Stay Cool is easy. We ask you to do nothing complicated — but you must do it all at the same time...
When you are the active player in the first round, you must answer verbally the questions asked by your left-hand neighbor while you "write" answers to the questions asked by your right-hand neighbor, using seven letter dice to "write" three- or four-letter answers. While you're doing this, another player flips a 30-second sand timer four times, giving you two minutes to answer as many questions as possible. At the end of that time, multiply the number of answers you gave for the questions from the left and from the right to determine your score.
In the second round, you do the same thing once again with new questions, but you must tell the player watching the sand timer to flip it before it runs out of sand, with a maximum of two minutes of playing time. If you fail to tell the player to flip the timer before it runs out of sand, your turn ends immediately. However your turn ends, you score points as described above.
In the third and final round, you must do everything described in the third round except now the sand timer is hidden from your eyes!
—description from the publisher
Stay Cool - How To Play (w/ Andrea & Luke!)
- Won best party game.
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's very much like california today
- it's very much like california you get it
- you get it from what we know so far in legacy game fashion you'll be writing on the game board marking it and forever altering it with stickers even throwing parts away shaping a game over time unique to any other
- and that's something that's very new and very intriguing
- if it's worth the risk then heading on over to hasbropulse.com will be the first move you'll want to make
- The dark quarter which has been announced by lucky duck and van ryder games
- i love mothership i love the mothership rpg the sci-fi horror ah it's great
- Mothership is just awesome it's every sci-fi horror story you could ever wish for its scope is massive from desolate planets to hostile space stations i'm a big fan of its streamlined and easy to learn system
- Ultimate werewolf just leveled up with the announcement of ultimate werewolf extremes
- this looks honestly really cool i'm absolutely into this version of this game
- it would be like if squid games took place at takeshi's castle
- i'm really excited to maybe hold off on the blood and instead take to the dungeon when it's released next year
- it's another bold step from board games into the mainstream and that's something that gets me excited
- and all in all i saw a list of absolutely solid games and a link to where you could actually buy them being shown to a large captive audience games that i'd be proud to show newcomers to the hobby for that i'm incredibly excited and thankful to popular mechanics
- yellow france announced that the company has decided to rethink the distribution of its products yellow and loki in the united states and in canada
- it's pretty great i think to see stuff like this that rewards players for playing and gives them another reason to go and support friendly local gaming stores so i'm all in for this type of initiative
- once upon a time in the far east deep in the mountains of the mythical land there was a world renowned dim sum restaurant by the name of steam up
- i would like some dim sum
- Steam Up: A Feast of Dim Sum is a competitive two to five player light medium weight dim sum set collection and action management game that offers a delicious cultural experience
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- the game is played over three rounds
- the two white dice are made up of vowels and the letter Y
- use the dice to spell the word hip while balancing the dice on the back your hand
- an adult party game it works just fine with players of varying ages
- the 30-second sand timer will be running out
- the active player must figure out what that word is and then spell it using the dice
- they'll multiply the values to the left of the questions they answered
References (from this video)
- Works as an adult party game with players of varying ages
- Engaging and funny under time pressure
- Clear setup and teaching demonstrated during the setup section
- Can be chaotic or confusing with multiple questions and timer mechanics
- Some timer rules can be tricky to follow without examples
- adult party game
Mechanics (from transcript analysis)
- Action Timer — in the final round the timekeeper hides the timer behind a box; the active player must estimate how long they can go before requesting a flip
- Compound Scoring — points are calculated by multiplying the number of written questions by the number of verbal questions answered
- dice-based spelling tasks — two white dice show vowels and the letter Y; the other dice show consonants; players spell a word to answer a question using the dice
- end-of-round and role shift — after each turn, roles shift left; rounds progress and new active players begin; third round introduces a timer variation
- hidden timer and estimation (third round) — in the final round the timekeeper hides the timer behind a box; the active player must estimate how long they can go before requesting a flip
- role-based turn structure — distinct roles: active player, written interrogator, verbal interrogator, and timekeeper rotate each round
- scoring via multiplication — points are calculated by multiplying the number of written questions by the number of verbal questions answered
- skip a question option — the active player may request to skip one question, counting as a correct answer while advancing the timer
- timer-based rounds — a 30-second sand timer is used with four flip spaces; timer progression controls turn length
- Word Building — two white dice show vowels and the letter Y; the other dice show consonants; players spell a word to answer a question using the dice
Video topics + discussion points
Quotes (from this video)
- the game is played over three rounds
- the two white dice are made up of vowels and the letter Y
- use the dice to spell the word hip while balancing the dice on the back your hand
- an adult party game it works just fine with players of varying ages
- the 30-second sand timer will be running out
- the active player must figure out what that word is and then spell it using the dice
- they'll multiply the values to the left of the questions they answered
References (from this video)
- Fast, chaotic, and accessible to diverse groups
- Humbling and entertaining in a social setting
- Can be stressful for some players
- May not appeal to non-party gamers
- rapid cognitive challenges
- Trivia and multitasking party game
- light, chaotic, humorous party play
- Just One
Mechanics (from transcript analysis)
- dice-rolling / word-building — Dice with letters form part of the required answers
- multi-tasking challenges — Players answer trivia while performing dice-letter tasks
Video topics + discussion points
Quotes (from this video)
- It's an amazing game because you're just trying to buy and buy things at the right amount of shares.
- The cool thing is that every puzzle is different and that each person has one piece of the puzzle.
- Dimension is a fantastic real-time deduction game.
- This is one of the most streamlined best games.
- Stay Cool is a game that humbles you and makes you laugh at yourself.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Times Up, one of the greatest party games ever.
- Pictures is a game I don't understand.
- Just One's such a great game. It works in every situation.
- Detective Club where everyone's lying.