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Small Islands box art

Small Islands

Game ID: GID0291174
Game Info
Year
2018
Players
1-4
Age
8+
Playtime
45 min
Collection
Your Tier
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Description

Small Islands is a tile-placement game in which you are daring explorers discovering a magnificent archipelago. Its islands are brimming with natural resources but also temples from an ancient and mysterious civilization. Brave adventurers, bring back to your clan wealth & prestige!

A game is played in maximum 4 Rounds. At the beginning of each Round, each player secretly picks an Objective Card out of three cards. And in turn, players draw and place a Landscape Tile out of the 5 available (2 in hand, and 3 on the table). At a certain point, another option becomes available: placing a Ship Tile. When this tile is placed, in turn, all players place Houses on the islands and earn Prestige Points according to their Objective. Then players start a new Round. When the game ends, players receive additional points for their Ship Tiles.

In Advanced Mode, Objectives are split in 2 types of cards which allows you to create your own objectives amongst many combinations.

There is also a Solo Mode, innovative for its mechanics as well as for the very concept of a solo mode in a tile-placement game. We gave it an AI with a personality and different behaviors.

Small Islands offers you even more surprises, hidden at its heart.

Description

Small Islands is a tile-placement game in which you are daring explorers discovering a magnificent archipelago. Its islands are brimming with natural resources but also temples from an ancient and mysterious civilization. Brave adventurers, bring back to your clan wealth & prestige!

A game is played in maximum 4 Rounds. At the beginning of each Round, each player secretly picks an Objective Card out of three cards. And in turn, players draw and place a Landscape Tile out of the 5 available (2 in hand, and 3 on the table). At a certain point, another option becomes available: placing a Ship Tile. When this tile is placed, in turn, all players place Houses on the islands and earn Prestige Points according to their Objective. Then players start a new Round. When the game ends, players receive additional points for their Ship Tiles.

In Advanced Mode, Objectives are split in 2 types of cards which allows you to create your own objectives amongst many combinations.

There is also a Solo Mode, innovative for its mechanics as well as for the very concept of a solo mode in a tile-placement game. We gave it an AI with a personality and different behaviors.

Small Islands offers you even more surprises, hidden at its heart.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 12
This page: 12
Sentiment: pos 9 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–12 of 12
Video R-VFrQikXtQ DaniCha Discussion at 0:04 sentiment: positive
video_pk 89592 · mention_pk 238219
DaniCha - Small Islands video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solo mode included
  • Nice box design and production
  • Large number of tiles and tokens
  • Advanced mode available
  • Bag storage included for tokens
Cons
  • Requires reading through rules to play (rule complexity)
  • Punch-out setup can be time-consuming
Thematic elements
  • Array
  • Islands/archipelago
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • Card-Based Scoring / Objective Cards — Objective cards govern scoring and strategy
  • Compound Scoring — Objective cards govern scoring and strategy
  • Solo Play / AI Opponent — A solo mode with AI opponent to beat
  • tile laying — Players place landscape tiles to build island tableaux
  • Tile Placement — Players place landscape tiles to build island tableaux
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • solo mode included so obviously that's the main reason why i got this game in the first place
  • 56 landscape tiles that's a lot
  • there's even an advanced mode that's pretty good
  • solo mode is on page 8
References (from this video)
No references stored for this video.
Video HLICp9pITBw Hungry Gamer Discussion at 11:04 sentiment: positive
video_pk 89032 · mention_pk 235838
Hungry Gamer - Small Islands video thumbnail
Click to watch at 11:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute presentation and approachable
  • Fast, light, and pleasant to teach
  • Solid box from Lucky Duck with good art
Cons
  • Very light; not for players seeking depth
Thematic elements
  • Array
  • Islands / archipelago
Comparison games
  • Three Sisters
Mechanics (from transcript analysis)
  • Set collection / scoring by pattern — Players aim to maximize points by achieving specific symbol patterns on islands
  • Tile Placement — Players place island tiles to build a map, scoring based on symbol density and pattern on each island
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the heaviest game that Luke Laurie has designed
  • the table is going to explode with what you can do here
  • it's a sandbox with three or four different experiences in one
  • the fiction is space exploration and competition, and you are building settlements
  • play what brings you joy—the core message at the end
References (from this video)
No references stored for this video.
Video a_P7GXEWmnA Board Games for One Top 10 List at 4:58 sentiment: positive
video_pk 88937 · mention_pk 235455
Board Games for One - Small Islands video thumbnail
Click to watch at 4:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful artwork and theme
  • solo mode against the designer AI
  • strong replayability through multiple end conditions
Cons
Thematic elements
  • tile laying, exploration, trade goods
  • island exploration
Comparison games
none
Mechanics (from transcript analysis)
  • solo_ai — solo play against the designer AI with different modes
  • tile laying — laying tiles to create islands and routes to explore for points
  • Tile Placement — laying tiles to create islands and routes to explore for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you don't need a lot of games in your collection to be happy you just need the right ones
  • this is board games for one today I'm going to take you through a collection
  • it's a legacy game so if you're not familiar with what that means a legacy game means that you're following a story basically an adventure of sorts
  • you make permanent changes to the game as you play
  • it's not a competitive game this would be cooperative storytelling where you get to control The Narrative of Heroes in a story of your choice of five episodes
  • I love you all
References (from this video)
No references stored for this video.
Video jJJGrs-EURo Meeple University Playthrough
video_pk 70039 · mention_pk 166938
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a tile placement and objective scoring game
  • we should be able to play this under an hour
  • we're pretty much fighting for the same anchors
  • this is a really lovely looking game
  • it's a good filler
References (from this video)
No references stored for this video.
Video jJJGrs-EURo Meeple University Playthrough at 0:00 sentiment: positive
video_pk 70039 · mention_pk 239896
Meeple University - Small Islands video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • lovely-looking components
  • quick to teach and good as a filler
  • two-player implementation works well and supports strategic play
  • varied objective cards provide multiple scoring paths
Cons
  • scoring objectives and rules can be a bit tricky or easy to misread during play
  • early placement decisions can lock in scoring opportunities and cause some frustration
Thematic elements
  • island-building with ports and temples
Comparison games
  • Isle of Skye
  • Dinosaur Island
  • Marco Polo
Mechanics (from transcript analysis)
  • anchors and resources — anchor symbols and resource tokens constrain placement; anchors can be manipulated and placed with rules.
  • Compound Scoring — players draw objective cards that define scoring criteria for the round.
  • end-of-game island scoring — islands score at various times, but each island can score only once across the game.
  • Hand Management — each player has a hand of tiles; draw from a subset and place one per turn.
  • Houses — each island can receive houses; there is a limited pool and placement pace affects scoring opportunities.
  • intermediate scoring phases — scoring triggers mid-game (e.g., when a ship tile is placed) rather than only at the end.
  • objective cards / scoring missions — players draw objective cards that define scoring criteria for the round.
  • Point Salad — ships are placed to trigger scoring; ports influence end-of-round scoring proximity.
  • ships and ports — ships are placed to trigger scoring; ports influence end-of-round scoring proximity.
  • Tile Placement — tiles are drawn and placed to form islands; all sides must match.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a tile placement and objective scoring game
  • we should be able to play this under an hour
  • we're pretty much fighting for the same anchors
  • this is a really lovely looking game
  • it's a good filler
References (from this video)
No references stored for this video.
Video 5hVrRFlo7go jungus games Discussion at 12:16
video_pk 67052 · mention_pk 163020
jungus games - Small Islands video thumbnail
Click to watch at 12:16 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • tile laying — tiles laid in the same area; rounds can end early, disrupting others' plans
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the big change here is i'm turning the good games vlog into a patreon exclusive
  • the only constant is change
  • i adore bunny kingdom
References (from this video)
No references stored for this video.
Video zJrWqglZz0E Meeple University Playthrough at 6:03 sentiment: positive
video_pk 64483 · mention_pk 157945
Meeple University - Small Islands video thumbnail
Click to watch at 6:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Relaxing/peaceful gameplay
  • Turn-based and stream-friendly
  • Secret objectives add intrigue
  • Non-elimination and low-conflict play
Cons
  • Rule clarification can be confusing; early confusion about scoring
  • Initial learning curve and potential misremembering of rules
Thematic elements
  • secret objectives; island-building
  • islands with water tiles; boats
Comparison games
  • Carcassonne
Mechanics (from transcript analysis)
  • boats/ships placement and scoring — After a certain condition, players may place a boat on a legal location and score by placing their house.
  • End condition — The game ends when all tiles are drawn or all boats are placed.
  • house placement and island scoring — A house is placed on a dotted location; islands are scored, with a total up to eight houses contributing to points.
  • no hand reordering — Players cannot reorder the tiles in their hand.
  • secret objectives and discarding — Players select a current objective and potentially a next-round objective, then discard one tile.
  • Tile Placement — Players place one tile that connects water to water or to an island, adhering to legal placements.
  • tile placement and connections — Players place one tile that connects water to water or to an island, adhering to legal placements.
  • tile-drafting from a display — Each turn players draw one tile from three displayed tiles into their hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very peaceful looking game
  • this is a really relaxing little game
  • it's not directly competing
  • it is available on vogue marina for everybody
  • this weekend we will play a game called dunaya
References (from this video)
No references stored for this video.
Video VOJesonjuMc The Board Game Garden Discussion at 17:53
video_pk 35125 · mention_pk 104783
The Board Game Garden - Small Islands video thumbnail
Click to watch at 17:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Carcassonne
Mechanics (from transcript analysis)
  • Tile Placement
  • Tile placement with island objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you guys know Seven Wonders and then I recommend you try out it's a wonderful world
  • Baron Park I play it all the time
  • Stardew Valley the board game which I love this game so much
References (from this video)
No references stored for this video.
Video 9C-QXCn08ms Board Games for One Top 10 List at 7:32 sentiment: positive
video_pk 28367 · mention_pk 83285
Board Games for One - Small Islands video thumbnail
Click to watch at 7:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • deep strategic choices
Cons
  • Runaway winner risk if players optimize too aggressively
Thematic elements
  • Tile-laying, island creation, and objective fulfillment
  • Oceanic archipelago where players explore and claim islands
  • Strategic, methodical
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Place ships and huts to maximize points.
  • Area control / placement — Place ships and huts to maximize points.
  • hidden objectives — Secret objectives influence round scoring.
  • Tile Placement — Lay tiles to explore the ocean and create islands.
  • Tile-laying — Lay tiles to explore the ocean and create islands.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fathers and Sons should play games together so don't panic
  • it's a simple idea, super fun
  • Twisted chess
  • it's not for your Cooperative playing Son this will stress him out don't do it to him
  • Small Islands beautiful artwork lots of strategy
  • I adore this game I think this is a family game and this is a father-son game
  • this is a great father-son night
References (from this video)
No references stored for this video.
Video u_D9n2iYQt0 Before You Play Top List at 9:56 sentiment: positive
video_pk 12014 · mention_pk 35183
Before You Play - Small Islands video thumbnail
Click to watch at 9:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute components; accessible for families and lighter gamers
  • Solo mode provides a reasonable AI-like challenge
Cons
  • Rules can be a bit heavy for a lighter game
  • Solo mode may not shine as bright as multiplayer
Thematic elements
  • island construction and strategic placement
  • Islands archipelago with a focus on objective-driven island building
  • light and family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • objective drafting — Each player has their own objectives drafted to drive end-game scoring.
  • tile drafting — Draft island tiles and place tokens to complete objectives on islands.
  • tile placement and token scoring — Place plant-like tokens and room cards with placement constraints across islands.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoyed this game I can see why so many people recommended it
  • the solo mode plays almost exactly the same way with the exception of the market
  • it's not the most ideal way to play Twilight Inscription with AI
  • the rule book is a little bit complicated
  • I would probably have to play it with higher player counts to feel the burn
  • this is not a solo only game this is I believe up to four players
References (from this video)
No references stored for this video.
Video My18DPlP8Gw The Broken Meeple Top List at 7:57 sentiment: positive
video_pk 10198 · mention_pk 30036
The Broken Meeple - Small Islands video thumbnail
Click to watch at 7:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Good solo mode
  • Elegant replacement for Carcassonne
  • Simple but engaging mechanics
  • Variable objectives add replayability
Cons
  • Risk of house theft makes it competitive
  • Hasn't been played recently
Thematic elements
  • Map building
  • Island building
Comparison games
  • Carcassonne
Mechanics (from transcript analysis)
  • Area Control — Placing houses on islands, only one per island, can be stolen
  • Objective-based scoring — Different objective cards each round determine scoring criteria
  • Tile Placement — Building islands with tiles like Carcassonne
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just like falling off it's just literally there are 100 better games in it
  • Small Islands uh this is the one that i've been saying is a replacement for carcassonne
  • way too complicated for its own good
  • it is one of the most beautiful games in existence
  • i still think five tribes is better than yamatai
  • nations is still my preference to fruity ages in terms of playing a physical game
  • really good negotiation game
  • great teamwork cooperative very cool
  • this is a really good solo
  • the deductions are really hard it's a really tough one to do
  • it's oh it's a mind bender gorgeous looking
  • reef is still a really cool game
  • azul is only that good at two player
  • near and far still really good
  • there's no reason to play that one if you have near and far
References (from this video)
No references stored for this video.
Video ruJgak9bakk Our Family Plays Games Unboxing at 3:22 sentiment: positive
video_pk 7485 · mention_pk 22220
Our Family Plays Games - Small Islands video thumbnail
Click to watch at 3:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible, quick to teach
  • Fun thematic hook with islands
Cons
  • Replayability could depend on player count and variety
Thematic elements
  • City-building on miniature islands
  • Tiny island archipelago building in a playful world
  • Playful and enthusiastic presentation
Comparison games
none
Mechanics (from transcript analysis)
  • Resource/pointing system — Earn points through placement and patterns
  • Tile Placement — Place tiles to build island networks and score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this thing is massive
  • it's huge it's bigger than our table
  • we love the game
  • we're going to pimp it up
  • it is a beautiful production
  • we have you know the first one and now the sequel
References (from this video)
No references stored for this video.
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