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QE box art

QE

Game ID: GID0256081
Game Info
Year
2019
Players
3-5
Age
8+
Playtime
45 min
Collection
Ratings
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Financial crisis has occurred. Sixteen "too big to fail" companies from four countries need bailing out. The central banks have unlimited financial resources, so lots of money is going to be printed, but the central banks also face disaster — print too much money and the country they represent goes bust.

In Q.E., a term that stands for "quantitative easing", you play the role of a central bank. You bid on different size companies to accumulate various levels of victory points. The amount you bid is unlimited since you are the central bank and you own the printing press! After the initial "open" bid by the lead player, the other players bid in secret. After the sixteen companies have been "bailed out", bonus victory points are awarded for company sets of nationalization, monopolization, and diversification.

Player markers on the scoring track now reveal which player has the most victory points, but this is not the end. Players must now add up the amount of money they printed and the player who printed the most money loses all their victory points!

Previous editions of Q.E. supported up to four players, with a fifth-player expansion being available separately. This new edition of Q.E. is playable with up to five players out of the box.

Description

Financial crisis has occurred. Sixteen "too big to fail" companies from four countries need bailing out. The central banks have unlimited financial resources, so lots of money is going to be printed, but the central banks also face disaster — print too much money and the country they represent goes bust.

In Q.E., a term that stands for "quantitative easing", you play the role of a central bank. You bid on different size companies to accumulate various levels of victory points. The amount you bid is unlimited since you are the central bank and you own the printing press! After the initial "open" bid by the lead player, the other players bid in secret. After the sixteen companies have been "bailed out", bonus victory points are awarded for company sets of nationalization, monopolization, and diversification.

Player markers on the scoring track now reveal which player has the most victory points, but this is not the end. Players must now add up the amount of money they printed and the player who printed the most money loses all their victory points!

Previous editions of Q.E. supported up to four players, with a fifth-player expansion being available separately. This new edition of Q.E. is playable with up to five players out of the box.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 51
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 51–51 of 51
Video 6CDH9u7A2zM Rolls in the Family Top List at 7:01 sentiment: positive
video_pk 1065 · mention_pk 115782
Rolls in the Family - QE video thumbnail
Click to watch at 7:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extremely unique and engaging mechanic that creates rich negotiation dynamics
  • Adds a strong bluffing and information-gathering layer to bidding
  • High potential for memorable, laugh-inducing moments with the right players
Cons
  • Steep learning curve for newcomers due to unusual auction rules
  • Can feel chaotic or opaque without careful setup and a patient group
Thematic elements
  • Auction bidding and market manipulation with abstracted industries and countries.
  • A satirical, high-stakes auction environment reflecting the 2008 financial crisis.
  • Economy-driven, humorous, and slightly chaotic in tone.
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — Each round presents an item up for auction; players secretly bid with any number and any currency value, anchored by an open bid from the auctioneer.
  • Endgame scoring based on accumulated assets — Players score based on assets accumulated across rounds, with emphasis on strategic spending and risk management.
  • Hidden bidding data — Bids are recorded secretly and only revealed in limited ways, adding strategic uncertainty about opponents’ positions.
  • Set collection / value-based drafting — Different industries and countries have varying value, influencing which auctions players prioritize.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game essentially of trying to keep your options open
  • you rotate around calling out a resource then everyone has to place that resource somewhere onto their little grid
  • the finish to the game is just this like you feel the accomplishment
  • there's nothing like it because you're always getting new information trying to decide what's the best way to use it
  • three hours... but it is a delight when the right people are at the table
  • you end up with a lot of deck boxes and NPCs—there are a lot of different strategies you can pursue
  • it's a very dense game in that you're always doing things
  • the expansion ads could be huge in helping replayability
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 51–51 of 51
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