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Can't Stop box art

Can't Stop

Game ID: GID0058377
Game Info
Year
1980
Players
1-4
Age
8+
Playtime
45 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In this Sid Sackson classic, players must press their luck with dice and choose combinations tactically to close out three columns. The board has one column for each possible total of two six-sided dice, but the number of spaces in each column varies: the more probable a total, the more spaces in that column and the more rolls it takes to complete. On their turn, a player rolls four dice and arranges them in duos: 1 4 5 6 can become 1+4 and 5+6 for 5 & 11, 1+5 and 4+6 for 6 & 10, or 1+6 and 4+5 for 7 & 9. The player places or advances progress markers in the open column(s) associated with their chosen totals, then chooses whether to roll again or end their turn and replace the progress markers with markers of their color. A player can only advance three different columns in a turn and cannot advance a column which any player has closed out by reaching the end space; if a roll doesn’t result in any legal plays, the turn ends with that turn’s progress lost.

A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.

Description

In this Sid Sackson classic, players must press their luck with dice and choose combinations tactically to close out three columns. The board has one column for each possible total of two six-sided dice, but the number of spaces in each column varies: the more probable a total, the more spaces in that column and the more rolls it takes to complete. On their turn, a player rolls four dice and arranges them in duos: 1 4 5 6 can become 1+4 and 5+6 for 5 & 11, 1+5 and 4+6 for 6 & 10, or 1+6 and 4+5 for 7 & 9. The player places or advances progress markers in the open column(s) associated with their chosen totals, then chooses whether to roll again or end their turn and replace the progress markers with markers of their color. A player can only advance three different columns in a turn and cannot advance a column which any player has closed out by reaching the end space; if a roll doesn’t result in any legal plays, the turn ends with that turn’s progress lost.

A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 83
This page: 50
Sentiment: pos 37 · mix 2 · neu 4 · neg 0
Mentions per page
Showing 1–50 of 83
Video HbVrr_kQ34I The Dice Tower Top List at 13:37 sentiment: positive
video_pk 151808 · mention_pk 425424
The Dice Tower - Can't Stop video thumbnail
Click to watch at 13:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very clever
  • Lots of fun
Cons
  • Can be punishing
  • Can make players anxious
Thematic elements
  • Trick-taking with restrictions
Comparison games
  • Nine Lives
  • Goes to Christmas
Mechanics (from transcript analysis)
  • bidding — Players bid on the number of tricks they will win.
  • Restriction play — Players choose a restriction, e.g., not winning with a particular suit.
  • Trick-Taking — A trick-taking game where players bid on the number of tricks they will win or choose a 'can't win' restriction.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tokyo Game Market is the largest game convention in Japan.
  • Many of them I've only played once. I'm probably going to be doing full-scale reviews of several of these in the future, but I'm just going to run through, just grab them and talk briefly about them.
  • This is really a trick avoidance game more than anything else.
  • To me it's just a psychological thing. You you know, that's it's negative points, no points, positive points. They all kind of mean the same thing but psychologically they're different.
  • I don't usually love memory games, but you know what I do love? I do love music-themed games.
  • Really clever game.
  • Really clever, kind of wacky, kind of out there, um but I definitely appreciate the creativity.
  • Wow, this is one of the favorite games from this whole lineup here.
  • So, it's a game with a whole lot of tension, some very clever play that can that can happen.
  • It's something where you can read what other people are trying to do and kind of mess up their plans. So, compelling.
  • This is a very, very simple party game.
  • I get kind of a kick out of word-based games that are from a different culture.
  • Taiki Shinzawa my favorite trick taking designer of all time
  • I love when you're having to make decisions at the beginning of a round it can be very you know punishing and some people don't like it it could put you know it makes them anxious but I love it.
  • There's something about it that is just charming because everybody I've shown this game to has just been like, 'Oh, there's it's so simple, but there's something really charming.' I don't know how else to put it other than that.
  • This one is one of the best of the recent batch of Sashi games I've
  • So, I'm just going to run through, just grab them and talk briefly about them.
  • Masquerade trick party this one this is one that has surprised me because it is uh both trick-taking and deduction.
  • But the way it works is just charming.
  • And um it's so clever. It is so fun.
  • Really, really, really solid game based on my one first initial play. Huge grain of salt there.
References (from this video)
No references stored for this video.
Video sgKI1IW9a38 The Brothers Murph Discussion at 3:41
video_pk 151401 · mention_pk 425114
The Brothers Murph - Can't Stop video thumbnail
Click to watch at 3:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are the Brothers Murph.
  • We're running Bing Bong Con in January 8th through the 10th in 2027. We're finally running our convention.
  • The status is expensive. The status is I'm not sure we're going to be able to do this in in Southern California.
  • We have over a thousand games for you to play.
  • every single person comes to our convention is going to get a complimentary copy of Telestrations to go from The Op.
  • It's going to be a fun chill affair.
  • Come get a tattoo while you're here.
  • happy gaming, figure out what you're going to bring to the con, and we'll see you there.
References (from this video)
No references stored for this video.
Video O0h5wvX7qco Board Gaymes James Top List at 1:46 sentiment: positive
video_pk 151132 · mention_pk 424740
Board Gaymes James - Can't Stop video thumbnail
Click to watch at 1:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Neat 8-bit game art
  • Variable trick-taking power
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — A Japanese trick-taker where each turn a condition is placed that prevents winning the trick.
  • Variable Powers — The conditions placed each turn provide variable trick-taking power.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And we're back for another year.
  • So, first off, we're going to go with the light games worth hunting down this year.
  • the rule book is easy to understand how those buoy cards work, as well as there is now a wild that is represented by a blowfish and it has a very, very high value.
  • however, the same core mechanics are the same where you don't want to overfish, otherwise you're not going to get some of the new good fish that are um in the pile.
  • if you haven't picked this up yet, this is very good. I'd highly recommend combining the two of them together and if you can, get the big red button expansion, which means once in the entire game, you're going to hit your big red button and just redraw your entire hand because sometimes you just get a karate hand.
  • Nice and light push your luck game, although it's not really push your luck because there's no reason not to push your luck. Just keep going till you bust. You'll still get lots of points.
  • really neat kind of video 8-bit game art.
  • The trick here is that when you take those cards, they have to be placed in order, 1 2 3 4, 5 6 7 8, 9 10 11 12. So, that tableau is a fixed size. You don't get to decide where to put it.
  • However, most of it is an art-based game, so it might not be the greatest for color-blind friendly. However, it looks really cool.
  • Um so, it's got got a really cool little aspect to it. I would love to get my hands on a copy of this. However, it is Cranio Creations, so it will take a little bit to get here.
  • So like the blowfish wants to be alone, uh and the octopus wants to hide behind coral reefs. So that one's really cool.
  • This last one, I was not a huge fan of it, but a lot of people have been uh talking about it.
  • And so if you're ever stuck and you're not able to get the day or the night point card, you're going to have to take the five-pointer card instead.
  • So, those are 10 games that you can check out that are nice and light this year at Spiel Essen.
  • Tune in next week and we will talk about more Essen titles.
References (from this video)
No references stored for this video.
Video KF7IM9BpeRA The Dice Tower Top List at 22:24 sentiment: positive
video_pk 134218 · mention_pk 381862
The Dice Tower - Can't Stop video thumbnail
Click to watch at 22:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • well-loved and played
  • exciting push-your-luck
  • simple and easy to explain
  • always a hit with the family
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — You do that with the roll of four dice. And you're combining them into groups of two.
  • Push Your Luck — Um and so I I need to decide each turn when I get the dice, do I keep pushing?
  • Set Collection — You've got all these columns, you're trying to work your pieces up the board uh and get to the top.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Strike advances to number 45 this time.
  • It is a pretty deep resource management game.
  • Through the Ages has fallen a little bit to 43.
  • Marvel Champions is a cooperative superhero battle game.
  • Number 41 is Can't Stop, and I think you can tell how well-loved a game is um by what condition the box is in.
  • Can't Stop, however, is a push-your-luck game from Sid Sackson.
  • For the integrity of the list, I can't make changes after we've started.
  • I am really enjoying playing the game with them again.
References (from this video)
No references stored for this video.
Video noW_PckALW8 No Rolls Barred Review at 1:00 sentiment: positive
video_pk 124654 · mention_pk 357412
No Rolls Barred - Can't Stop video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredibly addictive gameplay.
  • The legacy and avalanche mechanics add excitement and high stakes.
  • The decision-making between rolling and banking provides strategic depth.
  • The game is thrilling and keeps players engaged.
Cons
  • Can be frustrating when dice rolls are unfavorable.
  • The legacy elements and new rules can be complex to grasp initially.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players compete to be the first to reach the top of each track.
  • Card Drafting — Players can acquire gear cards that provide special abilities.
  • Dice Rolling — Players roll four dice on their turn and attempt to make numbers out of them.
  • legacy — The game is played as a campaign legacy version, with introduced rules and changes to the game board and components.
  • Push Your Luck — Players can choose to keep rolling dice to advance their markers, but risk busting if they don't roll numbers they have banked on.
  • Set Collection — Players aim to reach the top of three tracks to win the game.
  • Take That — The avalanche mechanic in the legacy version can push players back down the mountain.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello, I'm the disembodied voice of Lori
  • Wow. I got seven.
  • This is the game. JUST ONE MORE ROLL.
  • It's the game.
  • I love it.
  • This is like This is like watching somebody else do heroin and I'm not happy about it.
  • Cuz I want to be doing the heroin.
  • Banking is for losers.
  • WE NEVER STOP.
  • IT'S A NINE.
  • The only way to win this game is to not enjoy the game and do play as boringly as you know.
  • Gambling always pays off.
  • It's not addiction. It's moderation.
  • Get out of here with your moderation.
  • I don't like banking.
  • Banking is for losers. Get out of the way, Lloyd's TSB.
  • The dice don't care about you.
  • I'm God's chosen child.
  • I'm looking for sixes, sevens, and nines all the way to the tippity top.
  • I hate this.
  • I've climbed to the top.
  • The best man DIDN'T WIN
  • Can't Stop.
  • I'm not stopping until I hit the top of one of these.
  • I'll take seven and eight.
  • This is the Lori show, everybody.
  • Avalanche.
  • Avalanche in four. No one's on four. You cannot take the passive cahras
  • I'm going to skip my go and pick up two.
References (from this video)
No references stored for this video.
Video R4Qn27aThHM BoardGameGeek Discussion at 0:00 sentiment: neutral
video_pk 111283 · mention_pk 320334
BoardGameGeek - Can't Stop video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — The game involves dice, and mentions specific colors like red and white dice.
  • Push Your Luck — The title 'Can't Stop' implies a push-your-luck element. The description of a modified rule where players are forced to continue if their marker is on another player's piece further emphasizes this.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video R4Qn27aThHM BoardGameGeek Discussion at 0:18 sentiment: neutral
video_pk 111283 · mention_pk 354751
BoardGameGeek - Can't Stop video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Involves moving markers on a board with dice.
  • Push Your Luck — Players are not allowed to stop if their white progress marker is on another player's piece and are forced to continue until they are off of that piece.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video DnXYKqjRtUw BoardGameGeek Playthrough at 1:00 sentiment: mixed
video_pk 110864 · mention_pk 319037
BoardGameGeek - Can't Stop video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The pieces are cool.
Cons
  • Pushed luck too much.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — The transcript frequently mentions rolling dice, such as 'Okay, a six and a six', 'Or a four eight', 'No, pickaxes', 'Two sixes', 'a seven three or a two eight', 'Uh, two eight', 'Two six eight', 'Uh, six', 'Six', 'Two sixes', and 'Oh, an eight'.
  • Push Your Luck — The host states 'I pushed my luck too much on that' and the name of the game is 'Can't Stop', indicating this is a central mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the name of the game. You can't stop.
  • I pushed my luck too much on that.
  • I THINK THAT it's it's hard to actually to stop.
References (from this video)
No references stored for this video.
Video Q1842lAZLF4 BoardGameGeek Rules Teach at 0:10 sentiment: positive
video_pk 110375 · mention_pk 317567
BoardGameGeek - Can't Stop video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Push Your Luck — The name of the game 'Can't Stop' implies a push-your-luck element where players must decide when to stop before risking losing their progress. The host's comment 'you know you're going to watch this episode, you know why? Because you can't stop' plays on this mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • TONIGHT ON GAME NIGHT CLASSICS
  • you know you're going to watch this episode, you know why? Because you can't stop.
References (from this video)
No references stored for this video.
Video XWkHRuF9Ozc BoardGameGeek Rules Teach at 0:56 sentiment: positive
video_pk 107796 · mention_pk 311415
BoardGameGeek - Can't Stop video thumbnail
Click to watch at 0:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game that's been around for a long time.
  • Cool box design where the box is the game board.
  • Satisfying to place base camps and see progress.
  • Pieces are cool.
Cons
none
Thematic elements
  • climbing mountains
Comparison games
none
Mechanics (from transcript analysis)
  • Dice pairing — Players must combine the results of four dice into two pairs to make their moves.
  • Dice Rolling — Players roll four dice and form two pairs with them to determine movement.
  • Push Your Luck — Players must decide after each roll whether to stop and secure their progress or risk rolling again for more advancement, with the possibility of losing all progress for the turn.
  • Set Collection — Players aim to claim three columns by reaching the top of the numbered tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Can't Stop is essentially You can move those now, please. Can't Stop is a race game.
  • The secret to this game is to never utter the phrase just one more time.
  • This is a very odd game of can't stop.
  • The beauty of can't stop can't stop is sometimes can't stop can't stop is your friend.
  • It's amazing shelf space wise that plus all of this stuff. These are really rad.
References (from this video)
No references stored for this video.
Video 4uK8PvFaTyE Bower's Game Corner Review at 0:09 sentiment: positive
video_pk 95176 · mention_pk 261208
Bower's Game Corner - Can't Stop video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique and cool auction mechanic
  • Deluxeified components
  • Kickstarter price is reasonable for the deluxe version
  • Big step up in box art from the original
  • Won awards and was fantastic
Cons
  • Original box art was boring
  • Main image could be spruced up a bit
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Auction — Mentioned as a unique and cool mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I remember the box was really boring and it had like a like a guy with a pilgrim hat on.
  • So, needless to say, big step up on the box.
  • It feels Kickstarter reasonable for deluxeified version of the game.
  • A- minus B+ range, I think.
References (from this video)
No references stored for this video.
Video 5AWQyb-l2B4 Analysis at 26:37
video_pk 93396 · mention_pk 253550
Can't Stop video thumbnail
Click to watch at 26:37 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — Japanese trick taking game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Felt a little bit lackluster in terms of big releases for me.
  • But you know, if uh there's no one around to Does the forest still shuffle?
  • This is a game of managing resources, is a game of um uh territorial control and tableau building.
  • Dexterity games are not ball games.
  • IV Studios smashed it out of the park with this one.
  • My main point of contention with Drillers is maybe it might run long with too many players and there is a little bit of downtime in the game when you're waiting.
  • It's all to play for. It's only half time.
  • The industry is backloaded. It's like heavily weighted towards the second half of each year.
References (from this video)
No references stored for this video.
Video yo01z2Nfm88 Getting Games Top 20 List at 1:54 sentiment: positive
video_pk 92235 · mention_pk 247764
Getting Games - Can't Stop video thumbnail
Click to watch at 1:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • streamlined push-your-luck
  • nostalgic feel
  • quick play
Cons
  • box and components are aging (personal copy described as Sun-bleached and fragile)
Thematic elements
  • push your luck with dice racing up tracks
  • board with tracks and dice
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — roll four dice and make two pairs to advance on tracks
  • dice rolling & pairing — roll four dice and make two pairs to advance on tracks
  • Track Advancement — race up multiple tracks; first to top of three columns wins
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the spatial arrangement really matters
  • you put stickers down you rip cards up and so the next time you play things are fundamentally different
  • it's a wonderful crunchy delicious way
  • this game just explode with awesome tension
  • this is such a great ice breaker
  • it's such a great party vibe
  • through the ages is the best board game I've ever played
References (from this video)
No references stored for this video.
Video fD6RoY3NOt4 Getting Games Top 11 List at 0:54 sentiment: positive
video_pk 90753 · mention_pk 242847
Getting Games - Can't Stop video thumbnail
Click to watch at 0:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • nostalgic
  • fun
  • great group dynamic
  • easy to learn
  • fun social interaction
Cons
none
Thematic elements
Comparison games
  • Emerald
Mechanics (from transcript analysis)
  • dice rolling and pusher-luck — Roll four dice, pair into two pairs, sum the pips, and move up tracks. You may move at most three indicators; if you cannot move any indicator, you bust and lose all progress.
  • progress tracks with bust risk — You advance indicators; busting resets progress and ends your turn with a loss of progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • nostalgic for me the copy of can't stop that i have is one that i played as a six or seven year old
  • finca is a wonderful little euro game
  • the windmill is different every single time you play
  • it's such a cool mechanic
  • teach you call is really why this game is amazing
References (from this video)
No references stored for this video.
Video poLX7r--nyY Getting Games Discussion at 40:32 sentiment: positive
video_pk 90771 · mention_pk 242894
Getting Games - Can't Stop video thumbnail
Click to watch at 40:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the entire idea of these sponsored tutorials is that i don't give my opinion the game itself is trying to sell itself
  • Jump into the pool without preparing yourself
  • i love answering all these questions
References (from this video)
No references stored for this video.
Video TBM0TILEanQ Ryan and Bethany Board Game Reviews Top 10 List at 12:09 sentiment: positive
video_pk 90536 · mention_pk 242007
Ryan and Bethany Board Game Reviews - Can't Stop video thumbnail
Click to watch at 12:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • delivers tense decisions in a short package
  • easy to teach
Cons
  • can frustrate players who dislike risk
Thematic elements
  • risk assessment and decision making
  • pushing luck on a vertical track of numbers
  • tension-filled but light-hearted
Comparison games
  • Yahtzee
  • King of Tokyo
Mechanics (from transcript analysis)
  • dice-rolling / push-your-luck — players roll dice to advance on tracks and risk busting
  • Progress tracking — players build progress along multiple columns with risk of busting
  • Track Advancement — players build progress along multiple columns with risk of busting
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a great list of games that are just have a low buried entry basically
  • there's a game for everybody out there
  • it's a perfect choice to use to introduce people to games
  • it's not a game it's an activity
  • cooperative makes it easy to teach
References (from this video)
No references stored for this video.
Video JJYca04yRq0 Watch It Played Analysis at 15:03 sentiment: positive
video_pk 90362 · mention_pk 241375
Watch It Played - Can't Stop video thumbnail
Click to watch at 15:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quick, easy, exciting
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do miniatures really enhance the board game experience
  • chess is a culture untowards itself
  • flgs mean
  • well very simply flgs stands for friendly local game store
  • if that person does not want to play any ball games don't force them
  • all your games are more complicated than you think they are
  • tailor that experience to that person is my suggestion
References (from this video)
No references stored for this video.
Video gVsqAlJSjpU Watch It Played Discussion at 13:03 sentiment: positive
video_pk 89882 · mention_pk 239415
Watch It Played - Can't Stop video thumbnail
Click to watch at 13:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Implied by the gameplay of Can't Stop.
  • Push Your Luck — Implied by the name and general gameplay style of Can't Stop.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • does board game media podcasts youtube and blogs really matter
  • it matters because it can act as asking a friend online if they liked a game to an extent if z garcia from the dice tower likes a card game i'm probably going to like that card game
  • for me board game media matters and i'm trying to think of me the consumer rather than me the board game media person
  • it's such a valid and important form for me specifically it's form of entertainment i watch a lot of board game reviews and i watch a lot of them as entertainment
  • yeah it does because board game media sells copies of games so in that regard undoubtedly board game media matters
  • it's funny when you compare those lists to the previous years what was i looking forward to but often you kind of don't even know for starters what's coming out in 2022
  • i find these what are we looking forward to lists very interesting when compared to the previous what did we enjoy of that year
  • and i'd really love to know what games you're looking forward to so below in the comments i'd love to start a conversation about what games are we excited for in 2022.
  • it really felt like going off doing loads of side quests in skyrim and you had the main mission and like things going on but really you could just go into another side quest
  • federation seems to be the star trek game that i've always wanted though it's not star trek theme
  • i always go for a board game resolution and i tell ya i don't follow through on them pretty much ever
  • i would like to be a better ambassador for the board game hobby than i am at the moment
  • looking for recommendations on games to show people who have little patience for lots of rules
  • the rules to so clover for instance are so short and quick and simple but the game itself is incredibly fun
  • strike the game of gladiators fighting to death in a tournament bowl of doom fantastic fun brilliant
  • p for pizza the one of the most underrated party games of all time
  • because of the the the wall that of wall of text can really provide
  • game itself is incredibly fun strike the game of gladiators fighting to death in a tournament bowl of doom fantastic fun brilliant
  • p for pizza the one of the most underrated party games of all time where you are drawing cards trying to make a pizza but really it's just a word to guess word association game absolutely love pizza pizza by big potato it's great
  • if you have any answers to the questions that we have what games do you think have a small rule set that are just really good games to get people into the hobby who are a bit hesitant because of the the the wall that of wall of text can really provide let me know in the comments i'd love to know
References (from this video)
No references stored for this video.
Video hQhVJ18Uekg Watch It Played Discussion at 2:19 sentiment: positive
video_pk 89582 · mention_pk 238187
Watch It Played - Can't Stop video thumbnail
Click to watch at 2:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • The Hanging Gardens
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'm a big fan of light games with hidden depth
  • hidden gem
  • learning the rules really really well because that makes everyone happier at the table
  • the burden of owning the board games
References (from this video)
No references stored for this video.
Video racR6BLufIE Getting Games Discussion at 16:29 sentiment: neutral
video_pk 89363 · mention_pk 237155
Getting Games - Can't Stop video thumbnail
Click to watch at 16:29 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not about like being the best
  • there are somewhere between 100 and 150 games nowadays it's nine days of gaming
  • the thing that's really cool about WBC is that it is very much couched in this tournament structure
References (from this video)
No references stored for this video.
Video kGWETVxgg-k UndeadVikingVideos Discussion at 1:58:23 sentiment: positive
video_pk 87757 · mention_pk 229886
UndeadVikingVideos - Can't Stop video thumbnail
Click to watch at 1:58:23 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was a little too long 12 hands was too many I would have preferred playing the 500 instead of a thousand
  • this system was had its cool things it had some cool things but it also had just some garbage ideas
  • it's just like who came about these rules it's just like these aren't streamlined these are garbage they are horrible
  • the Marvel superheroes game was like the Marvel Universe
  • spacehulk spacehulk spacehulk space Hulk I knew it was Warhammer I just didn't know
  • it's the one where you uh you're playing as a disease trying to kill everybody take over the world it's like an AA control game
  • I think it's in my top 25 or 50 games of all time
  • the game just chef's kiss
  • Shadows of Brimstone game and it's just like yeah doing nothing
  • Brimstone is our money maker they they'll milk the dead
  • it's sort of a Rog likee and I think it doesn't get enough credit
  • like you're doing the same thing just longer and more tedious and more like that's that's bad
  • the deluxe version of it um had a basically kind of a foil cover like as the person's casting a spell and so there's this kind of rainbow effect foil cover of like the magic that's coming up
  • it was it was insane yes crazy what people go foil covers bring to the end
  • the Cliffhanger game with a more compact box size streamline rule book and over a decade's worth of Polish and AATA worked in this is the ultimate edition of the classic Cliffhanger Adventure game
  • the cards were tiny
  • Shadows of Brimstone game and it's just like
  • we couldn't get any traction we couldn't get anybody to notice the game even existed anywhere
  • it was like it sold it we sold out day and a half just because it had a foil had a foil rainbow cover
  • I hate those things yeah I pick every box sleeve off of every game I've ever got
  • we would rather be cheated out of money than refuse a customer service request from somebody who honestly needed it
  • the owner said why isn't that guy allowed in the store and they told him why and he's like it's a free country he can say whatever he wants
  • I was like Rich if like quite literally Rich you should just tell people that I will be there and that will get more people to come in and and sell stuff and I and give me the table for free
  • I don't make anything so what's the point of
  • I don't have to pay $5 just so sit at a [ __ ] table now
  • we're not coming here anymore you come to my house for board game night that's it
  • well how about you buy it and when you're done with it bring it back to me and I'll give you the money back minus five bucks
References (from this video)
No references stored for this video.
Video n7UifEd6tnI Where There's A Wilz, There's a Play Top 10 List at 4:36 sentiment: positive
video_pk 87145 · mention_pk 227282
Where There's A Wilz, There's a Play - Can't Stop video thumbnail
Click to watch at 4:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast rounds
  • great party/quick-play game
Cons
  • can feel repetitive for some players
Thematic elements
  • press your luck dice game
Comparison games
  • Junk Art
  • Dice Veggies
Mechanics (from transcript analysis)
  • Dice Rolling — players roll dice to advance on tracks
  • Push Your Luck — decide whether to continue rolling for more progress or stop
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beacon Patrol is my number one.
  • Ticket to Ride London you're collecting sets of cards and then you're claiming your routes.
  • Ticket to Ride New York Edition is my number five.
  • My number one is Her Story.
  • Draftosaurus is one that Stacy has already mentioned as well.
  • Dice Veggies really fun game where you are cutting from the end of the brick.
References (from this video)
No references stored for this video.
Video jyrBrnQgPhE Where There's A Wilz, There's a Play Top 10 List at 15:00 sentiment: positive
video_pk 86787 · mention_pk 225878
Where There's A Wilz, There's a Play - Can't Stop video thumbnail
Click to watch at 15:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging push-your-luck mechanic
  • Easy to learn with quick rounds
Cons
  • Luck-driven, which may be limiting for some players
Thematic elements
  • press-your-luck dice-rolling
  • classic, lighthearted family game
Comparison games
  • Push-your-luck games
  • Can’t Stop
Mechanics (from transcript analysis)
  • Dice Rolling — Roll dice and attempt to advance on three tracks; if a roll busts, you revert progress.
  • Push Your Luck — You may continue to roll to advance, risking losing the current progress.
  • push-your-luck — You may continue to roll to advance, risking losing the current progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you can only place your polyomino diagonal to one of your own
  • you yell Boo and when you yell boo you flip them over
  • it's this quick to get to play; you can play this whole game in probably 10 minutes
  • you can keep going as long as you are still on one of those three rows
  • it's basically match colors match symbols on a board
References (from this video)
No references stored for this video.
Video tj2mI1j1LKg BoardGameBollocks Top List at 9:41 sentiment: positive
video_pk 86723 · mention_pk 225492
BoardGameBollocks - Can't Stop video thumbnail
Click to watch at 9:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the best push luck games you can get.
  • Still holds up after many years.
  • Will never go out of print.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Rolling a cutle of dice.
  • Push Your Luck — Trying not to bust, moving explorers up a mountain.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • remember if your favorite game of all time isn't on this list that's because a we haven't played it or B we think it is complete another dog
  • Castles of Burgundy is a masterpiece of design that never gets old.
  • it's just complex enough to give me a [__] brain ache and simple enough to make it accessible
  • Jamie should stay off the [__] wine mate
  • Escape curse of the temple set the bar that high for these Real Time games
  • Blocky mountains a sleeper hit in our house.
  • Scythe is a fantastic production it's a fantastic game
  • We are there solely for the story
  • Can't Stop is one of the best push luck games you can get today
References (from this video)
No references stored for this video.
Video dUpNU-xvo1Y kovray Haul Video at 11:06 sentiment: positive
video_pk 86656 · mention_pk 225018
kovray - Can't Stop video thumbnail
Click to watch at 11:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Players roll dice.
  • Push Your Luck — Implied by the game's nature and name.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is literally you draw a card it's kind of like twister with your hands it is it's not kind of like twister with your hands it's twisted with your hands and sticks yeah
  • Combo is a good way to understand rankings of poker hands or of hands in general
  • The Gang was a game that came out and there are some really memorable hands and I feel like that game just always makes me filled with joy
  • it's important now that we're especially now that we're working in the hobby that we take some time to enjoy the hobby because we never want that fire to burn or the fire to continue to burn we don't want it to dim
  • Do you want to see me and Tyler go head-to-head in yellow house do you want a how to playay video of Cascadia Jr do you want to see a tether competition
References (from this video)
No references stored for this video.
Video otSj8LfUpig Foster the Meeple Unboxing at 17:27
video_pk 86663 · mention_pk 225087
Foster the Meeple - Can't Stop video thumbnail
Click to watch at 17:27 · YouTube ↗
Pros
none
Cons
  • The box becomes the board and is difficult to put back together.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the only game that I just straight up asked for this is this is actually iconic this is the only game in the history of uh Foster the meele that Jamie went up and just said hey I would really like a copy of that game
  • I'm not like super big into RPGs but this is one that could get me into RPGs
  • it is literally a pile of squishy poops
  • I really wanted to focus this packs on getting um games that are really hard to find in Canada
  • unless yeah something drastically changes just financially it does not make any sense for us to go
  • we'll see what that other 10% says
References (from this video)
No references stored for this video.
Video 4Y8tGpy2k4Y Where There's A Wilz, There's a Play Top 10 List at 20:21 sentiment: positive
video_pk 86545 · mention_pk 224197
Where There's A Wilz, There's a Play - Can't Stop video thumbnail
Click to watch at 20:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast-paced and easy to learn
Cons
  • can be punishing if rolls go against you
Thematic elements
  • risk and progression on multiple tracks
  • dice-rolling, push-your-luck
  • lightweight and fast-paced
Comparison games
none
Mechanics (from transcript analysis)
  • dice-rolling push-your-luck — players roll dice to advance on tracks; stopping before risk allows securing progress
  • Multi-track progression — players aim to complete multiple tracks to win
  • Track Advancement — players aim to complete multiple tracks to win
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I had a total of 50 games that came out before 2024 that I played for the first time in 2024.
  • we're starting to get a lot of games that um we really enjoyed.
  • Sea Salt and Paper oh really yeah I like that game.
  • The Bears and the Bees this is a tile placement game where basically the first person to get rid of their little tiles they have in their hand wins.
  • Summer Camp is a competitive deck building game where you are racing against other players to earn badges.
References (from this video)
No references stored for this video.
Video SK_09TcPjB4 Ryan and Bethany Board Game Reviews Top 100 List at 1:03 sentiment: positive
video_pk 86191 · mention_pk 222291
Ryan and Bethany Board Game Reviews - Can't Stop video thumbnail
Click to watch at 1:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging dice-driven tension
  • Accessible entry point for push-your-luck
  • Compact play time
Cons
  • Luck can dominate in some sessions
  • May feel repetitive for some players
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Push Your Luck — Players roll dice to advance up tracks; progress can be lost if no qualifying result is rolled.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is insanely clever
  • this is a full Cooperative game by Matt Leacock
  • it's a sandbox game you can do whatever you want
  • this has replaced Code Names for me
  • it's elegant design
  • it's so silly and so funny
  • two stages in this game you're placing trees everywhere
  • you will not win it by chance
References (from this video)
No references stored for this video.
Video Zk0pbxcvMdo TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Analysis at 6:43 sentiment: positive
video_pk 85516 · mention_pk 219309
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Can't Stop video thumbnail
Click to watch at 6:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging press your luck element.
  • Strategic use of dice combinations based on probability.
  • Competitive race to claim columns.
Cons
none
Thematic elements
Comparison games
  • Shut the Box
  • The Great Races
Mechanics (from transcript analysis)
  • Area Control — Once a player reaches the top of a column, it becomes illegal for others, creating competition for columns.
  • Dice Rolling — Players roll four dice and must make two combinations from them.
  • Press Your Luck — Players decide to stop or continue rolling, risking losing progress if they bust.
  • Set Collection — Players aim to win three columns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my re-imagined retro classic board games series where we've talked about old classic board games and then talked about new modern games that still use these mechanisms have turned them into something different.
  • Now, shut the box has been around for a long time.
  • So, first I'm going to give you a little history on Shut the Box and what it's like, and then we'll talk about some games after that.
  • It's basically Shut the Box with more agency, more decision space, maybe even a little bit more luck, but it's it's more interesting. It's definitely a much better version of Shut the Box.
  • And it uses that sort of check to the box decision-making and dice rolling to get there.
  • So, you have quite a bit of agency here.
  • The decision space based on that is huge. and it's still just a race just like Shut the Box.
  • Well, I hope this helped you bring some games back to your nostalgic feeling for maybe Shut the Box.
References (from this video)
No references stored for this video.
Video KBJKNLG361U Where There's A Wilz, There's a Play Top 10 List at 2:14 sentiment: positive
video_pk 83267 · mention_pk 209484
Where There's A Wilz, There's a Play - Can't Stop video thumbnail
Click to watch at 2:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • unknown
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you would like to play with me on Board Game Arena, there is my username, Wisco Wills.
  • Sky Team I have multiple games going as of right now as well.
  • I played 35 times in 2025.
References (from this video)
No references stored for this video.
Video HZoKc1rJc40 The Board Game Garden Discussion sentiment: positive
video_pk 81720 · mention_pk 327908
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Send help, please.
  • My shelf of opportunity. There are a few games on here that I want to bring.
  • This bag is already full and I haven't even gone out to the board game room.
References (from this video)
No references stored for this video.
Video HZoKc1rJc40 The Board Game Garden Discussion sentiment: positive
video_pk 81720 · mention_pk 389700
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Send help, please.
  • My shelf of opportunity. There are a few games on here that I want to bring.
  • This bag is already full and I haven't even gone out to the board game room.
References (from this video)
No references stored for this video.
Video dKjImceswog Stonemaier Games Rules Teach at 0:29 sentiment: neutral
video_pk 81232 · mention_pk 200610
Stonemaier Games - Can't Stop video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Column Selection — Players choose a number in a column and mark it, gaining benefits when they choose to stop.
  • Stopping mechanism — Players decide when to stop to gain benefits from the chosen column.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That's what's important to me.
  • I'm purely happy that someone out there enjoyed our games, but the award itself is not important.
  • That is probably the greatest compliment that I get to receive on an ongoing basis, or every now and then.
  • Doing something in hopes of winning an award definitely not a motivator. I guess it's nice to be recognized, but doing the work for the love of the work is the real motivator.
  • We are remaking them. We're not remaking them. We're reprinting them. We're making more.
References (from this video)
No references stored for this video.
Video bTWtjLRH27w The Dice Tower Top List at 13:22 sentiment: positive
video_pk 81132 · mention_pk 200035
The Dice Tower - Can't Stop video thumbnail
Click to watch at 13:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Designed by the best trick-taking designer
  • Interesting 'can't win' restriction
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bid prediction — where you have to predict the number of bids you're going to win uh at the end of the round.
  • Self-imposed restrictions — it adds this can't win restriction that you as a player choose at the beginning of the round. So, basically, you're restricting yourself from winning tricks uh from some type of, you know, like maybe you can't win with a particular type of card or a particular value of card.
  • Trick-Taking — fantastic trick-taking game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so I'm talking about the upcoming spring 2026 Tokyo Game Market.
  • While I won't be going, I do have some friends who will be there that may be able to pick up a couple of these for me.
  • Baseball is a huge sport in Japan and and I do like seeing games with this baseball theme. You don't see it a whole lot, so looking forward to that one.
  • I love auction games.
  • I always like games that take trick-taking and add some little wrinkle to it.
  • I love the look of the game. It has a really great art style, like most of the games from uh Oink Games Studio. I've really liked the way they look.
  • And so it looks like another banger from Cunnil. I'm very much looking forward to The Four Duces.
  • Hisashi Hayashi finds ways to get really compelling gameplay out of a very simple rule set and I'm expecting no different for Pizza Otter Double Bingo.
  • Leo is just rapidly becoming one of my favorite uh, card game designers.
  • Sashi puts out a game like this that that kind of is like one of these dice placement style games or mid kind of weight type games, and I'm on board because I've yet to really be disappointed.
  • And the only reason it's not number one on my list is because number one on my list is coming from my favorite trick-taking uh designer of all time, who I feel is the best trick-taking designer of all time, Taiki Shinzawa.
  • And um I'm I'm here for it. Can't Win just looks fantastic.
References (from this video)
No references stored for this video.
Video o3oVRw-3SA4 Board Stupid Top List at 4:32 sentiment: positive
video_pk 81053 · mention_pk 199340
Board Stupid - Can't Stop video thumbnail
Click to watch at 4:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sounds really fun
  • Looks beautiful
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Betting — It's kind of like betting on yourself on not just the number of tricks you're going to win, but as well like, oh, I'm going to win without using red cards or or just using blue cards or stuff like that.
  • Trick-Taking — A trick taking game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our top hidden gems at the UKG show.
  • All these like indie creators, they got beautiful, fantastic game with the great stories behind.
  • This is literally what it is. But this looks it's really fun.
  • It has Owen's amazing art.
  • It's a trick Taking trick taking has been on the crest of the for for a while.
  • You can't iron it? I hate the clock.
  • This is like there's a lot to consider.
  • We're just trying to do the minimum work possible. Kind of like quiet quitting.
References (from this video)
No references stored for this video.
Video wqx8LHf0ONw kovray Top List at 4:16 sentiment: positive
video_pk 81033 · mention_pk 199247
kovray - Can't Stop video thumbnail
Click to watch at 4:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Players play around with each other's constraints
  • Adds another layer to the game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Constraint cards — Cards that impose limitations on how players can win tricks.
  • Trick-Taking — A trick-taking game where players bid on the number of tricks they expect to win.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The way that this list came about to be and the games that we ended up choosing are games that we would personally go get.
  • I would like to also say that we is used softly here because Ilia would tell me that I need to go find this and I would go around the convention while he goes and finds a different one.
  • Our list for Tokyo Game Market 2026 spring.
  • It just seems silly enough and with the art that I just want to try.
  • I wonder about this game because it feels like the way you describe it feels like it should be competitive.
  • The puzzle of like closing that gap, not being able to play the number, hoping that another number comes up is really where the fun comes out of it.
  • It seems like another one of those games that's really clever
  • Well, Ilia will. I I don't know about these other games. You do. I told you about many of them.
  • Now, before you go, Tyler, which one of these are you most excited about?
References (from this video)
No references stored for this video.
Video RInRo7Fb6dA Good Time Society Discussion at 7:01
video_pk 81025 · mention_pk 199143
Good Time Society - Can't Stop video thumbnail
Click to watch at 7:01 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Auto-Rama
  • Mercado de las Boas
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • super cute um draft card drafting game.
  • It is a trading card game with a mech concept.
  • So, you're Ruel and I'm Bailey. But then your shield is Rueld and my shield is Shieldly.
  • The two ways you can flip your over flip to your overclock which gives you your mech super cool new powers is either for a good reason or a bad reason.
  • Looks like a sexy bat.
  • Crab fried rice sounds really good.
  • So, if I get, you know, if I knock you your shield down to zero, if there's any excess, normally it would just you just lose it, but I get the shockwave that would apply to your your character then.
  • Orcs together strong.
  • I love this game. I really
  • It's got the sauce. I'm going to play this a lot.
References (from this video)
No references stored for this video.
Video eeYkeExY6jU kovray Top List at 23:43 sentiment: other
video_pk 80931 · mention_pk 198695
kovray - Can't Stop video thumbnail
Click to watch at 23:43 · YouTube ↗
Overall sentiment (raw)
Acquired, would have bought at the con
Pros
  • Unique conditions for each player in trick-taking
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — And I don't remember if you know each other's conditions or you have to kind of start to deduce. I think you do know them. That's what I remember. There also might be a deduction element.
  • Trick-Taking — It's a trick taking game where every player has a condition that they must follow in their trick taking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, we have two more games to talk Oh, wait, no. I guess four more games to talk about because two to buy and two to demo. Wait, one more to demo, two buy. Oops, silly little figured.
  • You're going to play and you're going to instantly get hungry cuz all the unique illustrations and of all the little treats are just
  • This is a The Lord of the Rings. The Lord of the Rings and it is a roll and write. It is a roll and write.
  • I understand the game being like very much you're playing the person on your right and you're playing the person on your left. You're taking the role of like the good and the bad in this game to uh go on against the opposite on the right and the opposite on the left and I think there's a lot of interactions that go on, a lot of communication that will have to happen around the table to make sure that the turns are flowing.
  • I'm a huge fan of Sashi and Sashi and they will be debuting to move Railway Porters at UKGE.
  • It is by Taiki Shinzawa and it's a trick taking game where every player has a condition that they must follow in their trick taking. But every condition is different.
References (from this video)
No references stored for this video.
Video 6Y56Qy1Er_U Neon Gorilla Interview at 1:44:40 sentiment: positive
video_pk 80661 · mention_pk 197114
Neon Gorilla - Can't Stop video thumbnail
Click to watch at 1:44:40 · YouTube ↗
Overall sentiment (raw)
Positive (as a game)
Pros
  • The decision to 'hit again' is considered a meaningful choice.
  • Has enough agency to be classified as a game.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Push Your Luck — The core mechanic involves deciding whether to 'hit again' or stop.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Secret Hitler to me is essentially social deduction at its most baby. It's a baby game.
  • I absolutely detest it. I think it's one of the most uh maybe the sin of our uh decade. You know, the 2020s is a decade of FOMO.
  • Yeah. I hate the fact that we're that we're uh essentially manipulated into giving an interestfree loan and build as somehow saving money or getting the thing that nobody will ever be able to get. All of it feels bad.
  • Zombicide to me is flavorless. like the core game is essentially like the most generic unimagin uh uninteresting kind of gameplay and then you stack things on until uh it appeals to you by some uh crossmarket appeal like you know I think there's a DC or a Marvel zombicide I can't remember which one now there's you know zombicide uh white death or white plague or something like that and you just keep stacking things on until you find something you like and then the person's like oh I like Danny Tjo let me buy Jasicide so I can play as Danny Treyo. And I'm like, it's it's just functionless or formless. There's no interest in mechanics behind it. It's just like here's product after product after product and it's like Funko Pops. It's like you're collecting Funko Pops with your goddamn board games. I'm like, I don't want to collect any more Funko Pops for this [ ] board game, you know? Like that's how I feel.
  • Earth to me is like the ultimate ultimate feelgood game. Like you are going to find success in Earth no matter what you do.
  • Um, and to me, uh, the feeling of progress without any kind of uh counterbalance to any kind of like feeling of uh impediments, it's ultimately hollow. It feels like there's no actual thought being put into my actions as much as there is just actions being taken for the sake of an action being taken to hit my little dopamine in my head and then I walk away feeling like, "Oh, I did something with my little [ ] Sahara Desert and I put [ ] bamboo leaves in here and now I feel good because I have this environment." There's it's it's just literally it's numbers in a spreadsheet that you're just playing with until you get an output that makes you feel good. And to me, that's not really an enjoyable experience.
  • >> Phil Uckland is a [ ] idiot for some of his uh political beliefs and you know his anti- u uh uh uh climate change uh positions that man-made climate change isn't uh real I believe and also his essay on uh British imperialism that was in the first PAX uh premiere if I remember correctly. Uh those are [ ] idiotic things to say uh and I disagree with them vehemently. Um, but he's a [ ] genius when it comes to game design. Like he might be like one of the greatest minds of game design of our time.
  • I I think the the thing is like I care more about people thinking about like the process of religion being created. That's what I care about. I don't care about what the end result is necessarily. Like I don't care about like the the the morality of religious doctrine. I care about how it's been implemented and created and used as a tool. You know, that's what I care about.
  • It is. It's the Wikipedia of board games
  • You can't be afraid to like say something that's going to make people mad.
  • It's not going to be a game that you're going to be able to play with your grandpa and your like, you know, your whole family around the table after a nice Christmas dinner.
  • I I don't want to collect any more Funko Pops for this board game.
  • I I feel like those ones are like kind of like they're indicators of quality again, you know, like I'm like when I see an AI thumbnail, I'm like I I get like a little icky, you know?
  • I I think thumbnails are like an art of itself and I'm trying to perfect it.
References (from this video)
No references stored for this video.
Video 9cl59hPCJqg The Board Game Garden Discussion at 13:17 sentiment: positive
video_pk 79968 · mention_pk 193728
The Board Game Garden - Can't Stop video thumbnail
Click to watch at 13:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the art
  • Very fun trick-taking game
  • Enjoyed it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Players draft dice to perform actions.
  • Set Collection — Players collect sets of dice or cards.
  • Trick-Taking — A trick-taking game with a unique twist where players cannot win with specific suits or numbers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey friends, it is Jenna. What is up?
  • And welcome back to the board game garden.
  • June ended up being a very board game-filled month.
  • I still can't get over the fact that we're still playing trick- taking games that are completely different than all other trick- taking games, but I feel like overall the base game of trick taking works really well with being changed and manipulated in different ways.
  • Oh my goodness, this thing broke me.
  • Remember, you are somebody's reason to smile.
References (from this video)
No references stored for this video.
Video 7ToQ7-viITY Top List at 7:03 sentiment: positive
video_pk 69143 · mention_pk 165508
Can't Stop video thumbnail
Click to watch at 7:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can accommodate players who are moving around
  • Works well on a table, even with distractions like children
  • Only requires the board and dice
Cons
  • Requires a board to place and roll dice on
Thematic elements
  • Pushing luck to claim number tracks
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Players roll dice to advance markers on number tracks.
  • Push Your Luck — Players decide whether to stop or continue rolling dice.
  • Set Collection — Players aim to claim three number tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are doing our top 10 games to play outside.
  • Sky Team is fantastic. It's a wonderful game. It's one of our favorite two-player games.
  • These big chunky pieces, if it's a little windy, that's not going anywhere.
  • This is one of our favorite travel games and it's a perfect one to play outside.
  • This is a game I can actually say from experience. I've played this outside and it works great.
  • It is a great silly like I said campfire style game.
  • This is a game where there's not a lot of components. You don't need a table for this. You can kind of just be in the same place just just hanging out with this game.
  • The monster parts lock into place, preventing them from being knocked over.
  • So, it almost works if you're doing there's lots of kids around and you put it on a table in between dealing with the small children, you can come back to that game and it's going to be totally fine.
  • It is a wonderful beer and pretzel styles game, playing this around um a campfire or around a table, whatever the case is.
  • This game is the reason why we came up with this list, and that is Hive.
  • These have those big chunky acrylic tiles. They are not going to get ruined. It is okay if they face the elements. Nothing is going to happen.
References (from this video)
No references stored for this video.
Video Bn5oj3jJ9Eg kovray Review
video_pk 68843 · mention_pk 165136
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video AS3PqUuXau4 kovray Review
video_pk 68844 · mention_pk 165138
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video dIBBEsZIQqA Playthrough at 0:11 sentiment: positive
video_pk 67507 · mention_pk 163634
Can't Stop video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can gain stars by stopping at the right time.
  • Can get resources like coins and hearts.
  • The host achieved a high score of 17.2.
Cons
  • Risk of rolling low numbers on the last turn.
  • Can't stop too early and miss out on points.
  • Need to be strategic about when to stop.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Dice rolls determine movement or progress in columns.
  • Push Your Luck — Players decide whether to continue rolling or stop and claim their current progress.
  • Set Collection — Collecting sets of numbers to gain stars.
  • Worker placement (implied) — Placing dice or markers in columns seems to indicate a form of placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey there, welcome to a Christmas Eve edition of Rolling Realms.
  • So, I hope you're doing well. Feel free to chime in in the comments if you have any questions about how to play these realms or if you just want to talk about games and hang out for a few minutes, that is totally fine, too.
  • This is game 88 round two.
  • And I'm playing with Viticulture, one of the classic realms here, Can't Stop, a promo realm, and Legacy of You, one of the realms found in um in Rolling Realms Redux.
  • Going pretty fast today. Hopefully that's okay.
  • It's kind of coming down to the wire, but I think I might be okay.
  • Rolling much more friendly today than yesterday.
  • Ian, you were here for yesterday with your 14.1.
  • Making it really easy for me to finish off Viticulture on the next turn. Famous last words there, but I think it should be okay.
  • That is a risk averse move. We will see how it pays off cuz I also know that I need at least a five here in Legacy of You. So kind of betting it either way. We'll see if it works out.
  • I'm pretty happy with that.
  • Ian, hopefully and anyone else playing along live here, hopefully you like these rolls better than yesterday and maybe you can even do better than the 17.2.
  • Ian knows Rolling Realms quite well. So, Ian I think you might be able to pull it off. Let me know in the comments if you play along now or in the future what your score was compared to my 17.2.
  • I'm aiming to be back tomorrow for another 3:00 game.
  • 17.5 for Ian. Well done, Ian.
  • Great seeing you all.
  • Oh, yeah. Ian, I'm almost at the 18th star.
  • Have a great day. Uh Christmas if you celebrate Christmas Eve. And I will hopefully be back tomorrow. I'll see you then. Thanks. Bye.
References (from this video)
No references stored for this video.
Video 6hYgn8lTNR4 All You Can Board Discussion at 6:56 sentiment: mixed
video_pk 65831 · mention_pk 159761
All You Can Board - Can't Stop video thumbnail
Click to watch at 6:56 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is in lieu of us doing our yearly top 10; it’s a category-based discussion.
  • I think this format is more interesting and adds flexibility in terms of the games we’re talking about.
  • Anyone who says this game is luck-based, you’re just wrong.
  • Through the Desert is one of the greatest designs ever in my opinion.
  • Magic's back in my life now because of drafting.
References (from this video)
No references stored for this video.
Video 3X6qw9XIp8U Getting Games Top List at 5:57 sentiment: positive
video_pk 63559 · mention_pk 156989
Getting Games - Can't Stop video thumbnail
Click to watch at 5:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple rules
  • tension and atmosphere around the table
  • easy to learn and teach
Cons
none
Thematic elements
  • push-your-luck / risk management
Comparison games
none
Mechanics (from transcript analysis)
  • Bust Mechanic — If you bust, you lose progress and the next player goes
  • Dice Rolling — Roll four dice, split into two pairs, sum to get numbers on a central board
  • dice rolling / number wheel — Roll four dice, split into two pairs, sum to get numbers on a central board
  • progress markers — Move markers upward by hitting new numbers and decide when to stop
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The ambience of voices and words and things that people are saying is just fun to hear as people are struggling to make these things work.
References (from this video)
No references stored for this video.
Video eY1uBi-YOAU All You Can Board Top List at 5:45 sentiment: positive
video_pk 62946 · mention_pk 156026
All You Can Board - Can't Stop video thumbnail
Click to watch at 5:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • short rounds and accessible luck-based play
  • great for decompressing and quick play sessions
Cons
none
Thematic elements
Comparison games
  • Sequoia
Mechanics (from transcript analysis)
  • Dice Rolling — Players roll dice to determine options and push their luck to advance on tracks
  • Push Your Luck — Each turn presents a fast, repeated decision to push luck or stop
  • push-your-luck with quick decisions — Each turn presents a fast, repeated decision to push luck or stop
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "these are very personal reasons so we'll get into all those reasons"
  • "it's comforting to me for a lot of reasons"
  • "the reason this is number one is less about the fact that it's comforting to me and more about how comfort it brings me to know how comforting the content is for everyone"
References (from this video)
No references stored for this video.
Video lH74-UYxgQo the mill Rules Teach at 3:28 sentiment: positive
video_pk 62860 · mention_pk 155633
the mill - Can't Stop video thumbnail
Click to watch at 3:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Push Your Luck — You use numbers to mark triangles in the number column. At any point you can choose to stop to collect resources, but you must stop at the time you activate it. If you push your luck too much, you may circle two stars on the six and lose the chance to roll a six again.
  • Push-your-luck with stop/activate decisions — You use numbers to mark triangles in the number column. At any point you can choose to stop to collect resources, but you must stop at the time you activate it. If you push your luck too much, you may circle two stars on the six and lose the chance to roll a six again.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one looks fun looks very thematic doesn't seem too hard to me but we'll see
  • Underwater Cities is a top 10 game for me so I'm really excited to play it in the realm version
  • I'm excited for this one
  • one of my wife and I's favorite game to play with each other
  • we're going to do three rounds
References (from this video)
No references stored for this video.
Video AHLxQFuE1uM Get into games Interview at 2:21 sentiment: positive
video_pk 61697 · mention_pk 154359
Get into games - Can't Stop video thumbnail
Click to watch at 2:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to set up for demos and exhibitions
  • humorous, approachable theme that translates well to casual players
  • strong emphasis on rapid playtesting and feedback during events
  • creative promo ideas and attractive promotional props (toilet rolls, banners, etc.) that draw attention
Cons
  • production and material constraints (punch boards, stock management, branding) can be complex
  • logistics of displaying and storing stock at a small booth
  • dependency on artwork and branding to convey credibility before broader reception
Thematic elements
  • humor and social interaction centered on a toilet-themed game
  • household/compact convention setup with a toilet-themed aesthetic
  • quirky, playful, lighthearted
Comparison games
  • decorum
  • in the footsteps of Darwin
  • Adam's game
Mechanics (from transcript analysis)
  • Card-based actions — prototype phase used a deck of cards with icons guiding play; emphasis on quick setup and tactile components
  • Positive Player Interaction — heavy emphasis on player interaction during demos and high-frequency playtesting throughout a convention day
  • social interaction / event-based playtesting — heavy emphasis on player interaction during demos and high-frequency playtesting throughout a convention day
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the box is just going to be in a big No, encased in a big water balloon
  • the game at the time was just a deck of cards that I bought online
  • I would rather somebody have a nice warm feeling about the game and then buy the game and if they want their own warm feeling later that's fine
  • it's toilet themed
  • the hardest bit was getting play testing feedback during a period where people weren't keen on touching physical stuff
  • the perfect day exhibiting at UKG would be jam-packed, lots of people visiting your store, buying your games, and lots of play testing
  • because meeting those people at that expo at that moment, you're never going to repeat it again
  • I want people to have the best experience they can with me while they are there
References (from this video)
No references stored for this video.
Video 4M9qtAs1VAs Game Night Picks - Pair Of Dice Paradise Discussion at 6:40 sentiment: positive
video_pk 38220 · mention_pk 114968
Game Night Picks - Pair Of Dice Paradise - Can't Stop video thumbnail
Click to watch at 6:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • extremely easy to teach
  • fast rounds create intense moments
  • great for testing group dynamics in short sessions
Cons
  • luck can dominate; may frustrate some players
Thematic elements
  • gambling-like risk management
  • dice-driven push-your-luck race
  • fast rounds with dramatic busts and breakthroughs
Comparison games
  • Strike
Mechanics (from transcript analysis)
  • Dice Rolling — roll two dice, place markers on tracks, and decide when to stop before busting; only three markers can be advanced per turn.
  • dice rolling / push-your-luck — roll two dice, place markers on tracks, and decide when to stop before busting; only three markers can be advanced per turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Santorini is fantastic.
  • It's the most replayable abstract strategy game out there.
  • One game of this can be played in 10 minutes for sure.
  • Patchwork in under 10 minutes.
  • we demonstrated.
  • Can't Stop does have that wonderful push your luck.
  • Strike, also known as Stris Light.
  • Two-player only card game where you are playing as samurai.
  • really intriguing push and pull as you move back and forth on the battlefield.
References (from this video)
No references stored for this video.
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