the late 80s/early 90s
Mechanics (from transcript analysis)
  • Campaign play — The game will have a campaign mode with multiple linked missions.
  • cooperative play — Players work together as a team of specialists.
  • Survival — Players need to survive against relentless xenomorph ambushes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • each month I produce a video that tracks the top 10 hottest board Cardon tabletop games but inevitably there's additional games that catch my eye but they just don't rank hot enough to make it onto the official top 10 so I never get a chance to talk about them but this series I'm gonna discuss five of those recent games that even though they didn't make it into the official top 10 still piqued my interest and caught my eye
  • if you haven't yet seen or tried out just one well my advice to you is go give this game a try try it just once
  • and again to be honest when I first heard about this game it didn't really register on my radar but when I saw it demoed at BG Con and saw how it works and what it has to offer this what really got it to spark my attention
  • you don't want to work together you want to be the one person who saves it because that makes sense regardless
  • so there you go there are five games that recently caught my eye and why I'm wondering if any of them have been on your radar as well
References (from this video)
No references stored for this video.
Video VqAjoPjia78 UndeadVikingVideos Discussion at 13:31 sentiment: mixed
video_pk 87923 · mention_pk 230518
UndeadVikingVideos - Aliens: Another Glorious Day in the Corps video thumbnail
Click to watch at 13:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun to play
  • Interesting miniatures
  • Would be interested in diving back into it
Cons
  • Grokking the rules took a bit
  • Difficult to distinguish miniatures
  • Tails on alien miniatures cause placement issues
  • Missions take too long to play
Thematic elements
  • Aliens
Comparison games
none
Mechanics (from transcript analysis)
  • miniatures — Features cool miniatures.
  • Mission-Based Scenarios — Plays through different missions and scenarios.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just it's the best political themed that is not political uh game that's out there
  • I still think it's amazing game it's a game that'll never leave my collection
  • I still don't think it's as good as Battle Star Galactica but I don't like setting up all of battar Galactica this is kind of nice that in faal is just one box you open it up and you can play
  • I'm not I'm just I'm not going ever say I don't like unfathomable I think it was fun
  • and a lot of comments of like I know how how boys are aren't you worried about what boys will do if they're using a bathroom around uh a woman or whatever or a girl
  • it is it is a real it's a real goddamn problem and you're worried about whether or not I just I can't even I can't even put it in words
  • how dare you I mean how dare you like want to make things more difficult for children all over the world like you just just because you have just an unfounded ridiculous worry about what could possibly happen in a bath room
  • I want my kids to grow up to be woke if you want to call it that I want them to be aware of how how you be a good person and how you be inclusive and you be inviting and you be understanding and you be open
References (from this video)
No references stored for this video.
Video Z20BlJWBX3M Board Games for One Top 6 List at 11:41 sentiment: mixed
video_pk 33216 · mention_pk 98632
Board Games for One - Aliens: Another Glorious Day in the Corps video thumbnail
Click to watch at 11:41 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • immersive Alien universe with broad expansions
  • high replay potential with multiple characters
Cons
  • profanity on cards noted by speaker; may affect resale value
  • base game often lacks XP progression without expansions
Thematic elements
  • cooperative survival against hordes of aliens
  • sci-fi horror aboard a spacecraft
Comparison games
  • Nemesis
  • Escape the Dark Sector
Mechanics (from transcript analysis)
  • asymmetric crews / class-based play — multiple characters with distinct abilities; expansions add XP growth
  • Boss Battler — bosses and hordes with resource management
  • wave-based threats and item collection — bosses and hordes with resource management
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm super excited about this.
  • This is all guesswork here.
  • This is a dungeon crawler — space crawler.
References (from this video)
No references stored for this video.
Video Fil1dnS5pbg No Rolls Barred Top List at 9:33 sentiment: positive
video_pk 11912 · mention_pk 34952
No Rolls Barred - Aliens: Another Glorious Day in the Corps video thumbnail
Click to watch at 9:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high tension and thematic coherence
  • deep card-management strategy
  • great for fans of tense co-ops
Cons
  • requires careful setup and pacing
  • can be brutal for new players
Thematic elements
  • co-op survival against xenomorph swarm
  • Hadley’s Hope
  • gritty, battle-for-survival
Comparison games
  • XCOM: The Board Game
  • Pandemic
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to survive waves of threats
  • cooperative play — players work together to survive waves of threats
  • endurance deck management — draw-and-exhaust card system to obtain weapons and gear
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the cutest games i've ever seen
  • it's a great time for a movie nerd to cross those streams and get into board games
  • the thing infection outpost 31 or everything epic's awesome big trouble in little china aren't on here
  • the back in time is also one of the hardest games i've ever played
  • this is a license to print money but a hell of a game
  • it's not just the art style which is super evocative and cool
References (from this video)
No references stored for this video.
Video Y1DhwyY25wo Meet Me At The Table Unboxing at 0:08 sentiment: positive
video_pk 10288 · mention_pk 98667
Meet Me At The Table - Aliens: Another Glorious Day in the Corps video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Faithful film-inspired design and art, including use of actual movie footage on components
  • Rich, tactile components (miniatures, dials, motion tracker cards)
  • Flexible play: campaign or standalone missions with depth from commander/grunt mechanic
Cons
  • Potentially language-heavy content on endurance and event cards
  • Miniatures require assembly; painting is optional but adds time
  • Rule complexity and setup can be daunting for casual players
Thematic elements
  • cooperation under threat, survival, tactical combat against xenomorph threats
  • Aliens universe; aboard a spaceborne colonial marine operation
  • cinematic, movie-faithful
Comparison games
  • Leading Edge Games Aliens (80s)
Mechanics (from transcript analysis)
  • Campaign and standalone scenarios — Three-part campaign with branching options and standalone bug-hunt missions.
  • Card-driven events and endurance deck — Endurance and event cards drive on-turn actions, hazards, and timing.
  • Cooperative Game — Players work together to accomplish mission objectives against the alien threat.
  • cooperative gameplay — Players work together to accomplish mission objectives against the alien threat.
  • Events — Endurance and event cards drive on-turn actions, hazards, and timing.
  • Mini-Games — Miniatures require assembly; some players may choose to paint for aesthetics.
  • Miniatures with assembly — Miniatures require assembly; some players may choose to paint for aesthetics.
  • Modular Board — Multiple boards assembled into a map; aliens spawn via motion-tracker cards and blips.
  • Modular map and spawn system — Multiple boards assembled into a map; aliens spawn via motion-tracker cards and blips.
  • Per-figure command system (commander vs grunt) — Characters can be played as command-focused leaders or as grunts with differing powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a cooperative survival game
  • another glorious day in the core
  • i'm really excited for this
  • i'm excited to get this to the table
  • this is going to be awesome
  • the rulebook has pictures from the movie and diagrams
References (from this video)
No references stored for this video.
Video DjX5Ss5jIdM Board Game Hangover Top List at 6:05 sentiment: positive
video_pk 6163 · mention_pk 87373
Board Game Hangover - Aliens: Another Glorious Day in the Corps video thumbnail
Click to watch at 6:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • faithful movie adaptation
  • cooperative play with strong tension
  • distinct life-deck mechanic
Cons
  • can be punishing for casual players
  • rule complexity
Thematic elements
  • cooperative space-marine survival with Alien threats
  • second movie tone, on a space/marine squad
  • movie-like and cinematic, licensed adaptation
Comparison games
  • Nemesis
  • Nemesis Lockdown
Mechanics (from transcript analysis)
  • cooperative play — squad-based play where players divide tasks
  • deck-drift tension — the deck slowly drips away, increasing pressure
  • life/deck resource management — a deck used for skills and as life resource
  • scene-based missions — evoking scenes from the film in gameplay
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's based on the first movie"
  • "it's a family game"
  • "you go around the ship trying to collect the Necessary Things while avoiding the alien"
  • "morale falls down to zero you all go mad crazy"
  • "the ship explodes the end you did not win"
  • "pandemic that feels very similar to that"
  • "RPGs are the best way how to really push yourself into those thematic games"
  • "it's very dark very much in space"
  • "you feel like you're playing the movies"
  • "the deck slowly is dripping away"
  • "you divide the squad amongst yourselves"
  • "surviving is not enough to win this game"
  • "there's always hidden agendas"
  • "aliens have no time to survive, they are in the walls and they mostly come at night"
  • "the added level of mechanisms"
  • "Nemesis retaliation is what another glorious day in the core is to the aliens Universe"
References (from this video)
No references stored for this video.
Video kvzrlhHzMTE 3 Minute Board Games Review at 2:42 sentiment: positive
video_pk 3345 · mention_pk 130917
3 Minute Board Games - Aliens: Another Glorious Day in the Corps video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong fidelity to the Aliens movie aesthetic and atmosphere, creating a thematically immersive experience
  • Campaign mode offers meaningful decisions and a challenging experience that rewards tactical planning
  • Clear emphasis on squad-based play with varied loadouts and character skills improving replayability
  • Expansion content is highlighted as a driver for extended campaigns and new tactical options
  • Endurance card system provides a novel, tangible way to model morale and fatigue in a campaign setting
Cons
  • Critical campaign segments depend on expansions to access key content (e.g., final queen encounter), which increases cost and complexity
  • Miniatures require assembly and glue, adding substantial setup time before play
  • Overall complexity and long play sessions may deter casual players or those seeking quick engagements
Thematic elements
  • Survival horror, tactical squad combat against aliens, morale and fatigue influence over the campaign
  • Space Marines on LV-426, aboard a colonial installation with xenomorph threats; campaign/mission-based play within a licensed Aliens universe
  • Campaign-driven, mission-based storytelling with character progression and endurance/morale tracking
Comparison games
  • Space Hulk
  • Legendary
Mechanics (from transcript analysis)
  • Base defense and door barricades — Barricading doors is an action to slow aliens, adding defensive planning to the campaign flow.
  • card management — Cards function as both squad morale and as usable abilities; costs to play are paid by placing cards into the exhaust pile, creating an ongoing resource management challenge.
  • Dice combat — Combat resolution uses a d10 system; attacks require achieving an aim or lower on the roll; maintaining aim is a strategic constraint as weapons and actions wear it down.
  • endurance deck — A dedicated deck that represents fatigue and morale; hazard cards resolve when drawn; managing exhaust vs. discard affects long-term campaign viability.
  • Equipment and loadouts — Start with a specific equipment pick (weapon and sidearm) and can equip additional gear; loadouts affect options in combat and versatility.
  • Hazard and event management — Hazard cards resolve immediately when drawn; event cards can be played at strategic moments to influence the turn and battlefield state.
  • Hero promotion and squad evolution — If a hero is killed, a player can take over a grunt and promote them to hero status, enabling dynamic squad progression across missions.
  • Movement and line of sight — Move up to a marine’s speed, reveal blips, and place aliens; line of sight governs who can attack and when, creating tactical positioning decisions.
  • Rest and resource recycling — Rest actions draw cards and move cards from the exhausted pile back into the draw pile, enabling recovery with trade-offs.
  • Turn structure and activation — Each character acts in sequence; players reset their aim dial to the current aim skill, then perform activation actions and use skills. The sequence dictates tempo and risk management.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Aliens: Another Glorious Day on the Corp is an absolute love letter to the Aliens movie; it hits all the notes one would expect of a game trying to serve a fandom
  • This is very much a squad based shooter game for people who like tactical combat
  • The best thing about this game is the endurance card system it's a novel way to show squad morale and fatigue in a campaign game
  • And for a different take on aliens try Legendary
  • Game over man it's game over
  • you win a campaign mission if you complete the goal you lose if all your characters die or the endurance deck runs out
  • dice: combat is resolved with dice
  • you can equip every character like this
  • the event card can be played at any point in this turn
  • with your other colonial marines they say they are the ultimate badasses well let's see just how badass they are
References (from this video)
No references stored for this video.
Video vEtxq7z_RFc Rolling Dice & Taking Names Review at 1:12:54 sentiment: positive
video_pk 15 · mention_pk 96925
Rolling Dice & Taking Names - Aliens: Another Glorious Day in the Corps video thumbnail
Click to watch at 1:12:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic cohesion with movie flavor
  • cooperative endurance-deck mechanic feels team-oriented
  • memorable blip/spawn mechanic and modular missions
Cons
  • assembly of miniatures can be time-consuming
  • some balance and AI-like behaviors can be heavy to manage
Thematic elements
  • cooperative sci-fi horror with movie-flavor
  • aboard a space station with xenomorph threats pulling the crew toward a mission
  • campaign-driven with story missions and flavor text
Comparison games
  • Seventh Continent
Mechanics (from transcript analysis)
  • campaign / bug hunt options — play through story missions or one-shot scenarios
  • cooperative play — players work together to achieve mission goals
  • endurance deck — shared life/gear deck representing actions and ammo
  • motion-tracker / blips — spawn mechanics via a detector deck and face-down blips
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fantastic family game
  • the endurance deck is the core mechanic
  • progressive worker placement
References (from this video)
No references stored for this video.
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