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Valhalla box art

Valhalla

Game ID: GID0374907
Game Info
Year
2018
Collection
Ratings
Creator Score
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Description

The end is coming and greatest warriors are standing to fight. To die in glory and reach Valhalla.

Valhalla is a card game with dice placement mechanics. Each player takes role of a Jarl who builds a team of warriors and equips them to fight. In battles player roll dice to activate warriors and play special tactic cards. The winning party sends their activated warriors to Valhalla, and whoever has the most points at the end, wins the game.

The game puts a classical "war game" concept on its head. In Valhalla the goal is to win a battle and send winning warriors to Valhalla.

Custom dice add randomness and excitement to the game, and wide variety of Jarls, warriors and battle tactics ensure great replayability.

—description from the publisher

(Español)

El final se acerca y los principales guerreros se aprestan a la lucha. Para morir gloriosamente y alcanzar Valhalla.

Valhalla es un juego de cartas con mecanismos de colocación de dados. Cada jugador toma el papel de un Jarl que reúne un equipo de guerreros y los equipa para luchar. En las batallas, los jugadores lanzan los dados para activar luchadores y juegan cartas de tácticas especiales. El grupo ganador, envía a los guerreros que haya activado al Valhalla y quien tenga más puntos al fina, gana la partida.

Description

The end is coming and greatest warriors are standing to fight. To die in glory and reach Valhalla.

Valhalla is a card game with dice placement mechanics. Each player takes role of a Jarl who builds a team of warriors and equips them to fight. In battles player roll dice to activate warriors and play special tactic cards. The winning party sends their activated warriors to Valhalla, and whoever has the most points at the end, wins the game.

The game puts a classical "war game" concept on its head. In Valhalla the goal is to win a battle and send winning warriors to Valhalla.

Custom dice add randomness and excitement to the game, and wide variety of Jarls, warriors and battle tactics ensure great replayability.

—description from the publisher

(Español)

El final se acerca y los principales guerreros se aprestan a la lucha. Para morir gloriosamente y alcanzar Valhalla.

Valhalla es un juego de cartas con mecanismos de colocación de dados. Cada jugador toma el papel de un Jarl que reúne un equipo de guerreros y los equipa para luchar. En las batallas, los jugadores lanzan los dados para activar luchadores y juegan cartas de tácticas especiales. El grupo ganador, envía a los guerreros que haya activado al Valhalla y quien tenga más puntos al fina, gana la partida.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 1 · mix 3 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video HDpvcZf7hGM Board Games UnLocked Playthrough at 0:30 sentiment: mixed
video_pk 115986 · mention_pk 328531
Board Games UnLocked - Valhalla video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The expansions add interesting thematic elements and mechanics (e.g., Loki's deception, Thor's support).
  • The artwork on the cards is liked by some.
  • The strength difference mechanics in battle are interesting.
  • The 'valley of plenty' mechanic (drawing extra cards) can be powerful.
Cons
  • The artwork on the cards themselves is not universally liked.
  • The game can feel like just 'die rolling' and may not always be thematic.
  • Loki's mechanics can be frustrating and 'screw over' players.
  • The game can be long.
  • The game mechanics can be complex or hard to remember.
  • Some icons on cards are not explained well in the rulebook.
Thematic elements
  • Death and glory in battle, the world is coming to an end, warriors fighting for a place in eternal Valhalla.
Comparison games
  • Blood Rage
Mechanics (from transcript analysis)
  • Area Control — Players place warriors on the board to gain strength and control areas.
  • Card Drafting — Players draft battle tactic cards.
  • Dice Rolling — Dice are rolled to determine combat strength and outcomes.
  • Set Collection — Collecting different shield types for scoring at the end of the game.
  • Variable player powers — Expansions introduce gods like Thor, Loki, and Tyr, each with unique abilities that affect gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The theme is the world is coming to an end the Sears had foretold this day for a long time while the Sun was slowly fading from the sky the Warriors of the most powerful clans however will not let their eternal fate depend on someone else these are the descendants of Odin himself taught never to retreat never to give up they will not wait for the end to come so they go to meet it in the final battle to accept defeat without a fight is unthinkable and death on the battlefield is the greatest honor they stand in the fight for glory for honor for blood they are fighting for a place in eternal Valhalla
  • in blood rage loki strategies you want your people to die because you get a [ __ ] to the points when they come out of Valhalla
  • the game might not be super thematic because it's literally just die rolling but but Loki ruin Thor's plans and that is very thematic what what a [ __ ] pain in the ass just like always Oh Loki I am the trickster god right and
  • this was a very long and hard-fought battle just to die you know victoriously
  • that's pretty hot pretty hot
  • I'm really gonna attribute it to UM luck
References (from this video)
No references stored for this video.
Video qm8Qu3FDeqM Board Games UnLocked Review at 0:37 sentiment: mixed
video_pk 115985 · mention_pk 328530
Board Games UnLocked - Valhalla video thumbnail
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Simple to learn, even with expansions.
  • Lovely artwork.
  • Expansions add differentiation.
  • Engraved dice are a nice component.
  • Special abilities of the 'Ours' (heroes) are cool.
  • Expansions can provide a way to win through non-conflict.
Cons
  • Game is too long, becoming boring.
  • Becomes stalemated towards the end.
  • Player interaction can feel too personal and lead to one-against-all dynamics.
  • Expansions don't fix the core problems of the base game.
  • Too many expansions available from the start, making the base game feel less complete.
  • Riders of War expansion was confusingly worded.
Thematic elements
  • Viking battle/war zone
Comparison games
  • Gwent (from The Witcher)
  • Cosmic Encounter
  • Elysium
  • Blood Rage
  • Vast
Mechanics (from transcript analysis)
  • Area Control — Activated units go to a battleground, suggesting a form of area control or conflict over a shared space.
  • Card Play — Players use cards with special abilities, and some cards are placed in 'Valhalla' for points.
  • Dice Rolling — The game involves rolling dice, which players can mitigate and re-roll. The icons on the dice determine outcomes.
  • Drafting (Limited) — Players draw three cards and choose one, which is described as a form of mitigation against pure luck of the draw.
  • Player Interaction (Attack) — Players can choose to attack other players, with the defender having a chance to win the battle.
  • Set Collection — Collecting specific icons on dice or certain card combinations can lead to bonus points, such as a two-pair resulting in extra points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game's lackluster and boring base game and it's too long and becomes boring with expansions.
  • I hate when expansions fix the game it's like no that's essentially like a patch to a video game that was broken upon release
  • this game took an hour and a half to play and that's with four expansion
References (from this video)
No references stored for this video.
Video XnlhtuIOoTc Board Games UnLocked Review at 2:19 sentiment: mixed
video_pk 112794 · mention_pk 324463
Board Games UnLocked - Valhalla video thumbnail
Click to watch at 2:19 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Still the favorite game played by the designer.
Cons
  • Base game was 'blah'.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Mini Modules — The base game was 'blah' but had mini modules that could be added.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is so painfully painfully mediocre that it's it's almost I think it's a troll.
  • This one is is it's almost like you know what you know what it is AI. This is ChattB Chat TBT designed this game.
  • The the the writing is serviceable but it feels like the rings of power to the Lord of the Rings where it's like there's no heart or soul behind it.
  • But the worst part is is I can't give it a low score. I mean, I'm not saying they're going at a two cuz it's like it's not it's you can play it.
  • The Witcher video game, The Witcher 3: Wild Hunt, is one of the best video games ever made. And there's not a board game that even comes close.
References (from this video)
No references stored for this video.
Video 4mG3fGyn0r0 The Dice Tower Event Coverage at 14:34
video_pk 100381 · mention_pk 279097
The Dice Tower - Valhalla video thumbnail
Click to watch at 14:34 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is how the magic happens, man.
  • I'm not impressed.
  • It's going to be very fun.
  • So much better.
  • It is still crickets compared to what it's going to be tomorrow.
  • Can you believe the graphics on that sign?
  • Welcome to table Tetris.
  • This is going to get some uh hardware installed, and then it's going to go up there where that little laser dot is.
  • Little does he know that if he loses, he will be hurtled into a fourth dimension, never to be seen again.
  • It's starting to take shape, kids.
  • You see those jowls? They are downturned exactly as they should be.
  • I have only so many days left.
  • I figure if I stay seated like this throughout the entirety of the con, I add 5 years to my life.
  • Here's a rare game you don't see often at Gen Con, dexterity dice stacking.
  • This is going to be the easiest, cleanest view that we'll have all week of the Kingdom Death Monster booth.
  • So, they've got all sorts of custom dice towers here for Wingspan.
  • This woodwork motif they have is going to come together.
  • This is an RPG that they're coming out with.
  • The wild thing about walking through these halls here and taking a look at all the booths is the aisles are still like open.
  • It's it's unbelievable just how big this hall is and how hard it is to navigate once the doors open.
  • This game is killer.
  • Get me your vlog footage. I really need it now.
  • We just reviewed on the channel. You've seen it. You know it. You love it.
  • So, it's now later in the day in the afternoon here and you can see that there's more of a chill atmosphere.
  • Brilliant idea.
  • So, this is one of the lines at Gen Con, and apparently uh you can actually play with CGE in line.
  • I feel bad for whoever's in the Yeti costume after spending all day setting up the booth in the hot hot conference room.
  • eating chicken wings with a knife and a fork. And I I don't know that I've ever been so disgusted in my life. Barbaric.
References (from this video)
No references stored for this video.
Video SjNW8CaXPuU Man vs Meeple Review at 0:00 sentiment: positive
video_pk 83875 · mention_pk 212272
Man vs Meeple - Valhalla video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Captures the feel of the video game well
  • Unique characters are represented through decks
  • Fast-paced turns and snappy gameplay
  • Tactical combat combined with card play
  • Movement is heavily integrated into gameplay
  • Off-screen mechanic translates well
  • Heavy attacks have strategic knockback based on damage
  • Movement rules prevent infinite jumping and platform obstruction
  • Light attacks are good for softening up opponents
  • Heavy attacks are used for knocking opponents out
  • Combat involves a back-and-forth card play to determine outcome
  • Card management is crucial
  • Abilities on cards and weapons add depth
  • Respawning provides catch-up abilities
  • Weapon collection and choice are strategic
  • Synergy between cards, characters, and weapons
  • Multiple game modes (1v1, 2v2, free-for-all)
Cons
  • Prototype, not everything is done
  • May not be as snappy as the video game (due to thoughtful card process)
Thematic elements
  • Platform fighter
Comparison games
  • Brawlhalla (video game)
Mechanics (from transcript analysis)
  • action selection — On your turn, you're going to be taking a look at the cards you have in your hand and deciding on what you want to do. You can play up to two actions on your turn.
  • attack — And then, of course, the final option is to attack. You can do one of two of those or you can do two of one of those.
  • Card game — this is a card game where a lot of the fighting you're doing is going to be done through the cards but carried out on this map.
  • character abilities — Every character has their own deck of cards. Uh the cards are going to be somewhat similar, but I think you're going to find a lot of flavor if you're familiar with the characters that kind of goes and makes sense with the characters.
  • combos — They're going to synergize together in certain ways. They're going to synergize with your characters powers. They're going to synergize with potentially your weapon powers. And you're going to find those combos.
  • damage system — The first damage puts this damage token on its yellow side on you. The second one puts the red side. The next one is going to take you out.
  • Deck Building — Each character has their own deck of cards. Uh your deck's comprised of 20 cards. You're going to have values one to five and four of each.
  • Hand Management — At the heart of this game is card management. If you end your turn with no cards, especially during uh due to the fact that David gets two actions, if this is his first attack and I commit all of my cards to defending against his first attack and have none left, I'm giving him a free hit with his second attack.
  • Knockback — The heavy attacks are going to knock your opponent out. So, they're not necessarily going to do damage, but they'll knock them back a certain number of spaces.
  • Movement — The actions are to move. You could also delay, which is kind of it gives you some options, but if you don't want to spend a card to move, you can delay. your guy will fall down one space if they're in the air, but then you can do things like draw two cards or swap your weapons, things like that.
  • Multiplayer — And it's also a 2v2 game. You can have even a freeforall if you have three or four players and you just want to go last person standing. You can play it that way too.
  • Platform Fighter — It is a platform fighter. So, you have these fighters on these platforms. you're knocking each other off, potentially doing damage that way.
  • Player Elimination — If you take two damage in this game, the first damage puts this damage token on its yellow side on you. The second one puts the red side. The next one is going to take you out.
  • Push Your Luck — It's not a push your luck exactly but there is almost that feel of like that tension of is this where I do I want to commit a ton of cards to winning this fight.
  • Respawns — You're going to get multiple lives. So in what they call like the quick game we played where we get two lives. There's a mode where you get three lives. Every time you die, you kind of respawn and you get to choose where you respawn.
  • Weapon Abilities — Every weapon has abilities. Every character has a double-sided weapon card. And this is again the weapons they use in the game. Whenever you pick up your weapon, you get to decide which version of your weapon you're going to do.
  • Weapon Collection — You have to collect your weapons off the ground, and that's the same in this. At the very beginning of the game, you're going to have to grab your weapon before you even start fighting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is a platform fighter.
  • It's a very fast-paced game. The turns are very snappy.
  • So, it's a little bit of a combination like tactical combat out here and then card play in front of you.
  • At the heart of this game is card management.
  • This is way more of a tactical game than a strategic game because when when you're looking at these cards in your hand, you're saying, 'How can I make the most of this?'
References (from this video)
No references stored for this video.
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