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Guilds of London box art

Guilds of London

Game ID: GID0149490
Game Info
Year
2016
Players
1-5
Age
13+
Playtime
120 min
Collection
Your Tier
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Description

London: The biggest, most important and richest city in England in the late medieval and early modern periods.

The Guilds played a major role in the lives of London's citizens, controlling the way in which trade, manufacturing and business was conducted in the city. The members of the guilds were rich men, who were appointed to the most influential positions in the community and wielded immense civic power. The chief representative of the Guilds became the Lord Mayor of London, and the leading delegates of the Guilds became his Aldermen. Other members of the Guilds were the burghers of London. The Guilds ran the city and controlled its commerce; each had its own Hall and its own Coat of Arms. Representatives of the Guilds met at the Guildhall to discuss the great issues of the day.

In Guilds of London, you place your liverymen in strategic Guilds, building your power base, so that you can achieve the status of Master in many of them. You also have the opportunity to spread your power into the commercially valuable Ulster or Virginia plantations. Control of each Guild provides victory points and additional actions that you can exploit, so that you can control the future development of the city.

Description

London: The biggest, most important and richest city in England in the late medieval and early modern periods.

The Guilds played a major role in the lives of London's citizens, controlling the way in which trade, manufacturing and business was conducted in the city. The members of the guilds were rich men, who were appointed to the most influential positions in the community and wielded immense civic power. The chief representative of the Guilds became the Lord Mayor of London, and the leading delegates of the Guilds became his Aldermen. Other members of the Guilds were the burghers of London. The Guilds ran the city and controlled its commerce; each had its own Hall and its own Coat of Arms. Representatives of the Guilds met at the Guildhall to discuss the great issues of the day.

In Guilds of London, you place your liverymen in strategic Guilds, building your power base, so that you can achieve the status of Master in many of them. You also have the opportunity to spread your power into the commercially valuable Ulster or Virginia plantations. Control of each Guild provides victory points and additional actions that you can exploit, so that you can control the future development of the city.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 2 · mix 1 · neu 0 · neg 1
Mentions per page
Showing 1–4 of 4
Video NOlZ2ps1bO0 UndeadVikingVideos Discussion at 1:42:00 sentiment: positive
video_pk 85498 · mention_pk 219229
UndeadVikingVideos - Guilds of London video thumbnail
Click to watch at 1:42:00 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • People really liked it
  • Good sales
Cons
  • Examples page in rulebook didn't explain every icon
Thematic elements
Comparison games
  • Deluxe Orleans
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then and then um you know, could I get some bacon? And she's like, of course you can get some bacon now. But I'm I with the bacon, if you could if you could make it really rare, like really rare, like very I mean like raw if possible, if that's possible, if I get get that. And she's looking at him like, 'What do you'
  • It is the greatest game. Every single group of people that I've introduced that game to that I've seen people immediately take out their phone and buy it.
  • He's like, 'It's raining outside. this this this guy standing next to me with a with a Viking sweatshirt on and and he's with with with Crocs with Ver Crocs and and uh and and gym shorts screaming at me that I yelled at this kid a couple of You know what? I'm just going to throw my cigarette away and get back on my bus and drive away.
  • I'll fight it and send it to you.
  • And the thing is like she's got like 20,000 subscribers and it's just she just doesn't care. She's just like yeah I'm going to do this. This is this is what I'm going to do. I'm just going to talk about every episode of Columbbo and I just god bless her heart you know.
References (from this video)
No references stored for this video.
Video 2LHkRqSY_8o Gaming with Edo & Jessica Discussion at 8:57 sentiment: negative
video_pk 82961 · mention_pk 208477
Gaming with Edo & Jessica - Guilds of London video thumbnail
Click to watch at 8:57 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Nice interesting patterns on the flipped guild cards
  • Core mechanics are liked
Cons
  • Visually busy play area
  • Poorly defined iconography
  • Difficulty learning and interpreting game information
  • Struggle to play
Thematic elements
  • Creating and managing guilds.
  • Map of different guilds.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players gain majorities in guilds and trigger them for scoring.
  • meeple movement — Players move meeples around the map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Things that interest me from a solo perspective and kind of lean into cozy, lightweight to midweight.
  • I'm really there for the storytelling and I enjoy that part of it.
  • So, there's going to be some very indepth experience I'm sure as I go on this journey with Darwin.
  • And it seems like a very different, and I say this with when I say a weird sort of world. It's not an expected sort of thing.
  • This is a narrative storytelling type of game, but it is also about kind of defending.
  • The text is larger and I prefer that. So, I lose out on the flavor text and some of the information about the birds, but I can see the cards easier and they're clearer.
  • But the play area was just visually there's a lot going on. There's a lot of iconography and unfortunately those are not really well defined in the rule book.
  • And I feel like that was still a really good experience because sometimes losing at your favorite game does not diminish the fact that it's your favorite.
  • And yes, that means that I am sort of auto succeeding at everything and moving forward, but it still gives a fun experience for me.
  • And that's how I tailor that to work for myself sometimes.
  • Cozy Stickerville.
  • Mostly though it was drawn in by the art and just the idea of creating this cozy sort of daydream literally.
  • Uh, this is a solo game that seemed interesting, but I one of the reasons why I just I I couldn't get a good idea of it with all the different motion that was going on in the crowdfunding page.
  • I'm notorious for not doing that. But I am just enjoying this hobby at a very slow calm pace right now.
  • I don't need to sit at my table for eight hours trying to fly through games and hurry up and learn rules so that I can be like, 'Yeah, look how much I did on this day.'
  • I'm just enjoying the moments, enjoying the experience, and hopefully that will continue to be fun as I explore more and more games.
References (from this video)
No references stored for this video.
Video TtvLYhsyA7I The Dice Tower Analysis at 1:05 sentiment: positive
video_pk 80696 · mention_pk 197333
The Dice Tower - Guilds of London video thumbnail
Click to watch at 1:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Different guilds.
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Uh worker placement, there's a lot.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vasel.
  • This game is about giving good gifts or bad gifts to other people, and you have to figure out which gift they would most want and which gift they would least want.
  • It's a pretty good ice breaker type game.
  • It works well, okay, seven out of 10.
  • Guilds of London, this is a game that does not get talked about much these days, but it is a solid Euro style game with these different guilds in the middle.
  • Ice Cool, this game still getting played. It's one of the best kids games ever designed, but also for everyone.
  • Mint Control is one of the worst. They really their follow-ups were not nearly as good.
  • Dia de Dead from Radical 8 Games. I really wanted to like this game. I like the theming of it, the idea of dice moving up these steps it just misses the mark, 5.5.
  • Positano, I was very surprised by this game, one of my bigger surprises from last year.
  • It's mean, it's nasty, but it's also short, which makes it very palatable, eight out of 10.
  • And Three Chapters, a little card game, one of the last gasps from Amigo USA before they disappeared.
  • But I really like Three chapters. You're You're You're spending three turns where basically you are drafting cards and playing cards, and they're going to score at different times.
  • So, there you go, folks. The games I reviewed 1, 5, and 10, and 20 years ago.
  • Thanks for watching. I'm Tom Vasel, and this has been look back on The Dice Tower.
References (from this video)
No references stored for this video.
Video ujToZvxxuxY Discussion at 3:28:14 sentiment: mixed
video_pk 69629 · mention_pk 166267
Guilds of London video thumbnail
Click to watch at 3:28:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Very good game
  • Led to screaming matches (implies memorable interaction)
Cons
  • Obtuse rulebook
  • Requires three players
  • Can be 'mean'
Thematic elements
  • area control
Comparison games
  • Santiago
  • Noyes Hamat
  • The Climbers
Mechanics (from transcript analysis)
  • Area Majority — Players use 'liverymen' to gain control of tiles and their associated powers.
  • Card Drafting — Players acquire cards, potentially through auctions.
  • Set Collection — Players collect cards with specific icons or abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a cold worldly game it's you're not going to figure it out in the minute first minute
  • The only downside is a war game you really if you're not even not like Wargames you're not going to like it
  • The game will diverge away from warfare if that makes sense
  • I never met a game and I'll say this all day long to anybody who listen Guilds of London is a very very good game but who who in their right mind like purposly says okay well I'm only going to explain some of the cards but because I explained enough of them you should be able to figure out how the rest of them work
  • Oh my gosh that game that game that I had screaming matches playing that game
  • Santiago now I gotta play that I gotta play that game again
  • It's a very very evil game almost as evil well pretty much as close to as Noyes Hamat
  • The rulebook would have been better if it just said here's a list of all the cards and this is what they do
  • You know what are you doing review copies and I'm like well have you ever reviewed any of our games before and then you go look and they've got like you know 912 like subscribers and they have you know their their their videos get like 27 views a piece
  • If they said hey we've had we wanted to like crack down in security to make sure nobody gets their stuff stolen we've had some things stolen in the past or or you know we found that this works better for crowd control or whatever or if it's just an arbitrary number you know that's fine too but I would just I just wanted to know the reason behind the change
  • It's like can I have your ticket number and I here's my ticket number uh oh well no it was we we lost you there for a second oh no so so it asked me for like my ticket number and my name and stuff like that and I put it in and it was weird because usually when you're in those chat things it's like hi I'm Alice how can I help you or hi I'm Tony how can I help you and this one didn't say that it just said it just said like American Airlines like helper or something on it but that's fine proba Ai
  • I was like wait a minute funny it was absolutely a bot it was absolutely a bot that 100% yeah
  • The people that love him need to they need to they need to just constantly test the way he thinks and the way he way he his mind is because he needs help he needs somebody to because he's he's he's mentally ill
  • My biggest regrets is um when somebody had he just posted I have several sets of the expansion uh available they're like 30 bucks and but but I was like I'm not getting that it's like it's like it's like two punch boards I'm not paying 30 bucks for two punch boards and I was like why didn't I just do that
References (from this video)
No references stored for this video.
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