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Lancaster box art

Lancaster

Game ID: GID0186007
Game Info
Year
2011
Collection
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Description

From the designer of Glen More comes a new title published by Queen Games: Lancaster.

In 1413, the new king of England, Henry V of Lancaster, has ambitious plans: The unification of England and the conquest of the French crown! Each player takes the role of an ambitious aristocratic family. Who will be the best supporter of this young king, and the most powerful Lord of his time?

In Lancaster, the players want to proceed from simply being a Lord to being the most powerful ally of the king. They may achieve this by developing their own knighthood, as well as by clever deployment of individual knights in the counties of England, at their own castle, and to conflicts with France. In parliament, they try to push laws from which they will benefit themselves most. The player with the most power points at the end of the game is the winner.

Every turn, players send their knights to the different locations:
• Counties, where they compete with knights from other players for rewards and the favor of the nobles.
• The castle, to receive income or new knights.
• Into conflict with France, where all players combine their power and try to gain power points.

In the counties, the strength of the knights is important, as you can remove the knight of another player by placing a knight of your own with higher strength in the same location.

Description

From the designer of Glen More comes a new title published by Queen Games: Lancaster.

In 1413, the new king of England, Henry V of Lancaster, has ambitious plans: The unification of England and the conquest of the French crown! Each player takes the role of an ambitious aristocratic family. Who will be the best supporter of this young king, and the most powerful Lord of his time?

In Lancaster, the players want to proceed from simply being a Lord to being the most powerful ally of the king. They may achieve this by developing their own knighthood, as well as by clever deployment of individual knights in the counties of England, at their own castle, and to conflicts with France. In parliament, they try to push laws from which they will benefit themselves most. The player with the most power points at the end of the game is the winner.

Every turn, players send their knights to the different locations:
• Counties, where they compete with knights from other players for rewards and the favor of the nobles.
• The castle, to receive income or new knights.
• Into conflict with France, where all players combine their power and try to gain power points.

In the counties, the strength of the knights is important, as you can remove the knight of another player by placing a knight of your own with higher strength in the same location.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 11
This page: 11
Sentiment: pos 9 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–11 of 11
Video ifvEL5sSzHY 3 Minute Board Games Other at 4:15 sentiment: mixed
video_pk 91254 · mention_pk 244678
3 Minute Board Games - Lancaster video thumbnail
Click to watch at 4:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Popular Euro game
  • Played it twice
  • Colossal box is tricky to get in New Zealand and generated a bidding war
Cons
  • Doesn't like the game enough to have all the expansions in this colossal box
  • Ended up sitting on the shelf occupying lots of space
  • Okay isn't good enough to stay in my collection
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Implied by being a popular Euro game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I appreciate Tigris and Euphrates. I admire its design but I don't really enjoy playing it that much.
  • One of the problems of Kickstarter and there are many problems with Kickstarter is that it creates games that are more flash than substance and one of those games for me was Vengeance.
  • It's also quite similar to a game I really like called Pay Dirt and Paid it was on my hidden gems list.
  • Gen7 for us was a hilarious experience of four people playing bureaucratic middle managers arguing and bickering while their colony ship started to burst into flames around them.
  • I really didn't like tapestry I really didn't enjoyed it all and it's not because I wasn't good at it I knew how the game worked I could get big scores.
  • The game keeps punching losers in the face.
References (from this video)
No references stored for this video.
Video TDemsLvRxEE Board Gaming Ramblings Top List at 25:25 sentiment: positive
video_pk 82576 · mention_pk 207437
Board Gaming Ramblings - Lancaster video thumbnail
Click to watch at 25:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun and always will be fun.
  • Great with five players.
  • Bidding for actions is interactive.
  • Unique worker placement with levels.
  • A classic game that will always be enjoyed.
Cons
  • Wanted the game for a long time.
  • Ordered the big box edition and hoping expansions add more.
Thematic elements
  • Political influence and building during a historical period.
  • Historical setting (implied by 'French people' and 'votes')
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Building up people on the table to get more votes.
  • auction/bidding — Bidding for actions.
  • Set Collection — Trying to do set collection.
  • Voting — Voting on scorings you want in or out of the game.
  • Worker Placement — Placing workers with different levels.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Marrakesh is a really good game.
  • It's a fun game.
  • Underwater Cities is really good.
  • It's a fantastic game.
  • Revive is a cool game.
  • It does explode my mind and it does make your mind your brain go into a pulp.
  • The original a modern crime board game has given us like an amazing experience.
  • It's a classic and one that I will always enjoy to play.
  • It's a brutal game where you are hiring workers to work in your factories to produce things and try to sell them.
  • What I would really like to play more because it's a great game.
References (from this video)
No references stored for this video.
Video vgvcbIWzUPk Shelfside Analysis at 30:52
video_pk 81589 · mention_pk 203381
Shelfside - Lancaster video thumbnail
Click to watch at 30:52 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • They're all about honor before anything else.
  • easy to learn, hard to master.
  • the ends justify the means no matter what.
  • this is space opera.
  • I'm happy to be tricked.
  • Crane games are very satisfying to play.
References (from this video)
No references stored for this video.
Video BC-i6GZtAu4 All You Can Board Discussion at 99:19:36 sentiment: positive
video_pk 80556 · mention_pk 196375
All You Can Board - Lancaster video thumbnail
Click to watch at 99:19:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Features interesting mechanics like secret voting and variable worker strength.
  • Offers unique gameplay elements not common in other worker placement games.
  • Considered overlooked due to its dated theme and artwork.
Cons
none
Thematic elements
  • Passing Laws and Political Intrigue
  • Medieval/Kingdom
Comparison games
none
Mechanics (from transcript analysis)
  • Voting — Includes a voting mechanism where laws are passed, and players can engage in table talk before secret voting.
  • Worker Placement — A worker placement game with unique mechanics not typically found in the genre.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The scoring in The Princess of Florence is really unique and it's one of the main draws for me.
  • Pax Pamir is just such a masterclass in creating a really tense and dynamic political game.
  • Catacombs is such a fun dexterity game. The flicking mechanic is just so satisfying.
  • Root is a prime example of an asymmetric game done right. Every faction feels so different.
References (from this video)
No references stored for this video.
Video mBJKXw-78zw The Dice Tower Top List at 10:47 sentiment: positive
video_pk 80060 · mention_pk 194275
The Dice Tower - Lancaster video thumbnail
Click to watch at 10:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very simple game
  • Very clean system
  • Really enjoy it
Cons
  • Played for the first time last year despite being released in 2007
Thematic elements
  • Gangsters controlling territory
  • Chicago during prohibition
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Gaining majority or second most control in districts.
  • Area Majority — Drivers drop off or pick up gangsters to gain majority.
  • Set Collection — Upgrading trucks for special powers.
  • Worker Placement — Dropping off gangsters in different regions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a category which before I started the list I thought would be um relatively wide ranging and and uh I came to find throughout get actually doing the research and getting ready for this list that maybe it's a little bit narrower than I actually expected.
  • Now, that makes sense thematically because, you know, a lot of the gangster movies or uh just cultural uh elements we've seen of mobsters involve like, you know, combat, fighting for control over areas and things along those lines.
  • The theme is probably not terribly integral to the game design itself.
  • those tend to be the games that I think best evoke a gangster or a mobster type of a theme.
  • This is such a cool take on this theme.
  • Speak Easy is a heavy Euro game designed by Vatital Lera who is known for heavy Euro games primarily and this is one that for a Euro which is usually considered Euro style games are usually considered to be you know not anti-theatic but the theme is usually not a huge element of them.
  • what Speak Easy does so brilliantly amongst many things is integrate the theme beautifully into the Euro style mechanisms that drive the game.
References (from this video)
No references stored for this video.
Video YUFU4vA5Vfk Top List at 3:20 sentiment: positive
video_pk 69450 · mention_pk 165958
Lancaster video thumbnail
Click to watch at 3:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing game.
  • Epitomizes the 'Golden Age of board games'.
Cons
none
Thematic elements
  • England
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players compete for the favor of Nobles and can remove other players' knights from counties based on strength.
  • Worker Placement — Players send their knights to different counties in England.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my sole purpose in life is to annoy people and to upset people I do those in equal measure
  • don't hang yourself in the rafters because you got depressed listen to a ball Ginger gazer waffle on for 10 minutes about what he thinks is the best ball go out and find your own best board games you lazy bastards and stop listening to other people formulate your own opinions based on your own experiences yeah
  • you could sort of sell it as a Sero in steak I suppose it's [__] big enough
References (from this video)
No references stored for this video.
Video pRZZxx_rRWM Board Gaming Ramblings Top 10 List at 3:16 sentiment: positive
video_pk 39533 · mention_pk 119319
Board Gaming Ramblings - Lancaster video thumbnail
Click to watch at 3:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight map interaction and turn-order pressure
  • highly competitive back-and-forth decisions
Cons
  • tough to teach due to multiple interlocking systems
Thematic elements
  • auction/bidding with action selection to influence a map
  • Medieval English county governance
  • deliberate, back-and-forth strategic negotiation
Comparison games
  • Keyflower
Mechanics (from transcript analysis)
  • area majority / map control — players vie for control of regions on a map via actions and placement
  • Auction — bidding for actions and turns, influencing turn order and availability
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's back and forth because you bidding and taking out the others
  • the timing is so important
  • you can push other ships through so that you no need to pay more money for your ship than you thought you would
  • there's so many things you can do to interact here
References (from this video)
No references stored for this video.
Video LHPAZFLQ4xI Board Gaming Ramblings Discussion at 46:20 sentiment: positive
video_pk 38106 · mention_pk 114586
Board Gaming Ramblings - Lancaster video thumbnail
Click to watch at 46:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Mentioned as a title of interest and discussion point; no mechanics specified in transcript segment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carnegie that's my favorite of 2022 so far by a significant margin
  • corrosion i had really high hopes for and i didn't just it didn't really meet my expectations so that was extremely boring
  • we're married
  • we're going to the us on sunday for three weeks
  • pre ordered horseless carriage so i'm looking forward to play that
  • castle burgundy there's there's many yeah there's so many absolutely like every time i say it's a forever keep in our videos
  • lofoten i have heard about it
  • Everything Everywhere All at Once
  • Severance
  • Troll Hunter
References (from this video)
No references stored for this video.
Video 25x2uxxY83w The Board Gaming Doctor Discussion at 14:11 sentiment: positive
video_pk 35515 · mention_pk 149918
The Board Gaming Doctor - Lancaster video thumbnail
Click to watch at 14:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High strategic depth for a train-theme game
  • Tight interaction and planning
Cons
  • Heavy to teach and learn
  • Longer playtime
Thematic elements
  • Rail-building and strategic block-building
  • Industrial era with railway expansion
  • Tactically dense face-to-face competition
Comparison games
  • Brass Birmingham
  • Brass Lancashire
Mechanics (from transcript analysis)
  • hand/resource management — Careful use of card resources for actions
  • Network/Route Building — Compete to optimize rail routes and victory points
  • Route blocking — Compete to optimize rail routes and victory points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Bonanza does a great job of putting that negotiation forward and creating more of a social interactive experience that I feel like Katan offers as a Euro game that is somewhat unique amongst Euro games today"
  • "Katan by creating that social interaction the fluidity and the kind of non-scripted approach to that"
  • "Sleeping Gods is an amazing experience very reminiscent of an open world game"
  • "This is definitely a step up in complexity"
References (from this video)
No references stored for this video.
Video mlRT7tbHk5U Chairman of the Board Top List at 0:07 sentiment: positive
video_pk 5001 · mention_pk 14870
Chairman of the Board - Lancaster video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • adds meaningful direct interaction via knight kicking mechanics
  • cool law-changing phase adds strategic variety and replayability
Cons
  • can be heavy and occasionally slow to teach
  • not played frequently in casual sessions
Thematic elements
  • factional politics, knightly orders, law changes
  • medieval Europe, noble hierarchy
  • strategic negotiation with shifting power and laws
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — players place knights to gain influence; position on the board yields benefits and victory points
  • area control / worker placement — players place knights to gain influence; position on the board yields benefits and victory points
  • Knights vs. knights conflict — placed knights can be displaced by stronger knights, creating direct interaction
  • Law voting and law changes — each round includes a phase to vote on new laws that shape scoring and endgame conditions
  • Set Collection — collect nobles on your personal board to unlock advantages
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there is this more injected element of player interaction
  • it's a genius twist
  • the market is completely driven by the players
  • money is such a tight resource in this game
  • the rules overhead is very low
  • a timeless design
  • you can bet your funds on other people being right
  • loads of things to weigh up, a complete package of the game
References (from this video)
No references stored for this video.
Video D_-XavWVh_M Chairman of the Board Top List at 2:58 sentiment: positive
video_pk 2579 · mention_pk 7632
Chairman of the Board - Lancaster video thumbnail
Click to watch at 2:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high interaction and negotiation around law making and majorities
  • deep strategic decision making around investment versus offense
  • clear thematic integration with a bridge between euro style and confrontation
Cons
none
Thematic elements
  • knightly dominance with political and strategic maneuvering
  • medieval knight themed conflict with an emphasis on territorial control
  • structured conquest with bluff and area control elements
Comparison games
none
Mechanics (from transcript analysis)
  • area control with casualties and scoring — combat style control via presence and successive rounds with scoring based on majority
  • timed action resolution — actions are resolved with a dynamic flow that can be influenced by other players plays after you
  • upgradable pieces — knights can be upgraded to increase their strength and influence on outcomes
  • voting + laws — noble tokens grant voting power to shape round end game laws
  • Worker Placement — a set of knights is deployed to various map locations to take actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the fact that the game itself is so simple but the action selection system is just that compelling
  • this is one of the best games of all time I could have argued to have this from higher on the list
  • there is an amazing level of interaction here where the more you collect these Noble tokens on the map will not only score your points but give you voting power
  • the level of interaction here is very high and the dynamics around kicking off spots are interesting
  • on paper I should not like this game because I do not like terribly cutthroat games but this one is logical
  • El Grande is the forefather of the area control genre and still the best among its peers
References (from this video)
No references stored for this video.
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