In Panic on Wall Street! you take on the role of a freewheeling capitalist out to outmaneuver your competitors and earn your place as a great industrialist.
Players are divided into managers and investors. Your goal is to earn more money than any other manager (if you are a manager) or more money than any other investor (if you are a investor) by the end of the fifth round.
Each round managers and investors negotiate with each other in a noisy, two-minute free-for-all to set a purchase price for shares in the managers' companies. Investors then collect income from the shares they purchased but not until a roll of the dice brings (sometimes drastic) changes to the economy, with major consequences for the balance sheet of each player. Managers collect what they are owed from investors, pay fees for each of their companies, and buy new companies at auction.
After five rounds of play (5 months), the manager and the investor who have accumulated the most money are each declared victors, the undisputed masters of commerce.
Panic on Wall Street! is the new edition of Masters of Commerce. See 'More Information' below for differences between the two editions.
- Fantastic investment
- Out of print
- Goes for stupid money
- Stock market trading
- Wall Street
Mechanics (from transcript analysis)
- Dice Rolling — The stock market will take over, you roll a few dice and stock will go up or down.
- Player Elimination — Some of you are going to gain money, some of you are going to lose money.
- Trading — Half of you is going to be the managers, half of you are going to be the Traders and the Traders will be trying to sell the managers different types of stock.
Video topics + discussion points
Quotes (from this video)
- I hope you [__] are interally grateful to me for causing myself this much pain and suffering
- Panic on Wall Street is way out of print so I'm not like dangling carrots or anything but if you can find it and you can afford to buy the vacant Epstein Island then Panic on Wall Street is a fantastic investment
- Shadows over Camelot is the original hidden traitor game maybe it laid the groundwork for other games like Battle Star Galactica and smaller games like the resistance and all that [__]
- the combat system does leave the other players just sitting there toling their thumbs quite a bit there's a little bit of downtime on this and it is a really long game
- Picture Perfect is a Zen like experience for me and it allows me that sort of breathing space to go back to kicking all you [__] heads in when I lose or rag
- it's huge it's vast it's confusing and we love it
References (from this video)
- Absolute blast
- Complete and utter chaos
- Works best with many players
- Unlikely to ever be reprinted due to publisher/designer dispute
- Very difficult to acquire
- Buying and selling stocks and shares
- Stock market
Mechanics (from transcript analysis)
- Negotiation — Players are shouting at each other trying to get people to buy/sell stocks.
- Stock market — Players act as managers trying to sell stock or investors trying to buy stock.
Video topics + discussion points
Quotes (from this video)
- it's Shadows over Camelot yeah
- one of you may be a dirty filthy traitor and you'll be working against the other players trying to make bad [__] happen without getting caught
- credited as being one of the first hidden traitor games
- it's lighter and easier to play and quicker than games like battar Galactica
- the component quality is fantastic this comes from an era when desel Wonder actually made quality games
- this is Memoir 44
- the reason I was Al and earin but sticking this on the list is because I own almost everything that's been produced for this game
- the only problem I've got with Memoir 44 it's getting to the point now where it looks as stuffy as a geriatrics [__]
- if it was made sort of compatible with the existing stuff you sort of edge your way into it you know sort of wean yourself off of the old stuff and gradually buy the new stuff as it come along then maybe they could make this game feel like more modern have updated components
- something like 20 years old it's about time that we all admitted to ourselves that there needs to be a reprint of this a refresh it needs to be brought up to date with the current fantastic high quality standards of modern board games
References (from this video)
- high interactivity and back-and-forth negotiation
- dynamic shifts in ownership create tension
- chaos can lead to unpredictable outcomes
- theme may be less relatable for some players
- financial negotiation and risk management
- stock market trading environment with bid/ask style rounds
- quick, competitive bidding and political maneuvering
- Power Grid
- Lords of Wall Street
Mechanics (from transcript analysis)
- bid-based rounds — investors bid on shares in manager-led companies in a two-minute round
- price adjustment via dice — dice rolls alter share values and company performance across rounds
Video topics + discussion points
Quotes (from this video)
- The Hidden roles are great but a long Play Time exacerbated by player talk and player elimination put this on the downside
- it's a very simple game you don't necessarily need to know the answer to the question
- I love this game
- I do have fun memories playing this with my many many good friends
- I really enjoy the game as the seer and the Werewolf trying to help and hinder without being too obvious
- plays from 6 to 30 players
References (from this video)
- Best shouting game
- Stunning with maximum player count
- One of the best party games
- Merchants selling to investors
- Wall Street
Mechanics (from transcript analysis)
- Dice Rolling — Used to determine stock value increases based on risk.
- Stock market — Half players are merchant bankers selling stocks, the other half are investors trying to buy at the cheapest rate.
Video topics + discussion points
Quotes (from this video)
- So, this is number 80 down to 71. So, this is still in the dog [ __ ] ended part of the sticker territory.
- Remember, if your top 100 games aren't on this list, then that's because A, we haven't played them or B, we think they're complete and utter dog [ __ ].
- It is long. It's 4 hours plus. Yeah, I know there's going to be people out there saying it's not that long, but I don't care what you [ __ ] think. [ __ ] off.
- It's almost as if Peter Hall has uncovered the simplest equation to how the brain interprets fun. Yeah. Albeit by using some stuffy old cubes that have been pulled out from under someone's foreskin. Yeah. Not literally.
- If you've got Zo Legends of the Drift system and you ain't own that expansion, then you're a [ __ ] fuckard.
- Sometimes you roll a D20 in this game and it's going to put a cucumber up your bum bum, which isn't always welcome depending on what day it is and what time it is actually.
- No [ __ ] [ __ ] Right. Newer trains that you build are going to cover greater distances cuz they're obviously more efficient technologically, right?
- This is one of them games that's like a hybrid game. It borrows a lot of mechanics from other games. You see elements of katan in here, a lot of Stephen Feld [ __ ] going on. And it's almost as if it just blends it all into one big massive [ __ ] dough pile and then lets you gorge on all of your favorite mechanics at once.
- It's one of them rare occasions where the hype is real.
- If you are struggling for a free player game and you don't mind trolling through a relatively heavy rule book, then Maria is possibly greatest free player war game ever made. I know some people are going to say that Churchill or one of them games is better, but I ain't played it so you can kiss my ass.
References (from this video)
- big group play feel
- chaotic and energetic
- rules can be complex and intimidating for new players
- stock market chaos and negotiation
Mechanics (from transcript analysis)
- negotiation and stock market trading — players buy and sell stocks and negotiate margins
Video topics + discussion points
Quotes (from this video)
- the production is incredible
- this is a long one there's a few games of my collection
- I'm keeping this one forever
- it's a great family game
- it's basically a social deduction game and it's really clever