As vast and dark as a sunless void, the Blackstone Fortress is a creation far beyond the ken of any race in the galaxy. In this age of darkness, in a galaxy riven with strife and horror, the desperate and intrepid alike search this Fortress for long-lost technologies that may be used to turn the tide of war.
In Warhammer Quest Blackstone Fortress, you and your friends take on the role of a group of disparate explorers delving into the labyrinthine halls of a vast and ancient space station. Only by working together and balancing your strength and skills can you hope to survive. With each expedition, you will discover powerful archeotech and learn more of the Blackstone Fortress’ closely guarded secrets, including, perhaps, the location of its greatest treasure. The game can be played solo, or with up to 4 friends, with the fifth player controlling the hostiles. At the end of each expedition, the players return to the nearby port city of Precipice to rest, recuperate, and trade their loot for resources that will aid in their next adventure.
Included in the box:
Miniatures
44 push-fit Citadel miniatures are included in Blackstone Fortress, each supplied on pre-coloured plastic sprues:
- 9 Explorers in red plastic: Janus Draik, Rogue Trader; Taddeus the Purifier, Ministorum Priest; Espern Locarno, Imperial Navigator; Pious Vorne, Missionary Zealot; UR-025, Imperial Robot; Dahyak Grekh, Kroot Tracker; Amallyn Shadowguide, Asuryani Ranger and the Ratling Twins, Rein and Raus;
- 35 Hostiles in grey plastic: Obsidius Mallex, Chaos Lord; 2 Chaos Space Marines; 4 Chaos Beastmen; 4 Ur-Ghuls; 4 Negavolt Cultists; 2 Rogue Psykers; 4 Spindle Drones and 14 Traitor Guardsmen.
Books
The box contains 5 booklets full of rules, background and construction guides for the miniatures:
- A 16-page Rules booklet: this walks the player through games of Blackstone Fortress from setup to exploration, with explanations of special rules and a quick reference guide;
- A 16-page Combat booklet: this contains all the rules for resolving combat during games, with easy to follow annotated examples and a quick reference guide;
- A 24-page Precipice booklet: this details the actions that occur between expeditions, with your explorers resting and rejuvenating;
- A 24-page Background booklet: this provides details on the Fortress, the explorers and the hostile forces they face;
- A 16-page booklet of datasheets for using the included miniatures in games of Warhammer 40,000.
Gaming Content
The box also contains everything you need to set up and play a game of Blackstone Fortress, including:
- 40 double-sided board tiles to create the internal labyrinths of the Blackstone Fortress;
- 234 gaming cards;
- 9 Stasis Chambers – safe places for characters to rest between explorations;
- A Databank and a Hidden Vault;
- 70 markers;
- 28 dice.
-description from publisher
- High quality push-fit miniatures with excellent detail
- Engaging cooperative dungeon crawl gameplay
- Campaign structure provides a long-term objective
- Scalable difficulty and enemy types
- Flexibility in session length and saving progress
- Good lore and theme integration
- Rulebook is confusing and split into multiple books, requiring constant flipping.
- Initial setup and understanding can be challenging.
- The price point might be a barrier for some.
- Some rule clarifications (like inspired status) required an FAQ.
- Dungeon crawl exploring ancient fortresses for treasure and fighting aliens.
- Warhammer 40,000 universe
- Campaign-based, with players progressing through levels and facing a final objective.
- Warhammer Quest (1990s)
- Silver Tower
- Kill Team
- Warhammer Underworlds
- Pandemic Legacy
Mechanics (from transcript analysis)
- action selection — Players spend dice to take actions like move, recuperate, search, summon, or fight.
- Campaign play — The game consists of expeditions, strongholds, and a final hidden vault, with progression carrying over between sessions.
- cooperative play — This is mainly a co-op game. This game plays anywhere from 1 to 5 players. If you have a fifth player, the fifth player plays as the AI, the hostile player.
- Dice Rolling — Players roll dice to assign to actions. Destiny dice are a shared pool for the party.
- Event deck — Encounter cards (challenges and combat) are drawn to create the expedition.
- legacy elements — A legacy deck introduces new elements and acts as a timer. There's a sealed envelope for post-game content.
- Modular Board — The game comes with tons of hex-based tile maps that are used during the game to create these different dungeons.
- Variable player powers — Each character has unique stats, weapons, and abilities. Some characters have long-range, short-range, or mid-range combat specializations.
Video topics + discussion points
Quotes (from this video)
- It's just funny how things you're right it has changed over six years.
- I knew it was gonna be a beast to get that and fall car and all the press islands back into the box from which it came.
- Well, you called this a worker placement game what immediately caught my eye about this game Marty was the fact that it had a mechanic in it that you and I both really enjoyed back from our Starcraft.
- Unless Marty's explaining the rules to you shot on no no you misunderstood.
- The largest and really only major gripe I have about the game is that the rule book as it comes packaged is super muddy and vague.
- This is not your typical Games Workshop game.
- At its core this is just a co-op dungeon crawler.
- It's sort of like a mix a hybrid between your traditional kind of board game and the legacy games that are hot and popular now.
References (from this video)
- all done with contrast
- stuff for some of the expansions
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- i think at this point i sort of stopped using the bottled citadel sort of varnish because i've kind of bounced around the marshes that i use
- it's like a boiling blood hole in the ground and then you know this horrible magic comes out of it
- don't call it magic though
- i hate metal
- this is like a molten rock monster with this giant cannon
- the silliness it's great there
- this guy peeled off his own face and then stuck it on his belt buckle
- this guy's pure blades running around so yeah he's dedicated
- i don't really want to because you could really mire in and you could get super detailed with this stuff
- this is just all super dead quick you could go back in here and do some details i don't really have the inkling or desire to do that
- i'm not going to paint 20 doors worth of detail
- i really like this big sigmar statue there that's pretty cool
- he's like a little illithide or mind flare kind of guy
- this guy is this hilarious looking
- trust me there's a corn symbol on there somewhere
- i guess he sucks on the table i've never actually fielded him
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- so i might do a series of these some folks like the vlogs that i did last year during my move and stuff and so i don't actually have to do these about minis but if you want me to talk about my warhammer armies or something i could do that too
- so here we go here's the first one and this is club jericho here you can see there's jericho the captain with his uh first mate her sidekick scab okay and these are two necromanda models there jericho and scap
- so anyway that's like club jericho there are lots of necroman models with some of these uh chaos cultists these are from blackstone fortress
- so these guys are all black stone fortress minis there and then second to last here we've got my gene sitter cult
- so these guys would be good minis there if in case you're wondering what's in the background here this is a bloodborne uh this is you'll see a review of this come out next week
- so anyway that is uh that's that and if you want to see more of these vlogs or something or possibly maybe some vlogs about some of those armies or just any topics or anything uh shoot me a comment okay thanks
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- games are like a creation of a puzzle uh to solve
- games are setting up a language exercise in a lot of ways
- we're setting up a chill time together we're agreeing on a system to be happy to chill to be content
- there is something to be kind of said there to kind of step back and look at what is the difference between happiness and contentment
- the whole time i was playing it i'm like oh i'd rather just go fire up tabletop simulator and call billy and say hey let's uh you want to play another game of return to dark tower
- the mechanism of production and progress and you know making of stuff which is part of board games which is very very strange
- to me there is a certain amount of like ceremony and ritual and exercise involved when you sit down and play a game
- carving out those times of leisure so when you're happy and fed and safe and all that stuff you have those moments because otherwise what the hell is the point
References (from this video)
- Enjoyed playing through the campaign again
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I paid in 494 miniatures in the year 2020
- this year I was kind of curious if I could try to beat 500 and I did I got to 580
- I don't really enjoy that game at all
- the miniatures are amazing
- I just don't think the game mechanics really lived up to it
- this is an experiment here because I actually did almost pure contrast on the death watch
- this is part of why I like the paint job on this so much as the bases
- Won the one of the monthly boardgamegeek.com painting contests with that model there
- I've played the game probably a dozen times now and really been enjoying it
- it's actually really good
References (from this video)
- Can retain or increase in value over time if out of print.
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Miniatures kits are never useless
References (from this video)
- Features a well-done AI.
Mechanics (from transcript analysis)
- AI (Artificial Intelligence) — The game features a well-implemented AI system.
Video topics + discussion points
Quotes (from this video)
- I don't not every game needs to have deep lore Some people just want to play fun games Some people want to take the lore from game a and bring it into a game B where they like the rules better
- lore is interchangeable so you know one of my favorite games out there is space weirdos it has literally no lore it's fine I make up lore on the Fly
- I like the fact that they're giving you options to play with the models you already have without having to go through and go geez I don't know what are they trying to get a point like what is this again you're like well these guys are supposed to be tyranids oh well it didn't come across as tyranids or whatever I have a whole bunch of tyranids and so I should use this
- the rules are generic not the lore
- Are they officially model agnostic I mean sure yeah you can use whatever ever models you want I mean to be fair every game is officially model agnostic even if they don't say it is it is
- I just don't like moving them in a chunk I like being able to move them separately I don't like that that just here's a thing and the the type of play where it's like well this part has to wheel over and do this and then then you're attacking from a flank
- rivenstone is the game that you're talking about
- the problem is this well it's not the problem here's the most recent answer they still haven't produced the stuff yet but the most recent email I got from them which I think was in July was them saying another company is basically buying the game from us and they will do the production and the the Fulfillment
References (from this video)
- pretty damn good
- banger
- good game
- becomes very cyclic once you get past the first fortress
- not more of the same
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- in my opinion is the better game between Champions of Midgard and Reavers of Midgard.
- I have a hand in the creation of you know, I mean, it's close to 100 games, you know, between all the stuff that TMG published and all the stuff Grey Fox has published.
- It's just it's it's they're they're trying to Like what's it cost for a WrestleMania?
- I literally thought I was going to have to throw down.
- When I die, it's going to be because I was sarcastic or mouthy to the wrong person.
- My favorite By the way, it is Jack Nicholson's birthday today. He is 89 years old.
- And then, you know, you get to the end of the movie, it's like, 'Oh my god, I have watched something.'
- You can’t handle the truth.
- We're going to use you as the We're going to use you as the decoy.
- The thing that always gets me is when Gandalf comes over the mountain.
- This is the best image I could get for this scene.
- I know, but I I feel like it's like I I'm I'm stumbling upon the truth of the situation.
- What I think this this what this administration is doing has nothing to do with anything.
- I mean, it's like, you know, my kids will never grow up in a world where they can't just turn on whatever they want to watch at any given time.
- It's like, you know, we had landlines. We had...
- Don't don't trust it. 100% don't trust it.
- Do you think that's like the entirety of all the heavy gamers in the country?
- For yeah, 37,000 Nobody's going to and and how many of those are they're never going to play it?
- It's like you know, because they And that and it's like they'll cut they'll do super short cuts to commercial. And when they come back, they'll just recap the last minute or so that you've watched.
- I mean, was that show actually legit, though?
- He's like, "What is this? Beethoven's piano? I'll give you $100."
- So, the only reason I actually And this is I'm I'm probably wrong here, but I all I always feel like the Antiques Roadshow is more real because of the fact that it's like what Cuz wasn't it on PBS to start with?
- I mean, once we whitebeard out and go away, like I think I think physical media stuff like that will not be
- It's like, okay, you buy it's like you pay you pay $25 for a pack of these like digital cards. They give you then it's like, oh, and it's completely random. Yeah, I'm sure it's [ __ ] random.