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Grand Austria Hotel box art

Grand Austria Hotel

Game ID: GID0146326
Game Info
Year
2015
Players
2-4
Age
12+
Playtime
2 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In the thick of the Viennese modern age, exquisite cafés are competing for customers. Inspiring artists, important politicians, and tourists from all over the world are populating Vienna and in need of a hotel room. This is your opportunity to turn your little café into a world famous hotel. Hire staff, fulfill the wishes of your guests, and gain the emperor's favor. Only then will your café become the Grand Austria Hotel.

The start player rolls the dice, sorting them by the rolled number and placing them on the corresponding action spaces. On a turn, a player chooses one of the six actions and carries it out. The number of the available dice in the corresponding action spaces determines how much the player gets from the action. They then remove one of the dice and can carry out additional actions. With the different actions, a player can get the necessary drinks and dishes, prepare the rooms, or hire staff.

But no hotel can grow without guests. To choose wisely which guests to attract and to complete their orders brings some important bonus actions. The staff cards also have different advantages, but the game ends after seven rounds and no player can do everything they want, so whoever makes the right decisions and finds the best way to create bonus actions will win.

With 116 different cards and a new set-up in each game, Grand Austria Hotel provides a huge replay value. Each game stands on its own and demands new tactics and strategies.

Description

In the thick of the Viennese modern age, exquisite cafés are competing for customers. Inspiring artists, important politicians, and tourists from all over the world are populating Vienna and in need of a hotel room. This is your opportunity to turn your little café into a world famous hotel. Hire staff, fulfill the wishes of your guests, and gain the emperor's favor. Only then will your café become the Grand Austria Hotel.

The start player rolls the dice, sorting them by the rolled number and placing them on the corresponding action spaces. On a turn, a player chooses one of the six actions and carries it out. The number of the available dice in the corresponding action spaces determines how much the player gets from the action. They then remove one of the dice and can carry out additional actions. With the different actions, a player can get the necessary drinks and dishes, prepare the rooms, or hire staff.

But no hotel can grow without guests. To choose wisely which guests to attract and to complete their orders brings some important bonus actions. The staff cards also have different advantages, but the game ends after seven rounds and no player can do everything they want, so whoever makes the right decisions and finds the best way to create bonus actions will win.

With 116 different cards and a new set-up in each game, Grand Austria Hotel provides a huge replay value. Each game stands on its own and demands new tactics and strategies.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 99
This page: 50
Sentiment: pos 39 · mix 2 · neu 2 · neg 2
Mentions per page
Showing 1–50 of 99
Video b6ne8HGGU9o The Brothers Murph Top List at 2:41 sentiment: positive
video_pk 151914 · mention_pk 426371
The Brothers Murph - Grand Austria Hotel video thumbnail
Click to watch at 2:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Pleasing the emperor/archduke
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are the brothers Murf.
  • Box King has sent us this uh box thrown uh shelf and we are going to fill it with kingly games.
  • The criteria, you have to be able to argue that it's royally related.
  • This one of those games that like I play like once a year maybe and every time I play it I'm like god this is one of the best games ever made.
  • When rats get all mashed up together, they form the king rat.
  • My crowning achievement is going to be Star Wars Rebellion.
  • Let us know in the comments who won.
  • Bing bong, of course, to get you a discount on Box King products.
References (from this video)
No references stored for this video.
Video PdVghmTDe4c Board Game Sanctuary Analysis at 14:50 sentiment: positive
video_pk 151943 · mention_pk 426642
Board Game Sanctuary - Grand Austria Hotel video thumbnail
Click to watch at 14:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Uses randomness to constrict or expand player strategy.
  • Dice drafting system influences action choices.
  • Number of dice in a column dictates action power.
  • Column six provides a wild action option.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action Magnitude — The number of dice in a column determines the magnitude or power of the action.
  • Dice Drafting — Players draft dice from columns, influencing the actions they can take.
  • Dice Rolling — Dice are rolled as a group and sorted by number.
  • Wild Column — Column six acts as a wild column, allowing players to reuse actions from other columns by sacrificing a die.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • have you ever felt helpless while playing a board game
  • how random does a game need to be and are there ways to navigate and get around random chance
  • I do have my own C when it comes to playing katar in itself yes it's a much better game than Monopoly but actually I've suffered many many unfortunate losses in Katan mainly due to a poor dice roll
  • one way that games allows players to contend with this sense of Randomness a poor dice roll or an unlucky card draw is by giving players the power to mitigate the results
  • the randomness here comes through which of those kes are going to get stuck in the tower
  • I love it when a game gives you that guaranteed outcome
  • whilst the chance of getting a one at the beginning seems equalized as you churn through the deck you can almost somewhat predict what numbers might come up next
  • basically you're going to be building bad bags with different ingredients and creating potions
  • if a player rolls the game says sorry that's the end of your turn pass the dice onto the next player it's their turn better luck next time and I'm not really a fan of games that do that
  • I love how this is a split puzzle where you've got one area control mechanism where you can use your dice to control a particular ruin but on the other hand you're using your smaller value dice to create these cool little patterns and and score in other ways
  • Randomness can create an interesting ever evolving puzzle when the randomness actually creates um a fluctuation or a limitation of resources that players can use each and every round or throughout a game
  • the big weight to decision or the moral dilemma here is do I I take a lot of resources cuz I need them and then only spend one action point on that particular action or do I do the opposite pick a die that has a one on it get one of that resource but then be able to spend six action points on that particular diece space
  • I really like games that help to balance the game out so that no matter what you roll you're going to get a benefit
  • Love Games acknowledge the randomness they embrace the randomness and they think about how can we use this Randomness in an interesting Mana that's going to
  • so the big weight to decision or the moral dilemma here is do I I take a lot of resources cuz I need them and then only spend one action point on that particular action or do I do the opposite pick a die that has a one on it get one of that resource but then be able to spend six action points on that particular diece space
  • and that is such a cool Innovative design element
  • Rolling a low die value in rajes of the ganes is going to help you advance up the river track and the River track is literally littered with some beautiful bonuses they're going to help get your game moving and so it almost actess like a catch-up mechanism
  • I really like games that help to balance the game out so that no matter what you roll you're going to get a benefit no matter what you roll you're going to be able to be pushed along the way where the strategy is still going to help you catch up to the person who's in the lead and close that Gap
  • Love Games acknowledge the randomness they embrace the randomness and they think about how can we use this Randomness in an interesting Mana that's going to make for a fun game
References (from this video)
No references stored for this video.
Video b6ne8HGGU9o The Brothers Murph Top List at 27:54 sentiment: neutral
video_pk 151914 · mention_pk 426402
The Brothers Murph - Grand Austria Hotel video thumbnail
Click to watch at 27:54 · YouTube ↗
Overall sentiment (raw)
Neutral (listed as pick)
Pros
none
Cons
none
Thematic elements
  • Hotel
  • Austria
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are the brothers Murf.
  • Box King has sent us this uh box thrown uh shelf and we are going to fill it with kingly games.
  • The criteria, you have to be able to argue that it's royally related.
  • This one of those games that like I play like once a year maybe and every time I play it I'm like god this is one of the best games ever made.
  • When rats get all mashed up together, they form the king rat.
  • My crowning achievement is going to be Star Wars Rebellion.
  • Let us know in the comments who won.
  • Bing bong, of course, to get you a discount on Box King products.
References (from this video)
No references stored for this video.
Video BYXv4owfEGs BoardGameGeek Discussion at 32:17 sentiment: positive
video_pk 151819 · mention_pk 425615
BoardGameGeek - Grand Austria Hotel video thumbnail
Click to watch at 32:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A really fun game that is enjoyable every time.
  • Dice hate is overcome by the engaging gameplay.
  • There is an expansion that is really good.
  • A roll and write version is also available.
Cons
  • A little bit harder to get in North America.
Thematic elements
  • Running a hotel
  • Vienna
Comparison games
none
Mechanics (from transcript analysis)
  • contract fulfillment — Players fulfill orders for guests and manage hotel operations.
  • Dice Drafting — Players draft dice to determine available actions.
  • Worker Placement — Players place guests and staff to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have been to over 30 BGG events between the spring and the fall convention and some some of the cruises.
  • So, there are many many many years that we did not get to play any games at all.
  • You know, I start 6 weeks early and I'm sending out weekly emails with a little bit of information in each email so that I'm not overwhelming them with all of it at once, but they get a weekly email that they need to read and review.
  • So, when you're dealing with large team of volunteers, we have some set things that you have to have done. You have to have been to the convention before cuz we want you to see we want to know that you understand the culture before that you jump into this.
  • We have anywhere from 8,500 to 9,000 titles at any given time at 60 rolling shelves.
  • So, when you're dealing with volunteers, we try to give them the end goal
  • Again, just that whole all the different mechanisms coming to together and the cards, you know, you you sit down and you you're terraforming Mars or making it habitable.
  • Every time it's something new and different. You don't go in with a strategy of I always do the plants or I always do the volcano, whatever. You you just you have to figure it out based on the cards that are in front of you. So, it keeps it new and fresh.
  • It's it's like I said, you know, it's it's for me it's one that has a lot of replayability which again, I don't get to do very often, but when I find one that I really like that I can play again and again and it's a little bit different each time. I enjoy that.
  • This one is definitely one of those games where you are comboing.
  • It's one of those classic Euros that's really fun to do, but it has that extra theme of it.
  • Everyone raves about Season 1 and really I think this game is the one that really pushed a lot of legacy games afterwards. So, it really kind of kicked off the great legacy series that we have now.
  • My funny story in all of this, which is my positive thing, is that people that I met at BGG over the years, we became close enough friends with them that 4 years ago my husband and I left Oklahoma, which I had lived in in almost my entire life, and moved to Colorado and now live in Colorado Springs and get to game with people that we met through the board gaming community and continue to expand the number of people that we know up here in the board gaming community.
  • And as y'all know, I am part of the OFPG Voices team. And so, it was They put on a great first con. I think it's I've only been to a couple of them, but they they did a absolutely wonderful job.
  • Yeah, people are like saying, "Wait, it's already sold out?"
  • As somebody who spends a lot of nights in hotel beds, you cannot underestimate a good hotel bed.
  • Yeah, it was absolutely amazing and it was really great to talk to and meet people. It's just It was 200 people so it was small enough that you can meet someone and play games with them and kind of work the con too because I helped teach Layers from KTBG in the mornings and then I got to play games with both my friends and the new people that came up to me be like, "We enjoy the BGG podcast."
References (from this video)
No references stored for this video.
Video gfz_yQgyIZk Board Gaymes James Top List at 4:08 sentiment: positive
video_pk 137774 · mention_pk 391123
Board Gaymes James - Grand Austria Hotel video thumbnail
Click to watch at 4:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • This game is super easy.
  • It's totally up my alley and I love it.
  • And I recently got the Let's Walt expansion for it.
  • And I have 3D printed upgraded bits for it.
  • So it's got these little cute little cakes and stuff.
Cons
  • everyone that had played it that I was talking to said it was like really hard and not very easy to teach and get around.
Thematic elements
  • running a hotel
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — drafting dice in order to take actions that will get you resources
  • Resource Management — get you resources so that you can feed your um attendants
  • Tile Placement — it's also got tile placement actions there where if you've managed to place your tiles correctly, you're going to get some bonus points as well.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These aren't like my 10 favoritis games. I thought more about what does a holistic collection look like if I wanted to if I was starting a collection over again.
  • I like the Mage Knight co-op style where we're both kind of on the same team beating things up, exploring and adventuring and seeing what we can get to and like kind of like that Dungeon and Dragons kind of style, cooperative thing where we're both we're all kind of independent and able to make our own decisions and moving towards the same goal versus having to work together and decide collectively on something.
  • everyone that had played it that I was talking to said it was like really hard and not very easy to teach and get around. But then I played it. I'm like that's so not true at all. This game is super easy.
  • And as an autistic, I've got to have a train game, right?
  • If you love Terraforming Mars, grab yourself Wondrous Creatures instead.
  • It's cute. It's cozy, but it still can be aggressive with the gargantuan beasts, and it can still be um well, not even aggressive, but more competitive, I guess.
References (from this video)
No references stored for this video.
Video eOH3Ea9M0sM Top List at 9:04 sentiment: positive
video_pk 134507 · mention_pk 383423
Grand Austria Hotel video thumbnail
Click to watch at 9:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So amazing
  • Really unique Euro game with dice
  • So pure
  • So satisfying
  • Love the sense of accomplishment once you do complete it
  • If you get something done, it feels good
Cons
  • New to the list this year
  • Actively, severely bad at the game
  • Really brutal
  • Can be kind of mean if you fall behind
  • If you fall behind, you're done
  • Turn structure is weird at first
Thematic elements
  • Running a hotel
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Dice are used to determine actions and are a core part of the Euro strategy.
  • Set Collection — Gathering resources to fulfill guest needs.
  • Worker Placement — Players place guests in rooms and feed them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the first year that we've done a 100. Last year we did 50.
  • make sure to go ahead and hit that subscribe button and turn on the notification bell so that way you can be informed when we actually upload the next one until we get to our top 10.
  • We have played less games. Yes. Sadly, but we played new games.
  • This list is going to be very interesting this year. Very, very interesting.
  • Gizmos is needs to needs to have a redemption. Redemption arc for for Gizmos.
  • This is my favorite or one of my favorite dexterity games.
  • It's reverse Jenga. You're just trying to build and make sure that it's going to stay.
  • It's so funny, too. It's so funny because you're just hanging your little uh spider monkeys and then you're just
  • You're literally flipping tiles through the dark trying to navigate, trying to get out like and trying to survive these creatures.
  • It's so scary.
  • I am happy we are doing a top 100 so that way these games can get that recognition.
  • turn on the notification bell. Turn it on. Make sure you click that button so that way you know when we are going to upload.
References (from this video)
No references stored for this video.
Video R_lNhk-x1EE Top List at 16:55 sentiment: positive
video_pk 134309 · mention_pk 383067
Grand Austria Hotel video thumbnail
Click to watch at 16:55 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Brilliant game
  • Still one of my favorites
Cons
  • The host sucks at it
Thematic elements
  • Running a hotel
  • Austria
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The number determines the type of action you'll take and the number of dice in that space determines how many times you can do that action.
  • Dice Drafting — You'll be taking actions by drafting a die from a pool that is rolled at the beginning of the round and separated by number into different action spaces.
  • Set Collection — you're going to gain points by putting guests up in rooms and completing objectives on cards randomly chosen at the beginning of the game
  • Track Advancement — you'll also have to spend time influencing the emperor if you're too far back on the emperor track at the end of the round you'll receive some sort of punishment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • only a few more videos in this series we are getting so close to my number one
  • there's an electricity in the air folks a palpable Hue of anticipation
  • I love games with simple rules and depth of strategy and I think raw definitely has that
  • Such a simple idea that adds some amazing brain strain to the game
  • this game is definitely epic takes up a ton of space and at least in our game of it it takes a lot of time
  • it's often described as Star Wars in a box and I think that's pretty accurate
  • this is the type of game where we set aside a day and make an event out of it and if I'm playing a thematic game that's exactly what I want I want to get caught up in the story of the game even if it takes all day for the story to reach a satisfying conclusion and I'm 100% okay with that
  • even so playing this game makes me feel like I'm a part of that story
  • distilled as being expertly crafted
  • such a clever approach to uh the way the mechanisms work in this game
  • I find it a very cozy game uh with the fireplace going and a glass of the good stuff
  • I love a dice worker placement mechanism and this is one of my favorites
  • this is the first game that I ever played with the overlapping score tracks
  • that was such an amazing concept cept when I first heard about it and put the game immediately on my want to play list
  • plus the game is so colorful uh between the box and board art and all of the translucent dice fun beautiful and great Gam playay
  • these powers are super powerful they're all broken but because they're all broken none of them are broken somehow it works
  • it feels good to have that kind of power in a game too it just makes it super fun to play
  • I actually think that this one wouldn't have made it this high up
  • I suck at this game but I still love it
  • this was one of the first dice drafting action selection games that we played and still one of my favorites
  • I think it's a brilliant game and one that I'm always excited to lose
  • Scythe is my favorite
  • This is a fantastic Resource Management game masquerading as a troops on the map Style game
  • I think this is also one of my most tricked out games
  • I honestly get a little turned off by the idea of campaign games at this point I just have so many that are still unplayed but even without Fenris I think Scythe is an amazing game that I love and love to play and Tinker with the different strategies
References (from this video)
No references stored for this video.
Video isyeRJbsWlg Top List at 1:40 sentiment: positive
video_pk 134237 · mention_pk 382080
Grand Austria Hotel video thumbnail
Click to watch at 1:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Awesome experience
  • Fun guest management
  • Good bonus point opportunities
Cons
none
Thematic elements
  • running a cafe and hotel
  • cafe/hotel
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Dice determine the number of actions available.
  • Set Collection — Collecting resources to feed and give drink to guests.
  • Worker Placement — Placing guests into hotel rooms for bonus points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We want to give you a little bit of a heads up on our criteria, how we made our lists this year, just in case you haven't watched our other videos, although you should.
  • My number 30 was 29 last year.
  • Number 26 on my list is the White Castle.
  • This is a game that had me at hello.
  • No, this is such a good game. We have had a great time playing this game.
  • My number 25 was number 14 last year.
  • My number 24 was 49 last year. So it has definitely come up.
  • I cannot believe it is this high on your list.
  • It is my favorite of the Span games.
  • Fantasy Realms. Yes.
  • My number 22 was 21 last year.
  • My number 23 was not on the list last year.
  • My number 21 was number six last year.
  • Space Base is so good.
  • All right, my number 21 is Space Base.
  • Two crossovers? In the same video.
  • Now we want to hear from you guys. Tell us down below in the comments, what are your numbers 30 to 21 games of all time?
  • We're counting down our top 50 games of all time. In this video, we're doing 30 to 21. Let's jump right in.
  • my number 22 was 21 last year. Um and it is Lord of the Rings: The Fellowship of the Ring trick-taking game. So, it hasn't really changed that much at all. This is a super fun cooperative trick-taking game with an awesome IP. We love Lord of the Rings.
  • Number 21 on my list was number six last year. It's come out of my top 10, but I love this game. It is one of my favorite quick games of all time. Space Base.
  • All right, my number 21 is Space Base. No way. Two crossovers? In the same video. Wow. Yeah, true crossover. That is wild.
  • Now we want to hear from you guys. Tell us down below in the comments, what are your numbers 30 to 21 games of all time? We want to hear about it.
  • Thanks for watching and we'll see you next time.
References (from this video)
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Video s3U5vPpDIQc Top List at 7:37 sentiment: positive
video_pk 134268 · mention_pk 382554
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Overall sentiment (raw)
positive
Pros
  • Engaging hotel management theme
  • Unique dice placement mechanism
  • Interactive dice drafting
Cons
  • Haven't played it enough
Thematic elements
  • Running a hotel
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Placement — You're rolling dice and attributing them to different actions based on the number of dice.
  • Set Collection — Players collect sets of dice to perform actions.
  • Worker Placement — You are moving people to hotel rooms and restaurants.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gosh, I love Modern Art.
  • It's like it actually feels like you're in an auction house.
  • I love this game dearly.
  • The game itself is literally tiles where you're you're building terrain together.
  • it's the ease of play and it's the way that you can get into it and not be like, "Oh gosh, what do I do?"
  • This game doesn't do that.
  • It's such a good game.
References (from this video)
No references stored for this video.
Video fskNbkHhdo0 Top List at 22:33 sentiment: positive
video_pk 134238 · mention_pk 382109
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Click to watch at 22:33 · YouTube ↗
Overall sentiment (raw)
Positive (for one player), Negative (for the other's ranking)
Pros
  • Unique dice action selection mechanism
  • Charming theme and engaging gameplay
  • Lots packed into a relatively small game
Cons
  • Has fallen in rankings due to lack of plays.
  • Josiah expresses less enthusiasm for the game compared to Danielle.
Thematic elements
  • Running a hotel and cafe
  • Vienna Hotel
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions based on dice outcomes and available spots.
  • Dice Rolling — Dice are rolled and used to determine action strength or availability.
  • Resource Management — Managing resources to fulfill guest needs and upgrade the hotel.
  • Set Collection — Collecting specific colored hotel rooms to accommodate guests.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It got a resurgence.
  • It's one of it's well, maybe the best app-driven game that we have.
  • Now that again, with the caveat being I wish that it had more content that came with it.
  • We've had a blast. If you've been watching our content, you know we've just really enjoyed Flip Tunes.
  • It is. It is. Basically a deck builder. But you have to mitigate what cards you have cuz some are going to be higher as you buy them from the market, but you need to really strategically get rid of your lower point cards.
  • My number 33 wasn't on the list last year, but it's Paladins of the West Kingdom.
  • It's my favorite of the West Kingdom games.
  • I know this one is probably going to go down probably year after year just because you do not enjoy Paladins.
  • My number 32 was number 12 last year.
  • It's Marvel Champions: The Card Game.
  • This is another one of those games that you were not as interested in at first, but now it's really kind of grown on you.
  • This is the only West Kingdom game that I really like. Yeah, and it's my least favorite of all of them.
  • That's my favorite part of that game is the way that your cards slide and you use the resources on the cards. That's how you take your actions and I think that's really interesting.
  • This is another one of those games that you were not as interested in at first, but now it's really kind of grown on you and we've been playing it a ton and I am loving it every single play.
  • Yeah, this is so surprising to me because I haven't had this one on my list yet.
  • I love the going around the rondel of the board.
  • That's my favorite part of that game is the way that your cards slide and you use the resources on the cards. That's how you take your actions and I think that's really interesting and then it kind of slides off and so that's really good.
  • Yeah, it it's a really good game and it's one that I didn't enjoy at first.
References (from this video)
No references stored for this video.
Video PRlq8LBCZvc Board Games UnLocked Top List at 1:17:03 sentiment: positive
video_pk 134287 · mention_pk 383231
Board Games UnLocked - Grand Austria Hotel video thumbnail
Click to watch at 1:17:03 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Interesting dice placement and recruitment mechanics.
  • High replayability due to variable setup.
  • Forces players to make strategic choices as not everything can be done.
Cons
  • The art is not great.
Thematic elements
  • Running a hotel
  • Hotel management
Comparison games
  • Kingsburg
Mechanics (from transcript analysis)
  • Dice Placement — Players roll dice and then place them to take actions, with the value of the dice determining the actions or resources gained.
  • Set Collection — Players complete orders by providing services, implying a set collection aspect.
  • Worker Placement — Players place dice, which represent actions, to gain resources or recruit guests.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The setup is always different at the beginning of the game as well.
  • This game is so much fun I I was just I got the feeling that I got when I first played it.
  • The gameplay is still extremely solid uh it's a very very difficult Cooperative game but that's what you want.
  • Every single one you've brought up and this is not like a knock on you just even if I was describing them it's like uh you're Gathering resources and going up on a track they all sound the [ __ ] same but I know when you play them they they all play differently and feel different.
  • This game has the most video game feel versus other board games that try to incorporate that.
  • This is topnotch if you like seven seven wonders duel this is a better version of Seven Wonders duel.
  • Thank you from the bottom of my heart to everyone who has shown concerns about my health after a long diagnostic process I have been diagnosed with ALS and we are still coming to terms with the news.
References (from this video)
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Video T5Djna-Dnlw Board Game Sanctuary Analysis at 2:05 sentiment: positive
video_pk 109855 · mention_pk 316024
Board Game Sanctuary - Grand Austria Hotel video thumbnail
Click to watch at 2:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying engine building
  • Tough choices
  • Dice drafting and combos
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Drafting Dice and then putting guests into rooms.
  • Engine Building — Building engines using dice to try and create combos.
  • Set Collection — Putting guests into certain rooms with certain colors and trying to build little bonuses and combos by connecting colors together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's something really satisfying about uh playing a game that feels like a Euro where you're competing for different objectives and then trying to uh develop a strategy that helps you to achieve those goals
  • I would definitely pick a board game with a really good strategy just because I love crunching the numbers kind of working my Tableau a little bit and Building engines using dice to try and create combos
  • Grand Austria Hotel is probably one of my favorite dice SL Euro games that I own in my collection
  • I think when I first was uh new to board game competitive games were definitely my flavor I just really wanted to win
  • but I think over time I've actually come to develop a really nice appreciation for Cooperative games
  • ultimately I'm going to have to lean towards Ticket to Ride there's a visual appeal to this and the fact that you brings that sense that the more times you play it you feel more rewarded for it
  • I am one to say that I don't like being I'm not a lucky roller and i' probably never ever kind of gamble or anything like that but I do like the feeling of rolling Dice and using Dice
  • if you were stuck on a deserted island which of these games you can only pick one would you take and play a lost ruins of arac thematic I'll give it or D Imperium also thematic cuz it's a deserted island and there's sand and the beach I guess that's kind of the connection there
  • I don't know I feel like a campaign experience is fun and I love the Miniatures and the potential for different character and story arcs and opening boxes something like Gloom Haven for example or the seventh continent but I don't know I'm just really drawn to how things fit together and puzzles and how they work
  • gaming is all about for me relationships and connections and just want to connect in with people and just sharing that enjoyment and excitement over and over again
References (from this video)
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Video wHga-9r9ADI Board Game Sanctuary Top List at 7:39 sentiment: positive
video_pk 109320 · mention_pk 315131
Board Game Sanctuary - Grand Austria Hotel video thumbnail
Click to watch at 7:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dice drafting becomes more interactive and consequential at two players
  • Satisfying guests and managing hotel rooms is a fun puzzle
  • Good for date nights
Cons
  • Can get a little dicey (in a fun way) when playing head-to-head
Thematic elements
  • Running a hotel and satisfying guests
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Picking dice from columns determines available actions.
  • Dice Drafting — Roll dice, categorize into columns with different actions. The number of dice in a column dictates how many times the action can be triggered.
  • Set Collection — Satisfying different colored guests and housing them into hotel rooms based on color.
  • Worker placement (implied) — Actions like 'strudel action' and housing guests imply worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I prefer to play them only at two plays and they rank pretty highly on the board game geek list
  • This is the kind of game that I like to play at the two-player level whilst the games are expansive enough that you can play them at three plays four plays and sometimes five or six plays
  • It's a beautiful marriage of Eur mechanics conversation and it does almost feel like you're sitting at a little mini board meeting when you play this game and I love it as a couple's game
  • The reason why I like it at a two-play level is because a lot of the times in wingspan you're really doing your own thing there's quite limited interactivity with other players at the table
  • At a two-player level wow wingspan becomes a head-to-head competitive game
  • Argentina seems to take the well fleshed out mechanics of the original game and extends them one or two steps further
  • The reason why I like it at two is the fact that you get to build these properties along the trail and as you move your worker through the properties and across the trails you get to stop and pass over other people's property and pay them a fee
  • Grand Austria hotel is a brilliant dice drafting game
  • Sometimes a classic game is a good game and sometimes it's better to not just mess with a classic game because they're just so good
  • There's so many satisfying buttons to push that makes this game super enjoyable and has that really nice crunchy replay feeling about it
References (from this video)
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Video cKw4H6-4xT8 Board Game Sanctuary Discussion at 5:28 sentiment: positive
video_pk 108939 · mention_pk 314488
Board Game Sanctuary - Grand Austria Hotel video thumbnail
Click to watch at 5:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying puzzle once understood.
  • Synergy between different game elements (customer cards, staff actions).
  • Offers a rewarding experience after multiple plays.
Cons
  • Actions can feel constrained on the first play.
  • Initial plays can be lukewarm and disappointing.
  • May require multiple plays to fully appreciate the design.
Thematic elements
  • Opening a hotel, housing guests in rooms, preparing rooms.
Comparison games
none
Mechanics (from transcript analysis)
  • Dice drafting/action selection — Players roll dice, and the number on the dice determines the actions available and their magnitude.
  • Engine Building — Customer card abilities and staff actions synergize to create a more efficient engine for completing objectives.
  • Set Collection — Completing sections of the hotel by housing guests in rooms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Is playing a board game once ever enough?
  • So when we play a game once, we're really essentially testing the game to see if it meets our expectations, exceeds them, or maybe is underwhelmingly below our expectations.
  • And so that first game is quite pivotal for forming that initial opinion about a game.
  • If I don't give a game another chance, I feel justified in saying that you know what, this game is a waste of my time. This game is not a good fit.
  • And so often if a game on my first play I can see there are a lot of flaws or a lot of uh things that don't really sit right with me, I'm probably not going to waste any more time on a game that feels painful to set up, play, and plow through.
  • And so the game can really surprise you sometimes on a second or third play when you're like, 'Oh, this game is actually making sense now.'
  • So sometimes that first initial value that we place on our initial play can be a barrier into further enjoyment of the game.
References (from this video)
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Video S0ARMPGQLcM Getting Games Top 20 List at 21:39 sentiment: negative
video_pk 92251 · mention_pk 247826
Getting Games - Grand Austria Hotel video thumbnail
Click to watch at 21:39 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • ambitious design with many moving parts
Cons
  • horribly long downtime at four players; box says four players but not recommended; long playtime
Thematic elements
  • dice pool drafting, serving customers in a hotel
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Roll a pool of dice and draft to your tableau; use diminishing pool to perform actions.
  • Dice pool drafting — Roll a pool of dice and draft to your tableau; use diminishing pool to perform actions.
  • Engine Building — Build a hotel tableaus and chain actions; manage resources to service customers.
  • engine-building and tableaus — Build a hotel tableaus and chain actions; manage resources to service customers.
  • Simultaneous Actions — First player takes action then passes to the right; players take two actions in order, causing long downtimes with four players.
  • snake action system — First player takes action then passes to the right; players take two actions in order, causing long downtimes with four players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is stunning it's just absolutely gorgeous
  • I really enjoyed playing this game
  • the awesome action mechanic was not enough to sway me away from the relatively dull gameplay of majority in general
  • there is a humongous problem with this game
  • the mechanics were cool I want to explore this one quite a bit more
  • I am terrible at Buy Low Sell High games for some reason
  • I think it's a really solid sticky game probably the thinkiest of the tiny epic game so far
References (from this video)
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Video Pql3gf-Qrpg Getting Games Discussion at 23:43
video_pk 89713 · mention_pk 238708
Getting Games - Grand Austria Hotel video thumbnail
Click to watch at 23:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i understand a lot of people really enjoy solo games but um generally they're they're not really for me
  • it's essentially a fun thing that we like to do and we have to make sure that it doesn't turn into work
  • thousands of games come out every year and i feel like every couple of months i bump into something that i'm just like whoa that's totally new
  • i personally think patchwork is engine building because you're just kind of building up an income engine
  • sprinkles on the icing on the cake
References (from this video)
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Video bNT4pKZdXOE Getting Games Discussion at 2:21
video_pk 89691 · mention_pk 238597
Getting Games - Grand Austria Hotel video thumbnail
Click to watch at 2:21 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this sounds really boring but essentially i built a database of all of the content that i've made over the last eight years
  • it's an incredible number i was shocked to see that
  • it's now publicly available to everybody you can go to johngetsgames.com/games and that'll take you right to a read-only version of it
  • these are essentially passion projects that i'm working in amongst the paying work that I do
  • this is essentially a 1.0 version of the junkets games database
  • it's possible at some point i will upgrade this into an actual website
References (from this video)
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Video kEkB4P2xXIY Shelfside Top 100 List at 17:21 sentiment: mixed
video_pk 89113 · mention_pk 236225
Shelfside - Grand Austria Hotel video thumbnail
Click to watch at 17:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
  • Array
  • Hospitality/Hotel Management
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the best way to teach games if you ask me.
  • the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
  • this game is a euro... it's all about tech trees that's that's all I've heard of.
  • it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
  • the most interaction... that's what Dominion is all about.
References (from this video)
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Video oD6qCwh1Ses JestaThaRogue Top 10 List at 2:33 sentiment: positive
video_pk 88841 · mention_pk 235024
JestaThaRogue - Grand Austria Hotel video thumbnail
Click to watch at 2:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging worker-placement loop
  • decisions feel meaningful across rounds
  • strong thematic flavor
Cons
  • learning curve for new players
  • rule depth can be intimidating
Thematic elements
  • hospitality and resource management
  • Vienna, early 20th century hotel scene
  • mechanism-driven thematic experience
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — two dice pools seed actions; dice values influence available actions
  • Worker Placement — placing workers to fulfill guest orders and manage staff
  • worker placement / track systems — placing workers to fulfill guest orders and manage staff
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two could be as bad as one it's the loneliest number since the number one
  • two is the loneliest number
  • Flamme Rouge is like a Lance Armstrong simulator without the Assassin cheating in Warhammer underworlds
  • Remember to like share and subscribe
  • I'll be Rob AKA just the Rogue
References (from this video)
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Video 9Z-RXd-SSBM UndeadVikingVideos Discussion at 2:49:35 sentiment: positive
video_pk 88674 · mention_pk 234335
UndeadVikingVideos - Grand Austria Hotel video thumbnail
Click to watch at 2:49:35 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Enjoyed by speaker
Cons
  • Serpentine rules removed in newer editions
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best game we played of the day was Nana
  • it's a stupid memory game
  • 100 bucks I will not be buying that
  • it was fine I I enjoyed it I had a good time
  • it's really good it's very good
  • Frost Haven's already on the top 100
  • I miss the old art
  • we offer a championship midgard for 40 bucks
  • it's too random it does you can't mitigate it at all and it's just rough
  • the dice mechanism is cool
  • there's a million copies of space games sitting around
References (from this video)
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Video 0p72H_rfe5g The Mill Interview at 36:10
video_pk 88364 · mention_pk 232801
The Mill - Grand Austria Hotel video thumbnail
Click to watch at 36:10 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the premise of the game is what if you had workers that aged and died obviously with the move to space they now hibernate
  • it's such a cool part of the game
  • the very last thing I want to mention and I know I'm sort of droning on a little bit is the uh dances
  • I absolutely really love the double worker placement spaces in apiary
  • you can basically set your own conversion over the course of the game
References (from this video)
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Video HWBzeB1D9dI Get into games Discussion at 15:48 sentiment: positive
video_pk 86454 · mention_pk 223665
Get into games - Grand Austria Hotel video thumbnail
Click to watch at 15:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theming
  • works well with higher player counts
  • teaching can be facilitated by a knowledgeable player
Cons
  • dice-driven randomness can affect strategic depth
  • teaching quality can vary by group
Thematic elements
  • hospitality, service, hotel management
  • Vienna, late 19th/early 20th century hotel
  • light, thematic
Comparison games
  • Planet Unknown
  • Return to Dark Tower
Mechanics (from transcript analysis)
  • Dice Placement — roll dice and allocate them to actions to seat and serve guests
  • Set Collection — manage money and resources (wine, coffee, etc.) to satisfy patrons
  • set collection / resource management — manage money and resources (wine, coffee, etc.) to satisfy patrons
  • Worker Placement — send staff to fulfill guest requests and manage hotel operations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like a wedding it's and also it's amazing how tiring sitting down playing board games for 12 hours is
  • it's a big extended family reunion
  • no one ever goes hungry
  • get into games on air
  • this community is a lovely bunch of welcoming people
  • the group is ever growing
  • everyone's willing to teach and involve others
References (from this video)
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Video o3Pwu4xjc4c slickerdrips Discussion at 1:22:23
video_pk 86381 · mention_pk 223242
slickerdrips - Grand Austria Hotel video thumbnail
Click to watch at 1:22:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Restriction is supposed to be and when we moved which was a few years ago now it did get to these shelves are it get the games to fit on those shelves I think we did that and maybe had a bit of room to spare but since moving it's yeah there's a lot of extra shelves downstairs
  • 300 is the mark of too much and that includes like the shelves of tiny games of the game and the C crazy
  • it's size is driving it more than the numbers and as I said it's it's got a it's got to shrink down to mostly this room and there are big gaps but yeah it'll happen
  • Mansions is like a cube to itself Eldritch horror is a Quee to itself
  • Shadows of Brimstone that's probably the game that's it's probably tied from tied with Marvel United for a game that's taken up the most amount of space
  • box size is the issue and that's why like it's so one of them may be um like Imperial like Imperial was a cool idea and a a great train game but like one of the major things it's get it's got against it is that's one whole cax Cube for that game also box size is the issue
  • the game is always a favorite I think we've all got a copy of the game it never needs taken anywhere
  • My number one wish list for board game arena is more Cooperative games
  • I am continuously and constantly in gam castles of burgundy and I'm still no better at it
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Video 9CxzgJobmoY Chairman of the Board Top List at 5:06 sentiment: positive
video_pk 86197 · mention_pk 222363
Chairman of the Board - Grand Austria Hotel video thumbnail
Click to watch at 5:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Logical progression of gameplay.
  • Lots of combos and staff abilities to break rules.
  • Brilliant as it is without expansions.
Cons
  • Turn order can be drawn out due to the snaking system.
Thematic elements
  • Dice drafting Euro where players manage a hotel.
  • Hotel
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Actions are determined by dice pip values and the number of dice available for that value.
  • Dice Drafting — Drafting dice based on a pool system where dice are divided up by their pip values. The most numerously occupied regions make that action stronger.
  • Set Collection — Trying to get visitors to your hotel, feed them, and send them off to prepared rooms to get points and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of my favorite engine building game
  • such satisfying combos you can build up uh with these cards you're collecting through this worker placement system where you have Columns of cards and basically the the higher up the columns these cards sit means the stronger worker you need to get that card
  • the strength of your workers is determined by a random roll of a D6 and that might sound pretty um you know pretty cheesy but it's actually not because those dice are going to determine the colors of those workers for all of the players
  • loads of different strategies you can go for here like do you want to build up your Green Engine or your or your Yellow Engine and where you are activating a certain spot on the board and those cards you collected are spitting out and churning out resources at really high high rates or are you going to collect you know blue cards to give you just pure scoring or purple ones that will give you discounts and things
  • not enough time to do everything which is one of the things that keeps me coming back to Lorenzo IL magnifico
  • it also has a fantas fantastic expansion where you can start with unique abilities and even bid for the ones that you really want
  • this is kind of the big box version of you know Russian railroads American railroads German railroads and I think there's even another one in there
  • this is such a fun worker placement game that just is super satisfying because each round your generating huge amounts of points by climbing up these tracks
  • the turn Ang or the worker placement in my opinion is super high in this game and for me that is kind of one of the essentials that you need in a good worker placement game there needs to be that kind of uh turna when it's not your turn and someone's grabbed the spot that you want um there's got to be that frustration there's got to be that that again that real sense of urgency to get the spots that you want and for me um ultimate railroads really has that
  • I love the variability on the different ways you can play game um especially love the ones where you can update or upgrade your personal player board to get some unique track on there so when you reach certain check points you'll get some abilities that only you can get and nobody else can
  • this is just such a rewarding and fun game that every time just feels amazing
  • the only nitpick I'd have with this game is that if somebody does start running away with things earlier in the um in the phases then it's quite hard to make up that lost ground because know generally speaking it's a game where you constantly picking up momentum rather than falling behind again so again if you fall behind too early it can be difficult to create to bridge that Gap
  • it scales extremely well actually I actually really like this game at two players um but it also works every other player count too
  • it's just such a well um polished and well iron out design that is Ultimate railroads
References (from this video)
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Video 032XgiNdnI4 The Brothers Murph Discussion at 414:37:20 sentiment: positive
video_pk 84808 · mention_pk 216162
The Brothers Murph - Grand Austria Hotel video thumbnail
Click to watch at 414:37:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Hotel management
  • Vienna
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My problem is is I can't find games when I have my eyes to use.
  • This is terrifying.
  • You're heading towards the camera.
  • So, this is the last shelf, right?
  • Nick is going to cook me so bad, dude.
  • I have not forgiven all the people in the comments who said Combon's cover is not Hoy.
  • This all our laser games are together.
  • I need an adult.
  • This is toaten su.
  • Oh, you got one war.
  • Suck it, Nick.
  • I'm going to go You have Lrona in your hand.
  • Great big heavy Euro game.
  • I need to get some lighter stuff because I grabbed Not to Wat and Su and this and Thunder Road.
  • Oh god, Jesus. You're right there.
  • In theory, I should know what's around.
  • I have taken it for myself. Thank you very much.
  • Wowee. Hope we got workers comp.
  • Gosh, I don't know. I'm starting to really worry.
  • I have feasts for Odin and I have Tat and Su
  • I love this game. I'm going to grab Abyss.
  • All right, Mike, it's time for your fifth pick.
  • I need a small thing. I need like a card game.
  • I really want Ark Nova. And Arcan Nova is here.
  • I am taking Ark Nova.
  • Don't laugh at me, Jimmy.
  • This is not Arc Nova.
  • What the hell is this? It's so big and square.
  • I've got this, man. This is in a tin.
  • Detective Club.
  • I have Arc Nova. Clearly, I got a bunch of heavy. I need I need to start going lighter.
  • Oh god. Oh god. What was that?
  • Oh, there's so many small games in here.
  • This is a Murf draft first where both players have drafted the same game.
  • Wow.
  • I don't know why I'm helping. I most just want to flex my knowledge, dude.
  • This is Suburbia Collector's Edition. Get wrecked.
  • I love this game. Don't play it enough.
  • And frankly, big boxes make games harder to play.
  • I want to grab Vida Culture, which is up there, but I feel like I don't have a very good balanced collection
  • Marvel United, baby.
  • This is a great co-op game. Also kind of on the lighter side. I really, really enjoy this one. I I freaking love this game.
  • That might have been a bit of a cheat because I knew it was on the top of the shelf, which severely narrows down.
  • Jimmy, what do we even own?
  • Throw out some games that you like.
  • I feel like inventors and scholars is over there.
  • No, this is not what I thought.
  • Well, you've got wavefares right now. Quote unquote wavefares.
  • I thought at first it was going to be feast roden because you thought you didn't get it, but boy howdy did I not get it either.
  • This is Star Wars Rebellion, everybody. Thank you very much.
  • It's that big. Wow. Okay then.
  • Pick number eight for Nick.
  • How does he keep hitting it?
  • Real talk though.
  • I feel like a lot of like square and rectangular euros.
  • I was just about to say this is Arino. It is not.
  • Oh, that's thicker than I thought it'd be.
  • Once again, right up on the microphone. We're sorry.
  • This is distilled.
  • I got me some isats and I'm excited to have a good polyomino game.
  • I want Grand Austria Hotel.
  • We have too many big games, guys.
  • From the bottom, a square and a rectangle feel very similar.
  • Dude, right.
  • I feel legitimately I mean,
  • Is the top dented?
  • Is the top supposed to be dented?
  • All righty. Okay, I got two more. Yeah, I got two more games. I got to go I got to start going lighter. I've been doing too much big stuff.
  • You're always concerned about that.
  • A well-rounded collection.
  • So, here's the thing with these drafts, y'all.
  • Mike picks his favorite games. I try to pick an actually good collection.
  • No one's asking you to do that.
  • The prompt for these is to collect a wellrounded collection. Mike just picks his favorite games. So get out in the comments comments. Let us know.
  • I win. I win these because I actually choose.
  • It's not about making a It's about making the best list.
  • The best list is the best list for most people. Not for you.
  • I'm the one making the list.
  • No. Silly.
  • I'm picking foof girkin. This is a great trick tank game. It's called five cucumbers.
  • I feel the green how it's green. I think this is firkin.
  • All right. So, since Nick's out here sassing me.
  • All right. This is your final pick. Do what you want.
  • I'm going to go back to our drawers.
  • I'm looking for the Kinfire Delve games.
  • I feel like I stopped the Oh, wait. Hold on.
  • Whatever this was, I'm not choosing it.
  • Oh, wait. Even better.
  • This is a long thin rectangle? This might be uh the Fellowship of the Ring trick taking game.
  • Pick Pick. Pick what you think your heart says.
  • This one's in shrink. This is a fat boy.
  • I thought I had Lord of the Rings. My last picture.
  • Oh, you know what? Hold on. This has a unique box.
  • This has this little pink thing. I think this is Volano. Volamino. Volimo.
  • Am I stepping on a game?
  • This is I think Volano. And so it's got that little
  • that's my 10th pick. And on the light one day, I'm wellrounded as heck. Good god. Now I really don't know where I am, man.
  • Oh god. Sorry. I hit me in the face.
  • I
  • Yes, it is. Uh, it is a tough game to get into. Uh, and I love that.
  • I do love the dice placement for this. It's a really cool game, you know, this is where you're gonna go draft dice and then send them to the cathedral.
  • It was like, you know, like, really tough to get into. So, you know, like, I do love that and that's what we're all about.
  • You have your own story, your own world that you're building.
  • There's a ton of strategy, a ton of different things you can do in this game.
  • It's a legacy game, which means that the game evolves and changes as you play it.
  • There's a lot of political intrigue and backstabbing.
References (from this video)
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Video dkViBAwawoY The Brothers Murph Top List at 4:32 sentiment: positive
video_pk 84712 · mention_pk 215568
The Brothers Murph - Grand Austria Hotel video thumbnail
Click to watch at 4:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Is somehow amazing despite being incredibly stressful at times. It's stress that I actually seek out.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video _lSeYyf9AGY UndeadVikingVideos Discussion at 281:12:32 sentiment: positive
video_pk 84592 · mention_pk 215088
UndeadVikingVideos - Grand Austria Hotel video thumbnail
Click to watch at 281:12:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • always got at least one game going online
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's better than a sharp stick in the eye, as we say. A poke in the eye with a sharp stick.
  • Grunt big or go home.
  • We don't have a Costco nearby, so we don't really shop there.
  • It's it's it's it's it was like basically Coke Pepsi were like this
  • The nerds are sucking all the fun out of everything once again.
  • My parents never gets worked up about anything, but man, does he get worked up about the Minnesota Vikings.
  • And then you realize it's because it's it's it's all about money right? I mean, that's just that's all it is.
  • Finding joy is an act of resistance.
  • You know what I realized when watching the video? I'm a goofy looking [ ].
  • Do you know what condescending means?
  • It's like what? No, you just go like you just say use the word condescending and then go which Chris means to speak down to somebody. You just kind of use a little bit of that demeaning tone and guarantee they'll like bow up.
  • So, Forest, what what who moved the rock? Well, who moved the rock for you, Chris? You were just bored. You saw you got an email or what?
  • Hey, that's impressive though.
  • The reason why can't I think of the other guy's name? I can picture him. He's been in a bunch of movies. He's he's like just a he's a tough guy actor and I keep on
  • I always will love I mean Bruce Willis I mean god bless him because he doesn't have like seven marbles left rolling around in his brain right now
  • Well, as long as you're not like, you know, breaking your arm, patting yourself on the back, you know, about it.
  • It's just like you you you you you read you looked at cheat sheets, you looked at like the the schedules, you looked at this thing and that. You came up with your own listings. You with your gut. Now any rum dum can just go, oh, you know, here's all the stats, you know, here's all the famous football stats right here.
  • It's not about guns. Yeah, it is.
  • No, it's not the gun. It's the person. They plotted this, you know, blah blah blah blah blah. Shut up. Just go away.
  • It's just like, well, why is it why is it seem so you know, um why does it seem to me that it just makes so much more sense if if like you know, allowing people you know, the right
  • Well, yeah. I mean I mean why does it seem why why am I the crazy one when I'm like saying things like well maybe I I just just an idea. Um maybe we don't have you know, maybe we don't just you know, have you know more guns than people you know, I don't know.
References (from this video)
No references stored for this video.
Video yFbvK9Wg08E Let's Table It Discussion at 16:41 sentiment: negative
video_pk 82825 · mention_pk 208078
Let's Table It - Grand Austria Hotel video thumbnail
Click to watch at 16:41 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • interesting core idea and thematic flavor
Cons
  • feel of distribution is often weak
  • restrictive, with limited mitigation; not very satisfying for some players
  • may not see high replayability
Thematic elements
  • hospitality and service with scoring based on floors
  • Vienna hotel; serve guests and manage rooms
  • hotel-day simulation with dice-driven actions
Comparison games
none
Mechanics (from transcript analysis)
  • action selection by dice — Take actions in order by chosen die values.
  • Dice Drafting — Roll dice and allocate to actions based on pips.
  • mitigation — Limited options to mitigate poor dice outcomes.
  • Risk Management — Limited options to mitigate poor dice outcomes.
  • scoring via room placement — Move guests into rooms for end-game points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm happy and sad at the same time.
  • being super honest about that kind of stuff.
  • we are going to say goodbye to Grand Austria Hotel.
  • reviewers don't always mesh with our taste because a fairly famous reviewer did not like this game
  • it's an easy no-brainer for us. It hits the table often and it's always fun when it does
  • Phil Walker-Harding is one of our favorite designers.
References (from this video)
No references stored for this video.
Video TlToCxduY_0 Board Gaming Ramblings Top List at 27:28 sentiment: positive
video_pk 82446 · mention_pk 207111
Board Gaming Ramblings - Grand Austria Hotel video thumbnail
Click to watch at 27:28 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • It's a fantastic game.
  • It's all about combos, trying to get the most out of your actions as possible.
Cons
none
Thematic elements
  • Running a hotel, attracting guests, fulfilling their needs
  • Hotel
Comparison games
  • Pulsar
Mechanics (from transcript analysis)
  • Dice Drafting — It is a dice drafting game and it's a clever one because the number of the dice that gets rolled in a pool will be designated to the corresponding action and the more dice it is on the action the better the action is.
  • Set Collection — trying to attract the right guests, give them the food in the cafe that they want to fulfill their needs
  • Worker Placement — the corresponding action action and the more dice it is on the action the better the action is
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And you're all about upgrading your spaceship or space hub basically.
  • The theme is great in this game.
  • It's a longer game. And that's also why it doesn't get to the table.
  • It was competitive, which was interesting because it's like a different style of of a most legacy games and campaign games are cooperative.
  • And also the writing and the comedy was fantastic.
  • It feels like a game where you're like, I've worked my butt off the entire game for this. And it gives me two and a half points.
  • It is a worker placement game. You have one worker which is going to move around from building to building.
  • The looks of this game will fool you because this is a game with a lot of brutality in it.
  • It's a medium euro game with a lot of great depth of choices.
  • You're basically running a hotel where you're trying to attract the right guests, give them the food in the cafe that they want to fulfill their needs before you tuck lock them in the
  • Frost Haven is a fantastic game.
  • H just a splendid game that I am super excited to play more.
  • And you're basically running a hotel where you're trying to attract the right guests, give them the food in the cafe that they want to fulfill their needs before you tuck lock them in the
  • It's a very weird theme because it's like people coming to your cafe and after they eat they get locked in a room.
  • It's a fantastic game. It's all about combos, trying to get the most out of your actions as possible.
  • Frost Haven basically came in and said like, you don't need to be here anymore.
  • And I always I loved Gloom Maven. I loved so much about it. The story was decent, but it was okay written and it was fun. The characters were really fun.
  • just a splendid game that I am super excited to play more.
References (from this video)
No references stored for this video.
Video navw8T9-GE0 Chairman of the Board Other at 7:40 sentiment: positive
video_pk 82279 · mention_pk 206784
Chairman of the Board - Grand Austria Hotel video thumbnail
Click to watch at 7:40 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Has an expansion ('Let's Waltz')
Cons
none
Thematic elements
  • Hotel management
  • Austria
Comparison games
none
Mechanics (from transcript analysis)
  • expansion — Mentioned with the 'Let's Waltz expansion'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video LPVVezMwl9U Board Gaming Ramblings Top List at 10:48 sentiment: positive
video_pk 82231 · mention_pk 206597
Board Gaming Ramblings - Grand Austria Hotel video thumbnail
Click to watch at 10:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A lot of fun.
  • Perfect medium weight game.
  • Pleasant gameplay.
  • Can explore expansions more.
Cons
  • The theme of guests eating and then getting rooms doesn't always make logical sense.
Thematic elements
  • Running a hotel in Austria, getting guests into the restaurant, and then into hotel rooms.
  • Austria
  • The theme is described as quirky, where guests eat and then are put into rooms, with no booking system.
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players try to squeeze out bonus actions.
  • Dice Drafting — It's a dice drafting game where dice are used for actions.
  • Set Collection — Guests need to be put into same-colored rooms, implying a set collection aspect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the end of the top 50 games of all time.
  • These lists are a snapshot of the time how we feel right now.
  • Age of Innovation for me just made it better.
  • It's Shackleton base.
  • This is kind of a Forex kind of game.
  • Grand Austria Hotel.
  • Brass: Birmingham.
  • My number three is Lisboa.
  • The castles of Burgundy.
  • It is a broadening.
  • It's one of your biggest mistakes in board games is that it's not in your top 10.
  • This game gives me joy.
References (from this video)
No references stored for this video.
Video QFl4cEL8N4g Rules Teach at 0:07 sentiment: positive
video_pk 79759 · mention_pk 193318
Grand Austria Hotel video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Preparing rooms, hiring staff, completing guest orders, and filling rooms contribute to becoming a successful hotel owner.
Cons
none
Thematic elements
  • Becoming the most successful hotel owner
  • 20th century Vienna
Comparison games
none
Mechanics (from transcript analysis)
  • Action Drafting — Players choose dice from action spaces to perform actions, with the number of dice potentially influencing the action's strength.
  • Dice Rolling — Dice are rolled at the start of the round and placed on action spaces, which players then draft to take actions.
  • End-game scoring — Victory points are awarded based on occupied rooms, staff cards, money, and cubes, with a penalty for unfulfilled guest orders.
  • Player order — Turn order tiles are used, and players can influence their turn order by taking dice.
  • Set Collection — Collecting specific combinations of cubes (wine, coffee, cake, strudel) to fulfill guest orders.
  • Worker placement (implied) — Dice are placed on action spaces, and players take dice from these spaces to perform actions, similar to worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome
  • today we're going to be taking a look at
  • now that we know what the winning condition is let's take a look at the components setup and how gameplay works in grand austria hotel
  • now let's look at the setup
  • now let's take a look at the gameplay
  • a game consists of seven rounds a round consists of three phases start of round player turns and end of round
  • then we move to phase two player turns in turn order players will carry out at most two steps
  • then we move to phase three end of round
  • then we would go into the final scoring
  • the player with the most victory points is the most successful hotel owner and wins grand austria hotel
References (from this video)
No references stored for this video.
Video qJbghMXaE-Y Top List at 18:01 sentiment: positive
video_pk 73222 · mention_pk 174965
Grand Austria Hotel video thumbnail
Click to watch at 18:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A blast
  • Love this game
  • Great game
Cons
  • There's a lot to manage
  • If you're not far along a certain track, you lose points.
Thematic elements
  • Accommodating guests
  • Hotel
Comparison games
  • Rolling Right
Mechanics (from transcript analysis)
  • Dice Drafting — a dice drafting... you are going to take a dice and do an action.
  • Set Collection — you're kind of like trying to get guests in the same block of rooms depending on color just squ extra victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Faege is like I think Faege is a perfect game I love it so much
  • the board is a circle and the circle spins okay spin Spence and whichever section whichever quarter is in front of you is the area that you are playing in for your turn
  • every one of those quarters is kind of like its own little mini-game
  • I I love this game I we played it on BGA without even learning it and I was like I don't know what's going on all I know is I'm having a great time doing it
  • brass Birmingham is a it's amazing
  • brass Birmingham is a economic strategy game
  • I just absolutely love it
  • I love the aesthetic of this game I I think it is so so so good
  • I just wish wish wish I could play it more
  • we're GNA do processed cheese slices
  • Jeff and I are on a healthy life challenge it's been half a day I already cheated
References (from this video)
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Video NpX3KUfR4Xg Top List at 9:02 sentiment: positive
video_pk 69611 · mention_pk 166226
Grand Austria Hotel video thumbnail
Click to watch at 9:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun and unique hotel theme
  • Love the dice drafting mechanism
  • Great with upgraded components
Cons
  • Wants to play more to increase its ranking
Thematic elements
  • Hotel management
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Players draft dice to take actions, with the number of dice influencing action strength.
  • Set Collection — Collecting customers and fulfilling their orders with food.
  • Worker Placement — Dice are placed into action spots, acting as workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • currently right now because I will say that these will probably and most definitely will change for sure
  • This is my first time doing this and I will say right now I am enjoying it very very much
  • I really do want to play this one again cuz I absolutely love it
  • Remember you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video jB3yrb9l68M Board Game Geek Top 5 List at 38:10 sentiment: positive
video_pk 66221 · mention_pk 161032
Board Game Geek - Grand Austria Hotel video thumbnail
Click to watch at 38:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich theme and story-driven play
  • Solid weight and depth; engaging decisions
Cons
none
Thematic elements
  • Array
  • Hotel management in Vienna
Comparison games
  • The Castles of Burgundy
  • Three Sisters
Mechanics (from transcript analysis)
  • Dice Allocation / Resource Management — Players manage dice-driven actions to fulfill guest requests and optimize their hotel.
  • Worker Placement — Selected actions drive guest satisfaction and room availability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I say just do it the easiest way possible, whatever works for you.
  • The flea market at Dice Tower West is for people that really like a good deal.
  • Read the room. If someone loves betting zeros, they’re probably going to bet zero.
  • There is dice and just the randomness of the dice is very interesting.
  • Skull King will never leave my collection.
  • This is a grail game for me.
References (from this video)
No references stored for this video.
Video jB3yrb9l68M Board Game Geek Top 5 List at 42:42 sentiment: positive
video_pk 66221 · mention_pk 161037
Board Game Geek - Grand Austria Hotel video thumbnail
Click to watch at 42:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic weight with flavorful theme
  • Replayability with varied decisions
Cons
none
Thematic elements
  • Array
  • Hotel management in Vienna
Comparison games
  • The Castles of Burgundy
  • Three Sisters
Mechanics (from transcript analysis)
  • Dice Allocation / Resource Management — Dice-driven actions manage guest requests and hotel operations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I say just do it the easiest way possible, whatever works for you.
  • The flea market at Dice Tower West is for people that really like a good deal.
  • Read the room. If someone loves betting zeros, they’re probably going to bet zero.
  • There is dice and just the randomness of the dice is very interesting.
  • Skull King will never leave my collection.
  • This is a grail game for me.
References (from this video)
No references stored for this video.
Video w2ZKAz-zIWE Allies or Enemies Top List at 9:04 sentiment: positive
video_pk 61189 · mention_pk 153835
Allies or Enemies - Grand Austria Hotel video thumbnail
Click to watch at 9:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Absurd theme that fits the euro-style puzzle
  • Tight pacing with 14 turns to fit the round structure
Cons
  • Two-player balance can sometimes feel restrictive due to pacing
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's legitimately pretty cool
  • it's a really cool game
  • it's a starter worker placement game
  • it's surprisingly thinky for a game that's one page of rules
  • it's asymmetric and the factions play very differently
  • the theme is absurd
  • it's thinky because of planning ahead
  • it's a flicking game, it's a dexterity game
  • the artwork is beautiful
  • it's purposely mean
  • it's a great space game
  • it's a big epic adventure
  • every time you put a tile in and it affects everything else in your area
References (from this video)
No references stored for this video.
Video Eq0lifOutMs JestaThaRogue Rules Teach at 0:42 sentiment: neutral
video_pk 59889 · mention_pk 152394
JestaThaRogue - Grand Austria Hotel video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Engaging dice-drafting mechanic closely tied to in-game actions
  • Strong thematic integration with Vienna hotel life
  • Layered scoring with emperor track and occupy bonuses
  • Rich decision space with multiple action options per turn
Cons
  • High complexity and long playtime (~120 minutes)
  • Steep learning curve for new players
  • Potential downtime if turns are lengthy or players hesitate
  • Rule-heavy setup and procedural details
Thematic elements
  • hotel management and guest service to earn the emperor's favor
  • Vienna, Austria in the late 19th/early 20th century, focusing on a hotel and its guests within the imperial milieu
  • darsh drafting euro game
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Players draft dice to determine which actions they can take, with dice values influencing available actions and costs.
  • dice drafting / action selection — Players draft dice to determine which actions they can take, with dice values influencing available actions and costs.
  • multifaceted scoring / end-game bonuses — Scoring includes end-game bonuses for full room columns and other occupancy-based rewards.
  • Resource Management — Managing food, drink, money, and staff cards to fulfill guest orders and trigger scoring.
  • round-based scoring / emperor track — End-of-round scoring occurs at specific rounds, with emperor track movement and occupy bonuses affecting final points.
  • tile-based room building / set collection — Players construct color-coded hotel rooms on their board, building up floors to maximize scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the word hotel came from the french word similar to hospital where people would search of a room to get care rather than accommodation
  • i'm rob from jtrpodcast.com and i'm going to show you how to play grand austria hotel
  • you're a viennese cafe owner hoping to turn it into a hotel
  • grand austria hotel this is a game for two to four players
References (from this video)
No references stored for this video.
Video mstPKYgFgSM Board Game Sanctuary Top List at 12:22 sentiment: positive
video_pk 50887 · mention_pk 139796
Board Game Sanctuary - Grand Austria Hotel video thumbnail
Click to watch at 12:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight puzzle with tense choices
  • strong theme and strategic layering
Cons
  • can feel constraining with tight resources
  • rule-heavy for newcomers
Thematic elements
  • host staffing and hospitality economics
  • Vienna hotel management
  • tight, job-focused experience
Comparison games
none
Mechanics (from transcript analysis)
  • dice-driven resource/action selection — columns of dice determine action strength; strategic column choice
  • Worker Placement — placing guests and staff to optimize scoring and room assignment
  • worker placement / area control — placing guests and staff to optimize scoring and room assignment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board games are tactile they're made to be played with
  • it's such a thematically rich fun experience
  • this game is about attracting different types of birds into your habitat
  • I love word games because not only do they represent a lot of IDs that we have in everyday life
  • the tension points of the trail ... there's weather that plays into it
References (from this video)
No references stored for this video.
Video ntUIGKgeyEg Board Gaming Ramblings Playthrough at 3:19 sentiment: positive
video_pk 42279 · mention_pk 128268
Board Gaming Ramblings - Grand Austria Hotel video thumbnail
Click to watch at 3:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • recognition of an element from a popular expansion
  • verbal banter adds charm
Cons
  • memory of the original game might trap players into guessing the expansion
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • component identification — recognition of a game element to hint at the source game
  • Pattern Recognition — recognition of a game element to hint at the source game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh we've had this on the challenge before
  • my favorite game of all time magic maze
  • we borrowed blindfolds from Hand to Hand Warat which is a fun game you cannot see anything now
References (from this video)
No references stored for this video.
Video kLHwoaZX0aU Board Of It Top 10 List at 11:09 sentiment: positive
video_pk 41767 · mention_pk 126596
Board Of It - Grand Austria Hotel video thumbnail
Click to watch at 11:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very thematic and satisfying to optimize a bustling hotel
  • Strong two-player experience and quick turns at that count
  • Elegant action economy and component quality
Cons
  • Four-player downtime and snaking turn order can slow play
  • Two-player may reduce some interaction relative to higher counts
Thematic elements
  • Hospitality and service optimization
  • Vienna-esque hotel management in a bustling era
  • Euro-style with high interaction and tight scheduling
Comparison games
  • Agricola
  • Root
Mechanics (from transcript analysis)
  • Dice Placement — Roll dice and allocate actions through shared dice pool to upgrade rooms, serve guests, and attract patrons.
  • Dice work placement — Roll dice and allocate actions through shared dice pool to upgrade rooms, serve guests, and attract patrons.
  • Guest cards and actions — Guest cards provide bonuses and require strategic accommodation planning.
  • Turn-order quirks — Non-standard turn order (snaking) in larger player counts that affects pacing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we absolutely loved it
  • it's very tense and very mean
  • it's a really brilliant game at any player count from two to five players
  • it's a terrific game to play at two players basically
References (from this video)
No references stored for this video.
Video Go5Zm_8T6mA The Board Game Garden Playthrough at 0:00 sentiment: positive
video_pk 41554 · mention_pk 125990
The Board Game Garden - Grand Austria Hotel video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • snappy, satisfying solo gameplay
  • expansion adds meaningful solo content and modular variety
  • upgraded components & aesthetic bits (3D/wooden upgrades)
  • playtime remains reasonably brisk for a Euro/engine-builder
  • rich thematic immersion with hotel-management vibes
Cons
  • dice luck can impact early rounds
  • money management can be tight and requires planning
  • solo rules and expansion interactions add complexity
Thematic elements
  • hotel management, guest service, dice-driven resource management
  • Vienna, early 20th century hotel scene
  • solo+ multiplayer playthrough with live commentary
Comparison games
  • Pulsar
  • White Castle
  • Rajas of the Ganis
  • The Magnificent
  • Roleplayer
Mechanics (from transcript analysis)
  • Closed Drafting — Draft and place rooms and guests to grow the hotel and earn points.
  • Dice Drafting — Draft dice or guest-related actions in a turn order that snakes.
  • Dice drafting / snake drafting — Draft dice or guest-related actions in a turn order that snakes.
  • Dice Placement — Roll dice and assign them to actions; higher values unlock stronger actions.
  • dice worker placement — Roll dice and assign them to actions; higher values unlock stronger actions.
  • emperor track scoring — Advancement on an emperor track yields bonuses and endgame points.
  • End Game Bonuses — Score via completed room/guest groups and endgame card bonuses.
  • Endgame objective cards and tableau scoring — Score via completed room/guest groups and endgame card bonuses.
  • Module-based expansion integration — Optional modules (ballroom, celebrities, unique hotels, start player, etc.) and solo-specific cards.
  • Room/guest drafting and placement — Draft and place rooms and guests to grow the hotel and earn points.
  • Track Advancement — Advancement on an emperor track yields bonuses and endgame points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grand Ora Hotel is still top five. It is such a fantastic game, and I'm really happy because this kind of goes along with my board game garden focus for the month.
  • I'm actually really excited that I ended up grabbing the expansion because Grand Austria Hotel is one of my favorites.
  • I really like the solo cards. It's very low maintenance.
  • this game plays so snappy.
  • now I know why I love Grand Austria Hotel so much.
References (from this video)
No references stored for this video.
Video hlpJYl06yAc Board Gaming Ramblings Top 10 List at 19:13
video_pk 39547 · mention_pk 119398
Board Gaming Ramblings - Grand Austria Hotel video thumbnail
Click to watch at 19:13 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are going to be 10 games that we think uses dice in a great way
  • your dice are your workers
  • it's a very unique way to use dice in games
References (from this video)
No references stored for this video.
Video xiigquky33E Totally Tabled Top 50 List at 15:02 sentiment: positive
video_pk 38616 · mention_pk 116383
Totally Tabled - Grand Austria Hotel video thumbnail
Click to watch at 15:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight economy with meaningful decisions
  • Dice drafting is satisfying and thematic
Cons
  • Not everyone loves the hotel theme
  • Some find it frenetic with many small choices
Thematic elements
  • hospitality, service, and dice drafting
  • Running a hotel in Vienna
  • lightly thematic with a transactional vibe
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Draft dice and assign them to actions to service guests.
  • Resource and guest management — Serve guests with needs and place them in rooms to score points.
  • Resource Management — Serve guests with needs and place them in rooms to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Concordia lets you develop how you score, not just what you score.
  • Concordia would be not much lower on the list if it weren't for that expansion; I’ve done a full playthrough using it.
  • it's a ton of fun
  • this is my favorite Star Wars game just because it captures exactly what you would want from that franchise
  • Iberia is my favorite iteration of the game; it's the pandemic game that I play regularly
  • I'm a huge fan of exploration and games, and Sleeping Gods does it better than almost any other
References (from this video)
No references stored for this video.
Video nWsExBUoi8o Game Night Picks - Pair Of Dice Paradise Trivia at 6:51 sentiment: positive
video_pk 37947 · mention_pk 114021
Game Night Picks - Pair Of Dice Paradise - Grand Austria Hotel video thumbnail
Click to watch at 6:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant design and deep strategy
  • Strong theme integration
Cons
  • Steep learning curve
  • Longer playtime
Thematic elements
  • Hospitality, scheduling, and resource management
  • Vienna, early 20th century hotel management
  • Eurogame bureaucratic realism
Comparison games
  • Tzolk'in: The Mayan Calendar
  • El Grande
Mechanics (from transcript analysis)
  • Action optimization / planning — Strategic sequencing to optimize guest satisfaction and points.
  • Resource Management — Gaining resources to fulfill guest orders and earn points.
  • resource management / set collection — Gaining resources to fulfill guest orders and earn points.
  • Worker Placement — Directing staff actions across multiple tasks in the hotel.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what is the name of the Dome shaped clear plastic button encasing the dice in trouble
  • an instant workshop with infinite possibilities featuring an Innovative blend of card crafting and set collection within a real world spatial game environment
  • the player who completes the most optimized sets of constructs from among the chaotically cascading CS wins the game
  • we are going to pick sale as this episode's game night pick
  • two-player trick-taking game is quite the you know tricky needle to thread there
  • I think you'll have pulled ahead of me now probably right with your wager there that's how it's done
  • El Grande is a good older classic game that's what made me choose it
  • top secret spies to me sounded like the oldest game on the list
  • which of these regions has the most action spaces i.e. the biggest gear
  • what you know what actually all you need is your your Dome just bring your brain
References (from this video)
No references stored for this video.
Video lXppnSMKSLc Board Gaming Ramblings Top 10 List at 6:53 sentiment: positive
video_pk 37256 · mention_pk 111869
Board Gaming Ramblings - Grand Austria Hotel video thumbnail
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent two-player experience
  • Crisp dice drafting with thematic placement
Cons
  • Time can be a factor at higher player counts
Thematic elements
  • Hospitality and service
  • Viennese hotel
Comparison games
none
Mechanics (from transcript analysis)
  • card management — Match guest requests to actions for scoring and efficiency.
  • Dice Drafting — The number on the dice dictates action quality; more dice equals stronger action.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is not interesting to anybody but me.
  • We love it. Love it. Love it. BG stats app. 600 thumbs up in the air.
  • Candy
  • If you want to see your videos, even if you are subscribed, you have to click the bell.
  • I could play that 100 times and not be bored with it.
References (from this video)
No references stored for this video.
Video Q-UT0xoUr1Q The Brothers Murph Discussion at 0:34 sentiment: positive
video_pk 36701 · mention_pk 110195
The Brothers Murph - Grand Austria Hotel video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic flavor and satisfying engine for hospitality management
  • Elegant decision points and tension around room allocation
Cons
  • Incomplete metadata here; perceived as high-quality but exact details omitted
  • Potential accessibility barriers for newcomers due to theme-specific terminology
Thematic elements
  • hosted service, hospitality, and resource management
  • Early 20th-century hotel management in a grand Viennese setting
  • business-simulation flavor with thematic flair
Comparison games
  • Great Western Trail
  • Glen More II Chronicles
Mechanics (from transcript analysis)
  • Resource Management — Balance staff, rooms, and money to maximize efficiency.
  • resource_management — Balance staff, rooms, and money to maximize efficiency.
  • Set Collection — Collect resources and guests for scoring and fulfillment.
  • set-collection — Collect resources and guests for scoring and fulfillment.
  • Worker Placement — Assign actions to staff spaces to manage guests and rooms.
  • worker-placement — Assign actions to staff spaces to manage guests and rooms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We got all the Great Western Trails and Great Western Trail El Paso.
  • Grand Austria Hotel alltime banger right there.
  • For my money, I think this might be the best shelf that we
  • bite-sized version of Gloomhaven with like 25 scenarios.
  • Awesome tile lane game.
  • That's awesome.
  • I don't know.
References (from this video)
No references stored for this video.
Video xGDpkIhUQjQ Board Of It Discussion at 2:06 sentiment: mixed
video_pk 35643 · mention_pk 106527
Board Of It - Grand Austria Hotel video thumbnail
Click to watch at 2:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • more open and flowing than Agricola, with a broad array of strategic options
  • the staff and guest interaction creates powerful synergies and interesting engine-building
  • space expansion and back-to-back turns allow explosive plays and satisfying combos
  • end-game scoring can be dramatic and rewarding if you optimize routes
Cons
  • dice-based action selection can be less predictable and create downtime, especially in multiplayer
  • the iconography and rule-checking can require referencing the rulebook more often
  • first-player dynamics and turn sequencing can create perceived imbalance in longer games
Thematic elements
  • hotel management, service, and staff/guest interaction
  • early 20th-century Vienna hotel
  • engine-building with a strong emphasis on planning, sequencing, and comboing actions
Comparison games
  • Agricola
Mechanics (from transcript analysis)
  • Dice-driven actions with action costs — players roll dice to perform actions, with costs and modifiers shaping choice, in contrast to direct worker placement
  • Drafting/selection variants — variants exist that influence card flow and set collection, affecting game tempo and strategy
  • Room building and emperor track — occupying rooms and advancing on the emperor track creates incentives and penalties that pressure pacing
  • Staff cards and guest cards — staff cards grant ongoing bonuses and responsive actions; guest cards provide immediate or endgame rewards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very straightforward worker placement game
  • there are cards as well that will really alter how you play
  • we both are very close together on the Board Game Geek top 100
  • the emperor will come and evaluate and if you haven't made it far enough up the track then you'll get bumped back down
  • the staff cards which really shake up what you can do
  • I think Agricola is more different and interesting on a given play than Grand Austria Hotel is
  • there's more options within the game
  • I prefer it because it's more open and flowing
  • Grand Austria Hotel is my preference because it's more open and flowing
  • you obviously score much bigger; you're always getting points as you go along
  • I hate this game... so annoying
  • vote for Grand Austria Hotel
References (from this video)
No references stored for this video.
Video hvpYOE3SuBc Board Of It Top List at 49:00 sentiment: positive
video_pk 35134 · mention_pk 104853
Board Of It - Grand Austria Hotel video thumbnail
Click to watch at 49:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong table presence and thematic appeal
  • Accessible yet deep strategic choices
Cons
  • Not as heavy as some other euros in the list
  • Best with a social, talkative group
Thematic elements
  • hospitality and social negotiation
  • Viennese hotel management
Comparison games
  • Tapestry
  • Lauterbach
Mechanics (from transcript analysis)
  • dice/resource management — Guest handling, employee assignment, and resource allocation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a mashup of deck building work placement very brutal you're racing to 10 points and there's all different ways you can get them
  • combat's always important and just such a tight tense game is going to make you sweat
  • it's hand management your hand represents soldiers which are on the field essentially and you play them and they will have certain actions that you can take with that particular unit
  • the mean boss Sandra moves around the different departments and marks how well you're doing in that department
References (from this video)
No references stored for this video.
Video vyExR9eGiSA 3 Minute Board Games Analysis at 12:03 sentiment: positive
video_pk 34940 · mention_pk 104174
3 Minute Board Games - Grand Austria Hotel video thumbnail
Click to watch at 12:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • satisfying engine and room-filling feel
  • great components
Cons
  • may appeal more to euro fans; some players may prefer lighter variants
Thematic elements
  • engine-building and staff optimization
  • hotel management in a stylized Austro-Hungarian setting
  • cheerful, competitive, thematic
Comparison games
  • Lords of Waterdeep
  • A on-rails drafting games
Mechanics (from transcript analysis)
  • competitive drafting — Draft actions to assemble an efficient engine and upgrade rooms.
  • Dice Drafting — Draft actions to assemble an efficient engine and upgrade rooms.
  • staff cards — Staff cards drive engine-building and scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These ones just happen to be mine.
  • I love a game that kicks you in the teeth and says, 'Try harder.'
  • Calamala is a savage brilliant game and I reckon more people should give it a go.
  • City is a wonderful game with amazing board presence, tons of options to explore, different paths to victory.
References (from this video)
No references stored for this video.
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