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Herbaceous box art

Herbaceous

Game ID: GID0155794
Game Info
Year
2017
Players
2-4
Age
8+
Playtime
15 min
Collection
Ratings
Creator Score
Expansions & Family
Herbaceous Sprouts
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

In Herbaceous, herb collectors compete to grow and store the most valuable medley of herbs. Everyone starts with four containers, each of which allows a different grouping action:

Group herbs of same type
Group different types
Group pairs
Group any three types (same or different)

On your turn, you draw a herb, then decide to either keep it in your personal collection or put in into the communal pile. If kept, the next card goes to the communal pile; if placed in the communal pile, the next card goes in your personal collection.

At the start of your turn, you can decide to use a container. If so, you assemble cards from personal and communal spaces, group them, then turn them all over. You have then "collected" those and can't use the container again.

At the end of the game, collectors determine the best collection as a combination of value from their collection, matching herbs, and herb sets.

Description

In Herbaceous, herb collectors compete to grow and store the most valuable medley of herbs. Everyone starts with four containers, each of which allows a different grouping action:

Group herbs of same type
Group different types
Group pairs
Group any three types (same or different)

On your turn, you draw a herb, then decide to either keep it in your personal collection or put in into the communal pile. If kept, the next card goes to the communal pile; if placed in the communal pile, the next card goes in your personal collection.

At the start of your turn, you can decide to use a container. If so, you assemble cards from personal and communal spaces, group them, then turn them all over. You have then "collected" those and can't use the container again.

At the end of the game, collectors determine the best collection as a combination of value from their collection, matching herbs, and herb sets.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 53
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 51–53 of 53
Video 3kJ8u_Q693o Beyond Solitaire Playthrough at 0:09 sentiment: positive
video_pk 2101 · mention_pk 6167
Beyond Solitaire - Herbaceous video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lightweight and peaceful to play, ideal for quick sessions or as a palate cleanser between heavier games
  • Beautiful, thematic art and an approachable garden aesthetic that shines in solo mode
  • Smooth AI mechanics that give a satisfying challenge without becoming punishing
  • Clear, approachable rules with a nice flow between drafting, positioning, and planting
  • Flexible strategic options thanks to tool cards, rerolls, and face-transforming abilities
Cons
  • Dice luck can swing outcomes, which may irritate players who prefer tighter deterministic systems
  • AI can sometimes grab high-scoring spots, which can feel a little unfair or frustrating in tight games
  • Single-player scoring chart exists to contextualize performance, but some players may still crave a more granular solo-rank system
Thematic elements
  • Gardening, herb cultivation, set-collection and dice drafting in a lightweight, charming garden contest
  • A garden world where players compete to grow the most valuable herb plots and flowers across themed garden sections
  • Solo-first narration featuring a Master Gardener vs an AI Rival Gardener with a cooperative lore thread in the same world as the card game For Basis
Comparison games
  • For Basis (card game)
Mechanics (from transcript analysis)
  • Action Timer — The tool deck acts as a timer: when the deck runs out, the game ends, creating a natural pacing mechanic and a hard end condition for solo play.
  • AI drafting and competition — An AI rival drafts cards and places sprouts in the garden, providing a consistent, competitive pressure that mimics a two-player experience in solo mode.
  • Dice Drafting — Players draft and manipulate dice from their pool or from the random bag to form valid plantings and scoring configurations, balancing immediate placement against future potential.
  • end-of-round/round-based timer — The tool deck acts as a timer: when the deck runs out, the game ends, creating a natural pacing mechanic and a hard end condition for solo play.
  • flower planting with constraints — Planting flowers requires specific tools (e.g., a trowel) and spatial constraints in the garden; certain flowers unlock point opportunities or space efficiency.
  • lemonade incentive card — A lemonade card provides an extra two points to the first player to place a sprout in every section of the garden, creating a dynamic early-game race.
  • Resource conversion and wilds — Special die faces and items (e.g., bay leaves and packages) can be converted or used as wilds to morph dice into desired faces or to unlock new planting options.
  • set collection and placement scoring — Points are awarded based on completing specific dice-face sets (all the same face vs all different faces) and the value of garden spaces, with first-to-claim spots often yielding bonus points.
  • tool cards with powers — Each turn, players draft tool cards that grant powers such as rerolling dice, transforming a die face, or other special actions that influence future rolls and placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very light very quick very chill
  • the AI runs really smooth it's a very peaceful play
  • it's a fun little game
References (from this video)
No references stored for this video.
Video EwAb2P0Dpv4 Board Game Spotlight Playthrough at 0:19 sentiment: positive
video_pk 1257 · mention_pk 146223
Board Game Spotlight - Herbaceous video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • portable pocket edition enhances portability
  • accessible and relaxing theming
  • tight, tense decisions despite casual vibe
  • great intro to set-collection and collection-management ideas
Cons
  • small components can be fiddly to handle
  • depends on deck order; luck factor can influence pacing
Thematic elements
  • herb cultivation, collection, and scoring
  • Herb gardening and home garden spaces
  • abstract, relaxation-focused
Comparison games
  • Herbaceous Sprouts
  • Herbaceous (regular edition)
Mechanics (from transcript analysis)
  • area placement / potting — cards are placed into private gardens or the community garden; potting actions rearrange future scoring possibilities.
  • endgame scoring via containers — points are scored based on the contents of each container (glass jar, large pot, small pot) and any bonuses.
  • hand management / draw-and-choose — on a turn a card is drawn and the player decides to keep it or place it into private or community areas.
  • press-your-luck / reveal-based decision making — turns involve revealing cards and deciding whether to pot now or press luck for potentially better future gains.
  • Push Your Luck — turns involve revealing cards and deciding whether to pot now or press luck for potentially better future gains.
  • Set Collection — players aim to collect sets of different herbs to maximize points, with container-based scoring variations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game about pressing your luck
  • this is a game that every gamer should have in their collection
  • the pocket edition is a must-have for fans of herb-themed games
  • it's so simple and yet so tough to figure out when to pot
References (from this video)
No references stored for this video.
Video HRMBZskSYzQ Actualol Discussion at 21:46 sentiment: positive
video_pk 1276 · mention_pk 3715
Actualol - Herbaceous video thumbnail
Click to watch at 21:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful artwork and a quick, engaging play
  • interesting simultaneous planning with evolving objectives
  • satisfying thematic fit for art and garden lovers
Cons
  • requires good interaction to sustain longevity
  • depends on group dynamic; some players may underperform
Thematic elements
  • botanical and landscape painting with an objective-based push
  • garden/landscape painting focused on seasonal themes
  • interpretive art puzzle
Comparison games
  • Inside Sunset Over Water
  • Herbaceous
Mechanics (from transcript analysis)
  • card drafting and action selection — each round you select a card that determines your action for the round
  • Objective Cards — public goals influence which paintings you attempt
  • Simultaneous Reveal — rounds are quick and players reveal their choices at once
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of my favourite rolling right games
  • it's so simple idea and it works brilliantly
  • amazing production with all these marbles
  • the combinations are what separate winners from losers
  • the simultaneous like action selection and the artwork is stunning as well
  • you could play it with as many players as you want really
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 51–53 of 53
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