Game Info
Year
2021
Players
2-6
Age
8+
Playtime
20 min
Complexity
2/5
Collection
Your Tier
Loading…
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description
In Enchanted Plumes, players strive to complete magical peacocks by assembling plumes in sparkling rows from top to bottom.
Skillfully placing feather cards of the same color from row to row is key, as the top row value will count against your score, while all lower rows count as positive values.
Once the peahen card is revealed, the player with the most valuable plumes wins the game and is bestowed with the luck of the peacock!
—description from the publisher
Featured Videos
Review
Enchanted Plumes Review
Ask a Rules Question
Images
GID0113782.jpg
GID0113782_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 31
This page: 31
Sentiment:
pos 28 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–31 of 31
Video pEldrXot2IQ
kovray Discussion at 4:53 sentiment: positive
video_pk 90347 · mention_pk 241289
Click to watch at 4:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fast play
- clever end condition and scoring
- pleasant art and theme
Cons
none
Thematic elements
- bird-themed set collection
Comparison games
none
Mechanics (from transcript analysis)
- Set Collection — collects plumes of the same color or rainbow to score points
- set collection / color matching — collects plumes of the same color or rainbow to score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Hadrian's Wall is so neat it feels like a game you can play solo or with others and still have a great experience.
- Enchanted Plumes ended up surprising me; it was exactly what I wanted it to be.
- Mass Transit is a cooperative-leaning roller of logistics with approachable complexity.
- Nova Luna is a special game, a race to the finish with clever pattern-building.
- Mystic Veil balances collecting veils with building your cards in a clever way.
References (from this video)
No references stored for this video.
Video 42n_b7ICKw0
Gaming with Edo & Jessica Top List at 6:17 sentiment: positive
video_pk 89097 · mention_pk 236120
Click to watch at 6:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Super pretty, beautiful artwork
- Enjoyed the set collection aspect
Cons
none
Thematic elements
- Peacock Feathers
Comparison games
none
Mechanics (from transcript analysis)
- Push Your Luck — A gameplay element where players decide whether to risk further actions for potentially greater rewards.
- pyramid building — A structure is built that affects resource availability.
- Set Collection — Players collect different colored feathers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- eight of these 10 games I purchased myself uh they weren't provided to me by Publishers one was from a publisher to the other was um a gift from a friend
- over 50 percent of these games are two player only games
- 50 of these are existing IP um sort of expansion sequels two-player versions alternate versions of just long-standing Top Flight IP in the board board game IP
- the industry caught up to what the innovators were doing and also very much hired them all like a lot of those folks that have been doing these things have been rolled up into these organizations
- the narrative is like pretty benign or benign but is that what I want to say just basic for like on you know plain maybe is the right way to say it but I really enjoyed the integration of the puzzle the progress through was like the best of that series
- so this to me was one of the titles that was the epitome of seeing the sort of dinosaur organizations come back and look at what was happening in Kickstarter and modern Innovative game design and implement it right
- now at number two is Splendor duel
- Splendor tool at dual has like very similar grid very similar refill of that grid the distinction is more that each player the how they end their turn doesn't literally impact the other player which is true in sobeck but basically as things get removed from the board it forces the other player to make different and tough decisions
- I really think these two are tied I guess if anything Splendor duel is like slightly faster to set up and with the removal of like a lot of the extra like so back two players has just more little rules and powers in a way that I mean Splendor 2 dual has some Powers but like just one same fun but one notch easier just to like explain and teach and start new with new players
- both these games I'd be happy to play again and again and again and I have played them again and again
- coming in at number one for 2022 is uh Clinic Legacy
- I mean I think it's normally I think it might be on the top 10 in BGG normally ranked as like one two or three best ever Legacy game and fully and completely delivered really fun and exciting to be able to play through an entire Legacy experience with my family and my kids
- haven't been able have done lots of Legacy in adult groups but being able to like keep my 15 and 12 year old engaged enough to go through it was really exciting
- I'm Blown Away by it
- the hardest thing to find here would probably be tooth and Claw though I believe you can buy it and maybe crash an octopus
- I don't think you're gonna have a hard time finding any of the other things
References (from this video)
No references stored for this video.
Video 6nYurNS4jwY
All You Can Board Top 50 List at 45:56 sentiment: positive
video_pk 89116 · mention_pk 236272
Click to watch at 45:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- colorful components and engaging scoring tension
- adds a nice, accessible alternative to Lost Cities
Cons
none
Thematic elements
- set collection / plumes, tactical risk
- colorful plumage collection
- push-your-luck with card management
Comparison games
none
Mechanics (from transcript analysis)
- deck-building / hand management — players collect plume colors to form scoring sets
- set collection with top-row penalties — top row yields negative points while lower rows yield positives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a real-time game where that each round has two phases
- it's always a blast to play
- I highly recommend it
- you can end with zero points and still win
References (from this video)
No references stored for this video.
Video N1Ygdltatg4
All You Can Board Top 50 List at 43:27 sentiment: positive
video_pk 88116 · mention_pk 231487
Click to watch at 43:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- layered plume strategy
- variety in plume choices
Cons
none
Thematic elements
Comparison games
- Lost Cities
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a game about monsters
- it's a real time Battleship but 4v4 or 3v3 on teams
- the cards that you play determine which spots on the board you can go to
- it's the type of game that every collection should have a game where you split into teams
- it's a great ice breaker
- I would love to play Red Rising
- the end game reveal is the best part of the game
References (from this video)
No references stored for this video.
Video RQ-N5w0daJs
Gaming with Edo & Jessica Discussion at 7:23 sentiment: positive
video_pk 86650 · mention_pk 224971
Click to watch at 7:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Very pretty
- Plays quickly
- Easy theme
Cons
- The 'pen' card ending the game can sometimes be slightly less cozy.
Thematic elements
- creating plumes with feather cards
Comparison games
none
Mechanics (from transcript analysis)
- card laying — Players build plumes by placing feather cards.
- Push Your Luck — Players decide how large to make their plume, balancing risk and reward.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- cozy for me though I'm looking at something that obviously I enjoy but it's something where the setup is quick playtime is quick there's not a lot of components the rules are easy for me to relearn
- it is just it's a nice sort of like a visit with an old friend there's not really much to talk about there's nothing new here necessarily but it is just a nice time
- boring so when you see reviews for some of these games there's going to be some people who call it cozy great and some people who say that's too repetitive there's it's not exciting it's not interesting it's it's just it's just boring and both are correct
- the stakes there's no Stakes involved and I'm not talking about Stakes to eat I'm talking about the stakes involved in winning or losing in some games you know you have characters who if you lost your character died which is it's not so cozy
- I love that one the only thing with Meadow even just the base game does take a bit of time to play I think this usually clocks in around 40 minutes for me just the base game which is a little lengthy for a cozy game because again I'm looking for something that is fairly quick to play usually when I want something cozy not always though
References (from this video)
No references stored for this video.
Video _fxMm4qPzbw
Gaming with Edo & Jessica Top List at 2:23 sentiment: positive
video_pk 85541 · mention_pk 219442
Click to watch at 2:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Neat little game
- Challenging to achieve the goal
- Easy setup
Cons
- Has never worked for the reviewer to make the 'enormous plume'
Thematic elements
- Creating plumes from peacock feathers
Comparison games
none
Mechanics (from transcript analysis)
- Card Drafting — Players work with a deck of cards to create plumes.
- Set Collection — Players are creating 'plumes' by arranging cards ('feathers') and rules govern placement to 'close out a plume.'
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I went through and picked out a bunch that are mostly in small boxes.
- And these are ones that I know that when I don't have a lot of time, I can just grab them and the setup process is going to be pretty quick.
- It's just fun. And this one is just one of those nice, delightful sorts of games that I like so much that really doesn't require a lot of work and getting it to the table.
- I think sometimes with setup with bigger games, if you don't have a useful insert or if you don't have things sorted, that can increase the setup time.
- So, all these ones that I'm talking about have easy setup times.
- I have chosen many bird themed games. I like birds if it's not obvious.
- It's just about having some fun with organizing some chickens in a farmyard.
- I've seen a lot of boxes that have wasted space and I don't think this is one of them.
- Food Chain Island, which might be the least coziest of the games on this list, uh, because this is about animals eating each other, but in a not terrible way.
- There's so many other great little box games that have quick setup times.
References (from this video)
No references stored for this video.
Video oczpRB1A_f8
Chairman of the Board Discussion at 3:09 sentiment: mixed
video_pk 85529 · mention_pk 219372
Click to watch at 3:09 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Players draft cards trying to create peacocks.
Cons
- Host struggled by spreading too thin.
- The winning strategy involved building larger peacocks, which the host did not focus on.
Thematic elements
- Peacocks and feather rows
Comparison games
none
Mechanics (from transcript analysis)
- Card Drafting — Players draft cards to create specific patterns.
- Push Your Luck — The core mechanic is described as push your luck.
- Set Collection — Players are trying to create rows of feathers for peacocks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- RA, uh, 33 minutes and 28 seconds, and this was one of the biggest car crash games of RA that I've played.
- I have to admit, I did bounce off this one quite hard. I wasn't really a fan of it.
- And this one, I really like the gameplay, but it is too long.
- I think for an introductory Euro style game, this game does such a fantastic job of giving you the giving you the seven wonders experience in the most streamlined way possible.
References (from this video)
No references stored for this video.
Video ol36GeMVsjg
Our Family Plays Games Discussion at 1:00:13 sentiment: positive
video_pk 85166 · mention_pk 217745
Click to watch at 1:00:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful to look at
- Small card game
- Fits in pocket/backpack
- Great game
Cons
none
Thematic elements
- Creating peacock plumes
Comparison games
none
Mechanics (from transcript analysis)
- Card Play — Players play cards to build their plumes.
- Pattern Building — Players arrange cards to form peacock plumes.
- Set Collection — Collecting certain card combinations to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The game could be played by anybody because I mean, the rules change per the card. You just got to be able to read the card. Read the card. Do what the card says. Play the game.
- This game will make non board gamers board gamers.
- It's a mean game, family. It's a mean game. But you can get a lot of people around the table. But it's mean, Stala. It's mean.
- The humans humans are having a sausage sizzle. Yes. And it's drawing a crowd of hungry Aussie critters.
References (from this video)
No references stored for this video.
Video GkgURTDjbKs
Jamie, Tabletoptiktok Top 10 List at 0:24 sentiment: positive
video_pk 83429 · mention_pk 210225
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging push-your-luck mechanic
- Short playtime with approachable rules
- Solo mode coming in next printing
Cons
- Solo mode not yet included in current printings
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- card laying / placement — Players place or extend rows of plume cards to form a big chain with restricted future moves.
- Push Your Luck — Decide how large to make each plume row; failing to finish yields fewer points.
- push-your-luck — Decide how large to make each plume row; failing to finish yields fewer points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a great card laying game where you have some pusher luck.
- This one is a lot of fun.
- This is an excellent, excellent game.
- This game is fantastic.
References (from this video)
No references stored for this video.
Video navw8T9-GE0
Chairman of the Board Other at 17:22
video_pk 82279 · mention_pk 206865
Click to watch at 17:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 1GSiS780vrc
All You Can Board Discussion at 26:10 sentiment: positive
video_pk 77834 · mention_pk 188244
Click to watch at 26:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- small footprint with surprisingly strategic depth
- great gateway to introduce new players
- beautiful card artwork and thematic appeal
Cons
- table hog at six players
- some players may seek deeper complexity
Thematic elements
- pyramid-like plume towers built with cards
- Magical world of birds and plumes
- light, decorative, accessible
Comparison games
- Lost Cities
Mechanics (from transcript analysis)
- Card-based system with aesthetic appeal — Uses only cards to build and score
- Push-your-luck / pyramid-building — Players place plumes to form pyramid stacks with color-based restrictions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Ethnos is an area majority game that plays really simply, has tons of variety from play to play, but feels really satisfying and plays up to six.
- one of my favorite two-player experiences.
- Gift of Tulips is just a great option.
- it's not leaving my collection.
- This is going to be my go-to.
References (from this video)
No references stored for this video.
Video GrFtwVPmXs4
Review at 0:33 sentiment: positive
video_pk 69764 · mention_pk 166462
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Nice middleweight game between Lost Cities and Arboretum.
- Easy to teach and pick up for new players.
- Interesting and not commonly seen theme.
- Colorful presentation.
- Good decision space.
Cons
- Can be a table hog.
- Arboretum has an extra layer of complexity that this game lacks, which might be a pro or con depending on player preference.
Thematic elements
- Peacocks trying to put on display the best possible plume of feathers to attract a mate.
Comparison games
- Lost Cities
- Arboretum
Mechanics (from transcript analysis)
- End game trigger — The game ends immediately when the P-hand card is drawn.
- Hand Management — Playing and drawing and discarding cards.
- Scoring based on completed sets and card values — Top row cards are negative points, lower rows are positive points. Completed plumes get bonus points.
- Set Collection — Trying to build these different sets of cards.
- Set Collection with spatial element — Building plumes with cards in rows, with rules about matching colors and symbols from the row above.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is really this is going to stay up on the Shelf it's it's got that nice middleweight thing where you know lost cities is only a two-player game and it's a great game but this is nice because it'll play up to two three four five but it doesn't have that heavy just mine Jazz of Arboretum which is I love that game but it is it is a tricky one to like play with more casual folks family type folks uh and this one seems to just be really easy to sort of get folks into and they immediately kind of pick it up and they can immediately get into the strategies of it which is great.
- This is kind of like a nice sort of middleweight uh you know in between those where it's got I mean lock cities isn't really that light either I mean it is they're light and easy and simple to play but like the strategy space is there and you can get really heavy in the card counting uh in all three of the games that I've mentioned here but this is kind of that nice Middle Road.
- It's a little bit of a balancing act between trying to maybe build one big one versus multiple small ones.
- It does it is a little bit of a table hog in terms of uh surprisingly because of the size of card game that it is that it can't grow and just build up to a thing.
- It looks very colorful once you kind of get them kind of you know laid out on the table and so on and that's kind of a neat interesting theme as well that's just not the theme that you usually see.
References (from this video)
No references stored for this video.
Video ZHHvJamXnZw
All You Can Board Top List at 33:07
video_pk 62476 · mention_pk 155071
Click to watch at 33:07 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Small box games can sometimes get a bad rap because there's so many board games that release every year.
- Flip Tunes is a really small box clearly.
- it's such an easy game to teach
- Scout is one of the best card games I've played in the last little bit.
- Cascadia Rolling Rivers is a really satisfying game to manage the habitat cards.
- Take Time is a cooperative game that boils down to two sets of cards, 1 to 12.
- The Crew Mission Deep Sea is a cooperative trick-taking game for three to five players.
- Stellar is a really great smallbox game that left my collection.
References (from this video)
No references stored for this video.
Video w2cCQljArSw
The Board Game Garden Discussion at 18:49 sentiment: positive
video_pk 42984 · mention_pk 130747
Click to watch at 18:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fun, quick to teach
- cute artwork
Cons
- not deeply strategic
Thematic elements
- fantastical birds
- multiplayer card game with charming animal artwork
- light, social
Comparison games
none
Mechanics (from transcript analysis)
- Multi-Use Cards — Simple card game mechanics suitable for casual groups
- multiplayer_cards — Simple card game mechanics suitable for casual groups
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Sparks is a conversation game inspired by late nights Under the Stars
- Town 77 has been an oink game that I've wanted to grab for a while
- River Valley Glass Works is a wonderful puzzly game
- Darwin's Journey is one that I've been wanting to grab
References (from this video)
No references stored for this video.
Video w29msbj8Fg8
The Board Game Garden Discussion at 3:37 sentiment: positive
video_pk 38974 · mention_pk 117523
Click to watch at 3:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this will just be a fun quick little how I'm storing my small boox games
- it's not too heavy it's not too um like big and bulky
- I'm super excited to do some more of these
- remember you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video IIPgreIALCM
The Board Game Garden Top List at 13:41 sentiment: positive
video_pk 32302 · mention_pk 95464
Click to watch at 13:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Elegant visual design and satisfying drafting
- Interesting constraint-based tail-building mechanic
Cons
- Not physically owned by the player yet
- Solo mode fan-made exists but not official
Thematic elements
- peacock tail construction and feather color matching
Comparison games
- polyomino-style drafting games
- feather/pattern-building drafting games
Mechanics (from transcript analysis)
- Card Drafting — Draft cards from hand and table to assemble a growing tableau.
- Matching — Colors in the top row determine allowable colors in subsequent rows.
- Pattern Building — Rows shrink over time; players build a tail that constrains future color options.
- Pattern/row building — Rows shrink over time; players build a tail that constrains future color options.
- set/color matching — Colors in the top row determine allowable colors in subsequent rows.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I love Wizards of the Grimoire if you guys haven't checked it out yet I definitely recommend trying it at least on BGA
- this is the first game from Eerie Idol games
- Barcelona is oh such a fantastic game
- I'm so so happy I now have it in the collection
- I am not the hugest fan of Cooperative games
- oh my goodness I love the way it looks
- you are going to be killing the guests in order to get money from them
References (from this video)
No references stored for this video.
Video OvhR-REJ8Ag
Gaming with Edo & Jessica Review at 0:06 sentiment: positive
video_pk 12093 · mention_pk 35402
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Lightweight and accessible for new players
- Easy to teach and quick to play
- Colorblind-friendly design with distinguishable card designs
- Charming visuals and cohesive feather/plume theme
- Engaging push-your-luck/decision-space dynamic through color constraints
Cons
- Top-row negative scoring can be punishing and may discourage over-ambitious starts
- Endgame timing is somewhat unpredictable, which can affect planning
- Interaction is centered around the shared pool, which can cause downtime or contention
Thematic elements
- deck-driven pattern-building with a feather/scepter motif; emphasis on visual design and strategic layering
- A whimsical, feather-themed building puzzle set in a magical aviary; players craft evolving plume structures that resemble an inverted pyramid, balancing aesthetics with points.
- light, breezy, and visual rather than plot-driven; focuses on the act of building a feathered plume rather than telling a story
Comparison games
none
Mechanics (from transcript analysis)
- color-restriction propagation — When adding a new row, only colors that exist in the row above may be used; this creates a cascading constraint that tightens choice as you descend.
- end-game uncertainty — An end-game card is triggered by a bottom-based condition with the bottom portion shuffled, obscuring the exact timing of game end.
- hand-center interaction — Players manage their own hand of plume cards and may swap from the center pool or draw to extend plumes; strategic swapping affects future options.
- inverted-pyramid construction — Players start with a long top row that yields negative points; they then build downward, trying to make the lower rows long enough to be positive while not over-extending the top row.
- scoring structure — Top row is negative; every lower row is positive but with fewer cards. Finishing a plume grants bonus points per feather on top.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's exactly the type of game i enjoy
- it's light
- it's easy to teach
- it's quick to play
- it's colorblind-friendly
- you can make as many of these as you want
- it's really a push your luck game
- the top row is worth negative points
- every row underneath it is positive
- finishing yields bonus points per feather
References (from this video)
No references stored for this video.
Video 0t_E-Vvh9Ck
Our Family Plays Games Discussion at 0:00 sentiment: positive
video_pk 11684 · mention_pk 34269
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Accessible for families
- Engaging with new players at the table
- Good for mixed-age groups
Cons
- May not have deep strategic depth for some players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- cooperative teaching — Pairs of players learn and teach to others at the table
- Tableau Building — Players build a tableau of cards to activate effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Point salad is a great gateway.
- This is a wonderful hobby.
- We had a lot of first time visitors to the game night.
References (from this video)
No references stored for this video.
Video 1BDSf3Ootm8
OFPG Voices Discussion at 21:25 sentiment: positive
video_pk 11731 · mention_pk 34402
Click to watch at 21:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Bright, appealing components
- Easy to learn and suitable for couples
- Good two-player experience
Cons
- Nested in a family of games; may scale with more players
Thematic elements
- Aesthetic, light strategy around plume values
- Butterfly/feather plume motif with colorful plumes
- Colorful, approachable abstract theme
Comparison games
- Chai Tea for Two
Mechanics (from transcript analysis)
- Card Drafting — Draft cards to build plumes and maximize points
- Pattern Building — Arrange cards to complete valuable patterns
- Set Collection — Collect plumes to form valuable combinations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- wear your best mask it up bring your mask we want to be healthy we want you to be healthy
- Phase 10 is sold in 30 plus countries
- Roll for It it's easy to teach, it's a card game
- Enchanted Plumes give it a try
- we are going to be massed up yes we going to be masked the entire time
References (from this video)
No references stored for this video.
Video MGtZAmPURis
Adam in Wales - Board Game Design Top List at 11:18 sentiment: positive
video_pk 11387 · mention_pk 33493
Click to watch at 11:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- stunning visuals and accessible rules
- satisfying drafting and puzzle dynamic
- offers depth while remaining approachable
Cons
- production style may feel clip-art-ish to some
- luck can play a role in early rounds
Thematic elements
- peacock-inspired set collection with pyramid-building
- Colorful peacocks and pyramids; decorative, bird-themed drafting
- beautiful, decorative presentation
Comparison games
- Jaipur
- Chronicle
Mechanics (from transcript analysis)
- color matching constraint — Cards added to a lower rung must match colors present in the row above, creating cascading decision points.
- open drafting — Players take cards from a central display and place them into pyramids, forming color-based rows with pyramid levels having different values.
- pyramid building — Forming pyramids with top levels worth negative points and lower levels worth positive points; completing an entire pyramid yields a bonus.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a really nice little trick taking game
- beautifully produced lovely artwork
- it's just as beautiful even if it's a little more two-dimensional
- it's a classic simple game of swapping trading swapping with that Central that Central display
References (from this video)
No references stored for this video.
Video 8oJT0pFAml0
Our Family Plays Games Top List at 30:00 sentiment: positive
video_pk 10382 · mention_pk 30572
Click to watch at 30:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful colors and artwork
- Elegant mechanics with first row negative scoring
- Color variety is challenging and rewarding
- Market system adds interaction
- Must watch opponents progress
- Spatial planning element
Cons
none
Thematic elements
- Peacock feather collection
- Abstract with thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Hand Management — Managing cards in hand
- Row Building — Building peacock rows with negative first row, increasing value in subsequent rows
- Set Collection — Collecting matching colored feathers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- do those things that's going to keep us safe yeah so that we don't get overcome again
- the games from 2021 that we loved and we picked our top 10 games from that
- board games that bring the fun to the table
- i used to read yes you did when we first got married i would read yes i loved uh books
- i can do so much more yeah with board gaming than with golf
- they want to be known as the steam platform for board gaming
- embracer is becoming that you know so big that they're gonna be so diversified for geek culture
- we want to be that one-stop shop where if you're looking for people of color you want to hear what they have to say
- diversity inclusion that's what we're shooting for
- it's a beautiful game and you know the market you know because you gotta always look at the market
- i ain't mad at you
- the dice ain't nice
- we love you guys we we we're just glad you're still with us and keep on coming back
References (from this video)
No references stored for this video.
Video -VfpxFvhXeo
Adam in Wales - Board Game Design Top List at 9:34 sentiment: positive
video_pk 9900 · mention_pk 29106
Click to watch at 9:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- strong art direction
- clever color-based constraints
- short playtime
Cons
- color recognition issues for some players
- fonts/visuals can hinder quick reading
Thematic elements
- peacocks, color matching, and set collection
- fantastical avian-themed realm
- playful, decorative
Comparison games
- Baron Park
Mechanics (from transcript analysis)
- Card drafting/selection — players draft or swap cards from a central display to build rows
- hand size management — players can adjust hand size by swapping with the display or drawing from the deck
- row-building and scoring — top rows score negatively, lower rows score positively; strategic color placement matters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's terrific
- the central puzzle is so slight that it allows loads of scope to expand
- i've really enjoyed it
- the game is beautifully presented as always with osprey games
- this is the heaviest game i have in my entire board game collection
References (from this video)
No references stored for this video.
Video xgNI1-iDDDc
Adam in Wales - Board Game Design Analysis at 2:57 sentiment: positive
video_pk 8098 · mention_pk 23810
Click to watch at 2:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Clever hand management system
- Multiple paths to hand replenishment
- Risk/reward decision making around deck size
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Your cards are ordered, you must never change the order of your cards
- If nobody guesses my card I get zero points and if everybody guesses my card I get zero points
- I've got to come up with a clue that's just obscure enough that some people around the table will get it
- Evolution is my absolute favorite game
- It's like a jigsaw but you build it all together - a game can be this
- Social deduction games can get quite loud and aggressive
- I really don't like games which require you as a player to be funny
- I find it so awkward and cringy, to be honest I won't play these games anymore
- There are billions and billions of possible combinations that we could make
- Hand management is a really satisfying part of many many card games
References (from this video)
No references stored for this video.
Video kPiH2WECPV4
Chairman of the Board Top List at 8:55 sentiment: positive
video_pk 8036 · mention_pk 23648
Click to watch at 8:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Clever scoring and tempo; strong for card-game lovers.
- Compact, easy to teach, with replay value as you explore color/row strategies.
Cons
- Top-row penalties can be punishing; requires careful planning under tempo pressure.
Thematic elements
- Aesthetic hand management to build plumes from five down to one
- Abstract card game with peacock plume theming
- Elegant, compact, almost jewel-like design
Comparison games
none
Mechanics (from transcript analysis)
- Card drafting/selection — You start with five cards, then reduce down to one, selecting cards to maximize points.
- Color/row matching with market constraints — Colors played on the top row constrain future options in the lower rows.
- Row-based scoring with negative top-row points — Top row cards incur negative points; bottom rows contribute positive points depending on color/row.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Pure dice chucking game where you throw dice into a bowl and try to create pairs.
- It's basically pure luck; you can switch your brain off and just roll.
- There was no card sharing because I actually thought that was the coolest part of Pandemic, and I thought that was a missed opportunity.
- The cool scoring system that you might be familiar with, where only your best flight counts.
- This is a smooth, family-friendly game.
- Rules fit on a single page, which makes it a good introductory deck-building game.
- It could be a great gateway for non-board gamers because of the IP tie-in.
- Pattern Mandala is distinctively different from the original, yet wonderfully elegant.
- I love, love, love this one.
References (from this video)
No references stored for this video.
Video 64zYfRqpZw0
Our Family Plays Games Top List at 24:11 sentiment: positive
video_pk 7163 · mention_pk 21220
Click to watch at 24:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful artwork and visual appeal
- Engaging and unique scoring concept
Cons
- Can be punishing if top-row values go high
- Rule book complexity can be a barrier for some
Thematic elements
- pattern building with negative top-row deductions
- Decorative plume-based peacock tableau
- playful, graphical
Comparison games
none
Mechanics (from transcript analysis)
- Card-based scoring — layers of plumes determine scoring with top-row penalties
- Pattern Building — arrange plumes to minimize top-row values
- risk/penalty mechanics — too-high top-row scores reduce final points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Splendor duel really is a great game and I love that it's really its own entity
- it's not hard to learn to play, you don't have to know how to play Splendor to play this
- it's a fun game and we played it four times
- thematic, very thematic on how you shift your gears and that determines the number of cards you can get
- No Thanks is the top one with 15 plays
- Ticket to Ride on SNL is crazy and mainstream now
References (from this video)
No references stored for this video.
Video sEkzUELgQwg
Quackalope Discussion at 15:41 sentiment: positive
video_pk 6822 · mention_pk 20206
Click to watch at 15:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- small box portability
- colorful and accessible with bird theme
Cons
- short playtime may limit depth
Thematic elements
- peacocks / bird motifs
Comparison games
none
Mechanics (from transcript analysis)
- set collection / collection building — gather sets to score points
- set collection / tiered scoring — progress through levels to complete and score patterns
- tile-like / pyramid scoring — build pyramids to achieve scoring milestones
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- you are a pepper farmer
- this is eclipse this is a four second dawn for the galaxy 4e game that i have actually played
- i'm teaching alex this
- i'm so excited that i now know how to play this game
- it's a tile laying game where you're laying out a map
References (from this video)
No references stored for this video.
Video 9LPSlgBtxvw
Chairman of the Board Discussion at 5:54 sentiment: positive
video_pk 4956 · mention_pk 14747
Click to watch at 5:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- clever tension between top-row penalties and bottom-row positives
- tight decision space under time pressure
Cons
- may be hard to obtain
- scoring can be complex for new players
Thematic elements
- color management and negative/positive scoring layers
- colorful card drafting with a pyramid constraint
- abstract strategy
Comparison games
- Floriferous
- No Thanks
Mechanics (from transcript analysis)
- Card Drafting — draft cards with color attributes to place on a decreasing pyramid
- Compound Scoring — top-row cards are negative; completing the pyramid yields a bonus
- pyramid scoring twist — top-row cards are negative; completing the pyramid yields a bonus
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this little Tableau building game is where you're building up this little engine of money creating cards as well as Point creating cards
- it is aged very well
- a gimmicky Style game that feels so distinct
- the top row is worth negative points everything after it is worth positive
- fascinating I think it is a wonderful deduction game
- spiritual successor to photosynthesis
- this Japanese game where you are trying to create these routes connect these passengers
- Notre Dame cathedral in the center of the board
- notredam cathedral and the rat threats
References (from this video)
No references stored for this video.
Video HyFqYEWfC38
BoardGameCo Discussion at 10:06 sentiment: positive
video_pk 4797 · mention_pk 14069
Click to watch at 10:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Where are they now? Is a series where I take a look at how at the games I played for the first time a year ago and the games I played for the first time five years ago and see how they've held up over time.
- There's so many games. That's the tricky part.
References (from this video)
No references stored for this video.
Video 1WM9qMtE_BU
Our Family Plays Games Top List at 25:31 sentiment: positive
video_pk 3912 · mention_pk 11445
Click to watch at 25:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful colorful card game
- Was wife's top game one year
- Market for swapping cards
- Fun scoring mechanic
Cons
- Top row can hurt score if too high
Thematic elements
- Creating beautiful peacock displays
- Peacock building
- Set collection card game
Comparison games
none
Mechanics (from transcript analysis)
- Set Collection — Match colors across rows
- Tableau Building — Build peacock with decreasing row sizes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Once we discovered how to really play Azul we started playing 8 times
- If someone ask me to give a favorite I have to give you a list
- It all depends on if you're learning the game the right way
- Fossilis is truly underrated
- This is Phil Walker-Harding y'all you know one of the 3,000 games he made in like one day
- We want the whole family we want them all
References (from this video)
No references stored for this video.
Video UIqxKST01jE
Our Family Plays Games Discussion at 25:08 sentiment: positive
video_pk 1397 · mention_pk 4063
Click to watch at 25:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- family-friendly
- quick setup
Cons
- not a heavy title
Thematic elements
- bird-inspired fantasy engines
- fantasy aviation/avian motifs
- light thematic
Comparison games
none
Mechanics (from transcript analysis)
- Set Collection — collecting bird-themed resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Weight loss journey is back it's back and we are all in.
- we hit 22,000 subscribers
- 30k this year
- let's get fit together as a family
- we met so many RPG family members at conventions
References (from this video)
No references stored for this video.
Video NTIXCjp0LHA
Our Family Plays Games Interview at 17:26 sentiment: positive
video_pk 113 · mention_pk 292
Click to watch at 17:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- cute art
- portable, easy to teach
Cons
none
Thematic elements
- cooperative/partnership-style card play with whimsy
Comparison games
none
Mechanics (from transcript analysis)
- Card Drafting — players draft cards to fulfill in-game criteria
- cooperative puzzle — players collaborate to meet shared goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we are live from cardboard caucus in des moines iowa
- we're trying to get on the road to twenty thousand subscribers
- the community is getting everybody together all those people that we know are out there to come in and play games together
- by the end of this year our goal is twenty thousand
- you don't have to fight for space
- we are a community we love each other we love y'all
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–31 of 31
Game Deep Dive