You are movie producers in a failing film production company. You have one last chance to make a successful film - otherwise the company will collapse and you’ll never work in this town again! You have to use the resources at your disposal to produce this film on time and under budget, ensure it’s a high enough quality, and make some sense of the resulting story. No time to waste - roll camera!
Roll Camera! is a cooperative or solo dice worker placement game of resource management and a central geometric puzzle representing your shooting arrangement. You throw the custom D6 Crew dice, each face representing a different production department (camera, light, sound, actor, production design, visual effects) and assign them to actions, either on the main board or on your individual player boards. Your player board features a specific head of department (Director, Producer, Cinematographer, Editor, Production Designer or The Star) and contains unique action spaces that can be used on your turn.
Place the Crew in specific arrangements matching those on the Shot cards, resolve the constant Problems getting in your way, and hold production meetings to play Idea cards from your hand to help out. Everything costs time and money, and you lose if either one runs out. You must also ensure your film reaches a certain level of Quality in order to win!
At the game's end, you'll have a unique sequence of completed Shot cards which you can "premiere" using the story cues -- it's the filmmaking game that results in a "real" movie!
—description from the designer
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- i understand a lot of people really enjoy solo games but um generally they're they're not really for me
- it's essentially a fun thing that we like to do and we have to make sure that it doesn't turn into work
- thousands of games come out every year and i feel like every couple of months i bump into something that i'm just like whoa that's totally new
- i personally think patchwork is engine building because you're just kind of building up an income engine
- sprinkles on the icing on the cake
References (from this video)
- Strong thematic flavor
- Engaging cooperative feel
- Rule overhead can slow play for some groups
- May not appeal to players seeking leaner euro experiences
- Cinematic creation
- Film production setting in a collaborative environment
- Team-driven production flow
- Cascadia
- Bonfire
Mechanics (from transcript analysis)
- Team coordination — Players coordinate actions and roles to simulate film production.
Video topics + discussion points
Quotes (from this video)
- it's a fantastic game
- it's a quick 5 minute game
- I think it's a clever way to have both the tile laying and the animals
- the theme is really cool and the production is mind-blowingly beautiful
- I would rather play the other games that we have here than play this one
- Bonfire is an excellent game
- it's a card game with a beat and it's literal you have to do it on the beat